add: functional riffle and inventory for bullets
This commit is contained in:
@@ -133,6 +133,7 @@ Transform:
|
|||||||
m_ConstrainProportionsScale: 0
|
m_ConstrainProportionsScale: 0
|
||||||
m_Children:
|
m_Children:
|
||||||
- {fileID: 3053641561535516023}
|
- {fileID: 3053641561535516023}
|
||||||
|
- {fileID: 7306251229952926972}
|
||||||
m_Father: {fileID: 6890030909251295590}
|
m_Father: {fileID: 6890030909251295590}
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
--- !u!20 &1094126809165627842
|
--- !u!20 &1094126809165627842
|
||||||
@@ -458,22 +459,6 @@ PrefabInstance:
|
|||||||
serializedVersion: 3
|
serializedVersion: 3
|
||||||
m_TransformParent: {fileID: 4506534449155536579}
|
m_TransformParent: {fileID: 4506534449155536579}
|
||||||
m_Modifications:
|
m_Modifications:
|
||||||
- target: {fileID: 1042172676018165636, guid: af6264663cfc3ba499db761a90d861ca, type: 3}
|
|
||||||
propertyPath: m_LocalRotation.w
|
|
||||||
value: 0.7071068
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 1042172676018165636, guid: af6264663cfc3ba499db761a90d861ca, type: 3}
|
|
||||||
propertyPath: m_LocalRotation.y
|
|
||||||
value: 0.7071068
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 1042172676018165636, guid: af6264663cfc3ba499db761a90d861ca, type: 3}
|
|
||||||
propertyPath: m_LocalEulerAnglesHint.y
|
|
||||||
value: 90
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 1587861691790886941, guid: af6264663cfc3ba499db761a90d861ca, type: 3}
|
|
||||||
propertyPath: m_Name
|
|
||||||
value: Muzzle
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 2812489602185112801, guid: af6264663cfc3ba499db761a90d861ca, type: 3}
|
- target: {fileID: 2812489602185112801, guid: af6264663cfc3ba499db761a90d861ca, type: 3}
|
||||||
propertyPath: m_Name
|
propertyPath: m_Name
|
||||||
value: Pistol_0.1
|
value: Pistol_0.1
|
||||||
@@ -528,3 +513,73 @@ Transform:
|
|||||||
m_CorrespondingSourceObject: {fileID: 3191971078612809307, guid: af6264663cfc3ba499db761a90d861ca, type: 3}
|
m_CorrespondingSourceObject: {fileID: 3191971078612809307, guid: af6264663cfc3ba499db761a90d861ca, type: 3}
|
||||||
m_PrefabInstance: {fileID: 444904299868781356}
|
m_PrefabInstance: {fileID: 444904299868781356}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
--- !u!1001 &6803844382836373506
|
||||||
|
PrefabInstance:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Modification:
|
||||||
|
serializedVersion: 3
|
||||||
|
m_TransformParent: {fileID: 4506534449155536579}
|
||||||
|
m_Modifications:
|
||||||
|
- target: {fileID: 1283704224102497885, guid: a8be43ab8737b9b4bb440fd60a5e6ce5, type: 3}
|
||||||
|
propertyPath: m_LocalEulerAnglesHint.x
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 1283704224102497885, guid: a8be43ab8737b9b4bb440fd60a5e6ce5, type: 3}
|
||||||
|
propertyPath: m_LocalEulerAnglesHint.y
|
||||||
|
value: 90
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 3477561828804200004, guid: a8be43ab8737b9b4bb440fd60a5e6ce5, type: 3}
|
||||||
|
propertyPath: m_Name
|
||||||
|
value: Rifle_0.3
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 4253958408851774718, guid: a8be43ab8737b9b4bb440fd60a5e6ce5, type: 3}
|
||||||
|
propertyPath: m_LocalPosition.x
|
||||||
|
value: 0.5
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 4253958408851774718, guid: a8be43ab8737b9b4bb440fd60a5e6ce5, type: 3}
|
||||||
|
propertyPath: m_LocalPosition.y
|
||||||
|
value: -0.3
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 4253958408851774718, guid: a8be43ab8737b9b4bb440fd60a5e6ce5, type: 3}
|
||||||
|
propertyPath: m_LocalPosition.z
|
||||||
|
value: 1.5
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 4253958408851774718, guid: a8be43ab8737b9b4bb440fd60a5e6ce5, type: 3}
|
||||||
|
propertyPath: m_LocalRotation.w
|
||||||
|
value: 0.5
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 4253958408851774718, guid: a8be43ab8737b9b4bb440fd60a5e6ce5, type: 3}
|
||||||
|
propertyPath: m_LocalRotation.x
|
||||||
|
value: -0.5
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 4253958408851774718, guid: a8be43ab8737b9b4bb440fd60a5e6ce5, type: 3}
|
||||||
|
propertyPath: m_LocalRotation.y
|
||||||
|
value: -0.5
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 4253958408851774718, guid: a8be43ab8737b9b4bb440fd60a5e6ce5, type: 3}
|
||||||
|
propertyPath: m_LocalRotation.z
|
||||||
|
value: -0.5
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 4253958408851774718, guid: a8be43ab8737b9b4bb440fd60a5e6ce5, type: 3}
|
||||||
|
propertyPath: m_LocalEulerAnglesHint.x
|
||||||
|
value: -90
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 4253958408851774718, guid: a8be43ab8737b9b4bb440fd60a5e6ce5, type: 3}
|
||||||
|
propertyPath: m_LocalEulerAnglesHint.y
|
||||||
|
value: -90
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 4253958408851774718, guid: a8be43ab8737b9b4bb440fd60a5e6ce5, type: 3}
|
||||||
|
propertyPath: m_LocalEulerAnglesHint.z
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
m_RemovedComponents: []
|
||||||
|
m_RemovedGameObjects: []
|
||||||
|
m_AddedGameObjects: []
|
||||||
|
m_AddedComponents: []
|
||||||
|
m_SourcePrefab: {fileID: 100100000, guid: a8be43ab8737b9b4bb440fd60a5e6ce5, type: 3}
|
||||||
|
--- !u!4 &7306251229952926972 stripped
|
||||||
|
Transform:
|
||||||
|
m_CorrespondingSourceObject: {fileID: 4253958408851774718, guid: a8be43ab8737b9b4bb440fd60a5e6ce5, type: 3}
|
||||||
|
m_PrefabInstance: {fileID: 6803844382836373506}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
|||||||
@@ -10,7 +10,7 @@ GameObject:
|
|||||||
m_Component:
|
m_Component:
|
||||||
- component: {fileID: 1042172676018165636}
|
- component: {fileID: 1042172676018165636}
|
||||||
m_Layer: 0
|
m_Layer: 0
|
||||||
m_Name: muzzle
|
m_Name: Muzzle
|
||||||
m_TagString: Untagged
|
m_TagString: Untagged
|
||||||
m_Icon: {fileID: 0}
|
m_Icon: {fileID: 0}
|
||||||
m_NavMeshLayer: 0
|
m_NavMeshLayer: 0
|
||||||
@@ -24,13 +24,13 @@ Transform:
|
|||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_GameObject: {fileID: 1587861691790886941}
|
m_GameObject: {fileID: 1587861691790886941}
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
m_LocalRotation: {x: 0, y: 1, z: 0, w: 0}
|
m_LocalRotation: {x: 0, y: 0.7071068, z: 0, w: 0.7071068}
|
||||||
m_LocalPosition: {x: 0.035, y: -0.0003, z: -0.0015}
|
m_LocalPosition: {x: 0.035, y: -0.0003, z: -0.0015}
|
||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
m_ConstrainProportionsScale: 0
|
m_ConstrainProportionsScale: 0
|
||||||
m_Children: []
|
m_Children: []
|
||||||
m_Father: {fileID: 3191971078612809307}
|
m_Father: {fileID: 3191971078612809307}
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0}
|
||||||
--- !u!1001 &3154368798760636848
|
--- !u!1001 &3154368798760636848
|
||||||
PrefabInstance:
|
PrefabInstance:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
@@ -53,15 +53,15 @@ PrefabInstance:
|
|||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: -8679921383154817045, guid: d734c466a893eb24080a9ca70b7b501d, type: 3}
|
- target: {fileID: -8679921383154817045, guid: d734c466a893eb24080a9ca70b7b501d, type: 3}
|
||||||
propertyPath: m_LocalPosition.x
|
propertyPath: m_LocalPosition.x
|
||||||
value: 0
|
value: 0.5
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: -8679921383154817045, guid: d734c466a893eb24080a9ca70b7b501d, type: 3}
|
- target: {fileID: -8679921383154817045, guid: d734c466a893eb24080a9ca70b7b501d, type: 3}
|
||||||
propertyPath: m_LocalPosition.y
|
propertyPath: m_LocalPosition.y
|
||||||
value: 0
|
value: -0.2
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: -8679921383154817045, guid: d734c466a893eb24080a9ca70b7b501d, type: 3}
|
- target: {fileID: -8679921383154817045, guid: d734c466a893eb24080a9ca70b7b501d, type: 3}
|
||||||
propertyPath: m_LocalPosition.z
|
propertyPath: m_LocalPosition.z
|
||||||
value: 0
|
value: 1.25
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: -8679921383154817045, guid: d734c466a893eb24080a9ca70b7b501d, type: 3}
|
- target: {fileID: -8679921383154817045, guid: d734c466a893eb24080a9ca70b7b501d, type: 3}
|
||||||
propertyPath: m_LocalRotation.w
|
propertyPath: m_LocalRotation.w
|
||||||
@@ -142,6 +142,7 @@ MonoBehaviour:
|
|||||||
projectilePrefab: {fileID: 1562924000103655330, guid: bfe7100930f24fd52b5b66832f59cfa8, type: 3}
|
projectilePrefab: {fileID: 1562924000103655330, guid: bfe7100930f24fd52b5b66832f59cfa8, type: 3}
|
||||||
spawnPosition: {fileID: 1042172676018165636}
|
spawnPosition: {fileID: 1042172676018165636}
|
||||||
fireRate: 1
|
fireRate: 1
|
||||||
|
currentDelay: 0
|
||||||
--- !u!4 &3191971078612809307 stripped
|
--- !u!4 &3191971078612809307 stripped
|
||||||
Transform:
|
Transform:
|
||||||
m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: d734c466a893eb24080a9ca70b7b501d, type: 3}
|
m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: d734c466a893eb24080a9ca70b7b501d, type: 3}
|
||||||
|
|||||||
@@ -1,5 +1,36 @@
|
|||||||
%YAML 1.1
|
%YAML 1.1
|
||||||
%TAG !u! tag:unity3d.com,2011:
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!1 &7460370745949417932
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 1283704224102497885}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: Muzzle
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!4 &1283704224102497885
|
||||||
|
Transform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 7460370745949417932}
|
||||||
|
serializedVersion: 2
|
||||||
|
m_LocalRotation: {x: 0, y: 0.7071068, z: 0, w: 0.7071068}
|
||||||
|
m_LocalPosition: {x: 0.06, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_ConstrainProportionsScale: 0
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 4253958408851774718}
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
--- !u!1001 &4360506843749432085
|
--- !u!1001 &4360506843749432085
|
||||||
PrefabInstance:
|
PrefabInstance:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
@@ -8,6 +39,18 @@ PrefabInstance:
|
|||||||
serializedVersion: 3
|
serializedVersion: 3
|
||||||
m_TransformParent: {fileID: 0}
|
m_TransformParent: {fileID: 0}
|
||||||
m_Modifications:
|
m_Modifications:
|
||||||
|
- target: {fileID: -8679921383154817045, guid: 873975b0a04c6cf40968163e886b6680, type: 3}
|
||||||
|
propertyPath: m_LocalScale.x
|
||||||
|
value: 15
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: -8679921383154817045, guid: 873975b0a04c6cf40968163e886b6680, type: 3}
|
||||||
|
propertyPath: m_LocalScale.y
|
||||||
|
value: 15
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: -8679921383154817045, guid: 873975b0a04c6cf40968163e886b6680, type: 3}
|
||||||
|
propertyPath: m_LocalScale.z
|
||||||
|
value: 15
|
||||||
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: -8679921383154817045, guid: 873975b0a04c6cf40968163e886b6680, type: 3}
|
- target: {fileID: -8679921383154817045, guid: 873975b0a04c6cf40968163e886b6680, type: 3}
|
||||||
propertyPath: m_LocalPosition.x
|
propertyPath: m_LocalPosition.x
|
||||||
value: 0
|
value: 0
|
||||||
@@ -54,6 +97,38 @@ PrefabInstance:
|
|||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
m_RemovedComponents: []
|
m_RemovedComponents: []
|
||||||
m_RemovedGameObjects: []
|
m_RemovedGameObjects: []
|
||||||
m_AddedGameObjects: []
|
m_AddedGameObjects:
|
||||||
m_AddedComponents: []
|
- targetCorrespondingSourceObject: {fileID: -8679921383154817045, guid: 873975b0a04c6cf40968163e886b6680, type: 3}
|
||||||
|
insertIndex: -1
|
||||||
|
addedObject: {fileID: 1283704224102497885}
|
||||||
|
m_AddedComponents:
|
||||||
|
- targetCorrespondingSourceObject: {fileID: 919132149155446097, guid: 873975b0a04c6cf40968163e886b6680, type: 3}
|
||||||
|
insertIndex: -1
|
||||||
|
addedObject: {fileID: 1683623121582132765}
|
||||||
m_SourcePrefab: {fileID: 100100000, guid: 873975b0a04c6cf40968163e886b6680, type: 3}
|
m_SourcePrefab: {fileID: 100100000, guid: 873975b0a04c6cf40968163e886b6680, type: 3}
|
||||||
|
--- !u!1 &3477561828804200004 stripped
|
||||||
|
GameObject:
|
||||||
|
m_CorrespondingSourceObject: {fileID: 919132149155446097, guid: 873975b0a04c6cf40968163e886b6680, type: 3}
|
||||||
|
m_PrefabInstance: {fileID: 4360506843749432085}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
--- !u!114 &1683623121582132765
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 3477561828804200004}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 4cc7bc1baad25a9459ee673b6d502363, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
projectilePrefab: {fileID: 1562924000103655330, guid: bfe7100930f24fd52b5b66832f59cfa8, type: 3}
|
||||||
|
spawnPosition: {fileID: 1283704224102497885}
|
||||||
|
fireRate: 3
|
||||||
|
currentDelay: 0
|
||||||
|
--- !u!4 &4253958408851774718 stripped
|
||||||
|
Transform:
|
||||||
|
m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 873975b0a04c6cf40968163e886b6680, type: 3}
|
||||||
|
m_PrefabInstance: {fileID: 4360506843749432085}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
|||||||
+57
-386
@@ -119,388 +119,63 @@ NavMeshSettings:
|
|||||||
debug:
|
debug:
|
||||||
m_Flags: 0
|
m_Flags: 0
|
||||||
m_NavMeshData: {fileID: 0}
|
m_NavMeshData: {fileID: 0}
|
||||||
--- !u!1 &353004301
|
--- !u!1001 &1529331689
|
||||||
GameObject:
|
PrefabInstance:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
serializedVersion: 6
|
|
||||||
m_Component:
|
|
||||||
- component: {fileID: 353004305}
|
|
||||||
- component: {fileID: 353004304}
|
|
||||||
- component: {fileID: 353004303}
|
|
||||||
- component: {fileID: 353004302}
|
|
||||||
- component: {fileID: 353004306}
|
|
||||||
m_Layer: 0
|
|
||||||
m_Name: Enemy
|
|
||||||
m_TagString: Enemy
|
|
||||||
m_Icon: {fileID: 0}
|
|
||||||
m_NavMeshLayer: 0
|
|
||||||
m_StaticEditorFlags: 0
|
|
||||||
m_IsActive: 1
|
|
||||||
--- !u!65 &353004302
|
|
||||||
BoxCollider:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 353004301}
|
|
||||||
m_Material: {fileID: 0}
|
|
||||||
m_IncludeLayers:
|
|
||||||
serializedVersion: 2
|
|
||||||
m_Bits: 0
|
|
||||||
m_ExcludeLayers:
|
|
||||||
serializedVersion: 2
|
|
||||||
m_Bits: 0
|
|
||||||
m_LayerOverridePriority: 0
|
|
||||||
m_IsTrigger: 0
|
|
||||||
m_ProvidesContacts: 0
|
|
||||||
m_Enabled: 1
|
|
||||||
serializedVersion: 3
|
|
||||||
m_Size: {x: 1, y: 1, z: 1}
|
|
||||||
m_Center: {x: 0, y: 0, z: 0}
|
|
||||||
--- !u!23 &353004303
|
|
||||||
MeshRenderer:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 353004301}
|
|
||||||
m_Enabled: 1
|
|
||||||
m_CastShadows: 1
|
|
||||||
m_ReceiveShadows: 1
|
|
||||||
m_DynamicOccludee: 1
|
|
||||||
m_StaticShadowCaster: 0
|
|
||||||
m_MotionVectors: 1
|
|
||||||
m_LightProbeUsage: 1
|
|
||||||
m_ReflectionProbeUsage: 1
|
|
||||||
m_RayTracingMode: 2
|
|
||||||
m_RayTraceProcedural: 0
|
|
||||||
m_RayTracingAccelStructBuildFlagsOverride: 0
|
|
||||||
m_RayTracingAccelStructBuildFlags: 1
|
|
||||||
m_SmallMeshCulling: 1
|
|
||||||
m_RenderingLayerMask: 1
|
|
||||||
m_RendererPriority: 0
|
|
||||||
m_Materials:
|
|
||||||
- {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
|
|
||||||
m_StaticBatchInfo:
|
|
||||||
firstSubMesh: 0
|
|
||||||
subMeshCount: 0
|
|
||||||
m_StaticBatchRoot: {fileID: 0}
|
|
||||||
m_ProbeAnchor: {fileID: 0}
|
|
||||||
m_LightProbeVolumeOverride: {fileID: 0}
|
|
||||||
m_ScaleInLightmap: 1
|
|
||||||
m_ReceiveGI: 1
|
|
||||||
m_PreserveUVs: 0
|
|
||||||
m_IgnoreNormalsForChartDetection: 0
|
|
||||||
m_ImportantGI: 0
|
|
||||||
m_StitchLightmapSeams: 1
|
|
||||||
m_SelectedEditorRenderState: 3
|
|
||||||
m_MinimumChartSize: 4
|
|
||||||
m_AutoUVMaxDistance: 0.5
|
|
||||||
m_AutoUVMaxAngle: 89
|
|
||||||
m_LightmapParameters: {fileID: 0}
|
|
||||||
m_SortingLayerID: 0
|
|
||||||
m_SortingLayer: 0
|
|
||||||
m_SortingOrder: 0
|
|
||||||
m_AdditionalVertexStreams: {fileID: 0}
|
|
||||||
--- !u!33 &353004304
|
|
||||||
MeshFilter:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 353004301}
|
|
||||||
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
|
||||||
--- !u!4 &353004305
|
|
||||||
Transform:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 353004301}
|
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
m_Modification:
|
||||||
m_LocalPosition: {x: 0, y: 2, z: 4}
|
serializedVersion: 3
|
||||||
m_LocalScale: {x: 1, y: 2, z: 1}
|
m_TransformParent: {fileID: 0}
|
||||||
m_ConstrainProportionsScale: 0
|
m_Modifications:
|
||||||
m_Children: []
|
- target: {fileID: 4174800862365466133, guid: c70b322607b9da64382c966f9fdf41b1, type: 3}
|
||||||
m_Father: {fileID: 0}
|
propertyPath: m_LocalPosition.x
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
value: 0
|
||||||
--- !u!114 &353004306
|
objectReference: {fileID: 0}
|
||||||
MonoBehaviour:
|
- target: {fileID: 4174800862365466133, guid: c70b322607b9da64382c966f9fdf41b1, type: 3}
|
||||||
m_ObjectHideFlags: 0
|
propertyPath: m_LocalPosition.y
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
value: 0
|
||||||
m_PrefabInstance: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
m_PrefabAsset: {fileID: 0}
|
- target: {fileID: 4174800862365466133, guid: c70b322607b9da64382c966f9fdf41b1, type: 3}
|
||||||
m_GameObject: {fileID: 353004301}
|
propertyPath: m_LocalPosition.z
|
||||||
m_Enabled: 1
|
value: 0
|
||||||
m_EditorHideFlags: 0
|
objectReference: {fileID: 0}
|
||||||
m_Script: {fileID: 11500000, guid: 46894d927b8e6654487b876457ca8974, type: 3}
|
- target: {fileID: 4174800862365466133, guid: c70b322607b9da64382c966f9fdf41b1, type: 3}
|
||||||
m_Name:
|
propertyPath: m_LocalRotation.w
|
||||||
m_EditorClassIdentifier:
|
value: 1
|
||||||
hp: 100
|
objectReference: {fileID: 0}
|
||||||
--- !u!1 &851709644
|
- target: {fileID: 4174800862365466133, guid: c70b322607b9da64382c966f9fdf41b1, type: 3}
|
||||||
GameObject:
|
propertyPath: m_LocalRotation.x
|
||||||
m_ObjectHideFlags: 0
|
value: 0
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
m_PrefabInstance: {fileID: 0}
|
- target: {fileID: 4174800862365466133, guid: c70b322607b9da64382c966f9fdf41b1, type: 3}
|
||||||
m_PrefabAsset: {fileID: 0}
|
propertyPath: m_LocalRotation.y
|
||||||
serializedVersion: 6
|
value: 0
|
||||||
m_Component:
|
objectReference: {fileID: 0}
|
||||||
- component: {fileID: 851709645}
|
- target: {fileID: 4174800862365466133, guid: c70b322607b9da64382c966f9fdf41b1, type: 3}
|
||||||
- component: {fileID: 851709648}
|
propertyPath: m_LocalRotation.z
|
||||||
- component: {fileID: 851709647}
|
value: 0
|
||||||
- component: {fileID: 851709646}
|
objectReference: {fileID: 0}
|
||||||
m_Layer: 0
|
- target: {fileID: 4174800862365466133, guid: c70b322607b9da64382c966f9fdf41b1, type: 3}
|
||||||
m_Name: Pistol
|
propertyPath: m_LocalEulerAnglesHint.x
|
||||||
m_TagString: Untagged
|
value: 0
|
||||||
m_Icon: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
m_NavMeshLayer: 0
|
- target: {fileID: 4174800862365466133, guid: c70b322607b9da64382c966f9fdf41b1, type: 3}
|
||||||
m_StaticEditorFlags: 0
|
propertyPath: m_LocalEulerAnglesHint.y
|
||||||
m_IsActive: 1
|
value: 0
|
||||||
--- !u!4 &851709645
|
objectReference: {fileID: 0}
|
||||||
Transform:
|
- target: {fileID: 4174800862365466133, guid: c70b322607b9da64382c966f9fdf41b1, type: 3}
|
||||||
m_ObjectHideFlags: 0
|
propertyPath: m_LocalEulerAnglesHint.z
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
value: 0
|
||||||
m_PrefabInstance: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
m_PrefabAsset: {fileID: 0}
|
- target: {fileID: 8523789084967070956, guid: c70b322607b9da64382c966f9fdf41b1, type: 3}
|
||||||
m_GameObject: {fileID: 851709644}
|
propertyPath: m_Name
|
||||||
serializedVersion: 2
|
value: GameController
|
||||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
objectReference: {fileID: 0}
|
||||||
m_LocalPosition: {x: 0.5, y: -0.5, z: 0.5}
|
m_RemovedComponents: []
|
||||||
m_LocalScale: {x: 0.2, y: 0.2, z: 0.5}
|
m_RemovedGameObjects: []
|
||||||
m_ConstrainProportionsScale: 0
|
m_AddedGameObjects: []
|
||||||
m_Children:
|
m_AddedComponents: []
|
||||||
- {fileID: 1183564512}
|
m_SourcePrefab: {fileID: 100100000, guid: c70b322607b9da64382c966f9fdf41b1, type: 3}
|
||||||
m_Father: {fileID: 1039096618}
|
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
|
||||||
--- !u!114 &851709646
|
|
||||||
MonoBehaviour:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 851709644}
|
|
||||||
m_Enabled: 1
|
|
||||||
m_EditorHideFlags: 0
|
|
||||||
m_Script: {fileID: 11500000, guid: 9b5e56940d7855caeb2d584265db0624, type: 3}
|
|
||||||
m_Name:
|
|
||||||
m_EditorClassIdentifier:
|
|
||||||
projectilePrefab: {fileID: 1562924000103655330, guid: bfe7100930f24fd52b5b66832f59cfa8, type: 3}
|
|
||||||
spawnPosition: {fileID: 1183564512}
|
|
||||||
fireRate: 1
|
|
||||||
--- !u!23 &851709647
|
|
||||||
MeshRenderer:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 851709644}
|
|
||||||
m_Enabled: 1
|
|
||||||
m_CastShadows: 1
|
|
||||||
m_ReceiveShadows: 1
|
|
||||||
m_DynamicOccludee: 1
|
|
||||||
m_StaticShadowCaster: 0
|
|
||||||
m_MotionVectors: 1
|
|
||||||
m_LightProbeUsage: 1
|
|
||||||
m_ReflectionProbeUsage: 1
|
|
||||||
m_RayTracingMode: 2
|
|
||||||
m_RayTraceProcedural: 0
|
|
||||||
m_RayTracingAccelStructBuildFlagsOverride: 0
|
|
||||||
m_RayTracingAccelStructBuildFlags: 1
|
|
||||||
m_SmallMeshCulling: 1
|
|
||||||
m_RenderingLayerMask: 1
|
|
||||||
m_RendererPriority: 0
|
|
||||||
m_Materials:
|
|
||||||
- {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
|
|
||||||
m_StaticBatchInfo:
|
|
||||||
firstSubMesh: 0
|
|
||||||
subMeshCount: 0
|
|
||||||
m_StaticBatchRoot: {fileID: 0}
|
|
||||||
m_ProbeAnchor: {fileID: 0}
|
|
||||||
m_LightProbeVolumeOverride: {fileID: 0}
|
|
||||||
m_ScaleInLightmap: 1
|
|
||||||
m_ReceiveGI: 1
|
|
||||||
m_PreserveUVs: 0
|
|
||||||
m_IgnoreNormalsForChartDetection: 0
|
|
||||||
m_ImportantGI: 0
|
|
||||||
m_StitchLightmapSeams: 1
|
|
||||||
m_SelectedEditorRenderState: 3
|
|
||||||
m_MinimumChartSize: 4
|
|
||||||
m_AutoUVMaxDistance: 0.5
|
|
||||||
m_AutoUVMaxAngle: 89
|
|
||||||
m_LightmapParameters: {fileID: 0}
|
|
||||||
m_SortingLayerID: 0
|
|
||||||
m_SortingLayer: 0
|
|
||||||
m_SortingOrder: 0
|
|
||||||
m_AdditionalVertexStreams: {fileID: 0}
|
|
||||||
--- !u!33 &851709648
|
|
||||||
MeshFilter:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 851709644}
|
|
||||||
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
|
||||||
--- !u!4 &1039096618 stripped
|
|
||||||
Transform:
|
|
||||||
m_CorrespondingSourceObject: {fileID: 4506534449155536579, guid: 53e225dcb536a6f46b5844bb8db07fe4, type: 3}
|
|
||||||
m_PrefabInstance: {fileID: 3997104640432974468}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
--- !u!1 &1183564511
|
|
||||||
GameObject:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
serializedVersion: 6
|
|
||||||
m_Component:
|
|
||||||
- component: {fileID: 1183564512}
|
|
||||||
m_Layer: 0
|
|
||||||
m_Name: Muzzle
|
|
||||||
m_TagString: Untagged
|
|
||||||
m_Icon: {fileID: 0}
|
|
||||||
m_NavMeshLayer: 0
|
|
||||||
m_StaticEditorFlags: 0
|
|
||||||
m_IsActive: 1
|
|
||||||
--- !u!4 &1183564512
|
|
||||||
Transform:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 1183564511}
|
|
||||||
serializedVersion: 2
|
|
||||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
|
||||||
m_LocalPosition: {x: 0, y: 0, z: 0.5}
|
|
||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
|
||||||
m_ConstrainProportionsScale: 0
|
|
||||||
m_Children: []
|
|
||||||
m_Father: {fileID: 851709645}
|
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
|
||||||
--- !u!1 &1560783767
|
|
||||||
GameObject:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
serializedVersion: 6
|
|
||||||
m_Component:
|
|
||||||
- component: {fileID: 1560783769}
|
|
||||||
- component: {fileID: 1560783768}
|
|
||||||
- component: {fileID: 1560783770}
|
|
||||||
m_Layer: 0
|
|
||||||
m_Name: Directional Light
|
|
||||||
m_TagString: Untagged
|
|
||||||
m_Icon: {fileID: 0}
|
|
||||||
m_NavMeshLayer: 0
|
|
||||||
m_StaticEditorFlags: 0
|
|
||||||
m_IsActive: 1
|
|
||||||
--- !u!108 &1560783768
|
|
||||||
Light:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 1560783767}
|
|
||||||
m_Enabled: 0
|
|
||||||
serializedVersion: 11
|
|
||||||
m_Type: 1
|
|
||||||
m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1}
|
|
||||||
m_Intensity: 1
|
|
||||||
m_Range: 10
|
|
||||||
m_SpotAngle: 30
|
|
||||||
m_InnerSpotAngle: 21.80208
|
|
||||||
m_CookieSize: 10
|
|
||||||
m_Shadows:
|
|
||||||
m_Type: 2
|
|
||||||
m_Resolution: -1
|
|
||||||
m_CustomResolution: -1
|
|
||||||
m_Strength: 1
|
|
||||||
m_Bias: 0.05
|
|
||||||
m_NormalBias: 0.4
|
|
||||||
m_NearPlane: 0.2
|
|
||||||
m_CullingMatrixOverride:
|
|
||||||
e00: 1
|
|
||||||
e01: 0
|
|
||||||
e02: 0
|
|
||||||
e03: 0
|
|
||||||
e10: 0
|
|
||||||
e11: 1
|
|
||||||
e12: 0
|
|
||||||
e13: 0
|
|
||||||
e20: 0
|
|
||||||
e21: 0
|
|
||||||
e22: 1
|
|
||||||
e23: 0
|
|
||||||
e30: 0
|
|
||||||
e31: 0
|
|
||||||
e32: 0
|
|
||||||
e33: 1
|
|
||||||
m_UseCullingMatrixOverride: 0
|
|
||||||
m_Cookie: {fileID: 0}
|
|
||||||
m_DrawHalo: 0
|
|
||||||
m_Flare: {fileID: 0}
|
|
||||||
m_RenderMode: 0
|
|
||||||
m_CullingMask:
|
|
||||||
serializedVersion: 2
|
|
||||||
m_Bits: 4294967295
|
|
||||||
m_RenderingLayerMask: 1
|
|
||||||
m_Lightmapping: 4
|
|
||||||
m_LightShadowCasterMode: 0
|
|
||||||
m_AreaSize: {x: 1, y: 1}
|
|
||||||
m_BounceIntensity: 1
|
|
||||||
m_ColorTemperature: 6570
|
|
||||||
m_UseColorTemperature: 0
|
|
||||||
m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
|
|
||||||
m_UseBoundingSphereOverride: 0
|
|
||||||
m_UseViewFrustumForShadowCasterCull: 1
|
|
||||||
m_ForceVisible: 0
|
|
||||||
m_ShadowRadius: 0
|
|
||||||
m_ShadowAngle: 0
|
|
||||||
m_LightUnit: 1
|
|
||||||
m_LuxAtDistance: 1
|
|
||||||
m_EnableSpotReflector: 1
|
|
||||||
--- !u!4 &1560783769
|
|
||||||
Transform:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 1560783767}
|
|
||||||
serializedVersion: 2
|
|
||||||
m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261}
|
|
||||||
m_LocalPosition: {x: 0, y: 3, z: 0}
|
|
||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
|
||||||
m_ConstrainProportionsScale: 0
|
|
||||||
m_Children: []
|
|
||||||
m_Father: {fileID: 0}
|
|
||||||
m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
|
|
||||||
--- !u!114 &1560783770
|
|
||||||
MonoBehaviour:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 1560783767}
|
|
||||||
m_Enabled: 1
|
|
||||||
m_EditorHideFlags: 0
|
|
||||||
m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3}
|
|
||||||
m_Name:
|
|
||||||
m_EditorClassIdentifier:
|
|
||||||
m_Version: 3
|
|
||||||
m_UsePipelineSettings: 1
|
|
||||||
m_AdditionalLightsShadowResolutionTier: 2
|
|
||||||
m_LightLayerMask: 1
|
|
||||||
m_RenderingLayers: 1
|
|
||||||
m_CustomShadowLayers: 0
|
|
||||||
m_ShadowLayerMask: 1
|
|
||||||
m_ShadowRenderingLayers: 1
|
|
||||||
m_LightCookieSize: {x: 1, y: 1}
|
|
||||||
m_LightCookieOffset: {x: 0, y: 0}
|
|
||||||
m_SoftShadowQuality: 0
|
|
||||||
--- !u!1 &1692628187
|
--- !u!1 &1692628187
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
@@ -663,17 +338,13 @@ PrefabInstance:
|
|||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
m_RemovedComponents: []
|
m_RemovedComponents: []
|
||||||
m_RemovedGameObjects: []
|
m_RemovedGameObjects: []
|
||||||
m_AddedGameObjects:
|
m_AddedGameObjects: []
|
||||||
- targetCorrespondingSourceObject: {fileID: 4506534449155536579, guid: 53e225dcb536a6f46b5844bb8db07fe4, type: 3}
|
|
||||||
insertIndex: -1
|
|
||||||
addedObject: {fileID: 851709645}
|
|
||||||
m_AddedComponents: []
|
m_AddedComponents: []
|
||||||
m_SourcePrefab: {fileID: 100100000, guid: 53e225dcb536a6f46b5844bb8db07fe4, type: 3}
|
m_SourcePrefab: {fileID: 100100000, guid: 53e225dcb536a6f46b5844bb8db07fe4, type: 3}
|
||||||
--- !u!1660057539 &9223372036854775807
|
--- !u!1660057539 &9223372036854775807
|
||||||
SceneRoots:
|
SceneRoots:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
m_Roots:
|
m_Roots:
|
||||||
- {fileID: 1560783769}
|
|
||||||
- {fileID: 1692628191}
|
- {fileID: 1692628191}
|
||||||
- {fileID: 3997104640432974468}
|
- {fileID: 3997104640432974468}
|
||||||
- {fileID: 353004305}
|
- {fileID: 1529331689}
|
||||||
|
|||||||
@@ -12,6 +12,7 @@ public class GameController : MonoBehaviour
|
|||||||
public SceneAsset deployScene;
|
public SceneAsset deployScene;
|
||||||
public List<LevelInfo> levels;
|
public List<LevelInfo> levels;
|
||||||
public List<EnemyInfo> enemies;
|
public List<EnemyInfo> enemies;
|
||||||
|
public Dictionary<BulletType, int> inventory = new();
|
||||||
|
|
||||||
public void Start() {
|
public void Start() {
|
||||||
if (i) { Destroy(gameObject); return; }
|
if (i) { Destroy(gameObject); return; }
|
||||||
@@ -25,7 +26,10 @@ public class GameController : MonoBehaviour
|
|||||||
levels.ForEach(li => {
|
levels.ForEach(li => {
|
||||||
AddEnemyInLevel(SelectEnemyWeighted().prefab, li.scene.name);
|
AddEnemyInLevel(SelectEnemyWeighted().prefab, li.scene.name);
|
||||||
});
|
});
|
||||||
|
foreach (BulletType i in Enum.GetValues(typeof(BulletType))) {
|
||||||
|
if (i == BulletType.None) continue;
|
||||||
|
inventory[i] = 10;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public Dictionary<GameObject, int> PopEnemies(string sceneName) {
|
public Dictionary<GameObject, int> PopEnemies(string sceneName) {
|
||||||
@@ -72,6 +76,18 @@ public class GameController : MonoBehaviour
|
|||||||
Cursor.lockState = locked ? CursorLockMode.Locked : CursorLockMode.None;
|
Cursor.lockState = locked ? CursorLockMode.Locked : CursorLockMode.None;
|
||||||
Cursor.visible = !locked;
|
Cursor.visible = !locked;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public int GetBulletCount(BulletType bulletType) {
|
||||||
|
return inventory[bulletType];
|
||||||
|
}
|
||||||
|
|
||||||
|
public bool ConsumeBullet(BulletType bulletType, int n = 1) {
|
||||||
|
if (inventory[bulletType] >= n) {
|
||||||
|
inventory[bulletType] -= n;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
[Serializable]
|
[Serializable]
|
||||||
@@ -79,11 +95,11 @@ public struct LevelInfo {
|
|||||||
public SceneAsset scene;
|
public SceneAsset scene;
|
||||||
public int hp;
|
public int hp;
|
||||||
public int maxHp;
|
public int maxHp;
|
||||||
public FactoryType factory;
|
public BulletType factory;
|
||||||
public Dictionary<GameObject, int> enemies;
|
public Dictionary<GameObject, int> enemies;
|
||||||
}
|
}
|
||||||
|
|
||||||
public enum FactoryType {
|
public enum BulletType {
|
||||||
None,
|
None,
|
||||||
Rifle,
|
Rifle,
|
||||||
Rocket,
|
Rocket,
|
||||||
|
|||||||
@@ -0,0 +1,21 @@
|
|||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class Rifle : Weapon
|
||||||
|
{
|
||||||
|
public GameObject projectilePrefab;
|
||||||
|
public Transform spawnPosition;
|
||||||
|
public float fireRate = 3f;
|
||||||
|
|
||||||
|
[SerializeField] float currentDelay = 0;
|
||||||
|
|
||||||
|
public override void Shoot(bool keyDown, bool keyHold) {
|
||||||
|
if (keyHold && (fireRate == 0 || currentDelay >= 1 / fireRate) && GameController.i.ConsumeBullet(BulletType.Rifle)) {
|
||||||
|
Instantiate(projectilePrefab, spawnPosition.position, spawnPosition.rotation);
|
||||||
|
currentDelay = 0;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void Update() {
|
||||||
|
if (fireRate != 0) currentDelay = Mathf.Clamp(currentDelay += Time.deltaTime, 0, 1 / fireRate);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,2 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 4cc7bc1baad25a9459ee673b6d502363
|
||||||
@@ -9,11 +9,12 @@ public class WeaponController : MonoBehaviour
|
|||||||
|
|
||||||
void Start() {
|
void Start() {
|
||||||
weapons = GetComponentsInChildren<Weapon>();
|
weapons = GetComponentsInChildren<Weapon>();
|
||||||
if (weapons.Length > currentWeapon) weapons[currentWeapon].SetWeaponState(true);
|
for (int i = 0; i < weapons.Length; ++i) weapons[i].SetWeaponState(i == currentWeapon);
|
||||||
}
|
}
|
||||||
|
|
||||||
void Update() {
|
void Update() {
|
||||||
ChangeActiveWeapon((currentWeapon + (int)Input.mouseScrollDelta.y) % weapons.Length);
|
if (weapons.Length == 0) return;
|
||||||
|
ChangeActiveWeapon((currentWeapon + (int)Input.mouseScrollDelta.y + weapons.Length) % weapons.Length);
|
||||||
CheckButtonsForChangeWeapon();
|
CheckButtonsForChangeWeapon();
|
||||||
if (Input.GetMouseButton(0) && weapons[currentWeapon].isActive) weapons[currentWeapon].Shoot(Input.GetMouseButtonDown(0), Input.GetMouseButton(0));
|
if (Input.GetMouseButton(0) && weapons[currentWeapon].isActive) weapons[currentWeapon].Shoot(Input.GetMouseButtonDown(0), Input.GetMouseButton(0));
|
||||||
}
|
}
|
||||||
@@ -28,7 +29,7 @@ public class WeaponController : MonoBehaviour
|
|||||||
void ChangeActiveWeapon(int ind) {
|
void ChangeActiveWeapon(int ind) {
|
||||||
if (ind < 0 || ind >= weapons.Length || ind == currentWeapon) return;
|
if (ind < 0 || ind >= weapons.Length || ind == currentWeapon) return;
|
||||||
weapons[currentWeapon].SetWeaponState(false);
|
weapons[currentWeapon].SetWeaponState(false);
|
||||||
weapons[ind].SetWeaponState(false);
|
weapons[ind].SetWeaponState(true);
|
||||||
currentWeapon = ind;
|
currentWeapon = ind;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user