update: player prefab
fix: pistol not firing with higher fire rate
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@@ -574,7 +574,7 @@ Transform:
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m_Children: []
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m_Father: {fileID: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!1001 &859145714
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--- !u!1001 &887070209
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PrefabInstance:
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m_ObjectHideFlags: 0
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serializedVersion: 2
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@@ -1604,4 +1604,4 @@ SceneRoots:
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- {fileID: 834035366}
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- {fileID: 111061984}
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- {fileID: 1259296367}
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- {fileID: 859145714}
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- {fileID: 887070209}
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