update: player prefab

fix: pistol not firing with higher fire rate
This commit is contained in:
KOSMOGOR
2025-03-17 15:36:15 +03:00
parent 2869bfdb33
commit f899107d08
6 changed files with 12 additions and 169 deletions
+1 -1
View File
@@ -2,7 +2,7 @@ using UnityEngine;
public abstract class Weapon : MonoBehaviour
{
public bool isActive { get; private set; } = true;
public bool isActive { get; private set; } = false;
public abstract void Shoot(bool keyDown, bool keyHold);