%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &1 MonoBehaviour: m_ObjectHideFlags: 52 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 1 m_Script: {fileID: 12004, guid: 0000000000000000e000000000000000, type: 0} m_Name: m_EditorClassIdentifier: m_PixelRect: serializedVersion: 2 x: 0 y: 43.2 width: 1536 height: 772.8 m_ShowMode: 4 m_Title: Git for Unity m_RootView: {fileID: 2} m_MinSize: {x: 875, y: 306} m_MaxSize: {x: 10000, y: 10000} m_Maximized: 1 --- !u!114 &2 MonoBehaviour: m_ObjectHideFlags: 52 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 1 m_Script: {fileID: 12008, guid: 0000000000000000e000000000000000, type: 0} m_Name: m_EditorClassIdentifier: m_Children: - {fileID: 3} - {fileID: 5} - {fileID: 4} m_Position: serializedVersion: 2 x: 0 y: 0 width: 1536 height: 772.8 m_MinSize: {x: 875, y: 300} m_MaxSize: {x: 10000, y: 10000} m_UseTopView: 1 m_TopViewHeight: 36 m_UseBottomView: 1 m_BottomViewHeight: 20 --- !u!114 &3 MonoBehaviour: m_ObjectHideFlags: 52 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 1 m_Script: {fileID: 12011, guid: 0000000000000000e000000000000000, type: 0} m_Name: m_EditorClassIdentifier: m_Children: [] m_Position: serializedVersion: 2 x: 0 y: 0 width: 1536 height: 36 m_MinSize: {x: 0, y: 0} m_MaxSize: {x: 0, y: 0} m_LastLoadedLayoutName: --- !u!114 &4 MonoBehaviour: m_ObjectHideFlags: 52 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 1 m_Script: {fileID: 12042, guid: 0000000000000000e000000000000000, type: 0} m_Name: m_EditorClassIdentifier: m_Children: [] m_Position: serializedVersion: 2 x: 0 y: 752.8 width: 1536 height: 20 m_MinSize: {x: 0, y: 0} m_MaxSize: {x: 0, y: 0} --- !u!114 &5 MonoBehaviour: m_ObjectHideFlags: 52 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 1 m_Script: {fileID: 12010, guid: 0000000000000000e000000000000000, type: 0} m_Name: m_EditorClassIdentifier: m_Children: - {fileID: 6} - {fileID: 14} m_Position: serializedVersion: 2 x: 0 y: 36 width: 1536 height: 716.8 m_MinSize: {x: 400, y: 100} m_MaxSize: {x: 32384, y: 16192} vertical: 0 controlID: 48 draggingID: 0 --- !u!114 &6 MonoBehaviour: m_ObjectHideFlags: 52 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 1 m_Script: {fileID: 12010, guid: 0000000000000000e000000000000000, type: 0} m_Name: m_EditorClassIdentifier: m_Children: - {fileID: 7} - {fileID: 11} m_Position: serializedVersion: 2 x: 0 y: 0 width: 1183.2 height: 716.8 m_MinSize: {x: 300, y: 100} m_MaxSize: {x: 24288, y: 16192} vertical: 1 controlID: 49 draggingID: 0 --- !u!114 &7 MonoBehaviour: m_ObjectHideFlags: 52 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 1 m_Script: {fileID: 12010, guid: 0000000000000000e000000000000000, type: 0} m_Name: m_EditorClassIdentifier: m_Children: - {fileID: 8} - {fileID: 9} - {fileID: 10} m_Position: serializedVersion: 2 x: 0 y: 0 width: 1183.2 height: 543.2 m_MinSize: {x: 300, y: 50} m_MaxSize: {x: 24288, y: 8096} vertical: 0 controlID: 50 draggingID: 0 --- !u!114 &8 MonoBehaviour: m_ObjectHideFlags: 52 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 1 m_Script: {fileID: 12006, guid: 0000000000000000e000000000000000, type: 0} m_Name: m_EditorClassIdentifier: m_Children: [] m_Position: serializedVersion: 2 x: 0 y: 0 width: 168.8 height: 543.2 m_MinSize: {x: 201, y: 226} m_MaxSize: {x: 4001, y: 4026} m_ActualView: {fileID: 17} m_Panes: - {fileID: 17} m_Selected: 0 m_LastSelected: 0 --- !u!114 &9 MonoBehaviour: m_ObjectHideFlags: 52 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 1 m_Script: {fileID: 12006, guid: 0000000000000000e000000000000000, type: 0} m_Name: SceneView m_EditorClassIdentifier: m_Children: [] m_Position: serializedVersion: 2 x: 168.8 y: 0 width: 438.40002 height: 543.2 m_MinSize: {x: 202, y: 226} m_MaxSize: {x: 4002, y: 4026} m_ActualView: {fileID: 18} m_Panes: - {fileID: 18} - {fileID: 19} m_Selected: 0 m_LastSelected: 0 --- !u!114 &10 MonoBehaviour: m_ObjectHideFlags: 52 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 12006, guid: 0000000000000000e000000000000000, type: 0} m_Name: GameView m_EditorClassIdentifier: m_Children: [] m_Position: serializedVersion: 2 x: 607.2 y: 0 width: 575.99994 height: 543.2 m_MinSize: {x: 202, y: 226} m_MaxSize: {x: 4002, y: 4026} m_ActualView: {fileID: 16} m_Panes: - {fileID: 16} - {fileID: 21} - {fileID: 22} - {fileID: 23} m_Selected: 0 m_LastSelected: 0 --- !u!114 &11 MonoBehaviour: m_ObjectHideFlags: 52 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 12010, guid: 0000000000000000e000000000000000, type: 0} m_Name: m_EditorClassIdentifier: m_Children: - {fileID: 12} - {fileID: 13} m_Position: serializedVersion: 2 x: 0 y: 543.2 width: 1183.2 height: 173.59998 m_MinSize: {x: 200, y: 50} m_MaxSize: {x: 16192, y: 8096} vertical: 0 controlID: 107 draggingID: 0 --- !u!114 &12 MonoBehaviour: m_ObjectHideFlags: 52 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 1 m_Script: {fileID: 12006, guid: 0000000000000000e000000000000000, type: 0} m_Name: ConsoleWindow m_EditorClassIdentifier: m_Children: [] m_Position: serializedVersion: 2 x: 0 y: 0 width: 708.8 height: 173.59998 m_MinSize: {x: 101, y: 126} m_MaxSize: {x: 4001, y: 4026} m_ActualView: {fileID: 25} m_Panes: - {fileID: 24} - {fileID: 25} - {fileID: 26} - {fileID: 20} m_Selected: 1 m_LastSelected: 2 --- !u!114 &13 MonoBehaviour: m_ObjectHideFlags: 52 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 12006, guid: 0000000000000000e000000000000000, type: 0} m_Name: ProjectBrowser m_EditorClassIdentifier: m_Children: [] m_Position: serializedVersion: 2 x: 708.8 y: 0 width: 474.39996 height: 173.59998 m_MinSize: {x: 232, y: 276} m_MaxSize: {x: 10002, y: 10026} m_ActualView: {fileID: 27} m_Panes: - {fileID: 27} m_Selected: 0 m_LastSelected: 0 --- !u!114 &14 MonoBehaviour: m_ObjectHideFlags: 52 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 1 m_Script: {fileID: 12006, guid: 0000000000000000e000000000000000, type: 0} m_Name: Window m_EditorClassIdentifier: m_Children: [] m_Position: serializedVersion: 2 x: 1183.2 y: 0 width: 352.80005 height: 716.8 m_MinSize: {x: 51, y: 76} m_MaxSize: {x: 4001, y: 4026} m_ActualView: {fileID: 15} m_Panes: - {fileID: 28} - {fileID: 29} - {fileID: 15} m_Selected: 2 m_LastSelected: 0 --- !u!114 &15 MonoBehaviour: m_ObjectHideFlags: 52 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7ffb9ccd5681bd841ae77e9e5571f770, type: 3} m_Name: m_EditorClassIdentifier: m_MinSize: {x: 50, y: 50} m_MaxSize: {x: 4000, y: 4000} m_TitleContent: m_Text: Git for Unity m_Image: {fileID: 0} m_Tooltip: m_TextWithWhitespace: "Git for Unity\u200B" m_Pos: serializedVersion: 2 x: 1184.2 y: 24 width: 351.80005 height: 690.8 m_SerializedDataModeController: m_DataMode: 0 m_PreferredDataMode: 0 m_SupportedDataModes: isAutomatic: 1 m_ViewDataDictionary: {fileID: 0} m_OverlayCanvas: m_LastAppliedPresetName: Default m_SaveData: [] m_ContainerData: [] m_OverlaysVisible: 1 progressMessageClearTime: -1 notificationClearTime: -1 timeSinceLastRotation: -1 currentBranchAndRemoteHasUpdate: 0 currentTrackingStatusHasUpdate: 0 currentStatusEntriesHasUpdate: 0 repositoryProgressHasUpdate: 0 appManagerProgressHasUpdate: 0 changeTab: 5 activeTab: 5 initProjectView: hasCompletedInitialCheck: 1 isUserDataPresent: 1 lastCheckUserChangedEvent: updatedTimeString: 2025-03-01T16:24:57.621+03:00 cacheType: 8 branchesView: treeLocals: IsRemote: 0 folders: keys: - Local branches values: - path: Local branches label: Local branches level: 0 isFolder: 1 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 0 checkState: 0 checkedFileNodes: keys: [] values: [] title: Local branches pathSeparator: / displayRootNode: 1 isSelectable: 1 isCheckable: 0 nodes: - path: Local branches label: Local branches level: 0 isFolder: 1 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 0 checkState: 0 selectedNode: path: label: level: 0 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 0 checkState: 0 treeRemotes: IsRemote: 1 folders: keys: - Remote branches values: - path: Remote branches label: Remote branches level: 0 isFolder: 1 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 0 checkState: 0 checkedFileNodes: keys: [] values: [] title: Remote branches pathSeparator: / displayRootNode: 1 isSelectable: 1 isCheckable: 0 nodes: - path: Remote branches label: Remote branches level: 0 isFolder: 1 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 0 checkState: 0 selectedNode: path: label: level: 0 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 0 checkState: 0 mode: 0 newBranchName: scroll: {x: 0, y: 0} disableDelete: 1 disableCreate: 1 lastLocalAndRemoteBranchListChangedEvent: updatedTimeString: 0001-01-01T00:00:00.000+00:00 cacheType: 2 lastCurrentBranchAndRemoteChange: updatedTimeString: 2025-03-01T16:25:06.380+03:00 cacheType: 1 currentBranch: name: master tracking: currentRemote: name: url: login: user: host: function: 0 token: localBranches: [] remoteBranches: [] changesView: currentBranchHasUpdate: 0 currentStatusEntriesHasUpdate: 0 currentLocksHasUpdate: 0 commitBody: commitMessage: second initial commit currentBranch: master treeScroll: {x: 0, y: 1132} treeChanges: assets: keys: - 00000000000000001000000000000000 - 052faaac586de48259a63d0c4782560b - 8105016687592461f977c054a80ce2f2 - 9c53962885c2c4f449125a979d6ad240 - 99c9720ab356a0642a771bea13969a05 - 709f11a7f3c4041caa4ef136ea32d874 - ab09877e2e707104187f6f83e2f62510 - 65bc7dbf4170f435aa868c779acfb082 - 5e6cbd92db86f4b18aec3ed561671858 - f288ae1f4751b564a96ac7587541f7a2 - 4b83569d67af61e458304325a23e5dfd - 10fc4df2da32a41aaa32d77bc913491c - 18dc0cd2c080841dea60987a38ce93fa - ba062aa6c92b140379dbc06b43dd3b9b - 8a0c9218a650547d98138cd835033977 - 727a75301c3d24613a3ebcec4a24c2c8 - eabc9546105bf4accac1fd62a63e88e6 - 5a9bcd70e6a4b4b05badaa72e827d8e0 - 3ad9b87dffba344c89909c6d1b1c17e1 - 476cc7d7cd9874016adc216baab94a0a - fcf7219bab7fe46a1ad266029b2fee19 - 00000000000000006000000000000000 - 00000000000000007100000000000000 - 00000000000000008000000000000000 - 0000000000000000b000000000000000 - 0000000000000000c000000000000000 - 00000000000000006100000000000000 - 00000000000000002000000000000000 - 0000000000000000f100000000000000 - 00000000000000000200000000000000 - 00000000000000004100000000000000 - 00000000000000005100000000000000 - 0000000000000000b100000000000000 - 00000000000000004000000000000000 - 0000000000000000e100000000000000 - 00000000000000009000000000000000 - 00000000000000003000000000000000 - 00000000000000007000000000000000 - 0000000000000000a100000000000000 - 0000000000000000d100000000000000 - 0000000000000000c100000000000000 values: - path: Assets label: Assets level: 0 isFolder: 1 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: fullPath: projectPath: originalPath: indexStatus: 0 workTreeStatus: 0 - path: Assets\InputSystem_Actions.inputactions label: InputSystem_Actions.inputactions level: 1 isFolder: 0 isContainer: 1 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: Assets\InputSystem_Actions.inputactions fullPath: C:\Users\emil2\No Time To Rest\Assets\InputSystem_Actions.inputactions projectPath: Assets\InputSystem_Actions.inputactions originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\Readme.asset label: Readme.asset level: 1 isFolder: 0 isContainer: 1 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: Assets\Readme.asset fullPath: C:\Users\emil2\No Time To Rest\Assets\Readme.asset projectPath: Assets\Readme.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\Scenes label: Scenes level: 1 isFolder: 1 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: fullPath: projectPath: originalPath: indexStatus: 0 workTreeStatus: 0 - path: Assets\Scenes\SampleScene.unity label: SampleScene.unity level: 2 isFolder: 0 isContainer: 1 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: Assets\Scenes\SampleScene.unity fullPath: C:\Users\emil2\No Time To Rest\Assets\Scenes\SampleScene.unity projectPath: Assets\Scenes\SampleScene.unity originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\Settings label: Settings level: 1 isFolder: 1 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: fullPath: projectPath: originalPath: indexStatus: 0 workTreeStatus: 0 - path: Assets\Settings\DefaultVolumeProfile.asset label: DefaultVolumeProfile.asset level: 2 isFolder: 0 isContainer: 1 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: Assets\Settings\DefaultVolumeProfile.asset fullPath: C:\Users\emil2\No Time To Rest\Assets\Settings\DefaultVolumeProfile.asset projectPath: Assets\Settings\DefaultVolumeProfile.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\Settings\Mobile_Renderer.asset label: Mobile_Renderer.asset level: 2 isFolder: 0 isContainer: 1 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: Assets\Settings\Mobile_Renderer.asset fullPath: C:\Users\emil2\No Time To Rest\Assets\Settings\Mobile_Renderer.asset projectPath: Assets\Settings\Mobile_Renderer.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\Settings\Mobile_RPAsset.asset label: Mobile_RPAsset.asset level: 2 isFolder: 0 isContainer: 1 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: Assets\Settings\Mobile_RPAsset.asset fullPath: C:\Users\emil2\No Time To Rest\Assets\Settings\Mobile_RPAsset.asset projectPath: Assets\Settings\Mobile_RPAsset.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\Settings\PC_Renderer.asset label: PC_Renderer.asset level: 2 isFolder: 0 isContainer: 1 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: Assets\Settings\PC_Renderer.asset fullPath: C:\Users\emil2\No Time To Rest\Assets\Settings\PC_Renderer.asset projectPath: Assets\Settings\PC_Renderer.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\Settings\PC_RPAsset.asset label: PC_RPAsset.asset level: 2 isFolder: 0 isContainer: 1 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: Assets\Settings\PC_RPAsset.asset fullPath: C:\Users\emil2\No Time To Rest\Assets\Settings\PC_RPAsset.asset projectPath: Assets\Settings\PC_RPAsset.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\Settings\SampleSceneProfile.asset label: SampleSceneProfile.asset level: 2 isFolder: 0 isContainer: 1 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: Assets\Settings\SampleSceneProfile.asset fullPath: C:\Users\emil2\No Time To Rest\Assets\Settings\SampleSceneProfile.asset projectPath: Assets\Settings\SampleSceneProfile.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\Settings\UniversalRenderPipelineGlobalSettings.asset label: UniversalRenderPipelineGlobalSettings.asset level: 2 isFolder: 0 isContainer: 1 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: Assets\Settings\UniversalRenderPipelineGlobalSettings.asset fullPath: C:\Users\emil2\No Time To Rest\Assets\Settings\UniversalRenderPipelineGlobalSettings.asset projectPath: Assets\Settings\UniversalRenderPipelineGlobalSettings.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\TutorialInfo label: TutorialInfo level: 1 isFolder: 1 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: fullPath: projectPath: originalPath: indexStatus: 0 workTreeStatus: 0 - path: Assets\TutorialInfo\Icons label: Icons level: 2 isFolder: 1 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: fullPath: projectPath: originalPath: indexStatus: 0 workTreeStatus: 0 - path: Assets\TutorialInfo\Icons\URP.png label: URP.png level: 3 isFolder: 0 isContainer: 1 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: Assets\TutorialInfo\Icons\URP.png fullPath: C:\Users\emil2\No Time To Rest\Assets\TutorialInfo\Icons\URP.png projectPath: Assets\TutorialInfo\Icons\URP.png originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\TutorialInfo\Layout.wlt label: Layout.wlt level: 2 isFolder: 0 isContainer: 1 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: Assets\TutorialInfo\Layout.wlt fullPath: C:\Users\emil2\No Time To Rest\Assets\TutorialInfo\Layout.wlt projectPath: Assets\TutorialInfo\Layout.wlt originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\TutorialInfo\Scripts label: Scripts level: 2 isFolder: 1 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: fullPath: projectPath: originalPath: indexStatus: 0 workTreeStatus: 0 - path: Assets\TutorialInfo\Scripts\Editor label: Editor level: 3 isFolder: 1 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: fullPath: projectPath: originalPath: indexStatus: 0 workTreeStatus: 0 - path: Assets\TutorialInfo\Scripts\Editor\ReadmeEditor.cs label: ReadmeEditor.cs level: 4 isFolder: 0 isContainer: 1 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: Assets\TutorialInfo\Scripts\Editor\ReadmeEditor.cs fullPath: C:\Users\emil2\No Time To Rest\Assets\TutorialInfo\Scripts\Editor\ReadmeEditor.cs projectPath: Assets\TutorialInfo\Scripts\Editor\ReadmeEditor.cs originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\TutorialInfo\Scripts\Readme.cs label: Readme.cs level: 3 isFolder: 0 isContainer: 1 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: Assets\TutorialInfo\Scripts\Readme.cs fullPath: C:\Users\emil2\No Time To Rest\Assets\TutorialInfo\Scripts\Readme.cs projectPath: Assets\TutorialInfo\Scripts\Readme.cs originalPath: indexStatus: 1 workTreeStatus: 1 - path: ProjectSettings\AudioManager.asset label: AudioManager.asset level: 1 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: ProjectSettings\AudioManager.asset fullPath: C:\Users\emil2\No Time To Rest\ProjectSettings\AudioManager.asset projectPath: ProjectSettings\AudioManager.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: ProjectSettings\ClusterInputManager.asset label: ClusterInputManager.asset level: 1 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: ProjectSettings\ClusterInputManager.asset fullPath: C:\Users\emil2\No Time To Rest\ProjectSettings\ClusterInputManager.asset projectPath: ProjectSettings\ClusterInputManager.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: ProjectSettings\DynamicsManager.asset label: DynamicsManager.asset level: 1 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: ProjectSettings\DynamicsManager.asset fullPath: C:\Users\emil2\No Time To Rest\ProjectSettings\DynamicsManager.asset projectPath: ProjectSettings\DynamicsManager.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: ProjectSettings\EditorBuildSettings.asset label: EditorBuildSettings.asset level: 1 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: ProjectSettings\EditorBuildSettings.asset fullPath: C:\Users\emil2\No Time To Rest\ProjectSettings\EditorBuildSettings.asset projectPath: ProjectSettings\EditorBuildSettings.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: ProjectSettings\EditorSettings.asset label: EditorSettings.asset level: 1 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: ProjectSettings\EditorSettings.asset fullPath: C:\Users\emil2\No Time To Rest\ProjectSettings\EditorSettings.asset projectPath: ProjectSettings\EditorSettings.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: ProjectSettings\GraphicsSettings.asset label: GraphicsSettings.asset level: 1 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: ProjectSettings\GraphicsSettings.asset fullPath: C:\Users\emil2\No Time To Rest\ProjectSettings\GraphicsSettings.asset projectPath: ProjectSettings\GraphicsSettings.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: ProjectSettings\InputManager.asset label: InputManager.asset level: 1 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: ProjectSettings\InputManager.asset fullPath: C:\Users\emil2\No Time To Rest\ProjectSettings\InputManager.asset projectPath: ProjectSettings\InputManager.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: ProjectSettings\MemorySettings.asset label: MemorySettings.asset level: 1 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: ProjectSettings\MemorySettings.asset fullPath: C:\Users\emil2\No Time To Rest\ProjectSettings\MemorySettings.asset projectPath: ProjectSettings\MemorySettings.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: ProjectSettings\MultiplayerManager.asset label: MultiplayerManager.asset level: 1 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: ProjectSettings\MultiplayerManager.asset fullPath: C:\Users\emil2\No Time To Rest\ProjectSettings\MultiplayerManager.asset projectPath: ProjectSettings\MultiplayerManager.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: ProjectSettings\NavMeshAreas.asset label: NavMeshAreas.asset level: 1 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: ProjectSettings\NavMeshAreas.asset fullPath: C:\Users\emil2\No Time To Rest\ProjectSettings\NavMeshAreas.asset projectPath: ProjectSettings\NavMeshAreas.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: ProjectSettings\Physics2DSettings.asset label: Physics2DSettings.asset level: 1 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: ProjectSettings\Physics2DSettings.asset fullPath: C:\Users\emil2\No Time To Rest\ProjectSettings\Physics2DSettings.asset projectPath: ProjectSettings\Physics2DSettings.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: ProjectSettings\PresetManager.asset label: PresetManager.asset level: 1 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: ProjectSettings\PresetManager.asset fullPath: C:\Users\emil2\No Time To Rest\ProjectSettings\PresetManager.asset projectPath: ProjectSettings\PresetManager.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: ProjectSettings\ProjectSettings.asset label: ProjectSettings.asset level: 1 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: ProjectSettings\ProjectSettings.asset fullPath: C:\Users\emil2\No Time To Rest\ProjectSettings\ProjectSettings.asset projectPath: ProjectSettings\ProjectSettings.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: ProjectSettings\ProjectVersion.txt label: ProjectVersion.txt level: 1 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: ProjectSettings\ProjectVersion.txt fullPath: C:\Users\emil2\No Time To Rest\ProjectSettings\ProjectVersion.txt projectPath: ProjectSettings\ProjectVersion.txt originalPath: indexStatus: 1 workTreeStatus: 1 - path: ProjectSettings\QualitySettings.asset label: QualitySettings.asset level: 1 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: ProjectSettings\QualitySettings.asset fullPath: C:\Users\emil2\No Time To Rest\ProjectSettings\QualitySettings.asset projectPath: ProjectSettings\QualitySettings.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: ProjectSettings\TagManager.asset label: TagManager.asset level: 1 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: ProjectSettings\TagManager.asset fullPath: C:\Users\emil2\No Time To Rest\ProjectSettings\TagManager.asset projectPath: ProjectSettings\TagManager.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: ProjectSettings\TimeManager.asset label: TimeManager.asset level: 1 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: ProjectSettings\TimeManager.asset fullPath: C:\Users\emil2\No Time To Rest\ProjectSettings\TimeManager.asset projectPath: ProjectSettings\TimeManager.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: ProjectSettings\UnityConnectSettings.asset label: UnityConnectSettings.asset level: 1 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: ProjectSettings\UnityConnectSettings.asset fullPath: C:\Users\emil2\No Time To Rest\ProjectSettings\UnityConnectSettings.asset projectPath: ProjectSettings\UnityConnectSettings.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: ProjectSettings\VersionControlSettings.asset label: VersionControlSettings.asset level: 1 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: ProjectSettings\VersionControlSettings.asset fullPath: C:\Users\emil2\No Time To Rest\ProjectSettings\VersionControlSettings.asset projectPath: ProjectSettings\VersionControlSettings.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: ProjectSettings\VFXManager.asset label: VFXManager.asset level: 1 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: ProjectSettings\VFXManager.asset fullPath: C:\Users\emil2\No Time To Rest\ProjectSettings\VFXManager.asset projectPath: ProjectSettings\VFXManager.asset originalPath: indexStatus: 1 workTreeStatus: 1 folders: keys: - Assets - Assets\Scenes - Assets\Settings - Assets\TutorialInfo - Assets\TutorialInfo\Icons - Assets\TutorialInfo\Scripts - Assets\TutorialInfo\Scripts\Editor - Packages - ProjectSettings - UserSettings - UserSettings\Layouts values: - path: Assets label: Assets level: 0 isFolder: 1 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: fullPath: projectPath: originalPath: indexStatus: 0 workTreeStatus: 0 - path: Assets\Scenes label: Scenes level: 1 isFolder: 1 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: fullPath: projectPath: originalPath: indexStatus: 0 workTreeStatus: 0 - path: Assets\Settings label: Settings level: 1 isFolder: 1 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: fullPath: projectPath: originalPath: indexStatus: 0 workTreeStatus: 0 - path: Assets\TutorialInfo label: TutorialInfo level: 1 isFolder: 1 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: fullPath: projectPath: originalPath: indexStatus: 0 workTreeStatus: 0 - path: Assets\TutorialInfo\Icons label: Icons level: 2 isFolder: 1 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: fullPath: projectPath: originalPath: indexStatus: 0 workTreeStatus: 0 - path: Assets\TutorialInfo\Scripts label: Scripts level: 2 isFolder: 1 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: fullPath: projectPath: originalPath: indexStatus: 0 workTreeStatus: 0 - path: Assets\TutorialInfo\Scripts\Editor label: Editor level: 3 isFolder: 1 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: fullPath: projectPath: originalPath: indexStatus: 0 workTreeStatus: 0 - path: Packages label: Packages level: 0 isFolder: 1 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: fullPath: projectPath: originalPath: indexStatus: 0 workTreeStatus: 0 - path: ProjectSettings label: ProjectSettings level: 0 isFolder: 1 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: fullPath: projectPath: originalPath: indexStatus: 0 workTreeStatus: 0 - path: UserSettings label: UserSettings level: 0 isFolder: 1 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: fullPath: projectPath: originalPath: indexStatus: 0 workTreeStatus: 0 - path: UserSettings\Layouts label: Layouts level: 1 isFolder: 1 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: fullPath: projectPath: originalPath: indexStatus: 0 workTreeStatus: 0 checkedFileNodes: keys: - Assets\InputSystem_Actions.inputactions - Assets\InputSystem_Actions.inputactions.meta - Assets\Readme.asset - Assets\Readme.asset.meta - Assets\Scenes.meta - Assets\Scenes\SampleScene.unity - Assets\Scenes\SampleScene.unity.meta - Assets\Settings.meta - Assets\Settings\DefaultVolumeProfile.asset - Assets\Settings\DefaultVolumeProfile.asset.meta - Assets\Settings\Mobile_Renderer.asset - Assets\Settings\Mobile_Renderer.asset.meta - Assets\Settings\Mobile_RPAsset.asset - Assets\Settings\Mobile_RPAsset.asset.meta - Assets\Settings\PC_Renderer.asset - Assets\Settings\PC_Renderer.asset.meta - Assets\Settings\PC_RPAsset.asset - Assets\Settings\PC_RPAsset.asset.meta - Assets\Settings\SampleSceneProfile.asset - Assets\Settings\SampleSceneProfile.asset.meta - Assets\Settings\UniversalRenderPipelineGlobalSettings.asset - Assets\Settings\UniversalRenderPipelineGlobalSettings.asset.meta - Assets\TutorialInfo.meta - Assets\TutorialInfo\Icons.meta - Assets\TutorialInfo\Icons\URP.png - Assets\TutorialInfo\Icons\URP.png.meta - Assets\TutorialInfo\Layout.wlt - Assets\TutorialInfo\Layout.wlt.meta - Assets\TutorialInfo\Scripts.meta - Assets\TutorialInfo\Scripts\Editor.meta - Assets\TutorialInfo\Scripts\Editor\ReadmeEditor.cs - Assets\TutorialInfo\Scripts\Editor\ReadmeEditor.cs.meta - Assets\TutorialInfo\Scripts\Readme.cs - Assets\TutorialInfo\Scripts\Readme.cs.meta - Packages\manifest.json - Packages\packages-lock.json - ProjectSettings\AudioManager.asset - ProjectSettings\ClusterInputManager.asset - ProjectSettings\DynamicsManager.asset - ProjectSettings\EditorBuildSettings.asset - ProjectSettings\EditorSettings.asset - ProjectSettings\GraphicsSettings.asset - ProjectSettings\InputManager.asset - ProjectSettings\MemorySettings.asset - ProjectSettings\MultiplayerManager.asset - ProjectSettings\NavMeshAreas.asset - ProjectSettings\PackageManagerSettings.asset - ProjectSettings\Physics2DSettings.asset - ProjectSettings\PresetManager.asset - ProjectSettings\ProjectSettings.asset - ProjectSettings\ProjectVersion.txt - ProjectSettings\QualitySettings.asset - ProjectSettings\ShaderGraphSettings.asset - ProjectSettings\TagManager.asset - ProjectSettings\TimeManager.asset - ProjectSettings\UnityConnectSettings.asset - ProjectSettings\URPProjectSettings.asset - ProjectSettings\VersionControlSettings.asset - ProjectSettings\VFXManager.asset - ProjectSettings\XRSettings.asset - UserSettings\EditorUserSettings.asset - UserSettings\Layouts\default-6000.dwlt - UserSettings\Search.index - UserSettings\Search.settings values: - path: Assets\InputSystem_Actions.inputactions label: InputSystem_Actions.inputactions level: 1 isFolder: 0 isContainer: 1 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: Assets\InputSystem_Actions.inputactions fullPath: C:\Users\emil2\No Time To Rest\Assets\InputSystem_Actions.inputactions projectPath: Assets\InputSystem_Actions.inputactions originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\InputSystem_Actions.inputactions.meta label: InputSystem_Actions.inputactions.meta level: 2 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: Assets\InputSystem_Actions.inputactions.meta fullPath: C:\Users\emil2\No Time To Rest\Assets\InputSystem_Actions.inputactions.meta projectPath: Assets\InputSystem_Actions.inputactions.meta originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\Readme.asset label: Readme.asset level: 1 isFolder: 0 isContainer: 1 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: Assets\Readme.asset fullPath: C:\Users\emil2\No Time To Rest\Assets\Readme.asset projectPath: Assets\Readme.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\Readme.asset.meta label: Readme.asset.meta level: 2 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: Assets\Readme.asset.meta fullPath: C:\Users\emil2\No Time To Rest\Assets\Readme.asset.meta projectPath: Assets\Readme.asset.meta originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\Scenes.meta label: Scenes.meta level: 1 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: Assets\Scenes.meta fullPath: C:\Users\emil2\No Time To Rest\Assets\Scenes.meta projectPath: Assets\Scenes.meta originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\Scenes\SampleScene.unity label: SampleScene.unity level: 2 isFolder: 0 isContainer: 1 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: Assets\Scenes\SampleScene.unity fullPath: C:\Users\emil2\No Time To Rest\Assets\Scenes\SampleScene.unity projectPath: Assets\Scenes\SampleScene.unity originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\Scenes\SampleScene.unity.meta label: SampleScene.unity.meta level: 3 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: Assets\Scenes\SampleScene.unity.meta fullPath: C:\Users\emil2\No Time To Rest\Assets\Scenes\SampleScene.unity.meta projectPath: Assets\Scenes\SampleScene.unity.meta originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\Settings.meta label: Settings.meta level: 1 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: Assets\Settings.meta fullPath: C:\Users\emil2\No Time To Rest\Assets\Settings.meta projectPath: Assets\Settings.meta originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\Settings\DefaultVolumeProfile.asset label: DefaultVolumeProfile.asset level: 2 isFolder: 0 isContainer: 1 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: Assets\Settings\DefaultVolumeProfile.asset fullPath: C:\Users\emil2\No Time To Rest\Assets\Settings\DefaultVolumeProfile.asset projectPath: Assets\Settings\DefaultVolumeProfile.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\Settings\DefaultVolumeProfile.asset.meta label: DefaultVolumeProfile.asset.meta level: 3 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: Assets\Settings\DefaultVolumeProfile.asset.meta fullPath: C:\Users\emil2\No Time To Rest\Assets\Settings\DefaultVolumeProfile.asset.meta projectPath: Assets\Settings\DefaultVolumeProfile.asset.meta originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\Settings\Mobile_Renderer.asset label: Mobile_Renderer.asset level: 2 isFolder: 0 isContainer: 1 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: Assets\Settings\Mobile_Renderer.asset fullPath: C:\Users\emil2\No Time To Rest\Assets\Settings\Mobile_Renderer.asset projectPath: Assets\Settings\Mobile_Renderer.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\Settings\Mobile_Renderer.asset.meta label: Mobile_Renderer.asset.meta level: 3 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: Assets\Settings\Mobile_Renderer.asset.meta fullPath: C:\Users\emil2\No Time To Rest\Assets\Settings\Mobile_Renderer.asset.meta projectPath: Assets\Settings\Mobile_Renderer.asset.meta originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\Settings\Mobile_RPAsset.asset label: Mobile_RPAsset.asset level: 2 isFolder: 0 isContainer: 1 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: Assets\Settings\Mobile_RPAsset.asset fullPath: C:\Users\emil2\No Time To Rest\Assets\Settings\Mobile_RPAsset.asset projectPath: Assets\Settings\Mobile_RPAsset.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\Settings\Mobile_RPAsset.asset.meta label: Mobile_RPAsset.asset.meta level: 3 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: Assets\Settings\Mobile_RPAsset.asset.meta fullPath: C:\Users\emil2\No Time To Rest\Assets\Settings\Mobile_RPAsset.asset.meta projectPath: Assets\Settings\Mobile_RPAsset.asset.meta originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\Settings\PC_Renderer.asset label: PC_Renderer.asset level: 2 isFolder: 0 isContainer: 1 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: Assets\Settings\PC_Renderer.asset fullPath: C:\Users\emil2\No Time To Rest\Assets\Settings\PC_Renderer.asset projectPath: Assets\Settings\PC_Renderer.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\Settings\PC_Renderer.asset.meta label: PC_Renderer.asset.meta level: 3 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: Assets\Settings\PC_Renderer.asset.meta fullPath: C:\Users\emil2\No Time To Rest\Assets\Settings\PC_Renderer.asset.meta projectPath: Assets\Settings\PC_Renderer.asset.meta originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\Settings\PC_RPAsset.asset label: PC_RPAsset.asset level: 2 isFolder: 0 isContainer: 1 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: Assets\Settings\PC_RPAsset.asset fullPath: C:\Users\emil2\No Time To Rest\Assets\Settings\PC_RPAsset.asset projectPath: Assets\Settings\PC_RPAsset.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\Settings\PC_RPAsset.asset.meta label: PC_RPAsset.asset.meta level: 3 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: Assets\Settings\PC_RPAsset.asset.meta fullPath: C:\Users\emil2\No Time To Rest\Assets\Settings\PC_RPAsset.asset.meta projectPath: Assets\Settings\PC_RPAsset.asset.meta originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\Settings\SampleSceneProfile.asset label: SampleSceneProfile.asset level: 2 isFolder: 0 isContainer: 1 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: Assets\Settings\SampleSceneProfile.asset fullPath: C:\Users\emil2\No Time To Rest\Assets\Settings\SampleSceneProfile.asset projectPath: Assets\Settings\SampleSceneProfile.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\Settings\SampleSceneProfile.asset.meta label: SampleSceneProfile.asset.meta level: 3 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: Assets\Settings\SampleSceneProfile.asset.meta fullPath: C:\Users\emil2\No Time To Rest\Assets\Settings\SampleSceneProfile.asset.meta projectPath: Assets\Settings\SampleSceneProfile.asset.meta originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\Settings\UniversalRenderPipelineGlobalSettings.asset label: UniversalRenderPipelineGlobalSettings.asset level: 2 isFolder: 0 isContainer: 1 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: Assets\Settings\UniversalRenderPipelineGlobalSettings.asset fullPath: C:\Users\emil2\No Time To Rest\Assets\Settings\UniversalRenderPipelineGlobalSettings.asset projectPath: Assets\Settings\UniversalRenderPipelineGlobalSettings.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\Settings\UniversalRenderPipelineGlobalSettings.asset.meta label: UniversalRenderPipelineGlobalSettings.asset.meta level: 3 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: Assets\Settings\UniversalRenderPipelineGlobalSettings.asset.meta fullPath: C:\Users\emil2\No Time To Rest\Assets\Settings\UniversalRenderPipelineGlobalSettings.asset.meta projectPath: Assets\Settings\UniversalRenderPipelineGlobalSettings.asset.meta originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\TutorialInfo.meta label: TutorialInfo.meta level: 1 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: Assets\TutorialInfo.meta fullPath: C:\Users\emil2\No Time To Rest\Assets\TutorialInfo.meta projectPath: Assets\TutorialInfo.meta originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\TutorialInfo\Icons.meta label: Icons.meta level: 2 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: Assets\TutorialInfo\Icons.meta fullPath: C:\Users\emil2\No Time To Rest\Assets\TutorialInfo\Icons.meta projectPath: Assets\TutorialInfo\Icons.meta originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\TutorialInfo\Icons\URP.png label: URP.png level: 3 isFolder: 0 isContainer: 1 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: Assets\TutorialInfo\Icons\URP.png fullPath: C:\Users\emil2\No Time To Rest\Assets\TutorialInfo\Icons\URP.png projectPath: Assets\TutorialInfo\Icons\URP.png originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\TutorialInfo\Icons\URP.png.meta label: URP.png.meta level: 4 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: Assets\TutorialInfo\Icons\URP.png.meta fullPath: C:\Users\emil2\No Time To Rest\Assets\TutorialInfo\Icons\URP.png.meta projectPath: Assets\TutorialInfo\Icons\URP.png.meta originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\TutorialInfo\Layout.wlt label: Layout.wlt level: 2 isFolder: 0 isContainer: 1 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: Assets\TutorialInfo\Layout.wlt fullPath: C:\Users\emil2\No Time To Rest\Assets\TutorialInfo\Layout.wlt projectPath: Assets\TutorialInfo\Layout.wlt originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\TutorialInfo\Layout.wlt.meta label: Layout.wlt.meta level: 3 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: Assets\TutorialInfo\Layout.wlt.meta fullPath: C:\Users\emil2\No Time To Rest\Assets\TutorialInfo\Layout.wlt.meta projectPath: Assets\TutorialInfo\Layout.wlt.meta originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\TutorialInfo\Scripts.meta label: Scripts.meta level: 2 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: Assets\TutorialInfo\Scripts.meta fullPath: C:\Users\emil2\No Time To Rest\Assets\TutorialInfo\Scripts.meta projectPath: Assets\TutorialInfo\Scripts.meta originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\TutorialInfo\Scripts\Editor.meta label: Editor.meta level: 3 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: Assets\TutorialInfo\Scripts\Editor.meta fullPath: C:\Users\emil2\No Time To Rest\Assets\TutorialInfo\Scripts\Editor.meta projectPath: Assets\TutorialInfo\Scripts\Editor.meta originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\TutorialInfo\Scripts\Editor\ReadmeEditor.cs label: ReadmeEditor.cs level: 4 isFolder: 0 isContainer: 1 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: Assets\TutorialInfo\Scripts\Editor\ReadmeEditor.cs fullPath: C:\Users\emil2\No Time To Rest\Assets\TutorialInfo\Scripts\Editor\ReadmeEditor.cs projectPath: Assets\TutorialInfo\Scripts\Editor\ReadmeEditor.cs originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\TutorialInfo\Scripts\Editor\ReadmeEditor.cs.meta label: ReadmeEditor.cs.meta level: 5 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: Assets\TutorialInfo\Scripts\Editor\ReadmeEditor.cs.meta fullPath: C:\Users\emil2\No Time To Rest\Assets\TutorialInfo\Scripts\Editor\ReadmeEditor.cs.meta projectPath: Assets\TutorialInfo\Scripts\Editor\ReadmeEditor.cs.meta originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\TutorialInfo\Scripts\Readme.cs label: Readme.cs level: 3 isFolder: 0 isContainer: 1 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: Assets\TutorialInfo\Scripts\Readme.cs fullPath: C:\Users\emil2\No Time To Rest\Assets\TutorialInfo\Scripts\Readme.cs projectPath: Assets\TutorialInfo\Scripts\Readme.cs originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\TutorialInfo\Scripts\Readme.cs.meta label: Readme.cs.meta level: 4 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: Assets\TutorialInfo\Scripts\Readme.cs.meta fullPath: C:\Users\emil2\No Time To Rest\Assets\TutorialInfo\Scripts\Readme.cs.meta projectPath: Assets\TutorialInfo\Scripts\Readme.cs.meta originalPath: indexStatus: 1 workTreeStatus: 1 - path: Packages\manifest.json label: manifest.json level: 1 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: Packages\manifest.json fullPath: C:\Users\emil2\No Time To Rest\Packages\manifest.json projectPath: Packages\manifest.json originalPath: indexStatus: 1 workTreeStatus: 1 - path: Packages\packages-lock.json label: packages-lock.json level: 1 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: Packages\packages-lock.json fullPath: C:\Users\emil2\No Time To Rest\Packages\packages-lock.json projectPath: Packages\packages-lock.json originalPath: indexStatus: 1 workTreeStatus: 1 - path: ProjectSettings\AudioManager.asset label: AudioManager.asset level: 1 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: ProjectSettings\AudioManager.asset fullPath: C:\Users\emil2\No Time To Rest\ProjectSettings\AudioManager.asset projectPath: ProjectSettings\AudioManager.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: ProjectSettings\ClusterInputManager.asset label: ClusterInputManager.asset level: 1 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: ProjectSettings\ClusterInputManager.asset fullPath: C:\Users\emil2\No Time To Rest\ProjectSettings\ClusterInputManager.asset projectPath: ProjectSettings\ClusterInputManager.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: ProjectSettings\DynamicsManager.asset label: DynamicsManager.asset level: 1 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: ProjectSettings\DynamicsManager.asset fullPath: C:\Users\emil2\No Time To Rest\ProjectSettings\DynamicsManager.asset projectPath: ProjectSettings\DynamicsManager.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: ProjectSettings\EditorBuildSettings.asset label: EditorBuildSettings.asset level: 1 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: ProjectSettings\EditorBuildSettings.asset fullPath: C:\Users\emil2\No Time To Rest\ProjectSettings\EditorBuildSettings.asset projectPath: ProjectSettings\EditorBuildSettings.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: ProjectSettings\EditorSettings.asset label: EditorSettings.asset level: 1 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: ProjectSettings\EditorSettings.asset fullPath: C:\Users\emil2\No Time To Rest\ProjectSettings\EditorSettings.asset projectPath: ProjectSettings\EditorSettings.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: ProjectSettings\GraphicsSettings.asset label: GraphicsSettings.asset level: 1 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: ProjectSettings\GraphicsSettings.asset fullPath: C:\Users\emil2\No Time To Rest\ProjectSettings\GraphicsSettings.asset projectPath: ProjectSettings\GraphicsSettings.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: ProjectSettings\InputManager.asset label: InputManager.asset level: 1 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: ProjectSettings\InputManager.asset fullPath: C:\Users\emil2\No Time To Rest\ProjectSettings\InputManager.asset projectPath: ProjectSettings\InputManager.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: ProjectSettings\MemorySettings.asset label: MemorySettings.asset level: 1 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: ProjectSettings\MemorySettings.asset fullPath: C:\Users\emil2\No Time To Rest\ProjectSettings\MemorySettings.asset projectPath: ProjectSettings\MemorySettings.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: ProjectSettings\MultiplayerManager.asset label: MultiplayerManager.asset level: 1 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: ProjectSettings\MultiplayerManager.asset fullPath: C:\Users\emil2\No Time To Rest\ProjectSettings\MultiplayerManager.asset projectPath: ProjectSettings\MultiplayerManager.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: ProjectSettings\NavMeshAreas.asset label: NavMeshAreas.asset level: 1 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: ProjectSettings\NavMeshAreas.asset fullPath: C:\Users\emil2\No Time To Rest\ProjectSettings\NavMeshAreas.asset projectPath: ProjectSettings\NavMeshAreas.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: ProjectSettings\PackageManagerSettings.asset label: PackageManagerSettings.asset level: 1 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: ProjectSettings\PackageManagerSettings.asset fullPath: C:\Users\emil2\No Time To Rest\ProjectSettings\PackageManagerSettings.asset projectPath: ProjectSettings\PackageManagerSettings.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: ProjectSettings\Physics2DSettings.asset label: Physics2DSettings.asset level: 1 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: ProjectSettings\Physics2DSettings.asset fullPath: C:\Users\emil2\No Time To Rest\ProjectSettings\Physics2DSettings.asset projectPath: ProjectSettings\Physics2DSettings.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: ProjectSettings\PresetManager.asset label: PresetManager.asset level: 1 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: ProjectSettings\PresetManager.asset fullPath: C:\Users\emil2\No Time To Rest\ProjectSettings\PresetManager.asset projectPath: ProjectSettings\PresetManager.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: ProjectSettings\ProjectSettings.asset label: ProjectSettings.asset level: 1 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: ProjectSettings\ProjectSettings.asset fullPath: C:\Users\emil2\No Time To Rest\ProjectSettings\ProjectSettings.asset projectPath: ProjectSettings\ProjectSettings.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: ProjectSettings\ProjectVersion.txt label: ProjectVersion.txt level: 1 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: ProjectSettings\ProjectVersion.txt fullPath: C:\Users\emil2\No Time To Rest\ProjectSettings\ProjectVersion.txt projectPath: ProjectSettings\ProjectVersion.txt originalPath: indexStatus: 1 workTreeStatus: 1 - path: ProjectSettings\QualitySettings.asset label: QualitySettings.asset level: 1 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: ProjectSettings\QualitySettings.asset fullPath: C:\Users\emil2\No Time To Rest\ProjectSettings\QualitySettings.asset projectPath: ProjectSettings\QualitySettings.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: ProjectSettings\ShaderGraphSettings.asset label: ShaderGraphSettings.asset level: 1 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: ProjectSettings\ShaderGraphSettings.asset fullPath: C:\Users\emil2\No Time To Rest\ProjectSettings\ShaderGraphSettings.asset projectPath: ProjectSettings\ShaderGraphSettings.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: ProjectSettings\TagManager.asset label: TagManager.asset level: 1 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: ProjectSettings\TagManager.asset fullPath: C:\Users\emil2\No Time To Rest\ProjectSettings\TagManager.asset projectPath: ProjectSettings\TagManager.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: ProjectSettings\TimeManager.asset label: TimeManager.asset level: 1 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: ProjectSettings\TimeManager.asset fullPath: C:\Users\emil2\No Time To Rest\ProjectSettings\TimeManager.asset projectPath: ProjectSettings\TimeManager.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: ProjectSettings\UnityConnectSettings.asset label: UnityConnectSettings.asset level: 1 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: ProjectSettings\UnityConnectSettings.asset fullPath: C:\Users\emil2\No Time To Rest\ProjectSettings\UnityConnectSettings.asset projectPath: ProjectSettings\UnityConnectSettings.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: ProjectSettings\URPProjectSettings.asset label: URPProjectSettings.asset level: 1 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: ProjectSettings\URPProjectSettings.asset fullPath: C:\Users\emil2\No Time To Rest\ProjectSettings\URPProjectSettings.asset projectPath: ProjectSettings\URPProjectSettings.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: ProjectSettings\VersionControlSettings.asset label: VersionControlSettings.asset level: 1 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: ProjectSettings\VersionControlSettings.asset fullPath: C:\Users\emil2\No Time To Rest\ProjectSettings\VersionControlSettings.asset projectPath: ProjectSettings\VersionControlSettings.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: ProjectSettings\VFXManager.asset label: VFXManager.asset level: 1 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: ProjectSettings\VFXManager.asset fullPath: C:\Users\emil2\No Time To Rest\ProjectSettings\VFXManager.asset projectPath: ProjectSettings\VFXManager.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: ProjectSettings\XRSettings.asset label: XRSettings.asset level: 1 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: ProjectSettings\XRSettings.asset fullPath: C:\Users\emil2\No Time To Rest\ProjectSettings\XRSettings.asset projectPath: ProjectSettings\XRSettings.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: UserSettings\EditorUserSettings.asset label: EditorUserSettings.asset level: 1 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: UserSettings\EditorUserSettings.asset fullPath: C:\Users\emil2\No Time To Rest\UserSettings\EditorUserSettings.asset projectPath: UserSettings\EditorUserSettings.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: UserSettings\Layouts\default-6000.dwlt label: default-6000.dwlt level: 2 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: UserSettings\Layouts\default-6000.dwlt fullPath: C:\Users\emil2\No Time To Rest\UserSettings\Layouts\default-6000.dwlt projectPath: UserSettings\Layouts\default-6000.dwlt originalPath: indexStatus: 1 workTreeStatus: 1 - path: UserSettings\Search.index label: Search.index level: 1 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: UserSettings\Search.index fullPath: C:\Users\emil2\No Time To Rest\UserSettings\Search.index projectPath: UserSettings\Search.index originalPath: indexStatus: 1 workTreeStatus: 1 - path: UserSettings\Search.settings label: Search.settings level: 1 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: UserSettings\Search.settings fullPath: C:\Users\emil2\No Time To Rest\UserSettings\Search.settings projectPath: UserSettings\Search.settings originalPath: indexStatus: 1 workTreeStatus: 1 title: pathSeparator: \ displayRootNode: 0 isSelectable: 1 isCheckable: 1 isUsingGlobalSelection: 1 nodes: - path: label: level: -1 isFolder: 1 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: fullPath: projectPath: originalPath: indexStatus: 0 workTreeStatus: 0 - path: Assets label: Assets level: 0 isFolder: 1 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: fullPath: projectPath: originalPath: indexStatus: 0 workTreeStatus: 0 - path: Assets\InputSystem_Actions.inputactions label: InputSystem_Actions.inputactions level: 1 isFolder: 0 isContainer: 1 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: Assets\InputSystem_Actions.inputactions fullPath: C:\Users\emil2\No Time To Rest\Assets\InputSystem_Actions.inputactions projectPath: Assets\InputSystem_Actions.inputactions originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\InputSystem_Actions.inputactions.meta label: InputSystem_Actions.inputactions.meta level: 2 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: Assets\InputSystem_Actions.inputactions.meta fullPath: C:\Users\emil2\No Time To Rest\Assets\InputSystem_Actions.inputactions.meta projectPath: Assets\InputSystem_Actions.inputactions.meta originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\Readme.asset label: Readme.asset level: 1 isFolder: 0 isContainer: 1 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: Assets\Readme.asset fullPath: C:\Users\emil2\No Time To Rest\Assets\Readme.asset projectPath: Assets\Readme.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\Readme.asset.meta label: Readme.asset.meta level: 2 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: Assets\Readme.asset.meta fullPath: C:\Users\emil2\No Time To Rest\Assets\Readme.asset.meta projectPath: Assets\Readme.asset.meta originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\Scenes.meta label: Scenes.meta level: 1 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: Assets\Scenes.meta fullPath: C:\Users\emil2\No Time To Rest\Assets\Scenes.meta projectPath: Assets\Scenes.meta originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\Scenes label: Scenes level: 1 isFolder: 1 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: fullPath: projectPath: originalPath: indexStatus: 0 workTreeStatus: 0 - path: Assets\Scenes\SampleScene.unity label: SampleScene.unity level: 2 isFolder: 0 isContainer: 1 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: Assets\Scenes\SampleScene.unity fullPath: C:\Users\emil2\No Time To Rest\Assets\Scenes\SampleScene.unity projectPath: Assets\Scenes\SampleScene.unity originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\Scenes\SampleScene.unity.meta label: SampleScene.unity.meta level: 3 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: Assets\Scenes\SampleScene.unity.meta fullPath: C:\Users\emil2\No Time To Rest\Assets\Scenes\SampleScene.unity.meta projectPath: Assets\Scenes\SampleScene.unity.meta originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\Settings.meta label: Settings.meta level: 1 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: Assets\Settings.meta fullPath: C:\Users\emil2\No Time To Rest\Assets\Settings.meta projectPath: Assets\Settings.meta originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\Settings label: Settings level: 1 isFolder: 1 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: fullPath: projectPath: originalPath: indexStatus: 0 workTreeStatus: 0 - path: Assets\Settings\DefaultVolumeProfile.asset label: DefaultVolumeProfile.asset level: 2 isFolder: 0 isContainer: 1 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: Assets\Settings\DefaultVolumeProfile.asset fullPath: C:\Users\emil2\No Time To Rest\Assets\Settings\DefaultVolumeProfile.asset projectPath: Assets\Settings\DefaultVolumeProfile.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\Settings\DefaultVolumeProfile.asset.meta label: DefaultVolumeProfile.asset.meta level: 3 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: Assets\Settings\DefaultVolumeProfile.asset.meta fullPath: C:\Users\emil2\No Time To Rest\Assets\Settings\DefaultVolumeProfile.asset.meta projectPath: Assets\Settings\DefaultVolumeProfile.asset.meta originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\Settings\Mobile_Renderer.asset label: Mobile_Renderer.asset level: 2 isFolder: 0 isContainer: 1 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: Assets\Settings\Mobile_Renderer.asset fullPath: C:\Users\emil2\No Time To Rest\Assets\Settings\Mobile_Renderer.asset projectPath: Assets\Settings\Mobile_Renderer.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\Settings\Mobile_Renderer.asset.meta label: Mobile_Renderer.asset.meta level: 3 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: Assets\Settings\Mobile_Renderer.asset.meta fullPath: C:\Users\emil2\No Time To Rest\Assets\Settings\Mobile_Renderer.asset.meta projectPath: Assets\Settings\Mobile_Renderer.asset.meta originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\Settings\Mobile_RPAsset.asset label: Mobile_RPAsset.asset level: 2 isFolder: 0 isContainer: 1 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: Assets\Settings\Mobile_RPAsset.asset fullPath: C:\Users\emil2\No Time To Rest\Assets\Settings\Mobile_RPAsset.asset projectPath: Assets\Settings\Mobile_RPAsset.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\Settings\Mobile_RPAsset.asset.meta label: Mobile_RPAsset.asset.meta level: 3 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: Assets\Settings\Mobile_RPAsset.asset.meta fullPath: C:\Users\emil2\No Time To Rest\Assets\Settings\Mobile_RPAsset.asset.meta projectPath: Assets\Settings\Mobile_RPAsset.asset.meta originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\Settings\PC_Renderer.asset label: PC_Renderer.asset level: 2 isFolder: 0 isContainer: 1 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: Assets\Settings\PC_Renderer.asset fullPath: C:\Users\emil2\No Time To Rest\Assets\Settings\PC_Renderer.asset projectPath: Assets\Settings\PC_Renderer.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\Settings\PC_Renderer.asset.meta label: PC_Renderer.asset.meta level: 3 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: Assets\Settings\PC_Renderer.asset.meta fullPath: C:\Users\emil2\No Time To Rest\Assets\Settings\PC_Renderer.asset.meta projectPath: Assets\Settings\PC_Renderer.asset.meta originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\Settings\PC_RPAsset.asset label: PC_RPAsset.asset level: 2 isFolder: 0 isContainer: 1 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: Assets\Settings\PC_RPAsset.asset fullPath: C:\Users\emil2\No Time To Rest\Assets\Settings\PC_RPAsset.asset projectPath: Assets\Settings\PC_RPAsset.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\Settings\PC_RPAsset.asset.meta label: PC_RPAsset.asset.meta level: 3 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: Assets\Settings\PC_RPAsset.asset.meta fullPath: C:\Users\emil2\No Time To Rest\Assets\Settings\PC_RPAsset.asset.meta projectPath: Assets\Settings\PC_RPAsset.asset.meta originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\Settings\SampleSceneProfile.asset label: SampleSceneProfile.asset level: 2 isFolder: 0 isContainer: 1 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: Assets\Settings\SampleSceneProfile.asset fullPath: C:\Users\emil2\No Time To Rest\Assets\Settings\SampleSceneProfile.asset projectPath: Assets\Settings\SampleSceneProfile.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\Settings\SampleSceneProfile.asset.meta label: SampleSceneProfile.asset.meta level: 3 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: Assets\Settings\SampleSceneProfile.asset.meta fullPath: C:\Users\emil2\No Time To Rest\Assets\Settings\SampleSceneProfile.asset.meta projectPath: Assets\Settings\SampleSceneProfile.asset.meta originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\Settings\UniversalRenderPipelineGlobalSettings.asset label: UniversalRenderPipelineGlobalSettings.asset level: 2 isFolder: 0 isContainer: 1 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: Assets\Settings\UniversalRenderPipelineGlobalSettings.asset fullPath: C:\Users\emil2\No Time To Rest\Assets\Settings\UniversalRenderPipelineGlobalSettings.asset projectPath: Assets\Settings\UniversalRenderPipelineGlobalSettings.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\Settings\UniversalRenderPipelineGlobalSettings.asset.meta label: UniversalRenderPipelineGlobalSettings.asset.meta level: 3 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: Assets\Settings\UniversalRenderPipelineGlobalSettings.asset.meta fullPath: C:\Users\emil2\No Time To Rest\Assets\Settings\UniversalRenderPipelineGlobalSettings.asset.meta projectPath: Assets\Settings\UniversalRenderPipelineGlobalSettings.asset.meta originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\TutorialInfo.meta label: TutorialInfo.meta level: 1 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: Assets\TutorialInfo.meta fullPath: C:\Users\emil2\No Time To Rest\Assets\TutorialInfo.meta projectPath: Assets\TutorialInfo.meta originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\TutorialInfo label: TutorialInfo level: 1 isFolder: 1 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: fullPath: projectPath: originalPath: indexStatus: 0 workTreeStatus: 0 - path: Assets\TutorialInfo\Icons.meta label: Icons.meta level: 2 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: Assets\TutorialInfo\Icons.meta fullPath: C:\Users\emil2\No Time To Rest\Assets\TutorialInfo\Icons.meta projectPath: Assets\TutorialInfo\Icons.meta originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\TutorialInfo\Icons label: Icons level: 2 isFolder: 1 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: fullPath: projectPath: originalPath: indexStatus: 0 workTreeStatus: 0 - path: Assets\TutorialInfo\Icons\URP.png label: URP.png level: 3 isFolder: 0 isContainer: 1 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: Assets\TutorialInfo\Icons\URP.png fullPath: C:\Users\emil2\No Time To Rest\Assets\TutorialInfo\Icons\URP.png projectPath: Assets\TutorialInfo\Icons\URP.png originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\TutorialInfo\Icons\URP.png.meta label: URP.png.meta level: 4 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: Assets\TutorialInfo\Icons\URP.png.meta fullPath: C:\Users\emil2\No Time To Rest\Assets\TutorialInfo\Icons\URP.png.meta projectPath: Assets\TutorialInfo\Icons\URP.png.meta originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\TutorialInfo\Layout.wlt label: Layout.wlt level: 2 isFolder: 0 isContainer: 1 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: Assets\TutorialInfo\Layout.wlt fullPath: C:\Users\emil2\No Time To Rest\Assets\TutorialInfo\Layout.wlt projectPath: Assets\TutorialInfo\Layout.wlt originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\TutorialInfo\Layout.wlt.meta label: Layout.wlt.meta level: 3 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: Assets\TutorialInfo\Layout.wlt.meta fullPath: C:\Users\emil2\No Time To Rest\Assets\TutorialInfo\Layout.wlt.meta projectPath: Assets\TutorialInfo\Layout.wlt.meta originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\TutorialInfo\Scripts.meta label: Scripts.meta level: 2 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: Assets\TutorialInfo\Scripts.meta fullPath: C:\Users\emil2\No Time To Rest\Assets\TutorialInfo\Scripts.meta projectPath: Assets\TutorialInfo\Scripts.meta originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\TutorialInfo\Scripts label: Scripts level: 2 isFolder: 1 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: fullPath: projectPath: originalPath: indexStatus: 0 workTreeStatus: 0 - path: Assets\TutorialInfo\Scripts\Editor.meta label: Editor.meta level: 3 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: Assets\TutorialInfo\Scripts\Editor.meta fullPath: C:\Users\emil2\No Time To Rest\Assets\TutorialInfo\Scripts\Editor.meta projectPath: Assets\TutorialInfo\Scripts\Editor.meta originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\TutorialInfo\Scripts\Editor label: Editor level: 3 isFolder: 1 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: fullPath: projectPath: originalPath: indexStatus: 0 workTreeStatus: 0 - path: Assets\TutorialInfo\Scripts\Editor\ReadmeEditor.cs label: ReadmeEditor.cs level: 4 isFolder: 0 isContainer: 1 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: Assets\TutorialInfo\Scripts\Editor\ReadmeEditor.cs fullPath: C:\Users\emil2\No Time To Rest\Assets\TutorialInfo\Scripts\Editor\ReadmeEditor.cs projectPath: Assets\TutorialInfo\Scripts\Editor\ReadmeEditor.cs originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\TutorialInfo\Scripts\Editor\ReadmeEditor.cs.meta label: ReadmeEditor.cs.meta level: 5 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: Assets\TutorialInfo\Scripts\Editor\ReadmeEditor.cs.meta fullPath: C:\Users\emil2\No Time To Rest\Assets\TutorialInfo\Scripts\Editor\ReadmeEditor.cs.meta projectPath: Assets\TutorialInfo\Scripts\Editor\ReadmeEditor.cs.meta originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\TutorialInfo\Scripts\Readme.cs label: Readme.cs level: 3 isFolder: 0 isContainer: 1 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: Assets\TutorialInfo\Scripts\Readme.cs fullPath: C:\Users\emil2\No Time To Rest\Assets\TutorialInfo\Scripts\Readme.cs projectPath: Assets\TutorialInfo\Scripts\Readme.cs originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\TutorialInfo\Scripts\Readme.cs.meta label: Readme.cs.meta level: 4 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: Assets\TutorialInfo\Scripts\Readme.cs.meta fullPath: C:\Users\emil2\No Time To Rest\Assets\TutorialInfo\Scripts\Readme.cs.meta projectPath: Assets\TutorialInfo\Scripts\Readme.cs.meta originalPath: indexStatus: 1 workTreeStatus: 1 - path: Packages label: Packages level: 0 isFolder: 1 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: fullPath: projectPath: originalPath: indexStatus: 0 workTreeStatus: 0 - path: Packages\manifest.json label: manifest.json level: 1 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: Packages\manifest.json fullPath: C:\Users\emil2\No Time To Rest\Packages\manifest.json projectPath: Packages\manifest.json originalPath: indexStatus: 1 workTreeStatus: 1 - path: Packages\packages-lock.json label: packages-lock.json level: 1 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: Packages\packages-lock.json fullPath: C:\Users\emil2\No Time To Rest\Packages\packages-lock.json projectPath: Packages\packages-lock.json originalPath: indexStatus: 1 workTreeStatus: 1 - path: ProjectSettings label: ProjectSettings level: 0 isFolder: 1 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: fullPath: projectPath: originalPath: indexStatus: 0 workTreeStatus: 0 - path: ProjectSettings\AudioManager.asset label: AudioManager.asset level: 1 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: ProjectSettings\AudioManager.asset fullPath: C:\Users\emil2\No Time To Rest\ProjectSettings\AudioManager.asset projectPath: ProjectSettings\AudioManager.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: ProjectSettings\ClusterInputManager.asset label: ClusterInputManager.asset level: 1 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: ProjectSettings\ClusterInputManager.asset fullPath: C:\Users\emil2\No Time To Rest\ProjectSettings\ClusterInputManager.asset projectPath: ProjectSettings\ClusterInputManager.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: ProjectSettings\DynamicsManager.asset label: DynamicsManager.asset level: 1 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: ProjectSettings\DynamicsManager.asset fullPath: C:\Users\emil2\No Time To Rest\ProjectSettings\DynamicsManager.asset projectPath: ProjectSettings\DynamicsManager.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: ProjectSettings\EditorBuildSettings.asset label: EditorBuildSettings.asset level: 1 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: ProjectSettings\EditorBuildSettings.asset fullPath: C:\Users\emil2\No Time To Rest\ProjectSettings\EditorBuildSettings.asset projectPath: ProjectSettings\EditorBuildSettings.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: ProjectSettings\EditorSettings.asset label: EditorSettings.asset level: 1 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: ProjectSettings\EditorSettings.asset fullPath: C:\Users\emil2\No Time To Rest\ProjectSettings\EditorSettings.asset projectPath: ProjectSettings\EditorSettings.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: ProjectSettings\GraphicsSettings.asset label: GraphicsSettings.asset level: 1 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: ProjectSettings\GraphicsSettings.asset fullPath: C:\Users\emil2\No Time To Rest\ProjectSettings\GraphicsSettings.asset projectPath: ProjectSettings\GraphicsSettings.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: ProjectSettings\InputManager.asset label: InputManager.asset level: 1 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: ProjectSettings\InputManager.asset fullPath: C:\Users\emil2\No Time To Rest\ProjectSettings\InputManager.asset projectPath: ProjectSettings\InputManager.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: ProjectSettings\MemorySettings.asset label: MemorySettings.asset level: 1 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: ProjectSettings\MemorySettings.asset fullPath: C:\Users\emil2\No Time To Rest\ProjectSettings\MemorySettings.asset projectPath: ProjectSettings\MemorySettings.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: ProjectSettings\MultiplayerManager.asset label: MultiplayerManager.asset level: 1 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: ProjectSettings\MultiplayerManager.asset fullPath: C:\Users\emil2\No Time To Rest\ProjectSettings\MultiplayerManager.asset projectPath: ProjectSettings\MultiplayerManager.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: ProjectSettings\NavMeshAreas.asset label: NavMeshAreas.asset level: 1 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: ProjectSettings\NavMeshAreas.asset fullPath: C:\Users\emil2\No Time To Rest\ProjectSettings\NavMeshAreas.asset projectPath: ProjectSettings\NavMeshAreas.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: ProjectSettings\PackageManagerSettings.asset label: PackageManagerSettings.asset level: 1 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: ProjectSettings\PackageManagerSettings.asset fullPath: C:\Users\emil2\No Time To Rest\ProjectSettings\PackageManagerSettings.asset projectPath: ProjectSettings\PackageManagerSettings.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: ProjectSettings\Physics2DSettings.asset label: Physics2DSettings.asset level: 1 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: ProjectSettings\Physics2DSettings.asset fullPath: C:\Users\emil2\No Time To Rest\ProjectSettings\Physics2DSettings.asset projectPath: ProjectSettings\Physics2DSettings.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: ProjectSettings\PresetManager.asset label: PresetManager.asset level: 1 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: ProjectSettings\PresetManager.asset fullPath: C:\Users\emil2\No Time To Rest\ProjectSettings\PresetManager.asset projectPath: ProjectSettings\PresetManager.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: ProjectSettings\ProjectSettings.asset label: ProjectSettings.asset level: 1 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: ProjectSettings\ProjectSettings.asset fullPath: C:\Users\emil2\No Time To Rest\ProjectSettings\ProjectSettings.asset projectPath: ProjectSettings\ProjectSettings.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: ProjectSettings\ProjectVersion.txt label: ProjectVersion.txt level: 1 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: ProjectSettings\ProjectVersion.txt fullPath: C:\Users\emil2\No Time To Rest\ProjectSettings\ProjectVersion.txt projectPath: ProjectSettings\ProjectVersion.txt originalPath: indexStatus: 1 workTreeStatus: 1 - path: ProjectSettings\QualitySettings.asset label: QualitySettings.asset level: 1 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: ProjectSettings\QualitySettings.asset fullPath: C:\Users\emil2\No Time To Rest\ProjectSettings\QualitySettings.asset projectPath: ProjectSettings\QualitySettings.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: ProjectSettings\ShaderGraphSettings.asset label: ShaderGraphSettings.asset level: 1 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: ProjectSettings\ShaderGraphSettings.asset fullPath: C:\Users\emil2\No Time To Rest\ProjectSettings\ShaderGraphSettings.asset projectPath: ProjectSettings\ShaderGraphSettings.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: ProjectSettings\TagManager.asset label: TagManager.asset level: 1 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: ProjectSettings\TagManager.asset fullPath: C:\Users\emil2\No Time To Rest\ProjectSettings\TagManager.asset projectPath: ProjectSettings\TagManager.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: ProjectSettings\TimeManager.asset label: TimeManager.asset level: 1 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: ProjectSettings\TimeManager.asset fullPath: C:\Users\emil2\No Time To Rest\ProjectSettings\TimeManager.asset projectPath: ProjectSettings\TimeManager.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: ProjectSettings\UnityConnectSettings.asset label: UnityConnectSettings.asset level: 1 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: ProjectSettings\UnityConnectSettings.asset fullPath: C:\Users\emil2\No Time To Rest\ProjectSettings\UnityConnectSettings.asset projectPath: ProjectSettings\UnityConnectSettings.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: ProjectSettings\URPProjectSettings.asset label: URPProjectSettings.asset level: 1 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: ProjectSettings\URPProjectSettings.asset fullPath: C:\Users\emil2\No Time To Rest\ProjectSettings\URPProjectSettings.asset projectPath: ProjectSettings\URPProjectSettings.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: ProjectSettings\VersionControlSettings.asset label: VersionControlSettings.asset level: 1 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: ProjectSettings\VersionControlSettings.asset fullPath: C:\Users\emil2\No Time To Rest\ProjectSettings\VersionControlSettings.asset projectPath: ProjectSettings\VersionControlSettings.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: ProjectSettings\VFXManager.asset label: VFXManager.asset level: 1 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: ProjectSettings\VFXManager.asset fullPath: C:\Users\emil2\No Time To Rest\ProjectSettings\VFXManager.asset projectPath: ProjectSettings\VFXManager.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: ProjectSettings\XRSettings.asset label: XRSettings.asset level: 1 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: ProjectSettings\XRSettings.asset fullPath: C:\Users\emil2\No Time To Rest\ProjectSettings\XRSettings.asset projectPath: ProjectSettings\XRSettings.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: UserSettings label: UserSettings level: 0 isFolder: 1 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: fullPath: projectPath: originalPath: indexStatus: 0 workTreeStatus: 0 - path: UserSettings\EditorUserSettings.asset label: EditorUserSettings.asset level: 1 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: UserSettings\EditorUserSettings.asset fullPath: C:\Users\emil2\No Time To Rest\UserSettings\EditorUserSettings.asset projectPath: UserSettings\EditorUserSettings.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: UserSettings\Layouts label: Layouts level: 1 isFolder: 1 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: fullPath: projectPath: originalPath: indexStatus: 0 workTreeStatus: 0 - path: UserSettings\Layouts\default-6000.dwlt label: default-6000.dwlt level: 2 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: UserSettings\Layouts\default-6000.dwlt fullPath: C:\Users\emil2\No Time To Rest\UserSettings\Layouts\default-6000.dwlt projectPath: UserSettings\Layouts\default-6000.dwlt originalPath: indexStatus: 1 workTreeStatus: 1 - path: UserSettings\Search.index label: Search.index level: 1 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: UserSettings\Search.index fullPath: C:\Users\emil2\No Time To Rest\UserSettings\Search.index projectPath: UserSettings\Search.index originalPath: indexStatus: 1 workTreeStatus: 1 - path: UserSettings\Search.settings label: Search.settings level: 1 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 1 checkState: 1 isLocked: 0 gitStatusEntry: path: UserSettings\Search.settings fullPath: C:\Users\emil2\No Time To Rest\UserSettings\Search.settings projectPath: UserSettings\Search.settings originalPath: indexStatus: 1 workTreeStatus: 1 selectedNode: path: label: level: 0 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 0 checkState: 0 isLocked: 0 gitStatusEntry: path: fullPath: projectPath: originalPath: indexStatus: 0 workTreeStatus: 0 gitStatusEntries: - path: Assets\InputSystem_Actions.inputactions fullPath: C:\Users\emil2\No Time To Rest\Assets\InputSystem_Actions.inputactions projectPath: Assets\InputSystem_Actions.inputactions originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\InputSystem_Actions.inputactions.meta fullPath: C:\Users\emil2\No Time To Rest\Assets\InputSystem_Actions.inputactions.meta projectPath: Assets\InputSystem_Actions.inputactions.meta originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\Readme.asset fullPath: C:\Users\emil2\No Time To Rest\Assets\Readme.asset projectPath: Assets\Readme.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\Readme.asset.meta fullPath: C:\Users\emil2\No Time To Rest\Assets\Readme.asset.meta projectPath: Assets\Readme.asset.meta originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\Scenes.meta fullPath: C:\Users\emil2\No Time To Rest\Assets\Scenes.meta projectPath: Assets\Scenes.meta originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\Scenes\SampleScene.unity fullPath: C:\Users\emil2\No Time To Rest\Assets\Scenes\SampleScene.unity projectPath: Assets\Scenes\SampleScene.unity originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\Scenes\SampleScene.unity.meta fullPath: C:\Users\emil2\No Time To Rest\Assets\Scenes\SampleScene.unity.meta projectPath: Assets\Scenes\SampleScene.unity.meta originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\Settings.meta fullPath: C:\Users\emil2\No Time To Rest\Assets\Settings.meta projectPath: Assets\Settings.meta originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\Settings\DefaultVolumeProfile.asset fullPath: C:\Users\emil2\No Time To Rest\Assets\Settings\DefaultVolumeProfile.asset projectPath: Assets\Settings\DefaultVolumeProfile.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\Settings\DefaultVolumeProfile.asset.meta fullPath: C:\Users\emil2\No Time To Rest\Assets\Settings\DefaultVolumeProfile.asset.meta projectPath: Assets\Settings\DefaultVolumeProfile.asset.meta originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\Settings\Mobile_Renderer.asset fullPath: C:\Users\emil2\No Time To Rest\Assets\Settings\Mobile_Renderer.asset projectPath: Assets\Settings\Mobile_Renderer.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\Settings\Mobile_Renderer.asset.meta fullPath: C:\Users\emil2\No Time To Rest\Assets\Settings\Mobile_Renderer.asset.meta projectPath: Assets\Settings\Mobile_Renderer.asset.meta originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\Settings\Mobile_RPAsset.asset fullPath: C:\Users\emil2\No Time To Rest\Assets\Settings\Mobile_RPAsset.asset projectPath: Assets\Settings\Mobile_RPAsset.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\Settings\Mobile_RPAsset.asset.meta fullPath: C:\Users\emil2\No Time To Rest\Assets\Settings\Mobile_RPAsset.asset.meta projectPath: Assets\Settings\Mobile_RPAsset.asset.meta originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\Settings\PC_Renderer.asset fullPath: C:\Users\emil2\No Time To Rest\Assets\Settings\PC_Renderer.asset projectPath: Assets\Settings\PC_Renderer.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\Settings\PC_Renderer.asset.meta fullPath: C:\Users\emil2\No Time To Rest\Assets\Settings\PC_Renderer.asset.meta projectPath: Assets\Settings\PC_Renderer.asset.meta originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\Settings\PC_RPAsset.asset fullPath: C:\Users\emil2\No Time To Rest\Assets\Settings\PC_RPAsset.asset projectPath: Assets\Settings\PC_RPAsset.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\Settings\PC_RPAsset.asset.meta fullPath: C:\Users\emil2\No Time To Rest\Assets\Settings\PC_RPAsset.asset.meta projectPath: Assets\Settings\PC_RPAsset.asset.meta originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\Settings\SampleSceneProfile.asset fullPath: C:\Users\emil2\No Time To Rest\Assets\Settings\SampleSceneProfile.asset projectPath: Assets\Settings\SampleSceneProfile.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\Settings\SampleSceneProfile.asset.meta fullPath: C:\Users\emil2\No Time To Rest\Assets\Settings\SampleSceneProfile.asset.meta projectPath: Assets\Settings\SampleSceneProfile.asset.meta originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\Settings\UniversalRenderPipelineGlobalSettings.asset fullPath: C:\Users\emil2\No Time To Rest\Assets\Settings\UniversalRenderPipelineGlobalSettings.asset projectPath: Assets\Settings\UniversalRenderPipelineGlobalSettings.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\Settings\UniversalRenderPipelineGlobalSettings.asset.meta fullPath: C:\Users\emil2\No Time To Rest\Assets\Settings\UniversalRenderPipelineGlobalSettings.asset.meta projectPath: Assets\Settings\UniversalRenderPipelineGlobalSettings.asset.meta originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\TutorialInfo.meta fullPath: C:\Users\emil2\No Time To Rest\Assets\TutorialInfo.meta projectPath: Assets\TutorialInfo.meta originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\TutorialInfo\Icons.meta fullPath: C:\Users\emil2\No Time To Rest\Assets\TutorialInfo\Icons.meta projectPath: Assets\TutorialInfo\Icons.meta originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\TutorialInfo\Icons\URP.png fullPath: C:\Users\emil2\No Time To Rest\Assets\TutorialInfo\Icons\URP.png projectPath: Assets\TutorialInfo\Icons\URP.png originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\TutorialInfo\Icons\URP.png.meta fullPath: C:\Users\emil2\No Time To Rest\Assets\TutorialInfo\Icons\URP.png.meta projectPath: Assets\TutorialInfo\Icons\URP.png.meta originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\TutorialInfo\Layout.wlt fullPath: C:\Users\emil2\No Time To Rest\Assets\TutorialInfo\Layout.wlt projectPath: Assets\TutorialInfo\Layout.wlt originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\TutorialInfo\Layout.wlt.meta fullPath: C:\Users\emil2\No Time To Rest\Assets\TutorialInfo\Layout.wlt.meta projectPath: Assets\TutorialInfo\Layout.wlt.meta originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\TutorialInfo\Scripts.meta fullPath: C:\Users\emil2\No Time To Rest\Assets\TutorialInfo\Scripts.meta projectPath: Assets\TutorialInfo\Scripts.meta originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\TutorialInfo\Scripts\Editor.meta fullPath: C:\Users\emil2\No Time To Rest\Assets\TutorialInfo\Scripts\Editor.meta projectPath: Assets\TutorialInfo\Scripts\Editor.meta originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\TutorialInfo\Scripts\Editor\ReadmeEditor.cs fullPath: C:\Users\emil2\No Time To Rest\Assets\TutorialInfo\Scripts\Editor\ReadmeEditor.cs projectPath: Assets\TutorialInfo\Scripts\Editor\ReadmeEditor.cs originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\TutorialInfo\Scripts\Editor\ReadmeEditor.cs.meta fullPath: C:\Users\emil2\No Time To Rest\Assets\TutorialInfo\Scripts\Editor\ReadmeEditor.cs.meta projectPath: Assets\TutorialInfo\Scripts\Editor\ReadmeEditor.cs.meta originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\TutorialInfo\Scripts\Readme.cs fullPath: C:\Users\emil2\No Time To Rest\Assets\TutorialInfo\Scripts\Readme.cs projectPath: Assets\TutorialInfo\Scripts\Readme.cs originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\TutorialInfo\Scripts\Readme.cs.meta fullPath: C:\Users\emil2\No Time To Rest\Assets\TutorialInfo\Scripts\Readme.cs.meta projectPath: Assets\TutorialInfo\Scripts\Readme.cs.meta originalPath: indexStatus: 1 workTreeStatus: 1 - path: Packages\manifest.json fullPath: C:\Users\emil2\No Time To Rest\Packages\manifest.json projectPath: Packages\manifest.json originalPath: indexStatus: 1 workTreeStatus: 1 - path: Packages\packages-lock.json fullPath: C:\Users\emil2\No Time To Rest\Packages\packages-lock.json projectPath: Packages\packages-lock.json originalPath: indexStatus: 1 workTreeStatus: 1 - path: ProjectSettings\AudioManager.asset fullPath: C:\Users\emil2\No Time To Rest\ProjectSettings\AudioManager.asset projectPath: ProjectSettings\AudioManager.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: ProjectSettings\ClusterInputManager.asset fullPath: C:\Users\emil2\No Time To Rest\ProjectSettings\ClusterInputManager.asset projectPath: ProjectSettings\ClusterInputManager.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: ProjectSettings\DynamicsManager.asset fullPath: C:\Users\emil2\No Time To Rest\ProjectSettings\DynamicsManager.asset projectPath: ProjectSettings\DynamicsManager.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: ProjectSettings\EditorBuildSettings.asset fullPath: C:\Users\emil2\No Time To Rest\ProjectSettings\EditorBuildSettings.asset projectPath: ProjectSettings\EditorBuildSettings.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: ProjectSettings\EditorSettings.asset fullPath: C:\Users\emil2\No Time To Rest\ProjectSettings\EditorSettings.asset projectPath: ProjectSettings\EditorSettings.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: ProjectSettings\GraphicsSettings.asset fullPath: C:\Users\emil2\No Time To Rest\ProjectSettings\GraphicsSettings.asset projectPath: ProjectSettings\GraphicsSettings.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: ProjectSettings\InputManager.asset fullPath: C:\Users\emil2\No Time To Rest\ProjectSettings\InputManager.asset projectPath: ProjectSettings\InputManager.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: ProjectSettings\MemorySettings.asset fullPath: C:\Users\emil2\No Time To Rest\ProjectSettings\MemorySettings.asset projectPath: ProjectSettings\MemorySettings.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: ProjectSettings\MultiplayerManager.asset fullPath: C:\Users\emil2\No Time To Rest\ProjectSettings\MultiplayerManager.asset projectPath: ProjectSettings\MultiplayerManager.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: ProjectSettings\NavMeshAreas.asset fullPath: C:\Users\emil2\No Time To Rest\ProjectSettings\NavMeshAreas.asset projectPath: ProjectSettings\NavMeshAreas.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: ProjectSettings\PackageManagerSettings.asset fullPath: C:\Users\emil2\No Time To Rest\ProjectSettings\PackageManagerSettings.asset projectPath: ProjectSettings\PackageManagerSettings.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: ProjectSettings\Physics2DSettings.asset fullPath: C:\Users\emil2\No Time To Rest\ProjectSettings\Physics2DSettings.asset projectPath: ProjectSettings\Physics2DSettings.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: ProjectSettings\PresetManager.asset fullPath: C:\Users\emil2\No Time To Rest\ProjectSettings\PresetManager.asset projectPath: ProjectSettings\PresetManager.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: ProjectSettings\ProjectSettings.asset fullPath: C:\Users\emil2\No Time To Rest\ProjectSettings\ProjectSettings.asset projectPath: ProjectSettings\ProjectSettings.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: ProjectSettings\ProjectVersion.txt fullPath: C:\Users\emil2\No Time To Rest\ProjectSettings\ProjectVersion.txt projectPath: ProjectSettings\ProjectVersion.txt originalPath: indexStatus: 1 workTreeStatus: 1 - path: ProjectSettings\QualitySettings.asset fullPath: C:\Users\emil2\No Time To Rest\ProjectSettings\QualitySettings.asset projectPath: ProjectSettings\QualitySettings.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: ProjectSettings\ShaderGraphSettings.asset fullPath: C:\Users\emil2\No Time To Rest\ProjectSettings\ShaderGraphSettings.asset projectPath: ProjectSettings\ShaderGraphSettings.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: ProjectSettings\TagManager.asset fullPath: C:\Users\emil2\No Time To Rest\ProjectSettings\TagManager.asset projectPath: ProjectSettings\TagManager.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: ProjectSettings\TimeManager.asset fullPath: C:\Users\emil2\No Time To Rest\ProjectSettings\TimeManager.asset projectPath: ProjectSettings\TimeManager.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: ProjectSettings\UnityConnectSettings.asset fullPath: C:\Users\emil2\No Time To Rest\ProjectSettings\UnityConnectSettings.asset projectPath: ProjectSettings\UnityConnectSettings.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: ProjectSettings\URPProjectSettings.asset fullPath: C:\Users\emil2\No Time To Rest\ProjectSettings\URPProjectSettings.asset projectPath: ProjectSettings\URPProjectSettings.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: ProjectSettings\VersionControlSettings.asset fullPath: C:\Users\emil2\No Time To Rest\ProjectSettings\VersionControlSettings.asset projectPath: ProjectSettings\VersionControlSettings.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: ProjectSettings\VFXManager.asset fullPath: C:\Users\emil2\No Time To Rest\ProjectSettings\VFXManager.asset projectPath: ProjectSettings\VFXManager.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: ProjectSettings\XRSettings.asset fullPath: C:\Users\emil2\No Time To Rest\ProjectSettings\XRSettings.asset projectPath: ProjectSettings\XRSettings.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: UserSettings\EditorUserSettings.asset fullPath: C:\Users\emil2\No Time To Rest\UserSettings\EditorUserSettings.asset projectPath: UserSettings\EditorUserSettings.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: UserSettings\Layouts\default-6000.dwlt fullPath: C:\Users\emil2\No Time To Rest\UserSettings\Layouts\default-6000.dwlt projectPath: UserSettings\Layouts\default-6000.dwlt originalPath: indexStatus: 1 workTreeStatus: 1 - path: UserSettings\Search.index fullPath: C:\Users\emil2\No Time To Rest\UserSettings\Search.index projectPath: UserSettings\Search.index originalPath: indexStatus: 1 workTreeStatus: 1 - path: UserSettings\Search.settings fullPath: C:\Users\emil2\No Time To Rest\UserSettings\Search.settings projectPath: UserSettings\Search.settings originalPath: indexStatus: 1 workTreeStatus: 1 changedFilesText: 64 changed files lastCurrentBranchChangedEvent: updatedTimeString: 2025-03-01T16:25:06.380+03:00 cacheType: 1 lastStatusEntriesChangedEvent: updatedTimeString: 0001-01-01T00:00:00.000+00:00 cacheType: 6 lastLocksChangedEvent: updatedTimeString: 0001-01-01T00:00:00.000+00:00 cacheType: 7 historyView: currentLogHasUpdate: 0 currentTrackingStatusHasUpdate: 0 logEntries: - commitID: f61cc34001d7411f09b47f5d5555bb449f058d39 mergeA: mergeB: authorName: Emil Shanaty authorEmail: emil28092005@gmail.com commitEmail: emil28092005@gmail.com commitName: Emil Shanaty summary: Initial commit description: timeString: 2025-03-01T16:25:05.000+03:00 commitTimeString: 2025-03-01T16:25:05.000+03:00 changes: - path: .gitattributes fullPath: C:\Users\emil2\No Time To Rest\.gitattributes projectPath: .gitattributes originalPath: indexStatus: 4 workTreeStatus: 0 - path: .gitignore fullPath: C:\Users\emil2\No Time To Rest\.gitignore projectPath: .gitignore originalPath: indexStatus: 4 workTreeStatus: 0 - path: Assets\.gitignore fullPath: C:\Users\emil2\No Time To Rest\Assets\.gitignore projectPath: Assets\.gitignore originalPath: indexStatus: 4 workTreeStatus: 0 statusAhead: 0 lastLogChangedEvent: updatedTimeString: 0001-01-01T00:00:00.000+00:00 cacheType: 3 lastTrackingStatusChangedEvent: updatedTimeString: 0001-01-01T00:00:00.000+00:00 cacheType: 5 historyControl: scroll: {x: 0, y: 0} entries: - commitID: f61cc34001d7411f09b47f5d5555bb449f058d39 mergeA: mergeB: authorName: Emil Shanaty authorEmail: emil28092005@gmail.com commitEmail: emil28092005@gmail.com commitName: Emil Shanaty summary: Initial commit description: timeString: 2025-03-01T16:25:05.000+03:00 commitTimeString: 2025-03-01T16:25:05.000+03:00 changes: - path: .gitattributes fullPath: C:\Users\emil2\No Time To Rest\.gitattributes projectPath: .gitattributes originalPath: indexStatus: 4 workTreeStatus: 0 - path: .gitignore fullPath: C:\Users\emil2\No Time To Rest\.gitignore projectPath: .gitignore originalPath: indexStatus: 4 workTreeStatus: 0 - path: Assets\.gitignore fullPath: C:\Users\emil2\No Time To Rest\Assets\.gitignore projectPath: Assets\.gitignore originalPath: indexStatus: 4 workTreeStatus: 0 statusAhead: 0 selectedIndex: 0 selectedEntry: commitID: f61cc34001d7411f09b47f5d5555bb449f058d39 mergeA: mergeB: authorName: Emil Shanaty authorEmail: emil28092005@gmail.com commitEmail: emil28092005@gmail.com commitName: Emil Shanaty summary: Initial commit description: timeString: 2025-03-01T16:25:05.000+03:00 commitTimeString: 2025-03-01T16:25:05.000+03:00 changes: - path: .gitattributes fullPath: C:\Users\emil2\No Time To Rest\.gitattributes projectPath: .gitattributes originalPath: indexStatus: 4 workTreeStatus: 0 - path: .gitignore fullPath: C:\Users\emil2\No Time To Rest\.gitignore projectPath: .gitignore originalPath: indexStatus: 4 workTreeStatus: 0 - path: Assets\.gitignore fullPath: C:\Users\emil2\No Time To Rest\Assets\.gitignore projectPath: Assets\.gitignore originalPath: indexStatus: 4 workTreeStatus: 0 treeChanges: assets: keys: [] values: [] folders: keys: - Assets values: - path: Assets label: Assets level: 0 isFolder: 1 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 0 checkState: 0 isLocked: 0 gitStatusEntry: path: fullPath: projectPath: originalPath: indexStatus: 0 workTreeStatus: 0 checkedFileNodes: keys: [] values: [] title: pathSeparator: \ displayRootNode: 0 isSelectable: 1 isCheckable: 0 isUsingGlobalSelection: 0 nodes: - path: label: level: -1 isFolder: 1 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 0 checkState: 0 isLocked: 0 gitStatusEntry: path: fullPath: projectPath: originalPath: indexStatus: 0 workTreeStatus: 0 - path: .gitattributes label: .gitattributes level: 0 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 0 checkState: 0 isLocked: 0 gitStatusEntry: path: .gitattributes fullPath: C:\Users\emil2\No Time To Rest\.gitattributes projectPath: .gitattributes originalPath: indexStatus: 4 workTreeStatus: 0 - path: .gitignore label: .gitignore level: 0 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 0 checkState: 0 isLocked: 0 gitStatusEntry: path: .gitignore fullPath: C:\Users\emil2\No Time To Rest\.gitignore projectPath: .gitignore originalPath: indexStatus: 4 workTreeStatus: 0 - path: Assets label: Assets level: 0 isFolder: 1 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 0 checkState: 0 isLocked: 0 gitStatusEntry: path: fullPath: projectPath: originalPath: indexStatus: 0 workTreeStatus: 0 - path: Assets\.gitignore label: .gitignore level: 1 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 0 checkState: 0 isLocked: 0 gitStatusEntry: path: Assets\.gitignore fullPath: C:\Users\emil2\No Time To Rest\Assets\.gitignore projectPath: Assets\.gitignore originalPath: indexStatus: 4 workTreeStatus: 0 selectedNode: path: .gitignore label: .gitignore level: 0 isFolder: 0 isContainer: 0 isCollapsed: 0 isHidden: 0 isActive: 0 treeIsCheckable: 0 checkState: 0 isLocked: 0 gitStatusEntry: path: .gitignore fullPath: C:\Users\emil2\No Time To Rest\.gitignore projectPath: .gitignore originalPath: indexStatus: 4 workTreeStatus: 0 detailsScroll: {x: 0, y: 0} settingsView: gitPathView: gitPath: C:\Users\emil2\AppData\Local\GitForUnity\git\cmd\git.exe gitLfsPath: C:\Users\emil2\AppData\Local\GitForUnity\git\mingw64\libexec\git-core\git-lfs.exe errorMessage: resetToBundled: 0 resetToSystem: 0 changingManually: 0 installSettingsHidden: 0 hasRemote: 0 lastCurrentRemoteChangedEvent: updatedTimeString: 0001-01-01T00:00:00.000+00:00 cacheType: 1 newRepositoryRemoteUrl: https://github.com/emil28092005/No-Time-To-Rest repositoryRemoteName: origin repositoryRemoteUrl: scroll: {x: 0, y: 19} userSettingsView: gitName: Emil Shanaty gitEmail: emil28092005@gmail.com newGitName: Emil Shanaty newGitEmail: emil28092005@gmail.com needsSaving: 0 lastCheckUserChangedEvent: updatedTimeString: 0001-01-01T00:00:00.000+00:00 cacheType: 8 configSettingsHidden: 0 repositorySettingsHidden: 0 generalSettingsHidden: 0 debugSettingsHidden: 0 uiSceneSettingsHidden: 0 uiProjectSettingsHidden: 0 locksView: currentRemoteHasUpdate: 1 currentStatusEntriesHasUpdate: 0 currentLocksHasUpdate: 0 keychainHasUpdate: 1 locksControl: scroll: {x: 0, y: 0} gitLockEntries: [] assets: keys: [] values: [] gitStatusDictionary: keys: [] values: [] selectedEntry: gitLock: id: path: owner: name: email: lockedAtString: gitFileStatus: 0 lockedAt: "1 \u044F\u043D\u0432. 0001, 03:00" lastCurrentRemoteChangedEvent: updatedTimeString: 2025-03-01T16:25:06.380+03:00 cacheType: 1 lastLocksChangedEvent: updatedTimeString: 0001-01-01T00:00:00.000+00:00 cacheType: 7 lastStatusEntriesChangedEvent: updatedTimeString: 0001-01-01T00:00:00.000+00:00 cacheType: 6 lockedFiles: [] gitStatusEntries: - path: Assets\InputSystem_Actions.inputactions fullPath: C:\Users\emil2\No Time To Rest\Assets\InputSystem_Actions.inputactions projectPath: Assets\InputSystem_Actions.inputactions originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\InputSystem_Actions.inputactions.meta fullPath: C:\Users\emil2\No Time To Rest\Assets\InputSystem_Actions.inputactions.meta projectPath: Assets\InputSystem_Actions.inputactions.meta originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\Readme.asset fullPath: C:\Users\emil2\No Time To Rest\Assets\Readme.asset projectPath: Assets\Readme.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\Readme.asset.meta fullPath: C:\Users\emil2\No Time To Rest\Assets\Readme.asset.meta projectPath: Assets\Readme.asset.meta originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\Scenes.meta fullPath: C:\Users\emil2\No Time To Rest\Assets\Scenes.meta projectPath: Assets\Scenes.meta originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\Scenes\SampleScene.unity fullPath: C:\Users\emil2\No Time To Rest\Assets\Scenes\SampleScene.unity projectPath: Assets\Scenes\SampleScene.unity originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\Scenes\SampleScene.unity.meta fullPath: C:\Users\emil2\No Time To Rest\Assets\Scenes\SampleScene.unity.meta projectPath: Assets\Scenes\SampleScene.unity.meta originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\Settings.meta fullPath: C:\Users\emil2\No Time To Rest\Assets\Settings.meta projectPath: Assets\Settings.meta originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\Settings\DefaultVolumeProfile.asset fullPath: C:\Users\emil2\No Time To Rest\Assets\Settings\DefaultVolumeProfile.asset projectPath: Assets\Settings\DefaultVolumeProfile.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\Settings\DefaultVolumeProfile.asset.meta fullPath: C:\Users\emil2\No Time To Rest\Assets\Settings\DefaultVolumeProfile.asset.meta projectPath: Assets\Settings\DefaultVolumeProfile.asset.meta originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\Settings\Mobile_Renderer.asset fullPath: C:\Users\emil2\No Time To Rest\Assets\Settings\Mobile_Renderer.asset projectPath: Assets\Settings\Mobile_Renderer.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\Settings\Mobile_Renderer.asset.meta fullPath: C:\Users\emil2\No Time To Rest\Assets\Settings\Mobile_Renderer.asset.meta projectPath: Assets\Settings\Mobile_Renderer.asset.meta originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\Settings\Mobile_RPAsset.asset fullPath: C:\Users\emil2\No Time To Rest\Assets\Settings\Mobile_RPAsset.asset projectPath: Assets\Settings\Mobile_RPAsset.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\Settings\Mobile_RPAsset.asset.meta fullPath: C:\Users\emil2\No Time To Rest\Assets\Settings\Mobile_RPAsset.asset.meta projectPath: Assets\Settings\Mobile_RPAsset.asset.meta originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\Settings\PC_Renderer.asset fullPath: C:\Users\emil2\No Time To Rest\Assets\Settings\PC_Renderer.asset projectPath: Assets\Settings\PC_Renderer.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\Settings\PC_Renderer.asset.meta fullPath: C:\Users\emil2\No Time To Rest\Assets\Settings\PC_Renderer.asset.meta projectPath: Assets\Settings\PC_Renderer.asset.meta originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\Settings\PC_RPAsset.asset fullPath: C:\Users\emil2\No Time To Rest\Assets\Settings\PC_RPAsset.asset projectPath: Assets\Settings\PC_RPAsset.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\Settings\PC_RPAsset.asset.meta fullPath: C:\Users\emil2\No Time To Rest\Assets\Settings\PC_RPAsset.asset.meta projectPath: Assets\Settings\PC_RPAsset.asset.meta originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\Settings\SampleSceneProfile.asset fullPath: C:\Users\emil2\No Time To Rest\Assets\Settings\SampleSceneProfile.asset projectPath: Assets\Settings\SampleSceneProfile.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\Settings\SampleSceneProfile.asset.meta fullPath: C:\Users\emil2\No Time To Rest\Assets\Settings\SampleSceneProfile.asset.meta projectPath: Assets\Settings\SampleSceneProfile.asset.meta originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\Settings\UniversalRenderPipelineGlobalSettings.asset fullPath: C:\Users\emil2\No Time To Rest\Assets\Settings\UniversalRenderPipelineGlobalSettings.asset projectPath: Assets\Settings\UniversalRenderPipelineGlobalSettings.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\Settings\UniversalRenderPipelineGlobalSettings.asset.meta fullPath: C:\Users\emil2\No Time To Rest\Assets\Settings\UniversalRenderPipelineGlobalSettings.asset.meta projectPath: Assets\Settings\UniversalRenderPipelineGlobalSettings.asset.meta originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\TutorialInfo.meta fullPath: C:\Users\emil2\No Time To Rest\Assets\TutorialInfo.meta projectPath: Assets\TutorialInfo.meta originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\TutorialInfo\Icons.meta fullPath: C:\Users\emil2\No Time To Rest\Assets\TutorialInfo\Icons.meta projectPath: Assets\TutorialInfo\Icons.meta originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\TutorialInfo\Icons\URP.png fullPath: C:\Users\emil2\No Time To Rest\Assets\TutorialInfo\Icons\URP.png projectPath: Assets\TutorialInfo\Icons\URP.png originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\TutorialInfo\Icons\URP.png.meta fullPath: C:\Users\emil2\No Time To Rest\Assets\TutorialInfo\Icons\URP.png.meta projectPath: Assets\TutorialInfo\Icons\URP.png.meta originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\TutorialInfo\Layout.wlt fullPath: C:\Users\emil2\No Time To Rest\Assets\TutorialInfo\Layout.wlt projectPath: Assets\TutorialInfo\Layout.wlt originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\TutorialInfo\Layout.wlt.meta fullPath: C:\Users\emil2\No Time To Rest\Assets\TutorialInfo\Layout.wlt.meta projectPath: Assets\TutorialInfo\Layout.wlt.meta originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\TutorialInfo\Scripts.meta fullPath: C:\Users\emil2\No Time To Rest\Assets\TutorialInfo\Scripts.meta projectPath: Assets\TutorialInfo\Scripts.meta originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\TutorialInfo\Scripts\Editor.meta fullPath: C:\Users\emil2\No Time To Rest\Assets\TutorialInfo\Scripts\Editor.meta projectPath: Assets\TutorialInfo\Scripts\Editor.meta originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\TutorialInfo\Scripts\Editor\ReadmeEditor.cs fullPath: C:\Users\emil2\No Time To Rest\Assets\TutorialInfo\Scripts\Editor\ReadmeEditor.cs projectPath: Assets\TutorialInfo\Scripts\Editor\ReadmeEditor.cs originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\TutorialInfo\Scripts\Editor\ReadmeEditor.cs.meta fullPath: C:\Users\emil2\No Time To Rest\Assets\TutorialInfo\Scripts\Editor\ReadmeEditor.cs.meta projectPath: Assets\TutorialInfo\Scripts\Editor\ReadmeEditor.cs.meta originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\TutorialInfo\Scripts\Readme.cs fullPath: C:\Users\emil2\No Time To Rest\Assets\TutorialInfo\Scripts\Readme.cs projectPath: Assets\TutorialInfo\Scripts\Readme.cs originalPath: indexStatus: 1 workTreeStatus: 1 - path: Assets\TutorialInfo\Scripts\Readme.cs.meta fullPath: C:\Users\emil2\No Time To Rest\Assets\TutorialInfo\Scripts\Readme.cs.meta projectPath: Assets\TutorialInfo\Scripts\Readme.cs.meta originalPath: indexStatus: 1 workTreeStatus: 1 - path: Packages\manifest.json fullPath: C:\Users\emil2\No Time To Rest\Packages\manifest.json projectPath: Packages\manifest.json originalPath: indexStatus: 1 workTreeStatus: 1 - path: Packages\packages-lock.json fullPath: C:\Users\emil2\No Time To Rest\Packages\packages-lock.json projectPath: Packages\packages-lock.json originalPath: indexStatus: 1 workTreeStatus: 1 - path: ProjectSettings\AudioManager.asset fullPath: C:\Users\emil2\No Time To Rest\ProjectSettings\AudioManager.asset projectPath: ProjectSettings\AudioManager.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: ProjectSettings\ClusterInputManager.asset fullPath: C:\Users\emil2\No Time To Rest\ProjectSettings\ClusterInputManager.asset projectPath: ProjectSettings\ClusterInputManager.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: ProjectSettings\DynamicsManager.asset fullPath: C:\Users\emil2\No Time To Rest\ProjectSettings\DynamicsManager.asset projectPath: ProjectSettings\DynamicsManager.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: ProjectSettings\EditorBuildSettings.asset fullPath: C:\Users\emil2\No Time To Rest\ProjectSettings\EditorBuildSettings.asset projectPath: ProjectSettings\EditorBuildSettings.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: ProjectSettings\EditorSettings.asset fullPath: C:\Users\emil2\No Time To Rest\ProjectSettings\EditorSettings.asset projectPath: ProjectSettings\EditorSettings.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: ProjectSettings\GraphicsSettings.asset fullPath: C:\Users\emil2\No Time To Rest\ProjectSettings\GraphicsSettings.asset projectPath: ProjectSettings\GraphicsSettings.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: ProjectSettings\InputManager.asset fullPath: C:\Users\emil2\No Time To Rest\ProjectSettings\InputManager.asset projectPath: ProjectSettings\InputManager.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: ProjectSettings\MemorySettings.asset fullPath: C:\Users\emil2\No Time To Rest\ProjectSettings\MemorySettings.asset projectPath: ProjectSettings\MemorySettings.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: ProjectSettings\MultiplayerManager.asset fullPath: C:\Users\emil2\No Time To Rest\ProjectSettings\MultiplayerManager.asset projectPath: ProjectSettings\MultiplayerManager.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: ProjectSettings\NavMeshAreas.asset fullPath: C:\Users\emil2\No Time To Rest\ProjectSettings\NavMeshAreas.asset projectPath: ProjectSettings\NavMeshAreas.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: ProjectSettings\PackageManagerSettings.asset fullPath: C:\Users\emil2\No Time To Rest\ProjectSettings\PackageManagerSettings.asset projectPath: ProjectSettings\PackageManagerSettings.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: ProjectSettings\Physics2DSettings.asset fullPath: C:\Users\emil2\No Time To Rest\ProjectSettings\Physics2DSettings.asset projectPath: ProjectSettings\Physics2DSettings.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: ProjectSettings\PresetManager.asset fullPath: C:\Users\emil2\No Time To Rest\ProjectSettings\PresetManager.asset projectPath: ProjectSettings\PresetManager.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: ProjectSettings\ProjectSettings.asset fullPath: C:\Users\emil2\No Time To Rest\ProjectSettings\ProjectSettings.asset projectPath: ProjectSettings\ProjectSettings.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: ProjectSettings\ProjectVersion.txt fullPath: C:\Users\emil2\No Time To Rest\ProjectSettings\ProjectVersion.txt projectPath: ProjectSettings\ProjectVersion.txt originalPath: indexStatus: 1 workTreeStatus: 1 - path: ProjectSettings\QualitySettings.asset fullPath: C:\Users\emil2\No Time To Rest\ProjectSettings\QualitySettings.asset projectPath: ProjectSettings\QualitySettings.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: ProjectSettings\ShaderGraphSettings.asset fullPath: C:\Users\emil2\No Time To Rest\ProjectSettings\ShaderGraphSettings.asset projectPath: ProjectSettings\ShaderGraphSettings.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: ProjectSettings\TagManager.asset fullPath: C:\Users\emil2\No Time To Rest\ProjectSettings\TagManager.asset projectPath: ProjectSettings\TagManager.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: ProjectSettings\TimeManager.asset fullPath: C:\Users\emil2\No Time To Rest\ProjectSettings\TimeManager.asset projectPath: ProjectSettings\TimeManager.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: ProjectSettings\UnityConnectSettings.asset fullPath: C:\Users\emil2\No Time To Rest\ProjectSettings\UnityConnectSettings.asset projectPath: ProjectSettings\UnityConnectSettings.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: ProjectSettings\URPProjectSettings.asset fullPath: C:\Users\emil2\No Time To Rest\ProjectSettings\URPProjectSettings.asset projectPath: ProjectSettings\URPProjectSettings.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: ProjectSettings\VersionControlSettings.asset fullPath: C:\Users\emil2\No Time To Rest\ProjectSettings\VersionControlSettings.asset projectPath: ProjectSettings\VersionControlSettings.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: ProjectSettings\VFXManager.asset fullPath: C:\Users\emil2\No Time To Rest\ProjectSettings\VFXManager.asset projectPath: ProjectSettings\VFXManager.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: ProjectSettings\XRSettings.asset fullPath: C:\Users\emil2\No Time To Rest\ProjectSettings\XRSettings.asset projectPath: ProjectSettings\XRSettings.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: UserSettings\EditorUserSettings.asset fullPath: C:\Users\emil2\No Time To Rest\UserSettings\EditorUserSettings.asset projectPath: UserSettings\EditorUserSettings.asset originalPath: indexStatus: 1 workTreeStatus: 1 - path: UserSettings\Layouts\default-6000.dwlt fullPath: C:\Users\emil2\No Time To Rest\UserSettings\Layouts\default-6000.dwlt projectPath: UserSettings\Layouts\default-6000.dwlt originalPath: indexStatus: 1 workTreeStatus: 1 - path: UserSettings\Search.index fullPath: C:\Users\emil2\No Time To Rest\UserSettings\Search.index projectPath: UserSettings\Search.index originalPath: indexStatus: 1 workTreeStatus: 1 - path: UserSettings\Search.settings fullPath: C:\Users\emil2\No Time To Rest\UserSettings\Search.settings projectPath: UserSettings\Search.settings originalPath: indexStatus: 1 workTreeStatus: 1 currentUsername: unlockFileMenuContent: m_Text: Release Lock m_Image: {fileID: 0} m_Tooltip: m_TextWithWhitespace: "Release Lock\u200B" forceUnlockFileMenuContent: m_Text: Release Lock (forced) m_Image: {fileID: 0} m_Tooltip: m_TextWithWhitespace: "Release Lock (forced)\u200B" hasRemote: 0 currentRemoteName: currentBranch: master currentRemoteUrl: No remote configured statusAhead: 0 statusBehind: 0 hasItemsToCommit: 1 isTrackingRemoteBranch: 0 currentBranchContent: m_Text: master m_Image: {fileID: 0} m_Tooltip: Active branch m_TextWithWhitespace: "master\u200B" currentRemoteUrlContent: m_Text: No remote configured m_Image: {fileID: 0} m_Tooltip: Add a remote in the Settings tab m_TextWithWhitespace: "No remote configured\u200B" lastCurrentBranchAndRemoteChangedEvent: updatedTimeString: 2025-03-01T16:25:06.380+03:00 cacheType: 1 lastTrackingStatusChangedEvent: updatedTimeString: 0001-01-01T00:00:00.000+00:00 cacheType: 5 lastStatusEntriesChangedEvent: updatedTimeString: 0001-01-01T00:00:00.000+00:00 cacheType: 6 pullButtonContent: m_Text: Pull m_Image: {fileID: 0} m_Tooltip: m_TextWithWhitespace: "Pull\u200B" pushButtonContent: m_Text: Push m_Image: {fileID: 0} m_Tooltip: m_TextWithWhitespace: "Push\u200B" refreshButtonContent: m_Text: Refresh m_Image: {fileID: 0} m_Tooltip: m_TextWithWhitespace: "Refresh\u200B" fetchButtonContent: m_Text: Fetch m_Image: {fileID: 0} m_Tooltip: m_TextWithWhitespace: "Fetch\u200B" repositoryProgressValue: 0 repositoryProgressMessage: appManagerProgressValue: 1 appManagerProgressMessage: primaryConnectionUsername: --- !u!114 &16 MonoBehaviour: m_ObjectHideFlags: 52 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 1 m_Script: {fileID: 12015, guid: 0000000000000000e000000000000000, type: 0} m_Name: m_EditorClassIdentifier: m_MinSize: {x: 200, y: 200} m_MaxSize: {x: 4000, y: 4000} m_TitleContent: m_Text: Game m_Image: {fileID: 4621777727084837110, guid: 0000000000000000d000000000000000, type: 0} m_Tooltip: m_TextWithWhitespace: "Game\u200B" m_Pos: serializedVersion: 2 x: 608.2 y: 24 width: 573.99994 height: 517.2 m_SerializedDataModeController: m_DataMode: 0 m_PreferredDataMode: 0 m_SupportedDataModes: isAutomatic: 1 m_ViewDataDictionary: {fileID: 0} m_OverlayCanvas: m_LastAppliedPresetName: Default m_SaveData: [] m_ContainerData: [] m_OverlaysVisible: 1 m_SerializedViewNames: [] m_SerializedViewValues: [] m_PlayModeViewName: GameView m_ShowGizmos: 0 m_TargetDisplay: 0 m_ClearColor: {r: 0, g: 0, b: 0, a: 0} m_TargetSize: {x: 573.99994, y: 496.2} m_TextureFilterMode: 0 m_TextureHideFlags: 61 m_RenderIMGUI: 1 m_EnterPlayModeBehavior: 0 m_UseMipMap: 0 m_VSyncEnabled: 0 m_Gizmos: 0 m_Stats: 0 m_SelectedSizes: 00000000000000000000000000000000000000000000000000000000000000000000000000000000 m_ZoomArea: m_HRangeLocked: 0 m_VRangeLocked: 0 hZoomLockedByDefault: 0 vZoomLockedByDefault: 0 m_HBaseRangeMin: -229.59998 m_HBaseRangeMax: 229.59998 m_VBaseRangeMin: -198.48001 m_VBaseRangeMax: 198.48001 m_HAllowExceedBaseRangeMin: 1 m_HAllowExceedBaseRangeMax: 1 m_VAllowExceedBaseRangeMin: 1 m_VAllowExceedBaseRangeMax: 1 m_ScaleWithWindow: 0 m_HSlider: 0 m_VSlider: 0 m_IgnoreScrollWheelUntilClicked: 0 m_EnableMouseInput: 1 m_EnableSliderZoomHorizontal: 0 m_EnableSliderZoomVertical: 0 m_UniformScale: 1 m_UpDirection: 1 m_DrawArea: serializedVersion: 2 x: 0 y: 21 width: 573.99994 height: 496.2 m_Scale: {x: 1.25, y: 1.25} m_Translation: {x: 286.99997, y: 248.1} m_MarginLeft: 0 m_MarginRight: 0 m_MarginTop: 0 m_MarginBottom: 0 m_LastShownAreaInsideMargins: serializedVersion: 2 x: -229.59998 y: -198.48001 width: 459.19995 height: 396.96002 m_MinimalGUI: 1 m_defaultScale: 1 m_LastWindowPixelSize: {x: 717.49994, y: 646.5} m_ClearInEditMode: 1 m_NoCameraWarning: 1 m_LowResolutionForAspectRatios: 01000000000000000000 m_XRRenderMode: 0 m_RenderTexture: {fileID: 0} m_showToolbar: 1 --- !u!114 &17 MonoBehaviour: m_ObjectHideFlags: 52 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 1 m_Script: {fileID: 12061, guid: 0000000000000000e000000000000000, type: 0} m_Name: m_EditorClassIdentifier: m_MinSize: {x: 200, y: 200} m_MaxSize: {x: 4000, y: 4000} m_TitleContent: m_Text: Hierarchy m_Image: {fileID: -3734745235275155857, guid: 0000000000000000d000000000000000, type: 0} m_Tooltip: m_TextWithWhitespace: "Hierarchy\u200B" m_Pos: serializedVersion: 2 x: 0 y: 24 width: 167.8 height: 517.2 m_SerializedDataModeController: m_DataMode: 0 m_PreferredDataMode: 0 m_SupportedDataModes: isAutomatic: 1 m_ViewDataDictionary: {fileID: 0} m_OverlayCanvas: m_LastAppliedPresetName: Default m_SaveData: [] m_ContainerData: [] m_OverlaysVisible: 1 m_SceneHierarchy: m_TreeViewState: scrollPos: {x: 0, y: 0} m_SelectedIDs: m_LastClickedID: 0 m_ExpandedIDs: 8cf1ffff m_RenameOverlay: m_UserAcceptedRename: 0 m_Name: m_OriginalName: m_EditFieldRect: serializedVersion: 2 x: 0 y: 0 width: 0 height: 0 m_UserData: 0 m_IsWaitingForDelay: 0 m_IsRenaming: 0 m_OriginalEventType: 11 m_IsRenamingFilename: 0 m_TrimLeadingAndTrailingWhitespace: 0 m_ClientGUIView: {fileID: 8} m_SearchString: m_ExpandedScenes: [] m_CurrenRootInstanceID: 0 m_LockTracker: m_IsLocked: 0 m_CurrentSortingName: TransformSorting m_WindowGUID: 4c969a2b90040154d917609493e03593 --- !u!114 &18 MonoBehaviour: m_ObjectHideFlags: 52 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 1 m_Script: {fileID: 12013, guid: 0000000000000000e000000000000000, type: 0} m_Name: m_EditorClassIdentifier: m_MinSize: {x: 200, y: 200} m_MaxSize: {x: 4000, y: 4000} m_TitleContent: m_Text: Scene m_Image: {fileID: 8634526014445323508, guid: 0000000000000000d000000000000000, type: 0} m_Tooltip: m_TextWithWhitespace: "Scene\u200B" m_Pos: serializedVersion: 2 x: 169.8 y: 24 width: 436.40002 height: 517.2 m_SerializedDataModeController: m_DataMode: 0 m_PreferredDataMode: 0 m_SupportedDataModes: isAutomatic: 1 m_ViewDataDictionary: {fileID: 0} m_OverlayCanvas: m_LastAppliedPresetName: Default m_SaveData: - dockPosition: 0 containerId: overlay-toolbar__top displayed: 1 id: Tool Settings index: 0 contents: '{"m_Layout":1,"m_Collapsed":false,"m_Floating":false,"m_FloatingSnapOffset":{"x":-24.0,"y":-24.0},"m_SnapOffsetDelta":{"x":0.0,"y":0.0},"m_FloatingSnapCorner":3,"m_Size":{"x":0.0,"y":0.0},"m_SizeOverridden":false}' floating: 0 collapsed: 0 snapOffset: {x: -24, y: -24} snapOffsetDelta: {x: 0, y: 0} snapCorner: 3 layout: 1 size: {x: 0, y: 0} sizeOverridden: 0 - dockPosition: 0 containerId: overlay-toolbar__top displayed: 1 id: unity-grid-and-snap-toolbar index: 1 contents: '{"m_Layout":1,"m_Collapsed":false,"m_Floating":false,"m_FloatingSnapOffset":{"x":-141.0,"y":149.0},"m_SnapOffsetDelta":{"x":0.0,"y":0.0},"m_FloatingSnapCorner":1,"m_Size":{"x":0.0,"y":0.0},"m_SizeOverridden":false}' floating: 0 collapsed: 0 snapOffset: {x: -141, y: 149} snapOffsetDelta: {x: 0, y: 0} snapCorner: 1 layout: 1 size: {x: 0, y: 0} sizeOverridden: 0 - dockPosition: 1 containerId: overlay-toolbar__top displayed: 1 id: unity-scene-view-toolbar index: 0 contents: '{"m_Layout":1,"m_Collapsed":false,"m_Floating":false,"m_FloatingSnapOffset":{"x":24.0,"y":25.0},"m_SnapOffsetDelta":{"x":0.0,"y":0.0},"m_FloatingSnapCorner":0,"m_Size":{"x":0.0,"y":0.0},"m_SizeOverridden":false}' floating: 0 collapsed: 0 snapOffset: {x: 24, y: 25} snapOffsetDelta: {x: 0, y: 0} snapCorner: 0 layout: 1 size: {x: 0, y: 0} sizeOverridden: 0 - dockPosition: 1 containerId: overlay-toolbar__top displayed: 1 id: unity-scene-view-camera-mode-toolbar index: 1 contents: '{"m_Layout":1,"m_Collapsed":false,"m_Floating":false,"m_FloatingSnapOffset":{"x":24.0,"y":25.0},"m_SnapOffsetDelta":{"x":0.0,"y":0.0},"m_FloatingSnapCorner":0,"m_Size":{"x":0.0,"y":0.0},"m_SizeOverridden":false}' floating: 0 collapsed: 0 snapOffset: {x: 24, y: 25} snapOffsetDelta: {x: 0, y: 0} snapCorner: 0 layout: 1 size: {x: 0, y: 0} sizeOverridden: 0 - dockPosition: 1 containerId: overlay-toolbar__top displayed: 0 id: unity-search-toolbar index: 2 contents: '{"m_Layout":1,"m_Collapsed":false,"m_Floating":false,"m_FloatingSnapOffset":{"x":0.0,"y":0.0},"m_SnapOffsetDelta":{"x":-24.0,"y":0.0},"m_FloatingSnapCorner":1,"m_Size":{"x":0.0,"y":0.0},"m_SizeOverridden":false}' floating: 0 collapsed: 0 snapOffset: {x: 0, y: 0} snapOffsetDelta: {x: -24, y: 0} snapCorner: 1 layout: 1 size: {x: 0, y: 0} sizeOverridden: 0 - dockPosition: 0 containerId: overlay-container--left displayed: 1 id: unity-transform-toolbar index: 0 contents: '{"m_Layout":2,"m_Collapsed":false,"m_Floating":false,"m_FloatingSnapOffset":{"x":24.0,"y":25.0},"m_SnapOffsetDelta":{"x":0.0,"y":0.0},"m_FloatingSnapCorner":0,"m_Size":{"x":0.0,"y":0.0},"m_SizeOverridden":false}' floating: 0 collapsed: 0 snapOffset: {x: 24, y: 25} snapOffsetDelta: {x: 0, y: 0} snapCorner: 0 layout: 2 size: {x: 0, y: 0} sizeOverridden: 0 - dockPosition: 0 containerId: overlay-container--left displayed: 1 id: unity-component-tools index: 1 contents: floating: 0 collapsed: 0 snapOffset: {x: 0, y: 197} snapOffsetDelta: {x: 0, y: 0} snapCorner: 0 layout: 2 size: {x: 0, y: 0} sizeOverridden: 0 - dockPosition: 0 containerId: overlay-container--right displayed: 1 id: Orientation index: 0 contents: '{"m_Layout":4,"m_Collapsed":false,"m_Floating":false,"m_FloatingSnapOffset":{"x":-112.0,"y":26.400001525878908},"m_SnapOffsetDelta":{"x":0.0,"y":0.0},"m_FloatingSnapCorner":1,"m_Size":{"x":0.0,"y":0.0},"m_SizeOverridden":false}' floating: 0 collapsed: 0 snapOffset: {x: -112, y: 26.400002} snapOffsetDelta: {x: 0, y: 0} snapCorner: 1 layout: 4 size: {x: 0, y: 0} sizeOverridden: 0 - dockPosition: 1 containerId: overlay-container--right displayed: 0 id: Scene View/Light Settings index: 0 contents: '{"m_Layout":4,"m_Collapsed":false,"m_Floating":false,"m_FloatingSnapOffset":{"x":0.0,"y":0.0},"m_SnapOffsetDelta":{"x":24.0,"y":0.0},"m_FloatingSnapCorner":0,"m_Size":{"x":0.0,"y":0.0},"m_SizeOverridden":false}' floating: 0 collapsed: 0 snapOffset: {x: 0, y: 0} snapOffsetDelta: {x: 24, y: 0} snapCorner: 0 layout: 4 size: {x: 0, y: 0} sizeOverridden: 0 - dockPosition: 1 containerId: overlay-container--right displayed: 0 id: Scene View/Camera index: 1 contents: floating: 0 collapsed: 0 snapOffset: {x: 0, y: 0} snapOffsetDelta: {x: 0, y: 0} snapCorner: 0 layout: 4 size: {x: 0, y: 0} sizeOverridden: 0 - dockPosition: 1 containerId: overlay-container--right displayed: 0 id: Scene View/Cloth Constraints index: 1 contents: '{"m_Layout":4,"m_Collapsed":false,"m_Floating":false,"m_FloatingSnapOffset":{"x":0.0,"y":0.0},"m_SnapOffsetDelta":{"x":24.0,"y":0.0},"m_FloatingSnapCorner":0,"m_Size":{"x":0.0,"y":0.0},"m_SizeOverridden":false}' floating: 0 collapsed: 0 snapOffset: {x: 0, y: 0} snapOffsetDelta: {x: 24, y: 0} snapCorner: 0 layout: 4 size: {x: 0, y: 0} sizeOverridden: 0 - dockPosition: 1 containerId: overlay-container--right displayed: 0 id: Scene View/Cloth Collisions index: 2 contents: '{"m_Layout":4,"m_Collapsed":false,"m_Floating":false,"m_FloatingSnapOffset":{"x":0.0,"y":0.0},"m_SnapOffsetDelta":{"x":24.0,"y":0.0},"m_FloatingSnapCorner":0,"m_Size":{"x":0.0,"y":0.0},"m_SizeOverridden":false}' floating: 0 collapsed: 0 snapOffset: {x: 0, y: 0} snapOffsetDelta: {x: 24, y: 0} snapCorner: 0 layout: 4 size: {x: 0, y: 0} sizeOverridden: 0 - dockPosition: 1 containerId: overlay-container--right displayed: 0 id: Scene View/Navmesh Display index: 4 contents: floating: 0 collapsed: 0 snapOffset: {x: 0, y: 0} snapOffsetDelta: {x: 0, y: 0} snapCorner: 0 layout: 4 size: {x: 0, y: 0} sizeOverridden: 0 - dockPosition: 1 containerId: overlay-container--right displayed: 0 id: Scene View/Agent Display index: 5 contents: floating: 0 collapsed: 0 snapOffset: {x: 0, y: 0} snapOffsetDelta: {x: 0, y: 0} snapCorner: 0 layout: 4 size: {x: 0, y: 0} sizeOverridden: 0 - dockPosition: 1 containerId: overlay-container--right displayed: 0 id: Scene View/Obstacle Display index: 6 contents: floating: 0 collapsed: 0 snapOffset: {x: 0, y: 0} snapOffsetDelta: {x: 0, y: 0} snapCorner: 0 layout: 4 size: {x: 0, y: 0} sizeOverridden: 0 - dockPosition: 1 containerId: overlay-container--right displayed: 0 id: Scene View/Occlusion Culling index: 3 contents: '{"m_Layout":4,"m_Collapsed":false,"m_Floating":false,"m_FloatingSnapOffset":{"x":0.0,"y":0.0},"m_SnapOffsetDelta":{"x":24.0,"y":0.0},"m_FloatingSnapCorner":0,"m_Size":{"x":0.0,"y":0.0},"m_SizeOverridden":false}' floating: 0 collapsed: 0 snapOffset: {x: 0, y: 0} snapOffsetDelta: {x: 24, y: 0} snapCorner: 0 layout: 4 size: {x: 0, y: 0} sizeOverridden: 0 - dockPosition: 1 containerId: overlay-container--right displayed: 0 id: Scene View/Physics Debugger index: 4 contents: '{"m_Layout":4,"m_Collapsed":false,"m_Floating":false,"m_FloatingSnapOffset":{"x":0.0,"y":0.0},"m_SnapOffsetDelta":{"x":24.0,"y":0.0},"m_FloatingSnapCorner":0,"m_Size":{"x":0.0,"y":0.0},"m_SizeOverridden":false}' floating: 0 collapsed: 0 snapOffset: {x: 0, y: 0} snapOffsetDelta: {x: 24, y: 0} snapCorner: 0 layout: 4 size: {x: 0, y: 0} sizeOverridden: 0 - dockPosition: 1 containerId: overlay-container--right displayed: 0 id: Scene View/Scene Visibility index: 5 contents: '{"m_Layout":4,"m_Collapsed":false,"m_Floating":false,"m_FloatingSnapOffset":{"x":0.0,"y":0.0},"m_SnapOffsetDelta":{"x":24.0,"y":0.0},"m_FloatingSnapCorner":0,"m_Size":{"x":0.0,"y":0.0},"m_SizeOverridden":false}' floating: 0 collapsed: 0 snapOffset: {x: 0, y: 0} snapOffsetDelta: {x: 24, y: 0} snapCorner: 0 layout: 4 size: {x: 0, y: 0} sizeOverridden: 0 - dockPosition: 1 containerId: overlay-container--right displayed: 0 id: Scene View/Particles index: 6 contents: '{"m_Layout":4,"m_Collapsed":false,"m_Floating":false,"m_FloatingSnapOffset":{"x":24.0,"y":25.0},"m_SnapOffsetDelta":{"x":0.0,"y":0.0},"m_FloatingSnapCorner":0,"m_Size":{"x":0.0,"y":0.0},"m_SizeOverridden":false}' floating: 0 collapsed: 0 snapOffset: {x: 24, y: 25} snapOffsetDelta: {x: 0, y: 0} snapCorner: 0 layout: 4 size: {x: 0, y: 0} sizeOverridden: 0 - dockPosition: 1 containerId: overlay-container--right displayed: 0 id: Scene View/Tilemap index: 11 contents: floating: 0 collapsed: 0 snapOffset: {x: 0, y: 0} snapOffsetDelta: {x: 0, y: 0} snapCorner: 0 layout: 4 size: {x: 0, y: 0} sizeOverridden: 0 - dockPosition: 1 containerId: overlay-container--right displayed: 0 id: Scene View/Tilemap Palette Helper index: 12 contents: floating: 0 collapsed: 0 snapOffset: {x: 0, y: 0} snapOffsetDelta: {x: 0, y: 0} snapCorner: 0 layout: 4 size: {x: 0, y: 0} sizeOverridden: 0 - dockPosition: 0 containerId: overlay-toolbar__top displayed: 0 id: Brush Attributes index: 2 contents: '{"m_Layout":4,"m_Collapsed":false,"m_Floating":false,"m_FloatingSnapOffset":{"x":0.0,"y":0.0},"m_SnapOffsetDelta":{"x":24.0,"y":0.0},"m_FloatingSnapCorner":0,"m_Size":{"x":0.0,"y":0.0},"m_SizeOverridden":false}' floating: 0 collapsed: 0 snapOffset: {x: 0, y: 0} snapOffsetDelta: {x: 24, y: 0} snapCorner: 0 layout: 4 size: {x: 0, y: 0} sizeOverridden: 0 - dockPosition: 0 containerId: overlay-toolbar__left displayed: 0 id: Terrain Tools index: 0 contents: '{"m_Layout":4,"m_Collapsed":false,"m_Floating":false,"m_FloatingSnapOffset":{"x":0.0,"y":0.0},"m_SnapOffsetDelta":{"x":24.0,"y":0.0},"m_FloatingSnapCorner":0,"m_Size":{"x":0.0,"y":0.0},"m_SizeOverridden":false}' floating: 0 collapsed: 0 snapOffset: {x: 0, y: 0} snapOffsetDelta: {x: 24, y: 0} snapCorner: 0 layout: 4 size: {x: 0, y: 0} sizeOverridden: 0 - dockPosition: 0 containerId: overlay-toolbar__left displayed: 0 id: Brush Masks index: 1 contents: '{"m_Layout":4,"m_Collapsed":false,"m_Floating":false,"m_FloatingSnapOffset":{"x":0.0,"y":0.0},"m_SnapOffsetDelta":{"x":24.0,"y":0.0},"m_FloatingSnapCorner":0,"m_Size":{"x":0.0,"y":0.0},"m_SizeOverridden":false}' floating: 0 collapsed: 0 snapOffset: {x: 0, y: 0} snapOffsetDelta: {x: 24, y: 0} snapCorner: 0 layout: 4 size: {x: 0, y: 0} sizeOverridden: 0 - dockPosition: 1 containerId: overlay-container--left displayed: 0 id: Scene View/Lighting Visualization Colors index: 0 contents: '{"m_Layout":4,"m_Collapsed":false,"m_Floating":false,"m_FloatingSnapOffset":{"x":0.0,"y":0.0},"m_SnapOffsetDelta":{"x":24.0,"y":0.0},"m_FloatingSnapCorner":0,"m_Size":{"x":0.0,"y":0.0},"m_SizeOverridden":false}' floating: 0 collapsed: 0 snapOffset: {x: 0, y: 0} snapOffsetDelta: {x: 24, y: 0} snapCorner: 0 layout: 4 size: {x: 0, y: 0} sizeOverridden: 0 - dockPosition: 1 containerId: overlay-container--left displayed: 1 id: Overlays/OverlayMenu index: 1 contents: '{"m_Layout":1,"m_Collapsed":false,"m_Floating":false,"m_FloatingSnapOffset":{"x":24.0,"y":25.0},"m_SnapOffsetDelta":{"x":0.0,"y":0.0},"m_FloatingSnapCorner":0,"m_Size":{"x":0.0,"y":0.0},"m_SizeOverridden":false}' floating: 0 collapsed: 0 snapOffset: {x: 24, y: 25} snapOffsetDelta: {x: 0, y: 0} snapCorner: 0 layout: 1 size: {x: 0, y: 0} sizeOverridden: 0 - dockPosition: 1 containerId: overlay-container--right displayed: 0 id: Scene View/Visual Effect Event Tester index: 7 contents: '{"m_Layout":4,"m_Collapsed":false,"m_Floating":false,"m_FloatingSnapOffset":{"x":0.0,"y":0.0},"m_SnapOffsetDelta":{"x":24.0,"y":0.0},"m_FloatingSnapCorner":0,"m_Size":{"x":0.0,"y":0.0},"m_SizeOverridden":false}' floating: 0 collapsed: 0 snapOffset: {x: 0, y: 0} snapOffsetDelta: {x: 24, y: 0} snapCorner: 0 layout: 4 size: {x: 0, y: 0} sizeOverridden: 0 - dockPosition: 1 containerId: overlay-container--right displayed: 0 id: Scene View/Visual Effect Timeline Control index: 8 contents: '{"m_Layout":4,"m_Collapsed":false,"m_Floating":false,"m_FloatingSnapOffset":{"x":0.0,"y":0.0},"m_SnapOffsetDelta":{"x":24.0,"y":0.0},"m_FloatingSnapCorner":0,"m_Size":{"x":0.0,"y":0.0},"m_SizeOverridden":false}' floating: 0 collapsed: 0 snapOffset: {x: 0, y: 0} snapOffsetDelta: {x: 24, y: 0} snapCorner: 0 layout: 4 size: {x: 0, y: 0} sizeOverridden: 0 - dockPosition: 1 containerId: overlay-container--right displayed: 0 id: Scene View/Visual Effect index: 9 contents: '{"m_Layout":4,"m_Collapsed":false,"m_Floating":false,"m_FloatingSnapOffset":{"x":0.0,"y":0.0},"m_SnapOffsetDelta":{"x":24.0,"y":0.0},"m_FloatingSnapCorner":0,"m_Size":{"x":0.0,"y":0.0},"m_SizeOverridden":false}' floating: 0 collapsed: 0 snapOffset: {x: 0, y: 0} snapOffsetDelta: {x: 24, y: 0} snapCorner: 0 layout: 4 size: {x: 0, y: 0} sizeOverridden: 0 - dockPosition: 1 containerId: overlay-container--right displayed: 0 id: Scene View/Visual Effect Model index: 10 contents: '{"m_Layout":4,"m_Collapsed":false,"m_Floating":false,"m_FloatingSnapOffset":{"x":0.0,"y":0.0},"m_SnapOffsetDelta":{"x":24.0,"y":0.0},"m_FloatingSnapCorner":0,"m_Size":{"x":0.0,"y":0.0},"m_SizeOverridden":false}' floating: 0 collapsed: 0 snapOffset: {x: 0, y: 0} snapOffsetDelta: {x: 24, y: 0} snapCorner: 0 layout: 4 size: {x: 0, y: 0} sizeOverridden: 0 - dockPosition: 1 containerId: overlay-container--right displayed: 0 id: APV Overlay index: 7 contents: '{"m_Layout":4,"m_Collapsed":false,"m_Floating":false,"m_FloatingSnapOffset":{"x":0.0,"y":0.0},"m_SnapOffsetDelta":{"x":24.0,"y":0.0},"m_FloatingSnapCorner":0,"m_Size":{"x":0.0,"y":0.0},"m_SizeOverridden":false}' floating: 0 collapsed: 0 snapOffset: {x: 0, y: 0} snapOffsetDelta: {x: 24, y: 0} snapCorner: 0 layout: 4 size: {x: 0, y: 0} sizeOverridden: 0 - dockPosition: 1 containerId: overlay-container--right displayed: 0 id: SceneView/CamerasOverlay index: 8 contents: '{"m_Layout":4,"m_Collapsed":false,"m_Floating":false,"m_FloatingSnapOffset":{"x":24.0,"y":0.0},"m_SnapOffsetDelta":{"x":0.0,"y":0.0},"m_FloatingSnapCorner":0,"m_Size":{"x":0.0,"y":0.0},"m_SizeOverridden":false}' floating: 0 collapsed: 0 snapOffset: {x: 24, y: 0} snapOffsetDelta: {x: 0, y: 0} snapCorner: 0 layout: 4 size: {x: 0, y: 0} sizeOverridden: 0 - dockPosition: 1 containerId: overlay-container--right displayed: 0 id: Scene View/PBR Validation Settings index: 9 contents: '{"m_Layout":4,"m_Collapsed":false,"m_Floating":false,"m_FloatingSnapOffset":{"x":0.0,"y":0.0},"m_SnapOffsetDelta":{"x":24.0,"y":0.0},"m_FloatingSnapCorner":0,"m_Size":{"x":0.0,"y":0.0},"m_SizeOverridden":false}' floating: 0 collapsed: 0 snapOffset: {x: 0, y: 0} snapOffsetDelta: {x: 24, y: 0} snapCorner: 0 layout: 4 size: {x: 0, y: 0} sizeOverridden: 0 - dockPosition: 1 containerId: overlay-container--right displayed: 0 id: Scene View/TrailRenderer index: 10 contents: '{"m_Layout":4,"m_Collapsed":false,"m_Floating":false,"m_FloatingSnapOffset":{"x":0.0,"y":0.0},"m_SnapOffsetDelta":{"x":24.0,"y":0.0},"m_FloatingSnapCorner":0,"m_Size":{"x":0.0,"y":0.0},"m_SizeOverridden":false}' floating: 0 collapsed: 0 snapOffset: {x: 0, y: 0} snapOffsetDelta: {x: 24, y: 0} snapCorner: 0 layout: 4 size: {x: 0, y: 0} sizeOverridden: 0 - dockPosition: 1 containerId: overlay-container--right displayed: 1 id: AINavigationOverlay index: 11 contents: '{"m_Layout":4,"m_Collapsed":false,"m_Floating":false,"m_FloatingSnapOffset":{"x":24.0,"y":0.0},"m_SnapOffsetDelta":{"x":0.0,"y":0.0},"m_FloatingSnapCorner":0,"m_Size":{"x":0.0,"y":0.0},"m_SizeOverridden":false}' floating: 0 collapsed: 0 snapOffset: {x: 24, y: 0} snapOffsetDelta: {x: 0, y: 0} snapCorner: 0 layout: 4 size: {x: 0, y: 0} sizeOverridden: 0 m_ContainerData: - containerId: overlay-toolbar__top scrollOffset: 0 - containerId: overlay-toolbar__left scrollOffset: 0 - containerId: overlay-container--left scrollOffset: 0 - containerId: overlay-container--right scrollOffset: 0 - containerId: overlay-toolbar__right scrollOffset: 0 - containerId: overlay-toolbar__bottom scrollOffset: 0 - containerId: Floating scrollOffset: 0 m_OverlaysVisible: 1 m_WindowGUID: cc27987af1a868c49b0894db9c0f5429 m_Gizmos: 1 m_OverrideSceneCullingMask: 6917529027641081856 m_SceneIsLit: 1 m_SceneLighting: 1 m_2DMode: 0 m_isRotationLocked: 0 m_PlayAudio: 0 m_AudioPlay: 0 m_DebugDrawModesUseInteractiveLightBakingData: 0 m_Position: m_Target: {x: 0, y: 0, z: 0} speed: 2 m_Value: {x: 0, y: 0, z: 0} m_RenderMode: 0 m_CameraMode: drawMode: 0 name: Shaded section: Shading Mode m_ValidateTrueMetals: 0 m_DoValidateTrueMetals: 0 m_SceneViewState: m_AlwaysRefresh: 0 showFog: 1 showSkybox: 1 showFlares: 1 showImageEffects: 1 showParticleSystems: 1 showVisualEffectGraphs: 1 m_FxEnabled: 1 m_Grid: xGrid: m_Fade: m_Target: 0 speed: 2 m_Value: 0 m_Color: {r: 0.5, g: 0.5, b: 0.5, a: 0.4} m_Pivot: {x: 0, y: 0, z: 0} m_Size: {x: 0, y: 0} yGrid: m_Fade: m_Target: 1 speed: 2 m_Value: 1 m_Color: {r: 0.5, g: 0.5, b: 0.5, a: 0.4} m_Pivot: {x: 0, y: 0, z: 0} m_Size: {x: 1, y: 1} zGrid: m_Fade: m_Target: 0 speed: 2 m_Value: 0 m_Color: {r: 0.5, g: 0.5, b: 0.5, a: 0.4} m_Pivot: {x: 0, y: 0, z: 0} m_Size: {x: 1, y: 1} m_ShowGrid: 1 m_GridAxis: 1 m_gridOpacity: 0.5 m_Rotation: m_Target: {x: -0.08717229, y: 0.89959055, z: -0.21045254, w: -0.3726226} speed: 2 m_Value: {x: -0.08717229, y: 0.89959055, z: -0.21045254, w: -0.3726226} m_Size: m_Target: 10 speed: 2 m_Value: 10 m_Ortho: m_Target: 0 speed: 2 m_Value: 0 m_CameraSettings: m_Speed: 2 m_SpeedNormalized: 1 m_SpeedMin: 0.001 m_SpeedMax: 2 m_EasingEnabled: 1 m_EasingDuration: 0.4 m_AccelerationEnabled: 1 m_FieldOfViewHorizontalOrVertical: 60 m_NearClip: 0.03 m_FarClip: 10000 m_DynamicClip: 1 m_OcclusionCulling: 0 m_LastSceneViewRotation: {x: -0.0683191, y: -0.9244242, z: 0.19417857, w: -0.32149518} m_LastSceneViewOrtho: 0 m_Viewpoint: m_SceneView: {fileID: 18} m_CameraOverscanSettings: m_Opacity: 50 m_Scale: 1 m_ReplacementShader: {fileID: 0} m_ReplacementString: m_SceneVisActive: 1 m_LastLockedObject: {fileID: 0} m_LastDebugDrawMode: 35 m_ViewIsLockedToObject: 0 --- !u!114 &19 MonoBehaviour: m_ObjectHideFlags: 52 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 924ffcbe75518854f97b48776d0f1939, type: 3} m_Name: m_EditorClassIdentifier: m_MinSize: {x: 50, y: 50} m_MaxSize: {x: 4000, y: 4000} m_TitleContent: m_Text: Noisy (nothing loaded) m_Image: {fileID: 2800000, guid: 7129268cf102b2f45809905bcb27ce8b, type: 3} m_Tooltip: m_TextWithWhitespace: "Noisy (nothing loaded)\u200B" m_Pos: serializedVersion: 2 x: 479 y: 79 width: 1476 height: 740 m_SerializedDataModeController: m_DataMode: 0 m_PreferredDataMode: 0 m_SupportedDataModes: isAutomatic: 1 m_ViewDataDictionary: {fileID: 0} m_OverlayCanvas: m_LastAppliedPresetName: Default m_SaveData: [] m_ContainerData: [] m_OverlaysVisible: 1 m_Selected: f02b4993ea9580c4ba6fead53a326664 m_GraphObject: {fileID: 0} m_LastSerializedFileContents: "{\n \"m_SGVersion\": 3,\n \"m_Type\": \"UnityEditor.ShaderGraph.GraphData\",\n \"m_ObjectId\": \"d06cc244fe8d4715a2c2650a816af430\",\n \"m_Properties\": [\n {\n \"m_Id\": \"f9b0520f4d3b4dda87851b06455c4717\"\n },\n {\n \"m_Id\": \"07e688b9082b4a61868e2f033fc07d58\"\n },\n {\n \"m_Id\": \"e6ec7c51fa7540eba9d0edaa5955fa59\"\n }\n ],\n \"m_Keywords\": [],\n \"m_Dropdowns\": [],\n \"m_CategoryData\": [\n {\n \"m_Id\": \"1921fbe7dfda4f54a47916329e173829\"\n }\n ],\n \"m_Nodes\": [\n {\n \"m_Id\": \"3cd16c02cae349698ba52b568bc5f8fc\"\n },\n {\n \"m_Id\": \"e0c42c30e9a34ababc92eb7895db5d0d\"\n },\n {\n \"m_Id\": \"bd7c85fa12ac4b1896989a268b5b372f\"\n },\n {\n \"m_Id\": \"4609483564344e73ac11f41ad61cc860\"\n },\n {\n \"m_Id\": \"33138867f1da48019da59146bcee9a5a\"\n },\n {\n \"m_Id\": \"492c03eb9d754c028bb55810237dba18\"\n },\n {\n \"m_Id\": \"2719bbc71fa24d6fae7090872b4e98ea\"\n },\n {\n \"m_Id\": \"87ee8bd120c64712a79d665cf96119bd\"\n },\n {\n \"m_Id\": \"e0bb352c6dc14028bb64fc41dae0db5e\"\n },\n {\n \"m_Id\": \"ccbfa272289341fca110b9771ddf4289\"\n },\n {\n \"m_Id\": \"b4b078487d114fc8adff38182e73bf1d\"\n },\n {\n \"m_Id\": \"37257fe562294495bfb39598612132c8\"\n },\n {\n \"m_Id\": \"96cdd2512b4c48ceb058633dd97a01a2\"\n },\n {\n \"m_Id\": \"8ad09c3a4c7342928f37a470febc00bf\"\n },\n {\n \"m_Id\": \"708cb7d2e94f4971a750718514ff0e87\"\n },\n {\n \"m_Id\": \"113174f9e952486f85a9cfa19c10e40f\"\n },\n {\n \"m_Id\": \"79bb6c610b1d43289dfea3660f2b5a40\"\n },\n {\n \"m_Id\": \"1753c70cccf247149286fa2655f0a727\"\n },\n {\n \"m_Id\": \"bcce9375f359406d972d5f55e43d21d8\"\n },\n {\n \"m_Id\": \"826daba2a880408e92e90fda30e6873f\"\n }\n ],\n \"m_GroupDatas\": [],\n \"m_StickyNoteDatas\": [],\n \"m_Edges\": [\n {\n \"m_OutputSlot\": {\n \"m_Node\": {\n \"m_Id\": \"113174f9e952486f85a9cfa19c10e40f\"\n },\n \"m_SlotId\": 1\n },\n \"m_InputSlot\": {\n \"m_Node\": {\n \"m_Id\": \"708cb7d2e94f4971a750718514ff0e87\"\n },\n \"m_SlotId\": 1\n }\n },\n {\n \"m_OutputSlot\": {\n \"m_Node\": {\n \"m_Id\": \"1753c70cccf247149286fa2655f0a727\"\n },\n \"m_SlotId\": 2\n },\n \"m_InputSlot\": {\n \"m_Node\": {\n \"m_Id\": \"4609483564344e73ac11f41ad61cc860\"\n },\n \"m_SlotId\": 0\n }\n },\n {\n \"m_OutputSlot\": {\n \"m_Node\": {\n \"m_Id\": \"37257fe562294495bfb39598612132c8\"\n },\n \"m_SlotId\": 2\n },\n \"m_InputSlot\": {\n \"m_Node\": {\n \"m_Id\": \"113174f9e952486f85a9cfa19c10e40f\"\n },\n \"m_SlotId\": 0\n }\n },\n {\n \"m_OutputSlot\": {\n \"m_Node\": {\n \"m_Id\": \"37257fe562294495bfb39598612132c8\"\n },\n \"m_SlotId\": 2\n },\n \"m_InputSlot\": {\n \"m_Node\": {\n \"m_Id\": \"bcce9375f359406d972d5f55e43d21d8\"\n },\n \"m_SlotId\": 1\n }\n },\n {\n \"m_OutputSlot\": {\n \"m_Node\": {\n \"m_Id\": \"708cb7d2e94f4971a750718514ff0e87\"\n },\n \"m_SlotId\": 2\n },\n \"m_InputSlot\": {\n \"m_Node\": {\n \"m_Id\": \"1753c70cccf247149286fa2655f0a727\"\n },\n \"m_SlotId\": 0\n }\n },\n {\n \"m_OutputSlot\": {\n \"m_Node\": {\n \"m_Id\": \"79bb6c610b1d43289dfea3660f2b5a40\"\n },\n \"m_SlotId\": 2\n },\n \"m_InputSlot\": {\n \"m_Node\": {\n \"m_Id\": \"1753c70cccf247149286fa2655f0a727\"\n },\n \"m_SlotId\": 1\n }\n },\n {\n \"m_OutputSlot\": {\n \"m_Node\": {\n \"m_Id\": \"826daba2a880408e92e90fda30e6873f\"\n },\n \"m_SlotId\": 0\n },\n \"m_InputSlot\": {\n \"m_Node\": {\n \"m_Id\": \"37257fe562294495bfb39598612132c8\"\n },\n \"m_SlotId\": 1\n }\n },\n {\n \"m_OutputSlot\": {\n \"m_Node\": {\n \"m_Id\": \"8ad09c3a4c7342928f37a470febc00bf\"\n },\n \"m_SlotId\": 0\n },\n \"m_InputSlot\": {\n \"m_Node\": {\n \"m_Id\": \"79bb6c610b1d43289dfea3660f2b5a40\"\n },\n \"m_SlotId\": 0\n }\n },\n {\n \"m_OutputSlot\": {\n \"m_Node\": {\n \"m_Id\": \"96cdd2512b4c48ceb058633dd97a01a2\"\n },\n \"m_SlotId\": 0\n },\n \"m_InputSlot\": {\n \"m_Node\": {\n \"m_Id\": \"708cb7d2e94f4971a750718514ff0e87\"\n },\n \"m_SlotId\": 0\n }\n },\n {\n \"m_OutputSlot\": {\n \"m_Node\": {\n \"m_Id\": \"bcce9375f359406d972d5f55e43d21d8\"\n },\n \"m_SlotId\": 2\n },\n \"m_InputSlot\": {\n \"m_Node\": {\n \"m_Id\": \"79bb6c610b1d43289dfea3660f2b5a40\"\n },\n \"m_SlotId\": 1\n }\n }\n ],\n \"m_VertexContext\": {\n \"m_Position\": {\n \"x\": 0.0,\n \"y\": 0.0\n },\n \"m_Blocks\": [\n {\n \"m_Id\": \"3cd16c02cae349698ba52b568bc5f8fc\"\n },\n {\n \"m_Id\": \"e0c42c30e9a34ababc92eb7895db5d0d\"\n },\n {\n \"m_Id\": \"bd7c85fa12ac4b1896989a268b5b372f\"\n }\n ]\n },\n \"m_FragmentContext\": {\n \"m_Position\": {\n \"x\": 48.00001907348633,\n \"y\": 239.0\n },\n \"m_Blocks\": [\n {\n \"m_Id\": \"4609483564344e73ac11f41ad61cc860\"\n },\n {\n \"m_Id\": \"33138867f1da48019da59146bcee9a5a\"\n },\n {\n \"m_Id\": \"492c03eb9d754c028bb55810237dba18\"\n },\n {\n \"m_Id\": \"2719bbc71fa24d6fae7090872b4e98ea\"\n },\n {\n \"m_Id\": \"87ee8bd120c64712a79d665cf96119bd\"\n },\n {\n \"m_Id\": \"e0bb352c6dc14028bb64fc41dae0db5e\"\n },\n {\n \"m_Id\": \"ccbfa272289341fca110b9771ddf4289\"\n },\n {\n \"m_Id\": \"b4b078487d114fc8adff38182e73bf1d\"\n }\n ]\n },\n \"m_PreviewData\": {\n \"serializedMesh\": {\n \"m_SerializedMesh\": \"{\\\"mesh\\\":{\\\"instanceID\\\":0}}\",\n \"m_Guid\": \"\"\n },\n \"preventRotation\": false\n },\n \"m_Path\": \"Shader Graphs\",\n \"m_GraphPrecision\": 1,\n \"m_PreviewMode\": 2,\n \"m_OutputNode\": {\n \"m_Id\": \"\"\n },\n \"m_SubDatas\": [],\n \"m_ActiveTargets\": [\n {\n \"m_Id\": \"40e5b78ad44b41fe864ca313ddcf6164\"\n }\n ]\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.Vector1MaterialSlot\",\n \"m_ObjectId\": \"03964ee49ed34f1083eda276b76c0372\",\n \"m_Id\": 0,\n \"m_DisplayName\": \"Smoothness\",\n \"m_SlotType\": 0,\n \"m_Hidden\": false,\n \"m_ShaderOutputName\": \"Smoothness\",\n \"m_StageCapability\": 2,\n \"m_Value\": 0.5,\n \"m_DefaultValue\": 0.5,\n \"m_Labels\": []\n}\n\n{\n \"m_SGVersion\": 3,\n \"m_Type\": \"UnityEditor.ShaderGraph.Internal.ColorShaderProperty\",\n \"m_ObjectId\": \"07e688b9082b4a61868e2f033fc07d58\",\n \"m_Guid\": {\n \"m_GuidSerialized\": \"2033f131-2e52-447a-a224-da8cd96bd99d\"\n },\n \"m_Name\": \"Cracks\",\n \"m_DefaultRefNameVersion\": 1,\n \"m_RefNameGeneratedByDisplayName\": \"Cracks\",\n \"m_DefaultReferenceName\": \"_Cracks\",\n \"m_OverrideReferenceName\": \"\",\n \"m_GeneratePropertyBlock\": true,\n \"m_UseCustomSlotLabel\": false,\n \"m_CustomSlotLabel\": \"\",\n \"m_DismissedVersion\": 0,\n \"m_Precision\": 0,\n \"overrideHLSLDeclaration\": false,\n \"hlslDeclarationOverride\": 0,\n \"m_Hidden\": false,\n \"m_Value\": {\n \"r\": 0.24528300762176515,\n \"g\": 0.1966892033815384,\n \"b\": 0.17239230871200562,\n \"a\": 0.0\n },\n \"isMainColor\": false,\n \"m_ColorMode\": 0\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.DynamicValueMaterialSlot\",\n \"m_ObjectId\": \"0b6c99ebe1204b609628c9f5ebcf6c5f\",\n \"m_Id\": 2,\n \"m_DisplayName\": \"Out\",\n \"m_SlotType\": 1,\n \"m_Hidden\": false,\n \"m_ShaderOutputName\": \"Out\",\n \"m_StageCapability\": 3,\n \"m_Value\": {\n \"e00\": 0.0,\n \"e01\": 0.0,\n \"e02\": 0.0,\n \"e03\": 0.0,\n \"e10\": 0.0,\n \"e11\": 0.0,\n \"e12\": 0.0,\n \"e13\": 0.0,\n \"e20\": 0.0,\n \"e21\": 0.0,\n \"e22\": 0.0,\n \"e23\": 0.0,\n \"e30\": 0.0,\n \"e31\": 0.0,\n \"e32\": 0.0,\n \"e33\": 0.0\n },\n \"m_DefaultValue\": {\n \"e00\": 1.0,\n \"e01\": 0.0,\n \"e02\": 0.0,\n \"e03\": 0.0,\n \"e10\": 0.0,\n \"e11\": 1.0,\n \"e12\": 0.0,\n \"e13\": 0.0,\n \"e20\": 0.0,\n \"e21\": 0.0,\n \"e22\": 1.0,\n \"e23\": 0.0,\n \"e30\": 0.0,\n \"e31\": 0.0,\n \"e32\": 0.0,\n \"e33\": 1.0\n }\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.DynamicValueMaterialSlot\",\n \"m_ObjectId\": \"0d8e292ac7ec4e60ac434a9bb0837d9f\",\n \"m_Id\": 2,\n \"m_DisplayName\": \"Out\",\n \"m_SlotType\": 1,\n \"m_Hidden\": false,\n \"m_ShaderOutputName\": \"Out\",\n \"m_StageCapability\": 3,\n \"m_Value\": {\n \"e00\": 0.0,\n \"e01\": 0.0,\n \"e02\": 0.0,\n \"e03\": 0.0,\n \"e10\": 0.0,\n \"e11\": 0.0,\n \"e12\": 0.0,\n \"e13\": 0.0,\n \"e20\": 0.0,\n \"e21\": 0.0,\n \"e22\": 0.0,\n \"e23\": 0.0,\n \"e30\": 0.0,\n \"e31\": 0.0,\n \"e32\": 0.0,\n \"e33\": 0.0\n },\n \"m_DefaultValue\": {\n \"e00\": 1.0,\n \"e01\": 0.0,\n \"e02\": 0.0,\n \"e03\": 0.0,\n \"e10\": 0.0,\n \"e11\": 1.0,\n \"e12\": 0.0,\n \"e13\": 0.0,\n \"e20\": 0.0,\n \"e21\": 0.0,\n \"e22\": 1.0,\n \"e23\": 0.0,\n \"e30\": 0.0,\n \"e31\": 0.0,\n \"e32\": 0.0,\n \"e33\": 1.0\n }\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.Rendering.HighDefinition.ShaderGraph.BuiltinData\",\n \"m_ObjectId\": \"0e337d4e219d45e2b8b938cb0ba90675\",\n \"m_Distortion\": false,\n \"m_DistortionMode\": 0,\n \"m_DistortionDepthTest\": true,\n \"m_AddPrecomputedVelocity\": false,\n \"m_TransparentWritesMotionVec\": false,\n \"m_DepthOffset\": false,\n \"m_ConservativeDepthOffset\": false,\n \"m_TransparencyFog\": true,\n \"m_AlphaTestShadow\": false,\n \"m_BackThenFrontRendering\": false,\n \"m_TransparentDepthPrepass\": false,\n \"m_TransparentDepthPostpass\": false,\n \"m_TransparentPerPixelSorting\": false,\n \"m_SupportLodCrossFade\": false\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.DynamicVectorMaterialSlot\",\n \"m_ObjectId\": \"112d71b9cfde4fcdbdf534b5411ae041\",\n \"m_Id\": 1,\n \"m_DisplayName\": \"Out\",\n \"m_SlotType\": 1,\n \"m_Hidden\": false,\n \"m_ShaderOutputName\": \"Out\",\n \"m_StageCapability\": 3,\n \"m_Value\": {\n \"x\": 0.0,\n \"y\": 0.0,\n \"z\": 0.0,\n \"w\": 0.0\n },\n \"m_DefaultValue\": {\n \"x\": 0.0,\n \"y\": 0.0,\n \"z\": 0.0,\n \"w\": 0.0\n }\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.OneMinusNode\",\n \"m_ObjectId\": \"113174f9e952486f85a9cfa19c10e40f\",\n \"m_Group\": {\n \"m_Id\": \"\"\n },\n \"m_Name\": \"One Minus\",\n \"m_DrawState\": {\n \"m_Expanded\": true,\n \"m_Position\": {\n \"serializedVersion\": \"2\",\n \"x\": -1216.0,\n \"y\": 77.0,\n \"width\": 208.0,\n \"height\": 278.0\n }\n },\n \"m_Slots\": [\n {\n \"m_Id\": \"515cc42dfaf441fba23e9fd79f8691af\"\n },\n {\n \"m_Id\": \"112d71b9cfde4fcdbdf534b5411ae041\"\n }\n ],\n \"synonyms\": [\n \"complement\",\n \"invert\",\n \"opposite\"\n ],\n \"m_Precision\": 0,\n \"m_PreviewExpanded\": true,\n \"m_DismissedVersion\": 0,\n \"m_PreviewMode\": 0,\n \"m_CustomColors\": {\n \"m_SerializableColors\": []\n }\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.AddNode\",\n \"m_ObjectId\": \"1753c70cccf247149286fa2655f0a727\",\n \"m_Group\": {\n \"m_Id\": \"\"\n },\n \"m_Name\": \"Add\",\n \"m_DrawState\": {\n \"m_Expanded\": true,\n \"m_Position\": {\n \"serializedVersion\": \"2\",\n \"x\": -306.0000305175781,\n \"y\": 412.0,\n \"width\": 208.0,\n \"height\": 302.0\n }\n },\n \"m_Slots\": [\n {\n \"m_Id\": \"988077e609d14416903df8230a4fff80\"\n },\n {\n \"m_Id\": \"d7a7f5f65869481fb13cbdfbe0c1a6d8\"\n },\n {\n \"m_Id\": \"5014f3adb81f4055aaffeb9f05023e84\"\n }\n ],\n \"synonyms\": [\n \"addition\",\n \"sum\",\n \"plus\"\n ],\n \"m_Precision\": 0,\n \"m_PreviewExpanded\": true,\n \"m_DismissedVersion\": 0,\n \"m_PreviewMode\": 0,\n \"m_CustomColors\": {\n \"m_SerializableColors\": []\n }\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.CategoryData\",\n \"m_ObjectId\": \"1921fbe7dfda4f54a47916329e173829\",\n \"m_Name\": \"\",\n \"m_ChildObjectList\": [\n {\n \"m_Id\": \"f9b0520f4d3b4dda87851b06455c4717\"\n },\n {\n \"m_Id\": \"07e688b9082b4a61868e2f033fc07d58\"\n },\n {\n \"m_Id\": \"e6ec7c51fa7540eba9d0edaa5955fa59\"\n }\n ]\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.Rendering.HighDefinition.ShaderGraph.HDLitSubTarget\",\n \"m_ObjectId\": \"1dff4988b8b745debe337496903ecd25\"\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.BlockNode\",\n \"m_ObjectId\": \"2719bbc71fa24d6fae7090872b4e98ea\",\n \"m_Group\": {\n \"m_Id\": \"\"\n },\n \"m_Name\": \"SurfaceDescription.Metallic\",\n \"m_DrawState\": {\n \"m_Expanded\": true,\n \"m_Position\": {\n \"serializedVersion\": \"2\",\n \"x\": 0.0,\n \"y\": 0.0,\n \"width\": 0.0,\n \"height\": 0.0\n }\n },\n \"m_Slots\": [\n {\n \"m_Id\": \"70ec010d93b0464090820bbea4f43f35\"\n }\n ],\n \"synonyms\": [],\n \"m_Precision\": 0,\n \"m_PreviewExpanded\": true,\n \"m_DismissedVersion\": 0,\n \"m_PreviewMode\": 0,\n \"m_CustomColors\": {\n \"m_SerializableColors\": []\n },\n \"m_SerializedDescriptor\": \"SurfaceDescription.Metallic\"\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.ColorRGBMaterialSlot\",\n \"m_ObjectId\": \"2796fff592764352be3a1eb496af7c85\",\n \"m_Id\": 0,\n \"m_DisplayName\": \"Emission\",\n \"m_SlotType\": 0,\n \"m_Hidden\": false,\n \"m_ShaderOutputName\": \"Emission\",\n \"m_StageCapability\": 2,\n \"m_Value\": {\n \"x\": 0.0,\n \"y\": 0.0,\n \"z\": 0.0\n },\n \"m_DefaultValue\": {\n \"x\": 0.0,\n \"y\": 0.0,\n \"z\": 0.0\n },\n \"m_Labels\": [],\n \"m_ColorMode\": 1,\n \"m_DefaultColor\": {\n \"r\": 0.0,\n \"g\": 0.0,\n \"b\": 0.0,\n \"a\": 1.0\n }\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.TangentMaterialSlot\",\n \"m_ObjectId\": \"299331fd150e41ebb135cd1c37aa2434\",\n \"m_Id\": 0,\n \"m_DisplayName\": \"Tangent\",\n \"m_SlotType\": 0,\n \"m_Hidden\": false,\n \"m_ShaderOutputName\": \"Tangent\",\n \"m_StageCapability\": 1,\n \"m_Value\": {\n \"x\": 0.0,\n \"y\": 0.0,\n \"z\": 0.0\n },\n \"m_DefaultValue\": {\n \"x\": 0.0,\n \"y\": 0.0,\n \"z\": 0.0\n },\n \"m_Labels\": [],\n \"m_Space\": 0\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.Rendering.HighDefinition.ShaderGraph.SystemData\",\n \"m_ObjectId\": \"2db72283e9834183a4edf88da8b1f057\",\n \"m_MaterialNeedsUpdateHash\": 0,\n \"m_SurfaceType\": 0,\n \"m_RenderingPass\": 1,\n \"m_BlendMode\": 0,\n \"m_ZTest\": 4,\n \"m_ZWrite\": false,\n \"m_TransparentCullMode\": 2,\n \"m_OpaqueCullMode\": 2,\n \"m_SortPriority\": 0,\n \"m_AlphaTest\": false,\n \"m_ExcludeFromTUAndAA\": false,\n \"m_TransparentDepthPrepass\": false,\n \"m_TransparentDepthPostpass\": false,\n \"m_SupportLodCrossFade\": false,\n \"m_DoubleSidedMode\": 0,\n \"m_DOTSInstancing\": false,\n \"m_CustomVelocity\": false,\n \"m_Tessellation\": false,\n \"m_TessellationMode\": 0,\n \"m_TessellationFactorMinDistance\": 20.0,\n \"m_TessellationFactorMaxDistance\": 50.0,\n \"m_TessellationFactorTriangleSize\": 100.0,\n \"m_TessellationShapeFactor\": 0.75,\n \"m_TessellationBackFaceCullEpsilon\": -0.25,\n \"m_TessellationMaxDisplacement\": 0.009999999776482582,\n \"m_DebugSymbols\": false,\n \"m_Version\": 2,\n \"inspectorFoldoutMask\": 0\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.BlockNode\",\n \"m_ObjectId\": \"33138867f1da48019da59146bcee9a5a\",\n \"m_Group\": {\n \"m_Id\": \"\"\n },\n \"m_Name\": \"SurfaceDescription.NormalTS\",\n \"m_DrawState\": {\n \"m_Expanded\": true,\n \"m_Position\": {\n \"serializedVersion\": \"2\",\n \"x\": 0.0,\n \"y\": 0.0,\n \"width\": 0.0,\n \"height\": 0.0\n }\n },\n \"m_Slots\": [\n {\n \"m_Id\": \"7bab9fca1bbf45bcbd33fc26a691d705\"\n }\n ],\n \"synonyms\": [],\n \"m_Precision\": 0,\n \"m_PreviewExpanded\": true,\n \"m_DismissedVersion\": 0,\n \"m_PreviewMode\": 0,\n \"m_CustomColors\": {\n \"m_SerializableColors\": []\n },\n \"m_SerializedDescriptor\": \"SurfaceDescription.NormalTS\"\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.ColorRGBMaterialSlot\",\n \"m_ObjectId\": \"33d6c678701e4d9b884f0703365fe696\",\n \"m_Id\": 0,\n \"m_DisplayName\": \"Base Color\",\n \"m_SlotType\": 0,\n \"m_Hidden\": false,\n \"m_ShaderOutputName\": \"BaseColor\",\n \"m_StageCapability\": 2,\n \"m_Value\": {\n \"x\": 0.5,\n \"y\": 0.5,\n \"z\": 0.5\n },\n \"m_DefaultValue\": {\n \"x\": 0.5,\n \"y\": 0.5,\n \"z\": 0.5\n },\n \"m_Labels\": [],\n \"m_ColorMode\": 0,\n \"m_DefaultColor\": {\n \"r\": 0.5,\n \"g\": 0.5,\n \"b\": 0.5,\n \"a\": 1.0\n }\n}\n\n{\n \"m_SGVersion\": 1,\n \"m_Type\": \"UnityEditor.ShaderGraph.NoiseNode\",\n \"m_ObjectId\": \"37257fe562294495bfb39598612132c8\",\n \"m_Group\": {\n \"m_Id\": \"\"\n },\n \"m_Name\": \"Simple Noise\",\n \"m_DrawState\": {\n \"m_Expanded\": true,\n \"m_Position\": {\n \"serializedVersion\": \"2\",\n \"x\": -1113.0,\n \"y\": 482.0,\n \"width\": 208.0,\n \"height\": 337.0\n }\n },\n \"m_Slots\": [\n {\n \"m_Id\": \"9904ae68497a49ceb007598dcfcf80c5\"\n },\n {\n \"m_Id\": \"d46b87bde2e643b4a1251574538df24e\"\n },\n {\n \"m_Id\": \"918b60308e014953b3b13d015f4309ef\"\n }\n ],\n \"synonyms\": [\n \"value noise\"\n ],\n \"m_Precision\": 0,\n \"m_PreviewExpanded\": true,\n \"m_DismissedVersion\": 0,\n \"m_PreviewMode\": 0,\n \"m_CustomColors\": {\n \"m_SerializableColors\": []\n },\n \"m_HashType\": 0\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.BlockNode\",\n \"m_ObjectId\": \"3cd16c02cae349698ba52b568bc5f8fc\",\n \"m_Group\": {\n \"m_Id\": \"\"\n },\n \"m_Name\": \"VertexDescription.Position\",\n \"m_DrawState\": {\n \"m_Expanded\": true,\n \"m_Position\": {\n \"serializedVersion\": \"2\",\n \"x\": 0.0,\n \"y\": 0.0,\n \"width\": 0.0,\n \"height\": 0.0\n }\n },\n \"m_Slots\": [\n {\n \"m_Id\": \"cb525417b8ba470bb0a1f1b3fac84a03\"\n }\n ],\n \"synonyms\": [],\n \"m_Precision\": 0,\n \"m_PreviewExpanded\": true,\n \"m_DismissedVersion\": 0,\n \"m_PreviewMode\": 0,\n \"m_CustomColors\": {\n \"m_SerializableColors\": []\n },\n \"m_SerializedDescriptor\": \"VertexDescription.Position\"\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.Rendering.HighDefinition.ShaderGraph.HDTarget\",\n \"m_ObjectId\": \"40e5b78ad44b41fe864ca313ddcf6164\",\n \"m_ActiveSubTarget\": {\n \"m_Id\": \"1dff4988b8b745debe337496903ecd25\"\n },\n \"m_Datas\": [\n {\n \"m_Id\": \"2db72283e9834183a4edf88da8b1f057\"\n },\n {\n \"m_Id\": \"572628737ac0474d9f68ed994a5e2ba5\"\n },\n {\n \"m_Id\": \"0e337d4e219d45e2b8b938cb0ba90675\"\n },\n {\n \"m_Id\": \"c1938781513c45d5b1be1a21bf65a4bd\"\n }\n ],\n \"m_CustomEditorGUI\": \"\",\n \"m_SupportVFX\": false,\n \"m_SupportLineRendering\": false\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.DynamicValueMaterialSlot\",\n \"m_ObjectId\": \"43fef9c0449c4ac1b9a7c132bbb208df\",\n \"m_Id\": 0,\n \"m_DisplayName\": \"A\",\n \"m_SlotType\": 0,\n \"m_Hidden\": false,\n \"m_ShaderOutputName\": \"A\",\n \"m_StageCapability\": 3,\n \"m_Value\": {\n \"e00\": 0.0,\n \"e01\": 0.0,\n \"e02\": 0.0,\n \"e03\": 0.0,\n \"e10\": 0.0,\n \"e11\": 0.0,\n \"e12\": 0.0,\n \"e13\": 0.0,\n \"e20\": 0.0,\n \"e21\": 0.0,\n \"e22\": 0.0,\n \"e23\": 0.0,\n \"e30\": 0.0,\n \"e31\": 0.0,\n \"e32\": 0.0,\n \"e33\": 0.0\n },\n \"m_DefaultValue\": {\n \"e00\": 1.0,\n \"e01\": 0.0,\n \"e02\": 0.0,\n \"e03\": 0.0,\n \"e10\": 0.0,\n \"e11\": 1.0,\n \"e12\": 0.0,\n \"e13\": 0.0,\n \"e20\": 0.0,\n \"e21\": 0.0,\n \"e22\": 1.0,\n \"e23\": 0.0,\n \"e30\": 0.0,\n \"e31\": 0.0,\n \"e32\": 0.0,\n \"e33\": 1.0\n }\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.BlockNode\",\n \"m_ObjectId\": \"4609483564344e73ac11f41ad61cc860\",\n \"m_Group\": {\n \"m_Id\": \"\"\n },\n \"m_Name\": \"SurfaceDescription.BaseColor\",\n \"m_DrawState\": {\n \"m_Expanded\": true,\n \"m_Position\": {\n \"serializedVersion\": \"2\",\n \"x\": 0.0,\n \"y\": 0.0,\n \"width\": 0.0,\n \"height\": 0.0\n }\n },\n \"m_Slots\": [\n {\n \"m_Id\": \"33d6c678701e4d9b884f0703365fe696\"\n }\n ],\n \"synonyms\": [],\n \"m_Precision\": 0,\n \"m_PreviewExpanded\": true,\n \"m_DismissedVersion\": 0,\n \"m_PreviewMode\": 0,\n \"m_CustomColors\": {\n \"m_SerializableColors\": []\n },\n \"m_SerializedDescriptor\": \"SurfaceDescription.BaseColor\"\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.BlockNode\",\n \"m_ObjectId\": \"492c03eb9d754c028bb55810237dba18\",\n \"m_Group\": {\n \"m_Id\": \"\"\n },\n \"m_Name\": \"SurfaceDescription.BentNormal\",\n \"m_DrawState\": {\n \"m_Expanded\": true,\n \"m_Position\": {\n \"serializedVersion\": \"2\",\n \"x\": 0.0,\n \"y\": 0.0,\n \"width\": 0.0,\n \"height\": 0.0\n }\n },\n \"m_Slots\": [\n {\n \"m_Id\": \"62e259c651b0482da77e930b79896f87\"\n }\n ],\n \"synonyms\": [],\n \"m_Precision\": 0,\n \"m_PreviewExpanded\": true,\n \"m_DismissedVersion\": 0,\n \"m_PreviewMode\": 0,\n \"m_CustomColors\": {\n \"m_SerializableColors\": []\n },\n \"m_SerializedDescriptor\": \"SurfaceDescription.BentNormal\"\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.DynamicValueMaterialSlot\",\n \"m_ObjectId\": \"496aedc74ba0496a9b2c5a8fab0f401b\",\n \"m_Id\": 1,\n \"m_DisplayName\": \"B\",\n \"m_SlotType\": 0,\n \"m_Hidden\": false,\n \"m_ShaderOutputName\": \"B\",\n \"m_StageCapability\": 3,\n \"m_Value\": {\n \"e00\": 2.0,\n \"e01\": 2.0,\n \"e02\": 2.0,\n \"e03\": 2.0,\n \"e10\": 2.0,\n \"e11\": 2.0,\n \"e12\": 2.0,\n \"e13\": 2.0,\n \"e20\": 2.0,\n \"e21\": 2.0,\n \"e22\": 2.0,\n \"e23\": 2.0,\n \"e30\": 2.0,\n \"e31\": 2.0,\n \"e32\": 2.0,\n \"e33\": 2.0\n },\n \"m_DefaultValue\": {\n \"e00\": 1.0,\n \"e01\": 0.0,\n \"e02\": 0.0,\n \"e03\": 0.0,\n \"e10\": 0.0,\n \"e11\": 1.0,\n \"e12\": 0.0,\n \"e13\": 0.0,\n \"e20\": 0.0,\n \"e21\": 0.0,\n \"e22\": 1.0,\n \"e23\": 0.0,\n \"e30\": 0.0,\n \"e31\": 0.0,\n \"e32\": 0.0,\n \"e33\": 1.0\n }\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.DynamicVectorMaterialSlot\",\n \"m_ObjectId\": \"5014f3adb81f4055aaffeb9f05023e84\",\n \"m_Id\": 2,\n \"m_DisplayName\": \"Out\",\n \"m_SlotType\": 1,\n \"m_Hidden\": false,\n \"m_ShaderOutputName\": \"Out\",\n \"m_StageCapability\": 3,\n \"m_Value\": {\n \"x\": 0.0,\n \"y\": 0.0,\n \"z\": 0.0,\n \"w\": 0.0\n },\n \"m_DefaultValue\": {\n \"x\": 0.0,\n \"y\": 0.0,\n \"z\": 0.0,\n \"w\": 0.0\n }\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.DynamicVectorMaterialSlot\",\n \"m_ObjectId\": \"515cc42dfaf441fba23e9fd79f8691af\",\n \"m_Id\": 0,\n \"m_DisplayName\": \"In\",\n \"m_SlotType\": 0,\n \"m_Hidden\": false,\n \"m_ShaderOutputName\": \"In\",\n \"m_StageCapability\": 3,\n \"m_Value\": {\n \"x\": 1.0,\n \"y\": 1.0,\n \"z\": 1.0,\n \"w\": 1.0\n },\n \"m_DefaultValue\": {\n \"x\": 0.0,\n \"y\": 0.0,\n \"z\": 0.0,\n \"w\": 0.0\n }\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.Rendering.HighDefinition.ShaderGraph.HDLitData\",\n \"m_ObjectId\": \"572628737ac0474d9f68ed994a5e2ba5\",\n \"m_RayTracing\": false,\n \"m_MaterialType\": 0,\n \"m_MaterialTypeMask\": 2,\n \"m_RefractionModel\": 0,\n \"m_SSSTransmission\": true,\n \"m_EnergyConservingSpecular\": true,\n \"m_ClearCoat\": false\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.DynamicValueMaterialSlot\",\n \"m_ObjectId\": \"5df68155e6d5467d9bd17ba8a1ccc426\",\n \"m_Id\": 0,\n \"m_DisplayName\": \"A\",\n \"m_SlotType\": 0,\n \"m_Hidden\": false,\n \"m_ShaderOutputName\": \"A\",\n \"m_StageCapability\": 3,\n \"m_Value\": {\n \"e00\": 8.770000457763672,\n \"e01\": 0.0,\n \"e02\": 0.0,\n \"e03\": 0.0,\n \"e10\": 0.0,\n \"e11\": 0.0,\n \"e12\": 0.0,\n \"e13\": 0.0,\n \"e20\": 0.0,\n \"e21\": 0.0,\n \"e22\": 0.0,\n \"e23\": 0.0,\n \"e30\": 0.0,\n \"e31\": 0.0,\n \"e32\": 0.0,\n \"e33\": 0.0\n },\n \"m_DefaultValue\": {\n \"e00\": 1.0,\n \"e01\": 0.0,\n \"e02\": 0.0,\n \"e03\": 0.0,\n \"e10\": 0.0,\n \"e11\": 1.0,\n \"e12\": 0.0,\n \"e13\": 0.0,\n \"e20\": 0.0,\n \"e21\": 0.0,\n \"e22\": 1.0,\n \"e23\": 0.0,\n \"e30\": 0.0,\n \"e31\": 0.0,\n \"e32\": 0.0,\n \"e33\": 1.0\n }\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.NormalMaterialSlot\",\n \"m_ObjectId\": \"62e259c651b0482da77e930b79896f87\",\n \"m_Id\": 0,\n \"m_DisplayName\": \"Bent Normal\",\n \"m_SlotType\": 0,\n \"m_Hidden\": false,\n \"m_ShaderOutputName\": \"BentNormal\",\n \"m_StageCapability\": 2,\n \"m_Value\": {\n \"x\": 0.0,\n \"y\": 0.0,\n \"z\": 0.0\n },\n \"m_DefaultValue\": {\n \"x\": 0.0,\n \"y\": 0.0,\n \"z\": 0.0\n },\n \"m_Labels\": [],\n \"m_Space\": 3\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.MultiplyNode\",\n \"m_ObjectId\": \"708cb7d2e94f4971a750718514ff0e87\",\n \"m_Group\": {\n \"m_Id\": \"\"\n },\n \"m_Name\": \"Multiply\",\n \"m_DrawState\": {\n \"m_Expanded\": true,\n \"m_Position\": {\n \"serializedVersion\": \"2\",\n \"x\": -432.99993896484377,\n \"y\": 0.9999963641166687,\n \"width\": 207.99998474121095,\n \"height\": 302.0\n }\n },\n \"m_Slots\": [\n {\n \"m_Id\": \"ee51e4973662422f8c3719cf1fde838e\"\n },\n {\n \"m_Id\": \"7b15c4cd1c15415b850aead7bfeaad87\"\n },\n {\n \"m_Id\": \"0d8e292ac7ec4e60ac434a9bb0837d9f\"\n }\n ],\n \"synonyms\": [\n \"multiplication\",\n \"times\",\n \"x\"\n ],\n \"m_Precision\": 0,\n \"m_PreviewExpanded\": true,\n \"m_DismissedVersion\": 0,\n \"m_PreviewMode\": 0,\n \"m_CustomColors\": {\n \"m_SerializableColors\": []\n }\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.Vector1MaterialSlot\",\n \"m_ObjectId\": \"70ec010d93b0464090820bbea4f43f35\",\n \"m_Id\": 0,\n \"m_DisplayName\": \"Metallic\",\n \"m_SlotType\": 0,\n \"m_Hidden\": false,\n \"m_ShaderOutputName\": \"Metallic\",\n \"m_StageCapability\": 2,\n \"m_Value\": 0.0,\n \"m_DefaultValue\": 0.0,\n \"m_Labels\": []\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.MultiplyNode\",\n \"m_ObjectId\": \"79bb6c610b1d43289dfea3660f2b5a40\",\n \"m_Group\": {\n \"m_Id\": \"\"\n },\n \"m_Name\": \"Multiply\",\n \"m_DrawState\": {\n \"m_Expanded\": true,\n \"m_Position\": {\n \"serializedVersion\": \"2\",\n \"x\": -535.9999389648438,\n \"y\": 457.9999694824219,\n \"width\": 207.99993896484376,\n \"height\": 301.9999694824219\n }\n },\n \"m_Slots\": [\n {\n \"m_Id\": \"43fef9c0449c4ac1b9a7c132bbb208df\"\n },\n {\n \"m_Id\": \"ca0aaead2716416092644e9a08f2b5d9\"\n },\n {\n \"m_Id\": \"0b6c99ebe1204b609628c9f5ebcf6c5f\"\n }\n ],\n \"synonyms\": [\n \"multiplication\",\n \"times\",\n \"x\"\n ],\n \"m_Precision\": 0,\n \"m_PreviewExpanded\": true,\n \"m_DismissedVersion\": 0,\n \"m_PreviewMode\": 0,\n \"m_CustomColors\": {\n \"m_SerializableColors\": []\n }\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.DynamicValueMaterialSlot\",\n \"m_ObjectId\": \"7b15c4cd1c15415b850aead7bfeaad87\",\n \"m_Id\": 1,\n \"m_DisplayName\": \"B\",\n \"m_SlotType\": 0,\n \"m_Hidden\": false,\n \"m_ShaderOutputName\": \"B\",\n \"m_StageCapability\": 3,\n \"m_Value\": {\n \"e00\": 2.0,\n \"e01\": 2.0,\n \"e02\": 2.0,\n \"e03\": 2.0,\n \"e10\": 2.0,\n \"e11\": 2.0,\n \"e12\": 2.0,\n \"e13\": 2.0,\n \"e20\": 2.0,\n \"e21\": 2.0,\n \"e22\": 2.0,\n \"e23\": 2.0,\n \"e30\": 2.0,\n \"e31\": 2.0,\n \"e32\": 2.0,\n \"e33\": 2.0\n },\n \"m_DefaultValue\": {\n \"e00\": 1.0,\n \"e01\": 0.0,\n \"e02\": 0.0,\n \"e03\": 0.0,\n \"e10\": 0.0,\n \"e11\": 1.0,\n \"e12\": 0.0,\n \"e13\": 0.0,\n \"e20\": 0.0,\n \"e21\": 0.0,\n \"e22\": 1.0,\n \"e23\": 0.0,\n \"e30\": 0.0,\n \"e31\": 0.0,\n \"e32\": 0.0,\n \"e33\": 1.0\n }\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.NormalMaterialSlot\",\n \"m_ObjectId\": \"7bab9fca1bbf45bcbd33fc26a691d705\",\n \"m_Id\": 0,\n \"m_DisplayName\": \"Normal (Tangent Space)\",\n \"m_SlotType\": 0,\n \"m_Hidden\": false,\n \"m_ShaderOutputName\": \"NormalTS\",\n \"m_StageCapability\": 2,\n \"m_Value\": {\n \"x\": 0.0,\n \"y\": 0.0,\n \"z\": 0.0\n },\n \"m_DefaultValue\": {\n \"x\": 0.0,\n \"y\": 0.0,\n \"z\": 0.0\n },\n \"m_Labels\": [],\n \"m_Space\": 3\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.PropertyNode\",\n \"m_ObjectId\": \"826daba2a880408e92e90fda30e6873f\",\n \"m_Group\": {\n \"m_Id\": \"\"\n },\n \"m_Name\": \"Property\",\n \"m_DrawState\": {\n \"m_Expanded\": true,\n \"m_Position\": {\n \"serializedVersion\": \"2\",\n \"x\": -1346.029052734375,\n \"y\": 663.3208618164063,\n \"width\": 0.0,\n \"height\": 0.0\n }\n },\n \"m_Slots\": [\n {\n \"m_Id\": \"c6a5c63a5af0446ca2ce5002b84e3f53\"\n }\n ],\n \"synonyms\": [],\n \"m_Precision\": 0,\n \"m_PreviewExpanded\": true,\n \"m_DismissedVersion\": 0,\n \"m_PreviewMode\": 0,\n \"m_CustomColors\": {\n \"m_SerializableColors\": []\n },\n \"m_Property\": {\n \"m_Id\": \"e6ec7c51fa7540eba9d0edaa5955fa59\"\n }\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.BlockNode\",\n \"m_ObjectId\": \"87ee8bd120c64712a79d665cf96119bd\",\n \"m_Group\": {\n \"m_Id\": \"\"\n },\n \"m_Name\": \"SurfaceDescription.Emission\",\n \"m_DrawState\": {\n \"m_Expanded\": true,\n \"m_Position\": {\n \"serializedVersion\": \"2\",\n \"x\": 0.0,\n \"y\": 0.0,\n \"width\": 0.0,\n \"height\": 0.0\n }\n },\n \"m_Slots\": [\n {\n \"m_Id\": \"2796fff592764352be3a1eb496af7c85\"\n }\n ],\n \"synonyms\": [],\n \"m_Precision\": 0,\n \"m_PreviewExpanded\": true,\n \"m_DismissedVersion\": 0,\n \"m_PreviewMode\": 0,\n \"m_CustomColors\": {\n \"m_SerializableColors\": []\n },\n \"m_SerializedDescriptor\": \"SurfaceDescription.Emission\"\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.PropertyNode\",\n \"m_ObjectId\": \"8ad09c3a4c7342928f37a470febc00bf\",\n \"m_Group\": {\n \"m_Id\": \"\"\n },\n \"m_Name\": \"Property\",\n \"m_DrawState\": {\n \"m_Expanded\": true,\n \"m_Position\": {\n \"serializedVersion\": \"2\",\n \"x\": -628.9999389648438,\n \"y\": 220.99998474121095,\n \"width\": 114.0,\n \"height\": 34.0\n }\n },\n \"m_Slots\": [\n {\n \"m_Id\": \"9f7e55c2a4d746b183f408c7aafe306b\"\n }\n ],\n \"synonyms\": [],\n \"m_Precision\": 0,\n \"m_PreviewExpanded\": true,\n \"m_DismissedVersion\": 0,\n \"m_PreviewMode\": 0,\n \"m_CustomColors\": {\n \"m_SerializableColors\": []\n },\n \"m_Property\": {\n \"m_Id\": \"07e688b9082b4a61868e2f033fc07d58\"\n }\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.Vector1MaterialSlot\",\n \"m_ObjectId\": \"918b60308e014953b3b13d015f4309ef\",\n \"m_Id\": 2,\n \"m_DisplayName\": \"Out\",\n \"m_SlotType\": 1,\n \"m_Hidden\": false,\n \"m_ShaderOutputName\": \"Out\",\n \"m_StageCapability\": 3,\n \"m_Value\": 0.0,\n \"m_DefaultValue\": 0.0,\n \"m_Labels\": []\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.PropertyNode\",\n \"m_ObjectId\": \"96cdd2512b4c48ceb058633dd97a01a2\",\n \"m_Group\": {\n \"m_Id\": \"\"\n },\n \"m_Name\": \"Property\",\n \"m_DrawState\": {\n \"m_Expanded\": true,\n \"m_Position\": {\n \"serializedVersion\": \"2\",\n \"x\": -689.0,\n \"y\": 43.0,\n \"width\": 103.0,\n \"height\": 34.0\n }\n },\n \"m_Slots\": [\n {\n \"m_Id\": \"add65c816b2e4af69c896bb6188d9f86\"\n }\n ],\n \"synonyms\": [],\n \"m_Precision\": 0,\n \"m_PreviewExpanded\": true,\n \"m_DismissedVersion\": 0,\n \"m_PreviewMode\": 0,\n \"m_CustomColors\": {\n \"m_SerializableColors\": []\n },\n \"m_Property\": {\n \"m_Id\": \"f9b0520f4d3b4dda87851b06455c4717\"\n }\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.DynamicValueMaterialSlot\",\n \"m_ObjectId\": \"97d87008121d4d69930c5d2b17d77af5\",\n \"m_Id\": 2,\n \"m_DisplayName\": \"Out\",\n \"m_SlotType\": 1,\n \"m_Hidden\": false,\n \"m_ShaderOutputName\": \"Out\",\n \"m_StageCapability\": 3,\n \"m_Value\": {\n \"e00\": 0.0,\n \"e01\": 0.0,\n \"e02\": 0.0,\n \"e03\": 0.0,\n \"e10\": 0.0,\n \"e11\": 0.0,\n \"e12\": 0.0,\n \"e13\": 0.0,\n \"e20\": 0.0,\n \"e21\": 0.0,\n \"e22\": 0.0,\n \"e23\": 0.0,\n \"e30\": 0.0,\n \"e31\": 0.0,\n \"e32\": 0.0,\n \"e33\": 0.0\n },\n \"m_DefaultValue\": {\n \"e00\": 1.0,\n \"e01\": 0.0,\n \"e02\": 0.0,\n \"e03\": 0.0,\n \"e10\": 0.0,\n \"e11\": 1.0,\n \"e12\": 0.0,\n \"e13\": 0.0,\n \"e20\": 0.0,\n \"e21\": 0.0,\n \"e22\": 1.0,\n \"e23\": 0.0,\n \"e30\": 0.0,\n \"e31\": 0.0,\n \"e32\": 0.0,\n \"e33\": 1.0\n }\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.DynamicVectorMaterialSlot\",\n \"m_ObjectId\": \"988077e609d14416903df8230a4fff80\",\n \"m_Id\": 0,\n \"m_DisplayName\": \"A\",\n \"m_SlotType\": 0,\n \"m_Hidden\": false,\n \"m_ShaderOutputName\": \"A\",\n \"m_StageCapability\": 3,\n \"m_Value\": {\n \"x\": 0.0,\n \"y\": 0.0,\n \"z\": 0.0,\n \"w\": 0.0\n },\n \"m_DefaultValue\": {\n \"x\": 0.0,\n \"y\": 0.0,\n \"z\": 0.0,\n \"w\": 0.0\n }\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.UVMaterialSlot\",\n \"m_ObjectId\": \"9904ae68497a49ceb007598dcfcf80c5\",\n \"m_Id\": 0,\n \"m_DisplayName\": \"UV\",\n \"m_SlotType\": 0,\n \"m_Hidden\": false,\n \"m_ShaderOutputName\": \"UV\",\n \"m_StageCapability\": 3,\n \"m_Value\": {\n \"x\": 0.0,\n \"y\": 0.0\n },\n \"m_DefaultValue\": {\n \"x\": 0.0,\n \"y\": 0.0\n },\n \"m_Labels\": [],\n \"m_Channel\": 0\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.NormalMaterialSlot\",\n \"m_ObjectId\": \"9ee55f03abcb4444800c65c509fbbdd4\",\n \"m_Id\": 0,\n \"m_DisplayName\": \"Normal\",\n \"m_SlotType\": 0,\n \"m_Hidden\": false,\n \"m_ShaderOutputName\": \"Normal\",\n \"m_StageCapability\": 1,\n \"m_Value\": {\n \"x\": 0.0,\n \"y\": 0.0,\n \"z\": 0.0\n },\n \"m_DefaultValue\": {\n \"x\": 0.0,\n \"y\": 0.0,\n \"z\": 0.0\n },\n \"m_Labels\": [],\n \"m_Space\": 0\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.Vector4MaterialSlot\",\n \"m_ObjectId\": \"9f7e55c2a4d746b183f408c7aafe306b\",\n \"m_Id\": 0,\n \"m_DisplayName\": \"Cracks\",\n \"m_SlotType\": 1,\n \"m_Hidden\": false,\n \"m_ShaderOutputName\": \"Out\",\n \"m_StageCapability\": 3,\n \"m_Value\": {\n \"x\": 0.0,\n \"y\": 0.0,\n \"z\": 0.0,\n \"w\": 0.0\n },\n \"m_DefaultValue\": {\n \"x\": 0.0,\n \"y\": 0.0,\n \"z\": 0.0,\n \"w\": 0.0\n },\n \"m_Labels\": []\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.Vector4MaterialSlot\",\n \"m_ObjectId\": \"add65c816b2e4af69c896bb6188d9f86\",\n \"m_Id\": 0,\n \"m_DisplayName\": \"Main\",\n \"m_SlotType\": 1,\n \"m_Hidden\": false,\n \"m_ShaderOutputName\": \"Out\",\n \"m_StageCapability\": 3,\n \"m_Value\": {\n \"x\": 0.0,\n \"y\": 0.0,\n \"z\": 0.0,\n \"w\": 0.0\n },\n \"m_DefaultValue\": {\n \"x\": 0.0,\n \"y\": 0.0,\n \"z\": 0.0,\n \"w\": 0.0\n },\n \"m_Labels\": []\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.Vector1MaterialSlot\",\n \"m_ObjectId\": \"b473669403a64f93a2a03812b486e3e9\",\n \"m_Id\": 0,\n \"m_DisplayName\": \"Alpha\",\n \"m_SlotType\": 0,\n \"m_Hidden\": false,\n \"m_ShaderOutputName\": \"Alpha\",\n \"m_StageCapability\": 2,\n \"m_Value\": 1.0,\n \"m_DefaultValue\": 1.0,\n \"m_Labels\": []\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.BlockNode\",\n \"m_ObjectId\": \"b4b078487d114fc8adff38182e73bf1d\",\n \"m_Group\": {\n \"m_Id\": \"\"\n },\n \"m_Name\": \"SurfaceDescription.Alpha\",\n \"m_DrawState\": {\n \"m_Expanded\": true,\n \"m_Position\": {\n \"serializedVersion\": \"2\",\n \"x\": 0.0,\n \"y\": 0.0,\n \"width\": 0.0,\n \"height\": 0.0\n }\n },\n \"m_Slots\": [\n {\n \"m_Id\": \"b473669403a64f93a2a03812b486e3e9\"\n }\n ],\n \"synonyms\": [],\n \"m_Precision\": 0,\n \"m_PreviewExpanded\": true,\n \"m_DismissedVersion\": 0,\n \"m_PreviewMode\": 0,\n \"m_CustomColors\": {\n \"m_SerializableColors\": []\n },\n \"m_SerializedDescriptor\": \"SurfaceDescription.Alpha\"\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.MultiplyNode\",\n \"m_ObjectId\": \"bcce9375f359406d972d5f55e43d21d8\",\n \"m_Group\": {\n \"m_Id\": \"\"\n },\n \"m_Name\": \"Multiply\",\n \"m_DrawState\": {\n \"m_Expanded\": true,\n \"m_Position\": {\n \"serializedVersion\": \"2\",\n \"x\": -813.9999389648438,\n \"y\": 434.9999694824219,\n \"width\": 208.0,\n \"height\": 301.9999694824219\n }\n },\n \"m_Slots\": [\n {\n \"m_Id\": \"5df68155e6d5467d9bd17ba8a1ccc426\"\n },\n {\n \"m_Id\": \"496aedc74ba0496a9b2c5a8fab0f401b\"\n },\n {\n \"m_Id\": \"97d87008121d4d69930c5d2b17d77af5\"\n }\n ],\n \"synonyms\": [\n \"multiplication\",\n \"times\",\n \"x\"\n ],\n \"m_Precision\": 0,\n \"m_PreviewExpanded\": true,\n \"m_DismissedVersion\": 0,\n \"m_PreviewMode\": 0,\n \"m_CustomColors\": {\n \"m_SerializableColors\": []\n }\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.BlockNode\",\n \"m_ObjectId\": \"bd7c85fa12ac4b1896989a268b5b372f\",\n \"m_Group\": {\n \"m_Id\": \"\"\n },\n \"m_Name\": \"VertexDescription.Tangent\",\n \"m_DrawState\": {\n \"m_Expanded\": true,\n \"m_Position\": {\n \"serializedVersion\": \"2\",\n \"x\": 0.0,\n \"y\": 0.0,\n \"width\": 0.0,\n \"height\": 0.0\n }\n },\n \"m_Slots\": [\n {\n \"m_Id\": \"299331fd150e41ebb135cd1c37aa2434\"\n }\n ],\n \"synonyms\": [],\n \"m_Precision\": 0,\n \"m_PreviewExpanded\": true,\n \"m_DismissedVersion\": 0,\n \"m_PreviewMode\": 0,\n \"m_CustomColors\": {\n \"m_SerializableColors\": []\n },\n \"m_SerializedDescriptor\": \"VertexDescription.Tangent\"\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.Rendering.HighDefinition.ShaderGraph.LightingData\",\n \"m_ObjectId\": \"c1938781513c45d5b1be1a21bf65a4bd\",\n \"m_NormalDropOffSpace\": 0,\n \"m_BlendPreserveSpecular\": true,\n \"m_ReceiveDecals\": true,\n \"m_ReceiveSSR\": true,\n \"m_ReceiveSSRTransparent\": false,\n \"m_SpecularAA\": false,\n \"m_SpecularOcclusionMode\": 1,\n \"m_OverrideBakedGI\": false\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.Vector1MaterialSlot\",\n \"m_ObjectId\": \"c6a5c63a5af0446ca2ce5002b84e3f53\",\n \"m_Id\": 0,\n \"m_DisplayName\": \"NoiseSize\",\n \"m_SlotType\": 1,\n \"m_Hidden\": false,\n \"m_ShaderOutputName\": \"Out\",\n \"m_StageCapability\": 3,\n \"m_Value\": 0.0,\n \"m_DefaultValue\": 0.0,\n \"m_Labels\": []\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.DynamicValueMaterialSlot\",\n \"m_ObjectId\": \"ca0aaead2716416092644e9a08f2b5d9\",\n \"m_Id\": 1,\n \"m_DisplayName\": \"B\",\n \"m_SlotType\": 0,\n \"m_Hidden\": false,\n \"m_ShaderOutputName\": \"B\",\n \"m_StageCapability\": 3,\n \"m_Value\": {\n \"e00\": 2.0,\n \"e01\": 2.0,\n \"e02\": 2.0,\n \"e03\": 2.0,\n \"e10\": 2.0,\n \"e11\": 2.0,\n \"e12\": 2.0,\n \"e13\": 2.0,\n \"e20\": 2.0,\n \"e21\": 2.0,\n \"e22\": 2.0,\n \"e23\": 2.0,\n \"e30\": 2.0,\n \"e31\": 2.0,\n \"e32\": 2.0,\n \"e33\": 2.0\n },\n \"m_DefaultValue\": {\n \"e00\": 1.0,\n \"e01\": 0.0,\n \"e02\": 0.0,\n \"e03\": 0.0,\n \"e10\": 0.0,\n \"e11\": 1.0,\n \"e12\": 0.0,\n \"e13\": 0.0,\n \"e20\": 0.0,\n \"e21\": 0.0,\n \"e22\": 1.0,\n \"e23\": 0.0,\n \"e30\": 0.0,\n \"e31\": 0.0,\n \"e32\": 0.0,\n \"e33\": 1.0\n }\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.PositionMaterialSlot\",\n \"m_ObjectId\": \"cb525417b8ba470bb0a1f1b3fac84a03\",\n \"m_Id\": 0,\n \"m_DisplayName\": \"Position\",\n \"m_SlotType\": 0,\n \"m_Hidden\": false,\n \"m_ShaderOutputName\": \"Position\",\n \"m_StageCapability\": 1,\n \"m_Value\": {\n \"x\": 0.0,\n \"y\": 0.0,\n \"z\": 0.0\n },\n \"m_DefaultValue\": {\n \"x\": 0.0,\n \"y\": 0.0,\n \"z\": 0.0\n },\n \"m_Labels\": [],\n \"m_Space\": 0\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.BlockNode\",\n \"m_ObjectId\": \"ccbfa272289341fca110b9771ddf4289\",\n \"m_Group\": {\n \"m_Id\": \"\"\n },\n \"m_Name\": \"SurfaceDescription.Occlusion\",\n \"m_DrawState\": {\n \"m_Expanded\": true,\n \"m_Position\": {\n \"serializedVersion\": \"2\",\n \"x\": 0.0,\n \"y\": 0.0,\n \"width\": 0.0,\n \"height\": 0.0\n }\n },\n \"m_Slots\": [\n {\n \"m_Id\": \"ec7857984bed4b99bf10d3ae01bb0456\"\n }\n ],\n \"synonyms\": [],\n \"m_Precision\": 0,\n \"m_PreviewExpanded\": true,\n \"m_DismissedVersion\": 0,\n \"m_PreviewMode\": 0,\n \"m_CustomColors\": {\n \"m_SerializableColors\": []\n },\n \"m_SerializedDescriptor\": \"SurfaceDescription.Occlusion\"\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.Vector1MaterialSlot\",\n \"m_ObjectId\": \"d46b87bde2e643b4a1251574538df24e\",\n \"m_Id\": 1,\n \"m_DisplayName\": \"Scale\",\n \"m_SlotType\": 0,\n \"m_Hidden\": false,\n \"m_ShaderOutputName\": \"Scale\",\n \"m_StageCapability\": 3,\n \"m_Value\": 500.0,\n \"m_DefaultValue\": 500.0,\n \"m_Labels\": []\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.DynamicVectorMaterialSlot\",\n \"m_ObjectId\": \"d7a7f5f65869481fb13cbdfbe0c1a6d8\",\n \"m_Id\": 1,\n \"m_DisplayName\": \"B\",\n \"m_SlotType\": 0,\n \"m_Hidden\": false,\n \"m_ShaderOutputName\": \"B\",\n \"m_StageCapability\": 3,\n \"m_Value\": {\n \"x\": 0.0,\n \"y\": 0.0,\n \"z\": 0.0,\n \"w\": 0.0\n },\n \"m_DefaultValue\": {\n \"x\": 0.0,\n \"y\": 0.0,\n \"z\": 0.0,\n \"w\": 0.0\n }\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.BlockNode\",\n \"m_ObjectId\": \"e0bb352c6dc14028bb64fc41dae0db5e\",\n \"m_Group\": {\n \"m_Id\": \"\"\n },\n \"m_Name\": \"SurfaceDescription.Smoothness\",\n \"m_DrawState\": {\n \"m_Expanded\": true,\n \"m_Position\": {\n \"serializedVersion\": \"2\",\n \"x\": 0.0,\n \"y\": 0.0,\n \"width\": 0.0,\n \"height\": 0.0\n }\n },\n \"m_Slots\": [\n {\n \"m_Id\": \"03964ee49ed34f1083eda276b76c0372\"\n }\n ],\n \"synonyms\": [],\n \"m_Precision\": 0,\n \"m_PreviewExpanded\": true,\n \"m_DismissedVersion\": 0,\n \"m_PreviewMode\": 0,\n \"m_CustomColors\": {\n \"m_SerializableColors\": []\n },\n \"m_SerializedDescriptor\": \"SurfaceDescription.Smoothness\"\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.BlockNode\",\n \"m_ObjectId\": \"e0c42c30e9a34ababc92eb7895db5d0d\",\n \"m_Group\": {\n \"m_Id\": \"\"\n },\n \"m_Name\": \"VertexDescription.Normal\",\n \"m_DrawState\": {\n \"m_Expanded\": true,\n \"m_Position\": {\n \"serializedVersion\": \"2\",\n \"x\": 0.0,\n \"y\": 0.0,\n \"width\": 0.0,\n \"height\": 0.0\n }\n },\n \"m_Slots\": [\n {\n \"m_Id\": \"9ee55f03abcb4444800c65c509fbbdd4\"\n }\n ],\n \"synonyms\": [],\n \"m_Precision\": 0,\n \"m_PreviewExpanded\": true,\n \"m_DismissedVersion\": 0,\n \"m_PreviewMode\": 0,\n \"m_CustomColors\": {\n \"m_SerializableColors\": []\n },\n \"m_SerializedDescriptor\": \"VertexDescription.Normal\"\n}\n\n{\n \"m_SGVersion\": 1,\n \"m_Type\": \"UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty\",\n \"m_ObjectId\": \"e6ec7c51fa7540eba9d0edaa5955fa59\",\n \"m_Guid\": {\n \"m_GuidSerialized\": \"e591dece-093d-4dd2-a79b-60f769320c2f\"\n },\n \"m_Name\": \"NoiseSize\",\n \"m_DefaultRefNameVersion\": 1,\n \"m_RefNameGeneratedByDisplayName\": \"NoiseSize\",\n \"m_DefaultReferenceName\": \"_NoiseSize\",\n \"m_OverrideReferenceName\": \"\",\n \"m_GeneratePropertyBlock\": true,\n \"m_UseCustomSlotLabel\": false,\n \"m_CustomSlotLabel\": \"\",\n \"m_DismissedVersion\": 0,\n \"m_Precision\": 0,\n \"overrideHLSLDeclaration\": false,\n \"hlslDeclarationOverride\": 0,\n \"m_Hidden\": false,\n \"m_Value\": 200.0,\n \"m_FloatType\": 0,\n \"m_RangeValues\": {\n \"x\": 0.0,\n \"y\": 1.0\n }\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.Vector1MaterialSlot\",\n \"m_ObjectId\": \"ec7857984bed4b99bf10d3ae01bb0456\",\n \"m_Id\": 0,\n \"m_DisplayName\": \"Ambient Occlusion\",\n \"m_SlotType\": 0,\n \"m_Hidden\": false,\n \"m_ShaderOutputName\": \"Occlusion\",\n \"m_StageCapability\": 2,\n \"m_Value\": 1.0,\n \"m_DefaultValue\": 1.0,\n \"m_Labels\": []\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.DynamicValueMaterialSlot\",\n \"m_ObjectId\": \"ee51e4973662422f8c3719cf1fde838e\",\n \"m_Id\": 0,\n \"m_DisplayName\": \"A\",\n \"m_SlotType\": 0,\n \"m_Hidden\": false,\n \"m_ShaderOutputName\": \"A\",\n \"m_StageCapability\": 3,\n \"m_Value\": {\n \"e00\": 0.0,\n \"e01\": 0.0,\n \"e02\": 0.0,\n \"e03\": 0.0,\n \"e10\": 0.0,\n \"e11\": 0.0,\n \"e12\": 0.0,\n \"e13\": 0.0,\n \"e20\": 0.0,\n \"e21\": 0.0,\n \"e22\": 0.0,\n \"e23\": 0.0,\n \"e30\": 0.0,\n \"e31\": 0.0,\n \"e32\": 0.0,\n \"e33\": 0.0\n },\n \"m_DefaultValue\": {\n \"e00\": 1.0,\n \"e01\": 0.0,\n \"e02\": 0.0,\n \"e03\": 0.0,\n \"e10\": 0.0,\n \"e11\": 1.0,\n \"e12\": 0.0,\n \"e13\": 0.0,\n \"e20\": 0.0,\n \"e21\": 0.0,\n \"e22\": 1.0,\n \"e23\": 0.0,\n \"e30\": 0.0,\n \"e31\": 0.0,\n \"e32\": 0.0,\n \"e33\": 1.0\n }\n}\n\n{\n \"m_SGVersion\": 3,\n \"m_Type\": \"UnityEditor.ShaderGraph.Internal.ColorShaderProperty\",\n \"m_ObjectId\": \"f9b0520f4d3b4dda87851b06455c4717\",\n \"m_Guid\": {\n \"m_GuidSerialized\": \"461d115c-bc89-426c-b671-60396706b0b3\"\n },\n \"m_Name\": \"Main\",\n \"m_DefaultRefNameVersion\": 1,\n \"m_RefNameGeneratedByDisplayName\": \"Main\",\n \"m_DefaultReferenceName\": \"_Main\",\n \"m_OverrideReferenceName\": \"\",\n \"m_GeneratePropertyBlock\": true,\n \"m_UseCustomSlotLabel\": false,\n \"m_CustomSlotLabel\": \"\",\n \"m_DismissedVersion\": 0,\n \"m_Precision\": 0,\n \"overrideHLSLDeclaration\": false,\n \"hlslDeclarationOverride\": 0,\n \"m_Hidden\": false,\n \"m_Value\": {\n \"r\": 0.7358490228652954,\n \"g\": 0.5252805948257446,\n \"b\": 0.17702026665210725,\n \"a\": 0.0\n },\n \"isMainColor\": false,\n \"m_ColorMode\": 0\n}\n\n" m_AssetMaybeChangedOnDisk: 1 m_AssetMaybeDeleted: 0 --- !u!114 &20 MonoBehaviour: m_ObjectHideFlags: 52 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 12914, guid: 0000000000000000e000000000000000, type: 0} m_Name: m_EditorClassIdentifier: m_MinSize: {x: 50, y: 50} m_MaxSize: {x: 4000, y: 4000} m_TitleContent: m_Text: Animator m_Image: {fileID: 1711060831702674872, guid: 0000000000000000d000000000000000, type: 0} m_Tooltip: m_TextWithWhitespace: "Animator\u200B" m_Pos: serializedVersion: 2 x: 0 y: 911 width: 1328 height: 435 m_SerializedDataModeController: m_DataMode: 0 m_PreferredDataMode: 0 m_SupportedDataModes: isAutomatic: 1 m_ViewDataDictionary: {fileID: 0} m_OverlayCanvas: m_LastAppliedPresetName: Default m_SaveData: [] m_ContainerData: [] m_OverlaysVisible: 1 m_ViewTransforms: m_KeySerializationHelper: - {fileID: -6552422000814891784, guid: adae653d83bc86a4f9ce181a1f00126d, type: 2} m_ValueSerializationHelper: - e00: 1 e01: 0 e02: 0 e03: 0 e10: 0 e11: 1 e12: 0 e13: 0 e20: 0 e21: 0 e22: 1 e23: 0 e30: 0 e31: 0 e32: 0 e33: 1 m_PreviewAnimator: {fileID: 0} m_AnimatorController: {fileID: 9100000, guid: adae653d83bc86a4f9ce181a1f00126d, type: 2} m_BreadCrumbs: - m_Target: {fileID: -6552422000814891784, guid: adae653d83bc86a4f9ce181a1f00126d, type: 2} m_ScrollPosition: {x: 0, y: 0} stateMachineGraph: {fileID: 0} stateMachineGraphGUI: {fileID: 0} blendTreeGraph: {fileID: 0} blendTreeGraphGUI: {fileID: 0} m_AutoLiveLink: 1 m_MiniTool: 0 m_LockTracker: m_IsLocked: 0 m_CurrentEditor: 1 m_LayerEditor: m_SelectedLayerIndex: 0 --- !u!114 &21 MonoBehaviour: m_ObjectHideFlags: 52 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 924ffcbe75518854f97b48776d0f1939, type: 3} m_Name: m_EditorClassIdentifier: m_MinSize: {x: 50, y: 50} m_MaxSize: {x: 4000, y: 4000} m_TitleContent: m_Text: Explosion m_Image: {fileID: 2800000, guid: 7129268cf102b2f45809905bcb27ce8b, type: 3} m_Tooltip: m_TextWithWhitespace: "Explosion\u200B" m_Pos: serializedVersion: 2 x: 1237 y: 99 width: 801 height: 922 m_SerializedDataModeController: m_DataMode: 0 m_PreferredDataMode: 0 m_SupportedDataModes: isAutomatic: 1 m_ViewDataDictionary: {fileID: 0} m_OverlayCanvas: m_LastAppliedPresetName: Default m_SaveData: [] m_ContainerData: [] m_OverlaysVisible: 1 m_Selected: c253e98ed180fda42a58d631dcff9162 m_GraphObject: {fileID: 0} m_LastSerializedFileContents: "{\n \"m_SGVersion\": 3,\n \"m_Type\": \"UnityEditor.ShaderGraph.GraphData\",\n \"m_ObjectId\": \"31c7e057f2254fcf93fba5ea8fae8acc\",\n \"m_Properties\": [],\n \"m_Keywords\": [],\n \"m_Dropdowns\": [],\n \"m_CategoryData\": [\n {\n \"m_Id\": \"0dd0a3bf95824eb9ba1a7c94104bc8d2\"\n }\n ],\n \"m_Nodes\": [\n {\n \"m_Id\": \"9fb881c2a1944d708c5af330f9f2eddf\"\n },\n {\n \"m_Id\": \"94d90382411041b29c3a7a7603ab7d59\"\n },\n {\n \"m_Id\": \"4509ae2cc2ff4d63b4bfd6672d7aa049\"\n },\n {\n \"m_Id\": \"5f169776c0194426bbdd44fe1317b8de\"\n },\n {\n \"m_Id\": \"adcca0e8763b4f858b9201feffff6701\"\n },\n {\n \"m_Id\": \"a0e86e49a1744cbc8bad3e7ac2782a98\"\n },\n {\n \"m_Id\": \"2f5efb5315324eb59f866e3bc7a58fd1\"\n },\n {\n \"m_Id\": \"a47e70271af04db6a17668010059af8b\"\n }\n ],\n \"m_GroupDatas\": [],\n \"m_StickyNoteDatas\": [],\n \"m_Edges\": [\n {\n \"m_OutputSlot\": {\n \"m_Node\": {\n \"m_Id\": \"2f5efb5315324eb59f866e3bc7a58fd1\"\n },\n \"m_SlotId\": 3\n },\n \"m_InputSlot\": {\n \"m_Node\": {\n \"m_Id\": \"a0e86e49a1744cbc8bad3e7ac2782a98\"\n },\n \"m_SlotId\": 0\n }\n }\n ],\n \"m_VertexContext\": {\n \"m_Position\": {\n \"x\": 0.0,\n \"y\": 0.0\n },\n \"m_Blocks\": [\n {\n \"m_Id\": \"9fb881c2a1944d708c5af330f9f2eddf\"\n },\n {\n \"m_Id\": \"94d90382411041b29c3a7a7603ab7d59\"\n },\n {\n \"m_Id\": \"4509ae2cc2ff4d63b4bfd6672d7aa049\"\n }\n ]\n },\n \"m_FragmentContext\": {\n \"m_Position\": {\n \"x\": -0.0000010728836059570313,\n \"y\": 207.99998474121095\n },\n \"m_Blocks\": [\n {\n \"m_Id\": \"5f169776c0194426bbdd44fe1317b8de\"\n },\n {\n \"m_Id\": \"adcca0e8763b4f858b9201feffff6701\"\n },\n {\n \"m_Id\": \"a0e86e49a1744cbc8bad3e7ac2782a98\"\n },\n {\n \"m_Id\": \"a47e70271af04db6a17668010059af8b\"\n }\n ]\n },\n \"m_PreviewData\": {\n \"serializedMesh\": {\n \"m_SerializedMesh\": \"{\\\"mesh\\\":{\\\"instanceID\\\":0}}\",\n \"m_Guid\": \"\"\n },\n \"preventRotation\": false\n },\n \"m_Path\": \"Shader Graphs\",\n \"m_GraphPrecision\": 1,\n \"m_PreviewMode\": 2,\n \"m_OutputNode\": {\n \"m_Id\": \"\"\n },\n \"m_SubDatas\": [],\n \"m_ActiveTargets\": [\n {\n \"m_Id\": \"306cca4dfd8a4bd5801694d1c1d3e7a4\"\n }\n ]\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.ColorRGBMaterialSlot\",\n \"m_ObjectId\": \"04af2b31e2ae477e81cffa40cc5bf74c\",\n \"m_Id\": 0,\n \"m_DisplayName\": \"Base Color\",\n \"m_SlotType\": 0,\n \"m_Hidden\": false,\n \"m_ShaderOutputName\": \"BaseColor\",\n \"m_StageCapability\": 2,\n \"m_Value\": {\n \"x\": 0.7264150977134705,\n \"y\": 0.2706924080848694,\n \"z\": 0.2706924080848694\n },\n \"m_DefaultValue\": {\n \"x\": 0.5,\n \"y\": 0.5,\n \"z\": 0.5\n },\n \"m_Labels\": [],\n \"m_ColorMode\": 0,\n \"m_DefaultColor\": {\n \"r\": 0.5,\n \"g\": 0.5,\n \"b\": 0.5,\n \"a\": 1.0\n }\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.CategoryData\",\n \"m_ObjectId\": \"0dd0a3bf95824eb9ba1a7c94104bc8d2\",\n \"m_Name\": \"\",\n \"m_ChildObjectList\": []\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.Vector1MaterialSlot\",\n \"m_ObjectId\": \"0e88f3bc57d2432c9afce79d41b8903a\",\n \"m_Id\": 0,\n \"m_DisplayName\": \"Alpha Clip Threshold\",\n \"m_SlotType\": 0,\n \"m_Hidden\": false,\n \"m_ShaderOutputName\": \"AlphaClipThreshold\",\n \"m_StageCapability\": 2,\n \"m_Value\": 0.5,\n \"m_DefaultValue\": 0.5,\n \"m_Labels\": []\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.Vector1MaterialSlot\",\n \"m_ObjectId\": \"1f355c9bb73e413d815ad0ea16838d92\",\n \"m_Id\": 0,\n \"m_DisplayName\": \"Alpha\",\n \"m_SlotType\": 0,\n \"m_Hidden\": false,\n \"m_ShaderOutputName\": \"Alpha\",\n \"m_StageCapability\": 2,\n \"m_Value\": 0.44999998807907107,\n \"m_DefaultValue\": 1.0,\n \"m_Labels\": []\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.Rendering.HighDefinition.ShaderGraph.BuiltinData\",\n \"m_ObjectId\": \"1f6dbb3c599846cb919a1e084fdb5c66\",\n \"m_Distortion\": false,\n \"m_DistortionMode\": 0,\n \"m_DistortionDepthTest\": true,\n \"m_AddPrecomputedVelocity\": false,\n \"m_TransparentWritesMotionVec\": false,\n \"m_DepthOffset\": false,\n \"m_ConservativeDepthOffset\": false,\n \"m_TransparencyFog\": true,\n \"m_AlphaTestShadow\": false,\n \"m_BackThenFrontRendering\": false,\n \"m_TransparentDepthPrepass\": false,\n \"m_TransparentDepthPostpass\": false,\n \"m_TransparentPerPixelSorting\": false,\n \"m_SupportLodCrossFade\": false\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.NormalMaterialSlot\",\n \"m_ObjectId\": \"250cc61f94d0492d9eda87e29d6a2082\",\n \"m_Id\": 0,\n \"m_DisplayName\": \"Normal\",\n \"m_SlotType\": 0,\n \"m_Hidden\": false,\n \"m_ShaderOutputName\": \"Normal\",\n \"m_StageCapability\": 1,\n \"m_Value\": {\n \"x\": 0.0,\n \"y\": 0.0,\n \"z\": 0.0\n },\n \"m_DefaultValue\": {\n \"x\": 0.0,\n \"y\": 0.0,\n \"z\": 0.0\n },\n \"m_Labels\": [],\n \"m_Space\": 0\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.FresnelNode\",\n \"m_ObjectId\": \"2f5efb5315324eb59f866e3bc7a58fd1\",\n \"m_Group\": {\n \"m_Id\": \"\"\n },\n \"m_Name\": \"Fresnel Effect\",\n \"m_DrawState\": {\n \"m_Expanded\": true,\n \"m_Position\": {\n \"serializedVersion\": \"2\",\n \"x\": -410.9999694824219,\n \"y\": 243.00003051757813,\n \"width\": 207.99998474121095,\n \"height\": 326.0000305175781\n }\n },\n \"m_Slots\": [\n {\n \"m_Id\": \"6eec488dfece411d9189186f547b830c\"\n },\n {\n \"m_Id\": \"39fa063c31774e85b07d5752cd2aa5d7\"\n },\n {\n \"m_Id\": \"7ff33bcf85cf4147afef009baa61ea73\"\n },\n {\n \"m_Id\": \"cbce5a3010cf4669885e881cac1fff84\"\n }\n ],\n \"synonyms\": [],\n \"m_Precision\": 0,\n \"m_PreviewExpanded\": true,\n \"m_DismissedVersion\": 0,\n \"m_PreviewMode\": 2,\n \"m_CustomColors\": {\n \"m_SerializableColors\": []\n }\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.Rendering.HighDefinition.ShaderGraph.HDTarget\",\n \"m_ObjectId\": \"306cca4dfd8a4bd5801694d1c1d3e7a4\",\n \"m_ActiveSubTarget\": {\n \"m_Id\": \"7ddda3cbe1994081b8ce75b999a72eea\"\n },\n \"m_Datas\": [\n {\n \"m_Id\": \"965f49e01e9c4bceb8e3540461925478\"\n },\n {\n \"m_Id\": \"1f6dbb3c599846cb919a1e084fdb5c66\"\n },\n {\n \"m_Id\": \"52a0e69276cb42eeb2fc646d14217dce\"\n }\n ],\n \"m_CustomEditorGUI\": \"\",\n \"m_SupportVFX\": false,\n \"m_SupportLineRendering\": false\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.ViewDirectionMaterialSlot\",\n \"m_ObjectId\": \"39fa063c31774e85b07d5752cd2aa5d7\",\n \"m_Id\": 1,\n \"m_DisplayName\": \"View Dir\",\n \"m_SlotType\": 0,\n \"m_Hidden\": false,\n \"m_ShaderOutputName\": \"ViewDir\",\n \"m_StageCapability\": 3,\n \"m_Value\": {\n \"x\": 0.0,\n \"y\": 0.0,\n \"z\": 0.0\n },\n \"m_DefaultValue\": {\n \"x\": 0.0,\n \"y\": 0.0,\n \"z\": 0.0\n },\n \"m_Labels\": [],\n \"m_Space\": 2\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.BlockNode\",\n \"m_ObjectId\": \"4509ae2cc2ff4d63b4bfd6672d7aa049\",\n \"m_Group\": {\n \"m_Id\": \"\"\n },\n \"m_Name\": \"VertexDescription.Tangent\",\n \"m_DrawState\": {\n \"m_Expanded\": true,\n \"m_Position\": {\n \"serializedVersion\": \"2\",\n \"x\": 0.0,\n \"y\": 0.0,\n \"width\": 0.0,\n \"height\": 0.0\n }\n },\n \"m_Slots\": [\n {\n \"m_Id\": \"57f714ebf249477e973ce952529dc626\"\n }\n ],\n \"synonyms\": [],\n \"m_Precision\": 0,\n \"m_PreviewExpanded\": true,\n \"m_DismissedVersion\": 0,\n \"m_PreviewMode\": 0,\n \"m_CustomColors\": {\n \"m_SerializableColors\": []\n },\n \"m_SerializedDescriptor\": \"VertexDescription.Tangent\"\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.Rendering.HighDefinition.ShaderGraph.HDUnlitData\",\n \"m_ObjectId\": \"52a0e69276cb42eeb2fc646d14217dce\",\n \"m_EnableShadowMatte\": false,\n \"m_DistortionOnly\": false\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.ColorRGBMaterialSlot\",\n \"m_ObjectId\": \"53903f563dad4a96a4532a9200b43dae\",\n \"m_Id\": 0,\n \"m_DisplayName\": \"Emission\",\n \"m_SlotType\": 0,\n \"m_Hidden\": false,\n \"m_ShaderOutputName\": \"Emission\",\n \"m_StageCapability\": 2,\n \"m_Value\": {\n \"x\": 0.0,\n \"y\": 0.0,\n \"z\": 0.0\n },\n \"m_DefaultValue\": {\n \"x\": 0.0,\n \"y\": 0.0,\n \"z\": 0.0\n },\n \"m_Labels\": [],\n \"m_ColorMode\": 1,\n \"m_DefaultColor\": {\n \"r\": 0.0,\n \"g\": 0.0,\n \"b\": 0.0,\n \"a\": 1.0\n }\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.TangentMaterialSlot\",\n \"m_ObjectId\": \"57f714ebf249477e973ce952529dc626\",\n \"m_Id\": 0,\n \"m_DisplayName\": \"Tangent\",\n \"m_SlotType\": 0,\n \"m_Hidden\": false,\n \"m_ShaderOutputName\": \"Tangent\",\n \"m_StageCapability\": 1,\n \"m_Value\": {\n \"x\": 0.0,\n \"y\": 0.0,\n \"z\": 0.0\n },\n \"m_DefaultValue\": {\n \"x\": 0.0,\n \"y\": 0.0,\n \"z\": 0.0\n },\n \"m_Labels\": [],\n \"m_Space\": 0\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.BlockNode\",\n \"m_ObjectId\": \"5f169776c0194426bbdd44fe1317b8de\",\n \"m_Group\": {\n \"m_Id\": \"\"\n },\n \"m_Name\": \"SurfaceDescription.BaseColor\",\n \"m_DrawState\": {\n \"m_Expanded\": true,\n \"m_Position\": {\n \"serializedVersion\": \"2\",\n \"x\": 0.0,\n \"y\": 0.0,\n \"width\": 0.0,\n \"height\": 0.0\n }\n },\n \"m_Slots\": [\n {\n \"m_Id\": \"04af2b31e2ae477e81cffa40cc5bf74c\"\n }\n ],\n \"synonyms\": [],\n \"m_Precision\": 0,\n \"m_PreviewExpanded\": true,\n \"m_DismissedVersion\": 0,\n \"m_PreviewMode\": 0,\n \"m_CustomColors\": {\n \"m_SerializableColors\": []\n },\n \"m_SerializedDescriptor\": \"SurfaceDescription.BaseColor\"\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.NormalMaterialSlot\",\n \"m_ObjectId\": \"6eec488dfece411d9189186f547b830c\",\n \"m_Id\": 0,\n \"m_DisplayName\": \"Normal\",\n \"m_SlotType\": 0,\n \"m_Hidden\": false,\n \"m_ShaderOutputName\": \"Normal\",\n \"m_StageCapability\": 3,\n \"m_Value\": {\n \"x\": 0.0,\n \"y\": 0.0,\n \"z\": 0.0\n },\n \"m_DefaultValue\": {\n \"x\": 0.0,\n \"y\": 0.0,\n \"z\": 0.0\n },\n \"m_Labels\": [],\n \"m_Space\": 2\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.Rendering.HighDefinition.ShaderGraph.HDUnlitSubTarget\",\n \"m_ObjectId\": \"7ddda3cbe1994081b8ce75b999a72eea\"\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.Vector1MaterialSlot\",\n \"m_ObjectId\": \"7ff33bcf85cf4147afef009baa61ea73\",\n \"m_Id\": 2,\n \"m_DisplayName\": \"Power\",\n \"m_SlotType\": 0,\n \"m_Hidden\": false,\n \"m_ShaderOutputName\": \"Power\",\n \"m_StageCapability\": 3,\n \"m_Value\": 2.569999933242798,\n \"m_DefaultValue\": 1.0,\n \"m_Labels\": []\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.BlockNode\",\n \"m_ObjectId\": \"94d90382411041b29c3a7a7603ab7d59\",\n \"m_Group\": {\n \"m_Id\": \"\"\n },\n \"m_Name\": \"VertexDescription.Normal\",\n \"m_DrawState\": {\n \"m_Expanded\": true,\n \"m_Position\": {\n \"serializedVersion\": \"2\",\n \"x\": 0.0,\n \"y\": 0.0,\n \"width\": 0.0,\n \"height\": 0.0\n }\n },\n \"m_Slots\": [\n {\n \"m_Id\": \"250cc61f94d0492d9eda87e29d6a2082\"\n }\n ],\n \"synonyms\": [],\n \"m_Precision\": 0,\n \"m_PreviewExpanded\": true,\n \"m_DismissedVersion\": 0,\n \"m_PreviewMode\": 0,\n \"m_CustomColors\": {\n \"m_SerializableColors\": []\n },\n \"m_SerializedDescriptor\": \"VertexDescription.Normal\"\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.Rendering.HighDefinition.ShaderGraph.SystemData\",\n \"m_ObjectId\": \"965f49e01e9c4bceb8e3540461925478\",\n \"m_MaterialNeedsUpdateHash\": 1,\n \"m_SurfaceType\": 1,\n \"m_RenderingPass\": 4,\n \"m_BlendMode\": 0,\n \"m_ZTest\": 4,\n \"m_ZWrite\": false,\n \"m_TransparentCullMode\": 2,\n \"m_OpaqueCullMode\": 2,\n \"m_SortPriority\": 0,\n \"m_AlphaTest\": true,\n \"m_ExcludeFromTUAndAA\": false,\n \"m_TransparentDepthPrepass\": false,\n \"m_TransparentDepthPostpass\": false,\n \"m_SupportLodCrossFade\": false,\n \"m_DoubleSidedMode\": 0,\n \"m_DOTSInstancing\": false,\n \"m_CustomVelocity\": false,\n \"m_Tessellation\": false,\n \"m_TessellationMode\": 0,\n \"m_TessellationFactorMinDistance\": 20.0,\n \"m_TessellationFactorMaxDistance\": 50.0,\n \"m_TessellationFactorTriangleSize\": 100.0,\n \"m_TessellationShapeFactor\": 0.75,\n \"m_TessellationBackFaceCullEpsilon\": -0.25,\n \"m_TessellationMaxDisplacement\": 0.009999999776482582,\n \"m_DebugSymbols\": false,\n \"m_Version\": 2,\n \"inspectorFoldoutMask\": 1\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.BlockNode\",\n \"m_ObjectId\": \"9fb881c2a1944d708c5af330f9f2eddf\",\n \"m_Group\": {\n \"m_Id\": \"\"\n },\n \"m_Name\": \"VertexDescription.Position\",\n \"m_DrawState\": {\n \"m_Expanded\": true,\n \"m_Position\": {\n \"serializedVersion\": \"2\",\n \"x\": 0.0,\n \"y\": 0.0,\n \"width\": 0.0,\n \"height\": 0.0\n }\n },\n \"m_Slots\": [\n {\n \"m_Id\": \"fb2b27ede33b498ab7fecd2a2f9330e2\"\n }\n ],\n \"synonyms\": [],\n \"m_Precision\": 0,\n \"m_PreviewExpanded\": true,\n \"m_DismissedVersion\": 0,\n \"m_PreviewMode\": 0,\n \"m_CustomColors\": {\n \"m_SerializableColors\": []\n },\n \"m_SerializedDescriptor\": \"VertexDescription.Position\"\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.BlockNode\",\n \"m_ObjectId\": \"a0e86e49a1744cbc8bad3e7ac2782a98\",\n \"m_Group\": {\n \"m_Id\": \"\"\n },\n \"m_Name\": \"SurfaceDescription.Alpha\",\n \"m_DrawState\": {\n \"m_Expanded\": true,\n \"m_Position\": {\n \"serializedVersion\": \"2\",\n \"x\": 0.0,\n \"y\": 0.0,\n \"width\": 0.0,\n \"height\": 0.0\n }\n },\n \"m_Slots\": [\n {\n \"m_Id\": \"1f355c9bb73e413d815ad0ea16838d92\"\n }\n ],\n \"synonyms\": [],\n \"m_Precision\": 0,\n \"m_PreviewExpanded\": true,\n \"m_DismissedVersion\": 0,\n \"m_PreviewMode\": 0,\n \"m_CustomColors\": {\n \"m_SerializableColors\": []\n },\n \"m_SerializedDescriptor\": \"SurfaceDescription.Alpha\"\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.BlockNode\",\n \"m_ObjectId\": \"a47e70271af04db6a17668010059af8b\",\n \"m_Group\": {\n \"m_Id\": \"\"\n },\n \"m_Name\": \"SurfaceDescription.AlphaClipThreshold\",\n \"m_DrawState\": {\n \"m_Expanded\": true,\n \"m_Position\": {\n \"serializedVersion\": \"2\",\n \"x\": 0.0,\n \"y\": 0.0,\n \"width\": 0.0,\n \"height\": 0.0\n }\n },\n \"m_Slots\": [\n {\n \"m_Id\": \"0e88f3bc57d2432c9afce79d41b8903a\"\n }\n ],\n \"synonyms\": [],\n \"m_Precision\": 0,\n \"m_PreviewExpanded\": true,\n \"m_DismissedVersion\": 0,\n \"m_PreviewMode\": 0,\n \"m_CustomColors\": {\n \"m_SerializableColors\": []\n },\n \"m_SerializedDescriptor\": \"SurfaceDescription.AlphaClipThreshold\"\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.BlockNode\",\n \"m_ObjectId\": \"adcca0e8763b4f858b9201feffff6701\",\n \"m_Group\": {\n \"m_Id\": \"\"\n },\n \"m_Name\": \"SurfaceDescription.Emission\",\n \"m_DrawState\": {\n \"m_Expanded\": true,\n \"m_Position\": {\n \"serializedVersion\": \"2\",\n \"x\": 0.0,\n \"y\": 0.0,\n \"width\": 0.0,\n \"height\": 0.0\n }\n },\n \"m_Slots\": [\n {\n \"m_Id\": \"53903f563dad4a96a4532a9200b43dae\"\n }\n ],\n \"synonyms\": [],\n \"m_Precision\": 0,\n \"m_PreviewExpanded\": true,\n \"m_DismissedVersion\": 0,\n \"m_PreviewMode\": 0,\n \"m_CustomColors\": {\n \"m_SerializableColors\": []\n },\n \"m_SerializedDescriptor\": \"SurfaceDescription.Emission\"\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.Vector1MaterialSlot\",\n \"m_ObjectId\": \"cbce5a3010cf4669885e881cac1fff84\",\n \"m_Id\": 3,\n \"m_DisplayName\": \"Out\",\n \"m_SlotType\": 1,\n \"m_Hidden\": false,\n \"m_ShaderOutputName\": \"Out\",\n \"m_StageCapability\": 3,\n \"m_Value\": 0.0,\n \"m_DefaultValue\": 0.0,\n \"m_Labels\": []\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.PositionMaterialSlot\",\n \"m_ObjectId\": \"fb2b27ede33b498ab7fecd2a2f9330e2\",\n \"m_Id\": 0,\n \"m_DisplayName\": \"Position\",\n \"m_SlotType\": 0,\n \"m_Hidden\": false,\n \"m_ShaderOutputName\": \"Position\",\n \"m_StageCapability\": 1,\n \"m_Value\": {\n \"x\": 0.0,\n \"y\": 0.0,\n \"z\": 0.0\n },\n \"m_DefaultValue\": {\n \"x\": 0.0,\n \"y\": 0.0,\n \"z\": 0.0\n },\n \"m_Labels\": [],\n \"m_Space\": 0\n}\n\n" m_AssetMaybeChangedOnDisk: 0 m_AssetMaybeDeleted: 0 --- !u!114 &22 MonoBehaviour: m_ObjectHideFlags: 52 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 924ffcbe75518854f97b48776d0f1939, type: 3} m_Name: m_EditorClassIdentifier: m_MinSize: {x: 50, y: 50} m_MaxSize: {x: 4000, y: 4000} m_TitleContent: m_Text: GlowingRed m_Image: {fileID: 2800000, guid: 7129268cf102b2f45809905bcb27ce8b, type: 3} m_Tooltip: m_TextWithWhitespace: "GlowingRed\u200B" m_Pos: serializedVersion: 2 x: 1237 y: 99 width: 801 height: 922 m_SerializedDataModeController: m_DataMode: 0 m_PreferredDataMode: 0 m_SupportedDataModes: isAutomatic: 1 m_ViewDataDictionary: {fileID: 0} m_OverlayCanvas: m_LastAppliedPresetName: Default m_SaveData: [] m_ContainerData: [] m_OverlaysVisible: 1 m_Selected: 8e8719c317c94ce49ab21c6dbe91527c m_GraphObject: {fileID: 0} m_LastSerializedFileContents: "{\n \"m_SGVersion\": 3,\n \"m_Type\": \"UnityEditor.ShaderGraph.GraphData\",\n \"m_ObjectId\": \"7330eda413cb4845881f88ee4e60110a\",\n \"m_Properties\": [\n {\n \"m_Id\": \"9c2b866edc8d44c2bbfbdce463ada26b\"\n }\n ],\n \"m_Keywords\": [],\n \"m_Dropdowns\": [],\n \"m_CategoryData\": [\n {\n \"m_Id\": \"b3c08c077c544603a1261e98eaefee1c\"\n }\n ],\n \"m_Nodes\": [\n {\n \"m_Id\": \"ba1b5c492e664adea1d7be8cf58a0ba3\"\n },\n {\n \"m_Id\": \"b9bb6f7516f642ac85682bd5a27c4378\"\n },\n {\n \"m_Id\": \"777995f0fd8b40e3a383fbb4afae8cab\"\n },\n {\n \"m_Id\": \"15be12580f86486795383c962ad0f438\"\n },\n {\n \"m_Id\": \"3e95f39a247a40cbae5abdc28ed6f091\"\n },\n {\n \"m_Id\": \"0177c16d2ad44fe79823a10c443c0e27\"\n },\n {\n \"m_Id\": \"e5d2cd2a53e7443e8fc83edb6c1d2a8d\"\n },\n {\n \"m_Id\": \"3bfaf0cfd35d4ece8806514c8ba77802\"\n },\n {\n \"m_Id\": \"5d74c3d5a10e4bbf993e01983a2b77b5\"\n },\n {\n \"m_Id\": \"2a42424508c6486eb623dc094fb709ba\"\n },\n {\n \"m_Id\": \"f73e3e015d994ba7aaf1e73a1cb12573\"\n },\n {\n \"m_Id\": \"72d29d501a0e4397b5a029eecbd33dec\"\n },\n {\n \"m_Id\": \"c8d3e80d65e54f1f89de3a790e3e38c8\"\n },\n {\n \"m_Id\": \"d29e1576355b4aaeb606104292ec204c\"\n },\n {\n \"m_Id\": \"7e8b10dadbe64252bf01d9b270fe1ff0\"\n }\n ],\n \"m_GroupDatas\": [],\n \"m_StickyNoteDatas\": [],\n \"m_Edges\": [\n {\n \"m_OutputSlot\": {\n \"m_Node\": {\n \"m_Id\": \"72d29d501a0e4397b5a029eecbd33dec\"\n },\n \"m_SlotId\": 3\n },\n \"m_InputSlot\": {\n \"m_Node\": {\n \"m_Id\": \"c8d3e80d65e54f1f89de3a790e3e38c8\"\n },\n \"m_SlotId\": 0\n }\n },\n {\n \"m_OutputSlot\": {\n \"m_Node\": {\n \"m_Id\": \"7e8b10dadbe64252bf01d9b270fe1ff0\"\n },\n \"m_SlotId\": 2\n },\n \"m_InputSlot\": {\n \"m_Node\": {\n \"m_Id\": \"15be12580f86486795383c962ad0f438\"\n },\n \"m_SlotId\": 0\n }\n },\n {\n \"m_OutputSlot\": {\n \"m_Node\": {\n \"m_Id\": \"7e8b10dadbe64252bf01d9b270fe1ff0\"\n },\n \"m_SlotId\": 2\n },\n \"m_InputSlot\": {\n \"m_Node\": {\n \"m_Id\": \"3bfaf0cfd35d4ece8806514c8ba77802\"\n },\n \"m_SlotId\": 0\n }\n },\n {\n \"m_OutputSlot\": {\n \"m_Node\": {\n \"m_Id\": \"c8d3e80d65e54f1f89de3a790e3e38c8\"\n },\n \"m_SlotId\": 2\n },\n \"m_InputSlot\": {\n \"m_Node\": {\n \"m_Id\": \"7e8b10dadbe64252bf01d9b270fe1ff0\"\n },\n \"m_SlotId\": 1\n }\n },\n {\n \"m_OutputSlot\": {\n \"m_Node\": {\n \"m_Id\": \"d29e1576355b4aaeb606104292ec204c\"\n },\n \"m_SlotId\": 0\n },\n \"m_InputSlot\": {\n \"m_Node\": {\n \"m_Id\": \"c8d3e80d65e54f1f89de3a790e3e38c8\"\n },\n \"m_SlotId\": 1\n }\n }\n ],\n \"m_VertexContext\": {\n \"m_Position\": {\n \"x\": 0.0,\n \"y\": 0.0\n },\n \"m_Blocks\": [\n {\n \"m_Id\": \"ba1b5c492e664adea1d7be8cf58a0ba3\"\n },\n {\n \"m_Id\": \"b9bb6f7516f642ac85682bd5a27c4378\"\n },\n {\n \"m_Id\": \"777995f0fd8b40e3a383fbb4afae8cab\"\n }\n ]\n },\n \"m_FragmentContext\": {\n \"m_Position\": {\n \"x\": 0.0,\n \"y\": 200.0\n },\n \"m_Blocks\": [\n {\n \"m_Id\": \"15be12580f86486795383c962ad0f438\"\n },\n {\n \"m_Id\": \"3e95f39a247a40cbae5abdc28ed6f091\"\n },\n {\n \"m_Id\": \"0177c16d2ad44fe79823a10c443c0e27\"\n },\n {\n \"m_Id\": \"e5d2cd2a53e7443e8fc83edb6c1d2a8d\"\n },\n {\n \"m_Id\": \"3bfaf0cfd35d4ece8806514c8ba77802\"\n },\n {\n \"m_Id\": \"5d74c3d5a10e4bbf993e01983a2b77b5\"\n },\n {\n \"m_Id\": \"2a42424508c6486eb623dc094fb709ba\"\n },\n {\n \"m_Id\": \"f73e3e015d994ba7aaf1e73a1cb12573\"\n }\n ]\n },\n \"m_PreviewData\": {\n \"serializedMesh\": {\n \"m_SerializedMesh\": \"{\\\"mesh\\\":{\\\"instanceID\\\":0}}\",\n \"m_Guid\": \"\"\n },\n \"preventRotation\": false\n },\n \"m_Path\": \"Shader Graphs\",\n \"m_GraphPrecision\": 1,\n \"m_PreviewMode\": 2,\n \"m_OutputNode\": {\n \"m_Id\": \"\"\n },\n \"m_SubDatas\": [],\n \"m_ActiveTargets\": [\n {\n \"m_Id\": \"3dc7c32e929b4a4aa0a39cd9f6434f81\"\n }\n ]\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.BlockNode\",\n \"m_ObjectId\": \"0177c16d2ad44fe79823a10c443c0e27\",\n \"m_Group\": {\n \"m_Id\": \"\"\n },\n \"m_Name\": \"SurfaceDescription.BentNormal\",\n \"m_DrawState\": {\n \"m_Expanded\": true,\n \"m_Position\": {\n \"serializedVersion\": \"2\",\n \"x\": 0.0,\n \"y\": 0.0,\n \"width\": 0.0,\n \"height\": 0.0\n }\n },\n \"m_Slots\": [\n {\n \"m_Id\": \"73461ab78cbb4eb4ab695a253e829ee9\"\n }\n ],\n \"synonyms\": [],\n \"m_Precision\": 0,\n \"m_PreviewExpanded\": true,\n \"m_DismissedVersion\": 0,\n \"m_PreviewMode\": 0,\n \"m_CustomColors\": {\n \"m_SerializableColors\": []\n },\n \"m_SerializedDescriptor\": \"SurfaceDescription.BentNormal\"\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.Rendering.HighDefinition.ShaderGraph.HDLitData\",\n \"m_ObjectId\": \"0393d56919c842b8a12a5ca7c6539619\",\n \"m_RayTracing\": false,\n \"m_MaterialType\": 0,\n \"m_MaterialTypeMask\": 2,\n \"m_RefractionModel\": 0,\n \"m_SSSTransmission\": true,\n \"m_EnergyConservingSpecular\": true,\n \"m_ClearCoat\": false\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.Rendering.HighDefinition.ShaderGraph.HDLitSubTarget\",\n \"m_ObjectId\": \"0503112ffc1a46b7964c8858e87789c5\"\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.NormalMaterialSlot\",\n \"m_ObjectId\": \"05fd35135cc64632927330fbd8f217b2\",\n \"m_Id\": 0,\n \"m_DisplayName\": \"Normal\",\n \"m_SlotType\": 0,\n \"m_Hidden\": false,\n \"m_ShaderOutputName\": \"Normal\",\n \"m_StageCapability\": 1,\n \"m_Value\": {\n \"x\": 0.0,\n \"y\": 0.0,\n \"z\": 0.0\n },\n \"m_DefaultValue\": {\n \"x\": 0.0,\n \"y\": 0.0,\n \"z\": 0.0\n },\n \"m_Labels\": [],\n \"m_Space\": 0\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.Vector1MaterialSlot\",\n \"m_ObjectId\": \"08a7a74e3b844962b12bc1c6cf9b3d93\",\n \"m_Id\": 0,\n \"m_DisplayName\": \"Smoothness\",\n \"m_SlotType\": 0,\n \"m_Hidden\": false,\n \"m_ShaderOutputName\": \"Smoothness\",\n \"m_StageCapability\": 2,\n \"m_Value\": 0.5,\n \"m_DefaultValue\": 0.5,\n \"m_Labels\": []\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.BlockNode\",\n \"m_ObjectId\": \"15be12580f86486795383c962ad0f438\",\n \"m_Group\": {\n \"m_Id\": \"\"\n },\n \"m_Name\": \"SurfaceDescription.BaseColor\",\n \"m_DrawState\": {\n \"m_Expanded\": true,\n \"m_Position\": {\n \"serializedVersion\": \"2\",\n \"x\": 0.0,\n \"y\": 0.0,\n \"width\": 0.0,\n \"height\": 0.0\n }\n },\n \"m_Slots\": [\n {\n \"m_Id\": \"c19b971a18ab4226b275dcdedde15328\"\n }\n ],\n \"synonyms\": [],\n \"m_Precision\": 0,\n \"m_PreviewExpanded\": true,\n \"m_DismissedVersion\": 0,\n \"m_PreviewMode\": 0,\n \"m_CustomColors\": {\n \"m_SerializableColors\": []\n },\n \"m_SerializedDescriptor\": \"SurfaceDescription.BaseColor\"\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.DynamicValueMaterialSlot\",\n \"m_ObjectId\": \"1fd127185f9b4e57abfe71cfa5f962d4\",\n \"m_Id\": 1,\n \"m_DisplayName\": \"B\",\n \"m_SlotType\": 0,\n \"m_Hidden\": false,\n \"m_ShaderOutputName\": \"B\",\n \"m_StageCapability\": 3,\n \"m_Value\": {\n \"e00\": 2.0,\n \"e01\": 2.0,\n \"e02\": 2.0,\n \"e03\": 2.0,\n \"e10\": 2.0,\n \"e11\": 2.0,\n \"e12\": 2.0,\n \"e13\": 2.0,\n \"e20\": 2.0,\n \"e21\": 2.0,\n \"e22\": 2.0,\n \"e23\": 2.0,\n \"e30\": 2.0,\n \"e31\": 2.0,\n \"e32\": 2.0,\n \"e33\": 2.0\n },\n \"m_DefaultValue\": {\n \"e00\": 1.0,\n \"e01\": 0.0,\n \"e02\": 0.0,\n \"e03\": 0.0,\n \"e10\": 0.0,\n \"e11\": 1.0,\n \"e12\": 0.0,\n \"e13\": 0.0,\n \"e20\": 0.0,\n \"e21\": 0.0,\n \"e22\": 1.0,\n \"e23\": 0.0,\n \"e30\": 0.0,\n \"e31\": 0.0,\n \"e32\": 0.0,\n \"e33\": 1.0\n }\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.PositionMaterialSlot\",\n \"m_ObjectId\": \"2157cc6adf074255adc7152ca23ef707\",\n \"m_Id\": 0,\n \"m_DisplayName\": \"Position\",\n \"m_SlotType\": 0,\n \"m_Hidden\": false,\n \"m_ShaderOutputName\": \"Position\",\n \"m_StageCapability\": 1,\n \"m_Value\": {\n \"x\": 0.0,\n \"y\": 0.0,\n \"z\": 0.0\n },\n \"m_DefaultValue\": {\n \"x\": 0.0,\n \"y\": 0.0,\n \"z\": 0.0\n },\n \"m_Labels\": [],\n \"m_Space\": 0\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.BlockNode\",\n \"m_ObjectId\": \"2a42424508c6486eb623dc094fb709ba\",\n \"m_Group\": {\n \"m_Id\": \"\"\n },\n \"m_Name\": \"SurfaceDescription.Occlusion\",\n \"m_DrawState\": {\n \"m_Expanded\": true,\n \"m_Position\": {\n \"serializedVersion\": \"2\",\n \"x\": 0.0,\n \"y\": 0.0,\n \"width\": 0.0,\n \"height\": 0.0\n }\n },\n \"m_Slots\": [\n {\n \"m_Id\": \"5dff4900cd354a9485b0e27995387437\"\n }\n ],\n \"synonyms\": [],\n \"m_Precision\": 0,\n \"m_PreviewExpanded\": true,\n \"m_DismissedVersion\": 0,\n \"m_PreviewMode\": 0,\n \"m_CustomColors\": {\n \"m_SerializableColors\": []\n },\n \"m_SerializedDescriptor\": \"SurfaceDescription.Occlusion\"\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.Vector1MaterialSlot\",\n \"m_ObjectId\": \"2f19d250137c408ba5bf64252635ecdf\",\n \"m_Id\": 0,\n \"m_DisplayName\": \"Alpha\",\n \"m_SlotType\": 0,\n \"m_Hidden\": false,\n \"m_ShaderOutputName\": \"Alpha\",\n \"m_StageCapability\": 2,\n \"m_Value\": 1.0,\n \"m_DefaultValue\": 1.0,\n \"m_Labels\": []\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.Rendering.HighDefinition.ShaderGraph.LightingData\",\n \"m_ObjectId\": \"320e41b0de604dc5a9809a01ce12d3c4\",\n \"m_NormalDropOffSpace\": 0,\n \"m_BlendPreserveSpecular\": true,\n \"m_ReceiveDecals\": true,\n \"m_ReceiveSSR\": true,\n \"m_ReceiveSSRTransparent\": false,\n \"m_SpecularAA\": false,\n \"m_SpecularOcclusionMode\": 1,\n \"m_OverrideBakedGI\": false\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.Rendering.HighDefinition.ShaderGraph.BuiltinData\",\n \"m_ObjectId\": \"374689c80e1240618a336951129d2455\",\n \"m_Distortion\": false,\n \"m_DistortionMode\": 0,\n \"m_DistortionDepthTest\": true,\n \"m_AddPrecomputedVelocity\": false,\n \"m_TransparentWritesMotionVec\": false,\n \"m_DepthOffset\": false,\n \"m_ConservativeDepthOffset\": false,\n \"m_TransparencyFog\": true,\n \"m_AlphaTestShadow\": false,\n \"m_BackThenFrontRendering\": false,\n \"m_TransparentDepthPrepass\": false,\n \"m_TransparentDepthPostpass\": false,\n \"m_TransparentPerPixelSorting\": false,\n \"m_SupportLodCrossFade\": false\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.BlockNode\",\n \"m_ObjectId\": \"3bfaf0cfd35d4ece8806514c8ba77802\",\n \"m_Group\": {\n \"m_Id\": \"\"\n },\n \"m_Name\": \"SurfaceDescription.Emission\",\n \"m_DrawState\": {\n \"m_Expanded\": true,\n \"m_Position\": {\n \"serializedVersion\": \"2\",\n \"x\": 0.0,\n \"y\": 0.0,\n \"width\": 0.0,\n \"height\": 0.0\n }\n },\n \"m_Slots\": [\n {\n \"m_Id\": \"a9676ff2f8184fc8ac5746c3611ef93c\"\n }\n ],\n \"synonyms\": [],\n \"m_Precision\": 0,\n \"m_PreviewExpanded\": true,\n \"m_DismissedVersion\": 0,\n \"m_PreviewMode\": 0,\n \"m_CustomColors\": {\n \"m_SerializableColors\": []\n },\n \"m_SerializedDescriptor\": \"SurfaceDescription.Emission\"\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.Rendering.HighDefinition.ShaderGraph.HDTarget\",\n \"m_ObjectId\": \"3dc7c32e929b4a4aa0a39cd9f6434f81\",\n \"m_ActiveSubTarget\": {\n \"m_Id\": \"0503112ffc1a46b7964c8858e87789c5\"\n },\n \"m_Datas\": [\n {\n \"m_Id\": \"c7a17405a5eb43bd811615a9797dc7bf\"\n },\n {\n \"m_Id\": \"0393d56919c842b8a12a5ca7c6539619\"\n },\n {\n \"m_Id\": \"374689c80e1240618a336951129d2455\"\n },\n {\n \"m_Id\": \"320e41b0de604dc5a9809a01ce12d3c4\"\n }\n ],\n \"m_CustomEditorGUI\": \"\",\n \"m_SupportVFX\": false,\n \"m_SupportLineRendering\": false\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.BlockNode\",\n \"m_ObjectId\": \"3e95f39a247a40cbae5abdc28ed6f091\",\n \"m_Group\": {\n \"m_Id\": \"\"\n },\n \"m_Name\": \"SurfaceDescription.NormalTS\",\n \"m_DrawState\": {\n \"m_Expanded\": true,\n \"m_Position\": {\n \"serializedVersion\": \"2\",\n \"x\": 0.0,\n \"y\": 0.0,\n \"width\": 0.0,\n \"height\": 0.0\n }\n },\n \"m_Slots\": [\n {\n \"m_Id\": \"bf8a88b5a5ba45e9b5de055969ead565\"\n }\n ],\n \"synonyms\": [],\n \"m_Precision\": 0,\n \"m_PreviewExpanded\": true,\n \"m_DismissedVersion\": 0,\n \"m_PreviewMode\": 0,\n \"m_CustomColors\": {\n \"m_SerializableColors\": []\n },\n \"m_SerializedDescriptor\": \"SurfaceDescription.NormalTS\"\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.DynamicValueMaterialSlot\",\n \"m_ObjectId\": \"405fe3d593754dbb9e1cc5243a74cab7\",\n \"m_Id\": 0,\n \"m_DisplayName\": \"A\",\n \"m_SlotType\": 0,\n \"m_Hidden\": false,\n \"m_ShaderOutputName\": \"A\",\n \"m_StageCapability\": 3,\n \"m_Value\": {\n \"e00\": 1796.0,\n \"e01\": 0.0,\n \"e02\": 0.0,\n \"e03\": 0.0,\n \"e10\": 0.0,\n \"e11\": 0.0,\n \"e12\": 0.0,\n \"e13\": 0.0,\n \"e20\": 0.0,\n \"e21\": 0.0,\n \"e22\": 0.0,\n \"e23\": 0.0,\n \"e30\": 0.0,\n \"e31\": 0.0,\n \"e32\": 0.0,\n \"e33\": 0.0\n },\n \"m_DefaultValue\": {\n \"e00\": 1.0,\n \"e01\": 0.0,\n \"e02\": 0.0,\n \"e03\": 0.0,\n \"e10\": 0.0,\n \"e11\": 1.0,\n \"e12\": 0.0,\n \"e13\": 0.0,\n \"e20\": 0.0,\n \"e21\": 0.0,\n \"e22\": 1.0,\n \"e23\": 0.0,\n \"e30\": 0.0,\n \"e31\": 0.0,\n \"e32\": 0.0,\n \"e33\": 1.0\n }\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.DynamicValueMaterialSlot\",\n \"m_ObjectId\": \"49f3bf3ed46a49f2934c223a6aeb1b6e\",\n \"m_Id\": 2,\n \"m_DisplayName\": \"Out\",\n \"m_SlotType\": 1,\n \"m_Hidden\": false,\n \"m_ShaderOutputName\": \"Out\",\n \"m_StageCapability\": 3,\n \"m_Value\": {\n \"e00\": 0.0,\n \"e01\": 0.0,\n \"e02\": 0.0,\n \"e03\": 0.0,\n \"e10\": 0.0,\n \"e11\": 0.0,\n \"e12\": 0.0,\n \"e13\": 0.0,\n \"e20\": 0.0,\n \"e21\": 0.0,\n \"e22\": 0.0,\n \"e23\": 0.0,\n \"e30\": 0.0,\n \"e31\": 0.0,\n \"e32\": 0.0,\n \"e33\": 0.0\n },\n \"m_DefaultValue\": {\n \"e00\": 1.0,\n \"e01\": 0.0,\n \"e02\": 0.0,\n \"e03\": 0.0,\n \"e10\": 0.0,\n \"e11\": 1.0,\n \"e12\": 0.0,\n \"e13\": 0.0,\n \"e20\": 0.0,\n \"e21\": 0.0,\n \"e22\": 1.0,\n \"e23\": 0.0,\n \"e30\": 0.0,\n \"e31\": 0.0,\n \"e32\": 0.0,\n \"e33\": 1.0\n }\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.BlockNode\",\n \"m_ObjectId\": \"5d74c3d5a10e4bbf993e01983a2b77b5\",\n \"m_Group\": {\n \"m_Id\": \"\"\n },\n \"m_Name\": \"SurfaceDescription.Smoothness\",\n \"m_DrawState\": {\n \"m_Expanded\": true,\n \"m_Position\": {\n \"serializedVersion\": \"2\",\n \"x\": 0.0,\n \"y\": 0.0,\n \"width\": 0.0,\n \"height\": 0.0\n }\n },\n \"m_Slots\": [\n {\n \"m_Id\": \"08a7a74e3b844962b12bc1c6cf9b3d93\"\n }\n ],\n \"synonyms\": [],\n \"m_Precision\": 0,\n \"m_PreviewExpanded\": true,\n \"m_DismissedVersion\": 0,\n \"m_PreviewMode\": 0,\n \"m_CustomColors\": {\n \"m_SerializableColors\": []\n },\n \"m_SerializedDescriptor\": \"SurfaceDescription.Smoothness\"\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.Vector1MaterialSlot\",\n \"m_ObjectId\": \"5dff4900cd354a9485b0e27995387437\",\n \"m_Id\": 0,\n \"m_DisplayName\": \"Ambient Occlusion\",\n \"m_SlotType\": 0,\n \"m_Hidden\": false,\n \"m_ShaderOutputName\": \"Occlusion\",\n \"m_StageCapability\": 2,\n \"m_Value\": 1.0,\n \"m_DefaultValue\": 1.0,\n \"m_Labels\": []\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.FresnelNode\",\n \"m_ObjectId\": \"72d29d501a0e4397b5a029eecbd33dec\",\n \"m_Group\": {\n \"m_Id\": \"\"\n },\n \"m_Name\": \"Fresnel Effect\",\n \"m_DrawState\": {\n \"m_Expanded\": true,\n \"m_Position\": {\n \"serializedVersion\": \"2\",\n \"x\": -499.20001220703127,\n \"y\": 208.8000030517578,\n \"width\": 208.0,\n \"height\": 325.60003662109377\n }\n },\n \"m_Slots\": [\n {\n \"m_Id\": \"7559f7305f914857b678288aec6152c8\"\n },\n {\n \"m_Id\": \"bce04b7ddd924c05b61fe1b0bd38084d\"\n },\n {\n \"m_Id\": \"c9b9a7268cd64de18bbd5799f0db5f37\"\n },\n {\n \"m_Id\": \"b41d4afeff474b2eb91f371a2a4da294\"\n }\n ],\n \"synonyms\": [],\n \"m_Precision\": 0,\n \"m_PreviewExpanded\": true,\n \"m_DismissedVersion\": 0,\n \"m_PreviewMode\": 2,\n \"m_CustomColors\": {\n \"m_SerializableColors\": []\n }\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.NormalMaterialSlot\",\n \"m_ObjectId\": \"73461ab78cbb4eb4ab695a253e829ee9\",\n \"m_Id\": 0,\n \"m_DisplayName\": \"Bent Normal\",\n \"m_SlotType\": 0,\n \"m_Hidden\": false,\n \"m_ShaderOutputName\": \"BentNormal\",\n \"m_StageCapability\": 2,\n \"m_Value\": {\n \"x\": 0.0,\n \"y\": 0.0,\n \"z\": 0.0\n },\n \"m_DefaultValue\": {\n \"x\": 0.0,\n \"y\": 0.0,\n \"z\": 0.0\n },\n \"m_Labels\": [],\n \"m_Space\": 3\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.NormalMaterialSlot\",\n \"m_ObjectId\": \"7559f7305f914857b678288aec6152c8\",\n \"m_Id\": 0,\n \"m_DisplayName\": \"Normal\",\n \"m_SlotType\": 0,\n \"m_Hidden\": false,\n \"m_ShaderOutputName\": \"Normal\",\n \"m_StageCapability\": 3,\n \"m_Value\": {\n \"x\": 0.0,\n \"y\": 0.0,\n \"z\": 0.0\n },\n \"m_DefaultValue\": {\n \"x\": 0.0,\n \"y\": 0.0,\n \"z\": 0.0\n },\n \"m_Labels\": [],\n \"m_Space\": 2\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.BlockNode\",\n \"m_ObjectId\": \"777995f0fd8b40e3a383fbb4afae8cab\",\n \"m_Group\": {\n \"m_Id\": \"\"\n },\n \"m_Name\": \"VertexDescription.Tangent\",\n \"m_DrawState\": {\n \"m_Expanded\": true,\n \"m_Position\": {\n \"serializedVersion\": \"2\",\n \"x\": 0.0,\n \"y\": 0.0,\n \"width\": 0.0,\n \"height\": 0.0\n }\n },\n \"m_Slots\": [\n {\n \"m_Id\": \"c303636b50774eeba423fdc824edafcb\"\n }\n ],\n \"synonyms\": [],\n \"m_Precision\": 0,\n \"m_PreviewExpanded\": true,\n \"m_DismissedVersion\": 0,\n \"m_PreviewMode\": 0,\n \"m_CustomColors\": {\n \"m_SerializableColors\": []\n },\n \"m_SerializedDescriptor\": \"VertexDescription.Tangent\"\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.MultiplyNode\",\n \"m_ObjectId\": \"7e8b10dadbe64252bf01d9b270fe1ff0\",\n \"m_Group\": {\n \"m_Id\": \"\"\n },\n \"m_Name\": \"Multiply\",\n \"m_DrawState\": {\n \"m_Expanded\": true,\n \"m_Position\": {\n \"serializedVersion\": \"2\",\n \"x\": -155.19998168945313,\n \"y\": 647.2000732421875,\n \"width\": 208.00003051757813,\n \"height\": 301.59991455078127\n }\n },\n \"m_Slots\": [\n {\n \"m_Id\": \"405fe3d593754dbb9e1cc5243a74cab7\"\n },\n {\n \"m_Id\": \"a305d3846c664c8384352ab32c4887ec\"\n },\n {\n \"m_Id\": \"d3fc10a9ea1042e8a146e485e8d8f680\"\n }\n ],\n \"synonyms\": [\n \"multiplication\",\n \"times\",\n \"x\"\n ],\n \"m_Precision\": 0,\n \"m_PreviewExpanded\": true,\n \"m_DismissedVersion\": 0,\n \"m_PreviewMode\": 0,\n \"m_CustomColors\": {\n \"m_SerializableColors\": []\n }\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.Vector1MaterialSlot\",\n \"m_ObjectId\": \"98e12cccbfc246d2923ceba66bcc46ff\",\n \"m_Id\": 0,\n \"m_DisplayName\": \"Metallic\",\n \"m_SlotType\": 0,\n \"m_Hidden\": false,\n \"m_ShaderOutputName\": \"Metallic\",\n \"m_StageCapability\": 2,\n \"m_Value\": 0.0,\n \"m_DefaultValue\": 0.0,\n \"m_Labels\": []\n}\n\n{\n \"m_SGVersion\": 3,\n \"m_Type\": \"UnityEditor.ShaderGraph.Internal.ColorShaderProperty\",\n \"m_ObjectId\": \"9c2b866edc8d44c2bbfbdce463ada26b\",\n \"m_Guid\": {\n \"m_GuidSerialized\": \"69c22df7-7ec3-4322-819b-043909d86cd4\"\n },\n \"m_Name\": \"EmissionColor\",\n \"m_DefaultRefNameVersion\": 1,\n \"m_RefNameGeneratedByDisplayName\": \"EmissionColor\",\n \"m_DefaultReferenceName\": \"_EmissionColor\",\n \"m_OverrideReferenceName\": \"\",\n \"m_GeneratePropertyBlock\": true,\n \"m_UseCustomSlotLabel\": false,\n \"m_CustomSlotLabel\": \"\",\n \"m_DismissedVersion\": 0,\n \"m_Precision\": 0,\n \"overrideHLSLDeclaration\": false,\n \"hlslDeclarationOverride\": 0,\n \"m_Hidden\": false,\n \"m_Value\": {\n \"r\": 1.0,\n \"g\": 0.0,\n \"b\": 0.0,\n \"a\": 0.0\n },\n \"isMainColor\": false,\n \"m_ColorMode\": 0\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.DynamicValueMaterialSlot\",\n \"m_ObjectId\": \"a305d3846c664c8384352ab32c4887ec\",\n \"m_Id\": 1,\n \"m_DisplayName\": \"B\",\n \"m_SlotType\": 0,\n \"m_Hidden\": false,\n \"m_ShaderOutputName\": \"B\",\n \"m_StageCapability\": 3,\n \"m_Value\": {\n \"e00\": 2.0,\n \"e01\": 2.0,\n \"e02\": 2.0,\n \"e03\": 2.0,\n \"e10\": 2.0,\n \"e11\": 2.0,\n \"e12\": 2.0,\n \"e13\": 2.0,\n \"e20\": 2.0,\n \"e21\": 2.0,\n \"e22\": 2.0,\n \"e23\": 2.0,\n \"e30\": 2.0,\n \"e31\": 2.0,\n \"e32\": 2.0,\n \"e33\": 2.0\n },\n \"m_DefaultValue\": {\n \"e00\": 1.0,\n \"e01\": 0.0,\n \"e02\": 0.0,\n \"e03\": 0.0,\n \"e10\": 0.0,\n \"e11\": 1.0,\n \"e12\": 0.0,\n \"e13\": 0.0,\n \"e20\": 0.0,\n \"e21\": 0.0,\n \"e22\": 1.0,\n \"e23\": 0.0,\n \"e30\": 0.0,\n \"e31\": 0.0,\n \"e32\": 0.0,\n \"e33\": 1.0\n }\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.ColorRGBMaterialSlot\",\n \"m_ObjectId\": \"a9676ff2f8184fc8ac5746c3611ef93c\",\n \"m_Id\": 0,\n \"m_DisplayName\": \"Emission\",\n \"m_SlotType\": 0,\n \"m_Hidden\": false,\n \"m_ShaderOutputName\": \"Emission\",\n \"m_StageCapability\": 2,\n \"m_Value\": {\n \"x\": 0.0,\n \"y\": 0.0,\n \"z\": 0.0\n },\n \"m_DefaultValue\": {\n \"x\": 0.0,\n \"y\": 0.0,\n \"z\": 0.0\n },\n \"m_Labels\": [],\n \"m_ColorMode\": 1,\n \"m_DefaultColor\": {\n \"r\": 0.0,\n \"g\": 0.0,\n \"b\": 0.0,\n \"a\": 1.0\n }\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.DynamicValueMaterialSlot\",\n \"m_ObjectId\": \"b0d29b94e491444bb91676aec9eb6255\",\n \"m_Id\": 0,\n \"m_DisplayName\": \"A\",\n \"m_SlotType\": 0,\n \"m_Hidden\": false,\n \"m_ShaderOutputName\": \"A\",\n \"m_StageCapability\": 3,\n \"m_Value\": {\n \"e00\": 0.0,\n \"e01\": 0.0,\n \"e02\": 0.0,\n \"e03\": 0.0,\n \"e10\": 0.0,\n \"e11\": 0.0,\n \"e12\": 0.0,\n \"e13\": 0.0,\n \"e20\": 0.0,\n \"e21\": 0.0,\n \"e22\": 0.0,\n \"e23\": 0.0,\n \"e30\": 0.0,\n \"e31\": 0.0,\n \"e32\": 0.0,\n \"e33\": 0.0\n },\n \"m_DefaultValue\": {\n \"e00\": 1.0,\n \"e01\": 0.0,\n \"e02\": 0.0,\n \"e03\": 0.0,\n \"e10\": 0.0,\n \"e11\": 1.0,\n \"e12\": 0.0,\n \"e13\": 0.0,\n \"e20\": 0.0,\n \"e21\": 0.0,\n \"e22\": 1.0,\n \"e23\": 0.0,\n \"e30\": 0.0,\n \"e31\": 0.0,\n \"e32\": 0.0,\n \"e33\": 1.0\n }\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.CategoryData\",\n \"m_ObjectId\": \"b3c08c077c544603a1261e98eaefee1c\",\n \"m_Name\": \"\",\n \"m_ChildObjectList\": [\n {\n \"m_Id\": \"9c2b866edc8d44c2bbfbdce463ada26b\"\n }\n ]\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.Vector1MaterialSlot\",\n \"m_ObjectId\": \"b41d4afeff474b2eb91f371a2a4da294\",\n \"m_Id\": 3,\n \"m_DisplayName\": \"Out\",\n \"m_SlotType\": 1,\n \"m_Hidden\": false,\n \"m_ShaderOutputName\": \"Out\",\n \"m_StageCapability\": 3,\n \"m_Value\": 0.0,\n \"m_DefaultValue\": 0.0,\n \"m_Labels\": []\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.BlockNode\",\n \"m_ObjectId\": \"b9bb6f7516f642ac85682bd5a27c4378\",\n \"m_Group\": {\n \"m_Id\": \"\"\n },\n \"m_Name\": \"VertexDescription.Normal\",\n \"m_DrawState\": {\n \"m_Expanded\": true,\n \"m_Position\": {\n \"serializedVersion\": \"2\",\n \"x\": 0.0,\n \"y\": 0.0,\n \"width\": 0.0,\n \"height\": 0.0\n }\n },\n \"m_Slots\": [\n {\n \"m_Id\": \"05fd35135cc64632927330fbd8f217b2\"\n }\n ],\n \"synonyms\": [],\n \"m_Precision\": 0,\n \"m_PreviewExpanded\": true,\n \"m_DismissedVersion\": 0,\n \"m_PreviewMode\": 0,\n \"m_CustomColors\": {\n \"m_SerializableColors\": []\n },\n \"m_SerializedDescriptor\": \"VertexDescription.Normal\"\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.BlockNode\",\n \"m_ObjectId\": \"ba1b5c492e664adea1d7be8cf58a0ba3\",\n \"m_Group\": {\n \"m_Id\": \"\"\n },\n \"m_Name\": \"VertexDescription.Position\",\n \"m_DrawState\": {\n \"m_Expanded\": true,\n \"m_Position\": {\n \"serializedVersion\": \"2\",\n \"x\": 0.0,\n \"y\": 0.0,\n \"width\": 0.0,\n \"height\": 0.0\n }\n },\n \"m_Slots\": [\n {\n \"m_Id\": \"2157cc6adf074255adc7152ca23ef707\"\n }\n ],\n \"synonyms\": [],\n \"m_Precision\": 0,\n \"m_PreviewExpanded\": true,\n \"m_DismissedVersion\": 0,\n \"m_PreviewMode\": 0,\n \"m_CustomColors\": {\n \"m_SerializableColors\": []\n },\n \"m_SerializedDescriptor\": \"VertexDescription.Position\"\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.Vector4MaterialSlot\",\n \"m_ObjectId\": \"bbc96645176141639b7dc0e3a0cd16a9\",\n \"m_Id\": 0,\n \"m_DisplayName\": \"EmissionColor\",\n \"m_SlotType\": 1,\n \"m_Hidden\": false,\n \"m_ShaderOutputName\": \"Out\",\n \"m_StageCapability\": 3,\n \"m_Value\": {\n \"x\": 0.0,\n \"y\": 0.0,\n \"z\": 0.0,\n \"w\": 0.0\n },\n \"m_DefaultValue\": {\n \"x\": 0.0,\n \"y\": 0.0,\n \"z\": 0.0,\n \"w\": 0.0\n },\n \"m_Labels\": []\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.ViewDirectionMaterialSlot\",\n \"m_ObjectId\": \"bce04b7ddd924c05b61fe1b0bd38084d\",\n \"m_Id\": 1,\n \"m_DisplayName\": \"View Dir\",\n \"m_SlotType\": 0,\n \"m_Hidden\": false,\n \"m_ShaderOutputName\": \"ViewDir\",\n \"m_StageCapability\": 3,\n \"m_Value\": {\n \"x\": 0.0,\n \"y\": 0.0,\n \"z\": 0.0\n },\n \"m_DefaultValue\": {\n \"x\": 0.0,\n \"y\": 0.0,\n \"z\": 0.0\n },\n \"m_Labels\": [],\n \"m_Space\": 2\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.NormalMaterialSlot\",\n \"m_ObjectId\": \"bf8a88b5a5ba45e9b5de055969ead565\",\n \"m_Id\": 0,\n \"m_DisplayName\": \"Normal (Tangent Space)\",\n \"m_SlotType\": 0,\n \"m_Hidden\": false,\n \"m_ShaderOutputName\": \"NormalTS\",\n \"m_StageCapability\": 2,\n \"m_Value\": {\n \"x\": 0.0,\n \"y\": 0.0,\n \"z\": 0.0\n },\n \"m_DefaultValue\": {\n \"x\": 0.0,\n \"y\": 0.0,\n \"z\": 0.0\n },\n \"m_Labels\": [],\n \"m_Space\": 3\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.ColorRGBMaterialSlot\",\n \"m_ObjectId\": \"c19b971a18ab4226b275dcdedde15328\",\n \"m_Id\": 0,\n \"m_DisplayName\": \"Base Color\",\n \"m_SlotType\": 0,\n \"m_Hidden\": false,\n \"m_ShaderOutputName\": \"BaseColor\",\n \"m_StageCapability\": 2,\n \"m_Value\": {\n \"x\": 0.5,\n \"y\": 0.5,\n \"z\": 0.5\n },\n \"m_DefaultValue\": {\n \"x\": 0.5,\n \"y\": 0.5,\n \"z\": 0.5\n },\n \"m_Labels\": [],\n \"m_ColorMode\": 0,\n \"m_DefaultColor\": {\n \"r\": 0.5,\n \"g\": 0.5,\n \"b\": 0.5,\n \"a\": 1.0\n }\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.TangentMaterialSlot\",\n \"m_ObjectId\": \"c303636b50774eeba423fdc824edafcb\",\n \"m_Id\": 0,\n \"m_DisplayName\": \"Tangent\",\n \"m_SlotType\": 0,\n \"m_Hidden\": false,\n \"m_ShaderOutputName\": \"Tangent\",\n \"m_StageCapability\": 1,\n \"m_Value\": {\n \"x\": 0.0,\n \"y\": 0.0,\n \"z\": 0.0\n },\n \"m_DefaultValue\": {\n \"x\": 0.0,\n \"y\": 0.0,\n \"z\": 0.0\n },\n \"m_Labels\": [],\n \"m_Space\": 0\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.Rendering.HighDefinition.ShaderGraph.SystemData\",\n \"m_ObjectId\": \"c7a17405a5eb43bd811615a9797dc7bf\",\n \"m_MaterialNeedsUpdateHash\": 0,\n \"m_SurfaceType\": 0,\n \"m_RenderingPass\": 1,\n \"m_BlendMode\": 0,\n \"m_ZTest\": 4,\n \"m_ZWrite\": false,\n \"m_TransparentCullMode\": 2,\n \"m_OpaqueCullMode\": 2,\n \"m_SortPriority\": 0,\n \"m_AlphaTest\": false,\n \"m_ExcludeFromTUAndAA\": false,\n \"m_TransparentDepthPrepass\": false,\n \"m_TransparentDepthPostpass\": false,\n \"m_SupportLodCrossFade\": false,\n \"m_DoubleSidedMode\": 0,\n \"m_DOTSInstancing\": false,\n \"m_CustomVelocity\": false,\n \"m_Tessellation\": false,\n \"m_TessellationMode\": 0,\n \"m_TessellationFactorMinDistance\": 20.0,\n \"m_TessellationFactorMaxDistance\": 50.0,\n \"m_TessellationFactorTriangleSize\": 100.0,\n \"m_TessellationShapeFactor\": 0.75,\n \"m_TessellationBackFaceCullEpsilon\": -0.25,\n \"m_TessellationMaxDisplacement\": 0.009999999776482582,\n \"m_DebugSymbols\": false,\n \"m_Version\": 2,\n \"inspectorFoldoutMask\": 0\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.MultiplyNode\",\n \"m_ObjectId\": \"c8d3e80d65e54f1f89de3a790e3e38c8\",\n \"m_Group\": {\n \"m_Id\": \"\"\n },\n \"m_Name\": \"Multiply\",\n \"m_DrawState\": {\n \"m_Expanded\": true,\n \"m_Position\": {\n \"serializedVersion\": \"2\",\n \"x\": -602.9999389648438,\n \"y\": 693.0,\n \"width\": 207.99996948242188,\n \"height\": 301.99993896484377\n }\n },\n \"m_Slots\": [\n {\n \"m_Id\": \"b0d29b94e491444bb91676aec9eb6255\"\n },\n {\n \"m_Id\": \"1fd127185f9b4e57abfe71cfa5f962d4\"\n },\n {\n \"m_Id\": \"49f3bf3ed46a49f2934c223a6aeb1b6e\"\n }\n ],\n \"synonyms\": [\n \"multiplication\",\n \"times\",\n \"x\"\n ],\n \"m_Precision\": 0,\n \"m_PreviewExpanded\": true,\n \"m_DismissedVersion\": 0,\n \"m_PreviewMode\": 0,\n \"m_CustomColors\": {\n \"m_SerializableColors\": []\n }\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.Vector1MaterialSlot\",\n \"m_ObjectId\": \"c9b9a7268cd64de18bbd5799f0db5f37\",\n \"m_Id\": 2,\n \"m_DisplayName\": \"Power\",\n \"m_SlotType\": 0,\n \"m_Hidden\": false,\n \"m_ShaderOutputName\": \"Power\",\n \"m_StageCapability\": 3,\n \"m_Value\": 6.059999942779541,\n \"m_DefaultValue\": 1.0,\n \"m_Labels\": []\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.PropertyNode\",\n \"m_ObjectId\": \"d29e1576355b4aaeb606104292ec204c\",\n \"m_Group\": {\n \"m_Id\": \"\"\n },\n \"m_Name\": \"Property\",\n \"m_DrawState\": {\n \"m_Expanded\": true,\n \"m_Position\": {\n \"serializedVersion\": \"2\",\n \"x\": -606.4000244140625,\n \"y\": 637.6000366210938,\n \"width\": 151.20001220703126,\n \"height\": 33.5999755859375\n }\n },\n \"m_Slots\": [\n {\n \"m_Id\": \"bbc96645176141639b7dc0e3a0cd16a9\"\n }\n ],\n \"synonyms\": [],\n \"m_Precision\": 0,\n \"m_PreviewExpanded\": true,\n \"m_DismissedVersion\": 0,\n \"m_PreviewMode\": 0,\n \"m_CustomColors\": {\n \"m_SerializableColors\": []\n },\n \"m_Property\": {\n \"m_Id\": \"9c2b866edc8d44c2bbfbdce463ada26b\"\n }\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.DynamicValueMaterialSlot\",\n \"m_ObjectId\": \"d3fc10a9ea1042e8a146e485e8d8f680\",\n \"m_Id\": 2,\n \"m_DisplayName\": \"Out\",\n \"m_SlotType\": 1,\n \"m_Hidden\": false,\n \"m_ShaderOutputName\": \"Out\",\n \"m_StageCapability\": 3,\n \"m_Value\": {\n \"e00\": 0.0,\n \"e01\": 0.0,\n \"e02\": 0.0,\n \"e03\": 0.0,\n \"e10\": 0.0,\n \"e11\": 0.0,\n \"e12\": 0.0,\n \"e13\": 0.0,\n \"e20\": 0.0,\n \"e21\": 0.0,\n \"e22\": 0.0,\n \"e23\": 0.0,\n \"e30\": 0.0,\n \"e31\": 0.0,\n \"e32\": 0.0,\n \"e33\": 0.0\n },\n \"m_DefaultValue\": {\n \"e00\": 1.0,\n \"e01\": 0.0,\n \"e02\": 0.0,\n \"e03\": 0.0,\n \"e10\": 0.0,\n \"e11\": 1.0,\n \"e12\": 0.0,\n \"e13\": 0.0,\n \"e20\": 0.0,\n \"e21\": 0.0,\n \"e22\": 1.0,\n \"e23\": 0.0,\n \"e30\": 0.0,\n \"e31\": 0.0,\n \"e32\": 0.0,\n \"e33\": 1.0\n }\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.BlockNode\",\n \"m_ObjectId\": \"e5d2cd2a53e7443e8fc83edb6c1d2a8d\",\n \"m_Group\": {\n \"m_Id\": \"\"\n },\n \"m_Name\": \"SurfaceDescription.Metallic\",\n \"m_DrawState\": {\n \"m_Expanded\": true,\n \"m_Position\": {\n \"serializedVersion\": \"2\",\n \"x\": 0.0,\n \"y\": 0.0,\n \"width\": 0.0,\n \"height\": 0.0\n }\n },\n \"m_Slots\": [\n {\n \"m_Id\": \"98e12cccbfc246d2923ceba66bcc46ff\"\n }\n ],\n \"synonyms\": [],\n \"m_Precision\": 0,\n \"m_PreviewExpanded\": true,\n \"m_DismissedVersion\": 0,\n \"m_PreviewMode\": 0,\n \"m_CustomColors\": {\n \"m_SerializableColors\": []\n },\n \"m_SerializedDescriptor\": \"SurfaceDescription.Metallic\"\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.BlockNode\",\n \"m_ObjectId\": \"f73e3e015d994ba7aaf1e73a1cb12573\",\n \"m_Group\": {\n \"m_Id\": \"\"\n },\n \"m_Name\": \"SurfaceDescription.Alpha\",\n \"m_DrawState\": {\n \"m_Expanded\": true,\n \"m_Position\": {\n \"serializedVersion\": \"2\",\n \"x\": 0.0,\n \"y\": 0.0,\n \"width\": 0.0,\n \"height\": 0.0\n }\n },\n \"m_Slots\": [\n {\n \"m_Id\": \"2f19d250137c408ba5bf64252635ecdf\"\n }\n ],\n \"synonyms\": [],\n \"m_Precision\": 0,\n \"m_PreviewExpanded\": true,\n \"m_DismissedVersion\": 0,\n \"m_PreviewMode\": 0,\n \"m_CustomColors\": {\n \"m_SerializableColors\": []\n },\n \"m_SerializedDescriptor\": \"SurfaceDescription.Alpha\"\n}\n\n" m_AssetMaybeChangedOnDisk: 0 m_AssetMaybeDeleted: 0 --- !u!114 &23 MonoBehaviour: m_ObjectHideFlags: 52 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 924ffcbe75518854f97b48776d0f1939, type: 3} m_Name: m_EditorClassIdentifier: m_MinSize: {x: 50, y: 50} m_MaxSize: {x: 4000, y: 4000} m_TitleContent: m_Text: GlowingOrange m_Image: {fileID: 2800000, guid: 7129268cf102b2f45809905bcb27ce8b, type: 3} m_Tooltip: m_TextWithWhitespace: "GlowingOrange\u200B" m_Pos: serializedVersion: 2 x: 1237 y: 99 width: 801 height: 922 m_SerializedDataModeController: m_DataMode: 0 m_PreferredDataMode: 0 m_SupportedDataModes: isAutomatic: 1 m_ViewDataDictionary: {fileID: 0} m_OverlayCanvas: m_LastAppliedPresetName: Default m_SaveData: [] m_ContainerData: [] m_OverlaysVisible: 1 m_Selected: bb602b06a1efd91468b9baa565d94406 m_GraphObject: {fileID: 0} m_LastSerializedFileContents: "{\n \"m_SGVersion\": 3,\n \"m_Type\": \"UnityEditor.ShaderGraph.GraphData\",\n \"m_ObjectId\": \"7330eda413cb4845881f88ee4e60110a\",\n \"m_Properties\": [\n {\n \"m_Id\": \"9c2b866edc8d44c2bbfbdce463ada26b\"\n }\n ],\n \"m_Keywords\": [],\n \"m_Dropdowns\": [],\n \"m_CategoryData\": [\n {\n \"m_Id\": \"b3c08c077c544603a1261e98eaefee1c\"\n }\n ],\n \"m_Nodes\": [\n {\n \"m_Id\": \"ba1b5c492e664adea1d7be8cf58a0ba3\"\n },\n {\n \"m_Id\": \"b9bb6f7516f642ac85682bd5a27c4378\"\n },\n {\n \"m_Id\": \"777995f0fd8b40e3a383fbb4afae8cab\"\n },\n {\n \"m_Id\": \"15be12580f86486795383c962ad0f438\"\n },\n {\n \"m_Id\": \"3e95f39a247a40cbae5abdc28ed6f091\"\n },\n {\n \"m_Id\": \"0177c16d2ad44fe79823a10c443c0e27\"\n },\n {\n \"m_Id\": \"e5d2cd2a53e7443e8fc83edb6c1d2a8d\"\n },\n {\n \"m_Id\": \"3bfaf0cfd35d4ece8806514c8ba77802\"\n },\n {\n \"m_Id\": \"5d74c3d5a10e4bbf993e01983a2b77b5\"\n },\n {\n \"m_Id\": \"2a42424508c6486eb623dc094fb709ba\"\n },\n {\n \"m_Id\": \"f73e3e015d994ba7aaf1e73a1cb12573\"\n },\n {\n \"m_Id\": \"96473a47eb6e442789508016fc61523c\"\n },\n {\n \"m_Id\": \"24ee9cdb0e694a028f87c9e7f2983004\"\n }\n ],\n \"m_GroupDatas\": [],\n \"m_StickyNoteDatas\": [],\n \"m_Edges\": [\n {\n \"m_OutputSlot\": {\n \"m_Node\": {\n \"m_Id\": \"24ee9cdb0e694a028f87c9e7f2983004\"\n },\n \"m_SlotId\": 2\n },\n \"m_InputSlot\": {\n \"m_Node\": {\n \"m_Id\": \"15be12580f86486795383c962ad0f438\"\n },\n \"m_SlotId\": 0\n }\n },\n {\n \"m_OutputSlot\": {\n \"m_Node\": {\n \"m_Id\": \"24ee9cdb0e694a028f87c9e7f2983004\"\n },\n \"m_SlotId\": 2\n },\n \"m_InputSlot\": {\n \"m_Node\": {\n \"m_Id\": \"3bfaf0cfd35d4ece8806514c8ba77802\"\n },\n \"m_SlotId\": 0\n }\n },\n {\n \"m_OutputSlot\": {\n \"m_Node\": {\n \"m_Id\": \"96473a47eb6e442789508016fc61523c\"\n },\n \"m_SlotId\": 4\n },\n \"m_InputSlot\": {\n \"m_Node\": {\n \"m_Id\": \"24ee9cdb0e694a028f87c9e7f2983004\"\n },\n \"m_SlotId\": 0\n }\n }\n ],\n \"m_VertexContext\": {\n \"m_Position\": {\n \"x\": 0.0,\n \"y\": 0.0\n },\n \"m_Blocks\": [\n {\n \"m_Id\": \"ba1b5c492e664adea1d7be8cf58a0ba3\"\n },\n {\n \"m_Id\": \"b9bb6f7516f642ac85682bd5a27c4378\"\n },\n {\n \"m_Id\": \"777995f0fd8b40e3a383fbb4afae8cab\"\n }\n ]\n },\n \"m_FragmentContext\": {\n \"m_Position\": {\n \"x\": 0.0,\n \"y\": 200.0\n },\n \"m_Blocks\": [\n {\n \"m_Id\": \"15be12580f86486795383c962ad0f438\"\n },\n {\n \"m_Id\": \"3e95f39a247a40cbae5abdc28ed6f091\"\n },\n {\n \"m_Id\": \"0177c16d2ad44fe79823a10c443c0e27\"\n },\n {\n \"m_Id\": \"e5d2cd2a53e7443e8fc83edb6c1d2a8d\"\n },\n {\n \"m_Id\": \"3bfaf0cfd35d4ece8806514c8ba77802\"\n },\n {\n \"m_Id\": \"5d74c3d5a10e4bbf993e01983a2b77b5\"\n },\n {\n \"m_Id\": \"2a42424508c6486eb623dc094fb709ba\"\n },\n {\n \"m_Id\": \"f73e3e015d994ba7aaf1e73a1cb12573\"\n }\n ]\n },\n \"m_PreviewData\": {\n \"serializedMesh\": {\n \"m_SerializedMesh\": \"{\\\"mesh\\\":{\\\"instanceID\\\":0}}\",\n \"m_Guid\": \"\"\n },\n \"preventRotation\": false\n },\n \"m_Path\": \"Shader Graphs\",\n \"m_GraphPrecision\": 1,\n \"m_PreviewMode\": 2,\n \"m_OutputNode\": {\n \"m_Id\": \"\"\n },\n \"m_SubDatas\": [],\n \"m_ActiveTargets\": [\n {\n \"m_Id\": \"3dc7c32e929b4a4aa0a39cd9f6434f81\"\n }\n ]\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.BlockNode\",\n \"m_ObjectId\": \"0177c16d2ad44fe79823a10c443c0e27\",\n \"m_Group\": {\n \"m_Id\": \"\"\n },\n \"m_Name\": \"SurfaceDescription.BentNormal\",\n \"m_DrawState\": {\n \"m_Expanded\": true,\n \"m_Position\": {\n \"serializedVersion\": \"2\",\n \"x\": 0.0,\n \"y\": 0.0,\n \"width\": 0.0,\n \"height\": 0.0\n }\n },\n \"m_Slots\": [\n {\n \"m_Id\": \"73461ab78cbb4eb4ab695a253e829ee9\"\n }\n ],\n \"synonyms\": [],\n \"m_Precision\": 0,\n \"m_PreviewExpanded\": true,\n \"m_DismissedVersion\": 0,\n \"m_PreviewMode\": 0,\n \"m_CustomColors\": {\n \"m_SerializableColors\": []\n },\n \"m_SerializedDescriptor\": \"SurfaceDescription.BentNormal\"\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.Rendering.HighDefinition.ShaderGraph.HDLitData\",\n \"m_ObjectId\": \"0393d56919c842b8a12a5ca7c6539619\",\n \"m_RayTracing\": false,\n \"m_MaterialType\": 0,\n \"m_MaterialTypeMask\": 2,\n \"m_RefractionModel\": 0,\n \"m_SSSTransmission\": true,\n \"m_EnergyConservingSpecular\": true,\n \"m_ClearCoat\": false\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.Rendering.HighDefinition.ShaderGraph.HDLitSubTarget\",\n \"m_ObjectId\": \"0503112ffc1a46b7964c8858e87789c5\"\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.NormalMaterialSlot\",\n \"m_ObjectId\": \"05fd35135cc64632927330fbd8f217b2\",\n \"m_Id\": 0,\n \"m_DisplayName\": \"Normal\",\n \"m_SlotType\": 0,\n \"m_Hidden\": false,\n \"m_ShaderOutputName\": \"Normal\",\n \"m_StageCapability\": 1,\n \"m_Value\": {\n \"x\": 0.0,\n \"y\": 0.0,\n \"z\": 0.0\n },\n \"m_DefaultValue\": {\n \"x\": 0.0,\n \"y\": 0.0,\n \"z\": 0.0\n },\n \"m_Labels\": [],\n \"m_Space\": 0\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.Vector1MaterialSlot\",\n \"m_ObjectId\": \"08a7a74e3b844962b12bc1c6cf9b3d93\",\n \"m_Id\": 0,\n \"m_DisplayName\": \"Smoothness\",\n \"m_SlotType\": 0,\n \"m_Hidden\": false,\n \"m_ShaderOutputName\": \"Smoothness\",\n \"m_StageCapability\": 2,\n \"m_Value\": 0.5,\n \"m_DefaultValue\": 0.5,\n \"m_Labels\": []\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.BlockNode\",\n \"m_ObjectId\": \"15be12580f86486795383c962ad0f438\",\n \"m_Group\": {\n \"m_Id\": \"\"\n },\n \"m_Name\": \"SurfaceDescription.BaseColor\",\n \"m_DrawState\": {\n \"m_Expanded\": true,\n \"m_Position\": {\n \"serializedVersion\": \"2\",\n \"x\": 0.0,\n \"y\": 0.0,\n \"width\": 0.0,\n \"height\": 0.0\n }\n },\n \"m_Slots\": [\n {\n \"m_Id\": \"c19b971a18ab4226b275dcdedde15328\"\n }\n ],\n \"synonyms\": [],\n \"m_Precision\": 0,\n \"m_PreviewExpanded\": true,\n \"m_DismissedVersion\": 0,\n \"m_PreviewMode\": 0,\n \"m_CustomColors\": {\n \"m_SerializableColors\": []\n },\n \"m_SerializedDescriptor\": \"SurfaceDescription.BaseColor\"\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.DynamicValueMaterialSlot\",\n \"m_ObjectId\": \"19e683a8518142e7acc660cd533fffcf\",\n \"m_Id\": 2,\n \"m_DisplayName\": \"Out\",\n \"m_SlotType\": 1,\n \"m_Hidden\": false,\n \"m_ShaderOutputName\": \"Out\",\n \"m_StageCapability\": 3,\n \"m_Value\": {\n \"e00\": 0.0,\n \"e01\": 0.0,\n \"e02\": 0.0,\n \"e03\": 0.0,\n \"e10\": 0.0,\n \"e11\": 0.0,\n \"e12\": 0.0,\n \"e13\": 0.0,\n \"e20\": 0.0,\n \"e21\": 0.0,\n \"e22\": 0.0,\n \"e23\": 0.0,\n \"e30\": 0.0,\n \"e31\": 0.0,\n \"e32\": 0.0,\n \"e33\": 0.0\n },\n \"m_DefaultValue\": {\n \"e00\": 1.0,\n \"e01\": 0.0,\n \"e02\": 0.0,\n \"e03\": 0.0,\n \"e10\": 0.0,\n \"e11\": 1.0,\n \"e12\": 0.0,\n \"e13\": 0.0,\n \"e20\": 0.0,\n \"e21\": 0.0,\n \"e22\": 1.0,\n \"e23\": 0.0,\n \"e30\": 0.0,\n \"e31\": 0.0,\n \"e32\": 0.0,\n \"e33\": 1.0\n }\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.PositionMaterialSlot\",\n \"m_ObjectId\": \"2157cc6adf074255adc7152ca23ef707\",\n \"m_Id\": 0,\n \"m_DisplayName\": \"Position\",\n \"m_SlotType\": 0,\n \"m_Hidden\": false,\n \"m_ShaderOutputName\": \"Position\",\n \"m_StageCapability\": 1,\n \"m_Value\": {\n \"x\": 0.0,\n \"y\": 0.0,\n \"z\": 0.0\n },\n \"m_DefaultValue\": {\n \"x\": 0.0,\n \"y\": 0.0,\n \"z\": 0.0\n },\n \"m_Labels\": [],\n \"m_Space\": 0\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.MultiplyNode\",\n \"m_ObjectId\": \"24ee9cdb0e694a028f87c9e7f2983004\",\n \"m_Group\": {\n \"m_Id\": \"\"\n },\n \"m_Name\": \"Multiply\",\n \"m_DrawState\": {\n \"m_Expanded\": true,\n \"m_Position\": {\n \"serializedVersion\": \"2\",\n \"x\": -386.0,\n \"y\": 250.00001525878907,\n \"width\": 207.99998474121095,\n \"height\": 302.0\n }\n },\n \"m_Slots\": [\n {\n \"m_Id\": \"9476e821e4c141398c4977443a2c6d3e\"\n },\n {\n \"m_Id\": \"de268bd54d9845efb769c98a559fad03\"\n },\n {\n \"m_Id\": \"19e683a8518142e7acc660cd533fffcf\"\n }\n ],\n \"synonyms\": [\n \"multiplication\",\n \"times\",\n \"x\"\n ],\n \"m_Precision\": 0,\n \"m_PreviewExpanded\": true,\n \"m_DismissedVersion\": 0,\n \"m_PreviewMode\": 0,\n \"m_CustomColors\": {\n \"m_SerializableColors\": []\n }\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.BlockNode\",\n \"m_ObjectId\": \"2a42424508c6486eb623dc094fb709ba\",\n \"m_Group\": {\n \"m_Id\": \"\"\n },\n \"m_Name\": \"SurfaceDescription.Occlusion\",\n \"m_DrawState\": {\n \"m_Expanded\": true,\n \"m_Position\": {\n \"serializedVersion\": \"2\",\n \"x\": 0.0,\n \"y\": 0.0,\n \"width\": 0.0,\n \"height\": 0.0\n }\n },\n \"m_Slots\": [\n {\n \"m_Id\": \"5dff4900cd354a9485b0e27995387437\"\n }\n ],\n \"synonyms\": [],\n \"m_Precision\": 0,\n \"m_PreviewExpanded\": true,\n \"m_DismissedVersion\": 0,\n \"m_PreviewMode\": 0,\n \"m_CustomColors\": {\n \"m_SerializableColors\": []\n },\n \"m_SerializedDescriptor\": \"SurfaceDescription.Occlusion\"\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.Vector1MaterialSlot\",\n \"m_ObjectId\": \"2f19d250137c408ba5bf64252635ecdf\",\n \"m_Id\": 0,\n \"m_DisplayName\": \"Alpha\",\n \"m_SlotType\": 0,\n \"m_Hidden\": false,\n \"m_ShaderOutputName\": \"Alpha\",\n \"m_StageCapability\": 2,\n \"m_Value\": 1.0,\n \"m_DefaultValue\": 1.0,\n \"m_Labels\": []\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.Rendering.HighDefinition.ShaderGraph.LightingData\",\n \"m_ObjectId\": \"320e41b0de604dc5a9809a01ce12d3c4\",\n \"m_NormalDropOffSpace\": 0,\n \"m_BlendPreserveSpecular\": true,\n \"m_ReceiveDecals\": true,\n \"m_ReceiveSSR\": true,\n \"m_ReceiveSSRTransparent\": false,\n \"m_SpecularAA\": false,\n \"m_SpecularOcclusionMode\": 1,\n \"m_OverrideBakedGI\": false\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.Rendering.HighDefinition.ShaderGraph.BuiltinData\",\n \"m_ObjectId\": \"374689c80e1240618a336951129d2455\",\n \"m_Distortion\": false,\n \"m_DistortionMode\": 0,\n \"m_DistortionDepthTest\": true,\n \"m_AddPrecomputedVelocity\": false,\n \"m_TransparentWritesMotionVec\": false,\n \"m_DepthOffset\": false,\n \"m_ConservativeDepthOffset\": false,\n \"m_TransparencyFog\": true,\n \"m_AlphaTestShadow\": false,\n \"m_BackThenFrontRendering\": false,\n \"m_TransparentDepthPrepass\": false,\n \"m_TransparentDepthPostpass\": false,\n \"m_TransparentPerPixelSorting\": false,\n \"m_SupportLodCrossFade\": false\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.BlockNode\",\n \"m_ObjectId\": \"3bfaf0cfd35d4ece8806514c8ba77802\",\n \"m_Group\": {\n \"m_Id\": \"\"\n },\n \"m_Name\": \"SurfaceDescription.Emission\",\n \"m_DrawState\": {\n \"m_Expanded\": true,\n \"m_Position\": {\n \"serializedVersion\": \"2\",\n \"x\": 0.0,\n \"y\": 0.0,\n \"width\": 0.0,\n \"height\": 0.0\n }\n },\n \"m_Slots\": [\n {\n \"m_Id\": \"a9676ff2f8184fc8ac5746c3611ef93c\"\n }\n ],\n \"synonyms\": [],\n \"m_Precision\": 0,\n \"m_PreviewExpanded\": true,\n \"m_DismissedVersion\": 0,\n \"m_PreviewMode\": 0,\n \"m_CustomColors\": {\n \"m_SerializableColors\": []\n },\n \"m_SerializedDescriptor\": \"SurfaceDescription.Emission\"\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.Rendering.HighDefinition.ShaderGraph.HDTarget\",\n \"m_ObjectId\": \"3dc7c32e929b4a4aa0a39cd9f6434f81\",\n \"m_ActiveSubTarget\": {\n \"m_Id\": \"0503112ffc1a46b7964c8858e87789c5\"\n },\n \"m_Datas\": [\n {\n \"m_Id\": \"c7a17405a5eb43bd811615a9797dc7bf\"\n },\n {\n \"m_Id\": \"0393d56919c842b8a12a5ca7c6539619\"\n },\n {\n \"m_Id\": \"374689c80e1240618a336951129d2455\"\n },\n {\n \"m_Id\": \"320e41b0de604dc5a9809a01ce12d3c4\"\n }\n ],\n \"m_CustomEditorGUI\": \"\",\n \"m_SupportVFX\": false,\n \"m_SupportLineRendering\": false\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.BlockNode\",\n \"m_ObjectId\": \"3e95f39a247a40cbae5abdc28ed6f091\",\n \"m_Group\": {\n \"m_Id\": \"\"\n },\n \"m_Name\": \"SurfaceDescription.NormalTS\",\n \"m_DrawState\": {\n \"m_Expanded\": true,\n \"m_Position\": {\n \"serializedVersion\": \"2\",\n \"x\": 0.0,\n \"y\": 0.0,\n \"width\": 0.0,\n \"height\": 0.0\n }\n },\n \"m_Slots\": [\n {\n \"m_Id\": \"bf8a88b5a5ba45e9b5de055969ead565\"\n }\n ],\n \"synonyms\": [],\n \"m_Precision\": 0,\n \"m_PreviewExpanded\": true,\n \"m_DismissedVersion\": 0,\n \"m_PreviewMode\": 0,\n \"m_CustomColors\": {\n \"m_SerializableColors\": []\n },\n \"m_SerializedDescriptor\": \"SurfaceDescription.NormalTS\"\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.ColorRGBMaterialSlot\",\n \"m_ObjectId\": \"56149ed3b8bc4b40bf00b5cdaedd1253\",\n \"m_Id\": 2,\n \"m_DisplayName\": \"Color B\",\n \"m_SlotType\": 0,\n \"m_Hidden\": false,\n \"m_ShaderOutputName\": \"ColorB\",\n \"m_StageCapability\": 3,\n \"m_Value\": {\n \"x\": 0.8784313797950745,\n \"y\": 0.43191447854042055,\n \"z\": 0.08627449721097946\n },\n \"m_DefaultValue\": {\n \"x\": 0.699999988079071,\n \"y\": 0.699999988079071,\n \"z\": 0.699999988079071\n },\n \"m_Labels\": [],\n \"m_ColorMode\": 0,\n \"m_DefaultColor\": {\n \"r\": 0.699999988079071,\n \"g\": 0.699999988079071,\n \"b\": 0.699999988079071,\n \"a\": 1.0\n }\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.BlockNode\",\n \"m_ObjectId\": \"5d74c3d5a10e4bbf993e01983a2b77b5\",\n \"m_Group\": {\n \"m_Id\": \"\"\n },\n \"m_Name\": \"SurfaceDescription.Smoothness\",\n \"m_DrawState\": {\n \"m_Expanded\": true,\n \"m_Position\": {\n \"serializedVersion\": \"2\",\n \"x\": 0.0,\n \"y\": 0.0,\n \"width\": 0.0,\n \"height\": 0.0\n }\n },\n \"m_Slots\": [\n {\n \"m_Id\": \"08a7a74e3b844962b12bc1c6cf9b3d93\"\n }\n ],\n \"synonyms\": [],\n \"m_Precision\": 0,\n \"m_PreviewExpanded\": true,\n \"m_DismissedVersion\": 0,\n \"m_PreviewMode\": 0,\n \"m_CustomColors\": {\n \"m_SerializableColors\": []\n },\n \"m_SerializedDescriptor\": \"SurfaceDescription.Smoothness\"\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.Vector1MaterialSlot\",\n \"m_ObjectId\": \"5dff4900cd354a9485b0e27995387437\",\n \"m_Id\": 0,\n \"m_DisplayName\": \"Ambient Occlusion\",\n \"m_SlotType\": 0,\n \"m_Hidden\": false,\n \"m_ShaderOutputName\": \"Occlusion\",\n \"m_StageCapability\": 2,\n \"m_Value\": 1.0,\n \"m_DefaultValue\": 1.0,\n \"m_Labels\": []\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.NormalMaterialSlot\",\n \"m_ObjectId\": \"73461ab78cbb4eb4ab695a253e829ee9\",\n \"m_Id\": 0,\n \"m_DisplayName\": \"Bent Normal\",\n \"m_SlotType\": 0,\n \"m_Hidden\": false,\n \"m_ShaderOutputName\": \"BentNormal\",\n \"m_StageCapability\": 2,\n \"m_Value\": {\n \"x\": 0.0,\n \"y\": 0.0,\n \"z\": 0.0\n },\n \"m_DefaultValue\": {\n \"x\": 0.0,\n \"y\": 0.0,\n \"z\": 0.0\n },\n \"m_Labels\": [],\n \"m_Space\": 3\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.BlockNode\",\n \"m_ObjectId\": \"777995f0fd8b40e3a383fbb4afae8cab\",\n \"m_Group\": {\n \"m_Id\": \"\"\n },\n \"m_Name\": \"VertexDescription.Tangent\",\n \"m_DrawState\": {\n \"m_Expanded\": true,\n \"m_Position\": {\n \"serializedVersion\": \"2\",\n \"x\": 0.0,\n \"y\": 0.0,\n \"width\": 0.0,\n \"height\": 0.0\n }\n },\n \"m_Slots\": [\n {\n \"m_Id\": \"c303636b50774eeba423fdc824edafcb\"\n }\n ],\n \"synonyms\": [],\n \"m_Precision\": 0,\n \"m_PreviewExpanded\": true,\n \"m_DismissedVersion\": 0,\n \"m_PreviewMode\": 0,\n \"m_CustomColors\": {\n \"m_SerializableColors\": []\n },\n \"m_SerializedDescriptor\": \"VertexDescription.Tangent\"\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.Vector3MaterialSlot\",\n \"m_ObjectId\": \"7e99753468b74d1e8e4b4b9cd7148bdb\",\n \"m_Id\": 4,\n \"m_DisplayName\": \"Out\",\n \"m_SlotType\": 1,\n \"m_Hidden\": false,\n \"m_ShaderOutputName\": \"Out\",\n \"m_StageCapability\": 2,\n \"m_Value\": {\n \"x\": 0.0,\n \"y\": 0.0,\n \"z\": 0.0\n },\n \"m_DefaultValue\": {\n \"x\": 0.0,\n \"y\": 0.0,\n \"z\": 0.0\n },\n \"m_Labels\": []\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.DynamicValueMaterialSlot\",\n \"m_ObjectId\": \"9476e821e4c141398c4977443a2c6d3e\",\n \"m_Id\": 0,\n \"m_DisplayName\": \"A\",\n \"m_SlotType\": 0,\n \"m_Hidden\": false,\n \"m_ShaderOutputName\": \"A\",\n \"m_StageCapability\": 3,\n \"m_Value\": {\n \"e00\": 0.0,\n \"e01\": 0.0,\n \"e02\": 0.0,\n \"e03\": 0.0,\n \"e10\": 0.0,\n \"e11\": 0.0,\n \"e12\": 0.0,\n \"e13\": 0.0,\n \"e20\": 0.0,\n \"e21\": 0.0,\n \"e22\": 0.0,\n \"e23\": 0.0,\n \"e30\": 0.0,\n \"e31\": 0.0,\n \"e32\": 0.0,\n \"e33\": 0.0\n },\n \"m_DefaultValue\": {\n \"e00\": 1.0,\n \"e01\": 0.0,\n \"e02\": 0.0,\n \"e03\": 0.0,\n \"e10\": 0.0,\n \"e11\": 1.0,\n \"e12\": 0.0,\n \"e13\": 0.0,\n \"e20\": 0.0,\n \"e21\": 0.0,\n \"e22\": 1.0,\n \"e23\": 0.0,\n \"e30\": 0.0,\n \"e31\": 0.0,\n \"e32\": 0.0,\n \"e33\": 1.0\n }\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.CheckerboardNode\",\n \"m_ObjectId\": \"96473a47eb6e442789508016fc61523c\",\n \"m_Group\": {\n \"m_Id\": \"\"\n },\n \"m_Name\": \"Checkerboard\",\n \"m_DrawState\": {\n \"m_Expanded\": true,\n \"m_Position\": {\n \"serializedVersion\": \"2\",\n \"x\": -697.0,\n \"y\": 455.0,\n \"width\": 208.0,\n \"height\": 350.00006103515627\n }\n },\n \"m_Slots\": [\n {\n \"m_Id\": \"a85d7810c9aa4d759a0177f309cee614\"\n },\n {\n \"m_Id\": \"99f3c9ae69ee42968e07a04295d109a7\"\n },\n {\n \"m_Id\": \"56149ed3b8bc4b40bf00b5cdaedd1253\"\n },\n {\n \"m_Id\": \"a2043b161d8a4c799ac820f9972093ce\"\n },\n {\n \"m_Id\": \"7e99753468b74d1e8e4b4b9cd7148bdb\"\n }\n ],\n \"synonyms\": [],\n \"m_Precision\": 0,\n \"m_PreviewExpanded\": true,\n \"m_DismissedVersion\": 0,\n \"m_PreviewMode\": 0,\n \"m_CustomColors\": {\n \"m_SerializableColors\": []\n }\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.Vector1MaterialSlot\",\n \"m_ObjectId\": \"98e12cccbfc246d2923ceba66bcc46ff\",\n \"m_Id\": 0,\n \"m_DisplayName\": \"Metallic\",\n \"m_SlotType\": 0,\n \"m_Hidden\": false,\n \"m_ShaderOutputName\": \"Metallic\",\n \"m_StageCapability\": 2,\n \"m_Value\": 0.0,\n \"m_DefaultValue\": 0.0,\n \"m_Labels\": []\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.ColorRGBMaterialSlot\",\n \"m_ObjectId\": \"99f3c9ae69ee42968e07a04295d109a7\",\n \"m_Id\": 1,\n \"m_DisplayName\": \"Color A\",\n \"m_SlotType\": 0,\n \"m_Hidden\": false,\n \"m_ShaderOutputName\": \"ColorA\",\n \"m_StageCapability\": 3,\n \"m_Value\": {\n \"x\": 0.20000000298023225,\n \"y\": 0.20000000298023225,\n \"z\": 0.20000000298023225\n },\n \"m_DefaultValue\": {\n \"x\": 0.20000000298023225,\n \"y\": 0.20000000298023225,\n \"z\": 0.20000000298023225\n },\n \"m_Labels\": [],\n \"m_ColorMode\": 0,\n \"m_DefaultColor\": {\n \"r\": 0.20000000298023225,\n \"g\": 0.20000000298023225,\n \"b\": 0.20000000298023225,\n \"a\": 1.0\n }\n}\n\n{\n \"m_SGVersion\": 3,\n \"m_Type\": \"UnityEditor.ShaderGraph.Internal.ColorShaderProperty\",\n \"m_ObjectId\": \"9c2b866edc8d44c2bbfbdce463ada26b\",\n \"m_Guid\": {\n \"m_GuidSerialized\": \"69c22df7-7ec3-4322-819b-043909d86cd4\"\n },\n \"m_Name\": \"EmissionColor\",\n \"m_DefaultRefNameVersion\": 1,\n \"m_RefNameGeneratedByDisplayName\": \"EmissionColor\",\n \"m_DefaultReferenceName\": \"_EmissionColor\",\n \"m_OverrideReferenceName\": \"\",\n \"m_GeneratePropertyBlock\": true,\n \"m_UseCustomSlotLabel\": false,\n \"m_CustomSlotLabel\": \"\",\n \"m_DismissedVersion\": 0,\n \"m_Precision\": 0,\n \"overrideHLSLDeclaration\": false,\n \"hlslDeclarationOverride\": 0,\n \"m_Hidden\": false,\n \"m_Value\": {\n \"r\": 1.0,\n \"g\": 1.0,\n \"b\": 1.0,\n \"a\": 0.0\n },\n \"isMainColor\": false,\n \"m_ColorMode\": 0\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.Vector2MaterialSlot\",\n \"m_ObjectId\": \"a2043b161d8a4c799ac820f9972093ce\",\n \"m_Id\": 3,\n \"m_DisplayName\": \"Frequency\",\n \"m_SlotType\": 0,\n \"m_Hidden\": false,\n \"m_ShaderOutputName\": \"Frequency\",\n \"m_StageCapability\": 3,\n \"m_Value\": {\n \"x\": 10.0,\n \"y\": 15.0\n },\n \"m_DefaultValue\": {\n \"x\": 1.0,\n \"y\": 1.0\n },\n \"m_Labels\": []\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.UVMaterialSlot\",\n \"m_ObjectId\": \"a85d7810c9aa4d759a0177f309cee614\",\n \"m_Id\": 0,\n \"m_DisplayName\": \"UV\",\n \"m_SlotType\": 0,\n \"m_Hidden\": false,\n \"m_ShaderOutputName\": \"UV\",\n \"m_StageCapability\": 3,\n \"m_Value\": {\n \"x\": 0.0,\n \"y\": 0.0\n },\n \"m_DefaultValue\": {\n \"x\": 0.0,\n \"y\": 0.0\n },\n \"m_Labels\": [],\n \"m_Channel\": 0\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.ColorRGBMaterialSlot\",\n \"m_ObjectId\": \"a9676ff2f8184fc8ac5746c3611ef93c\",\n \"m_Id\": 0,\n \"m_DisplayName\": \"Emission\",\n \"m_SlotType\": 0,\n \"m_Hidden\": false,\n \"m_ShaderOutputName\": \"Emission\",\n \"m_StageCapability\": 2,\n \"m_Value\": {\n \"x\": 0.0,\n \"y\": 0.0,\n \"z\": 0.0\n },\n \"m_DefaultValue\": {\n \"x\": 0.0,\n \"y\": 0.0,\n \"z\": 0.0\n },\n \"m_Labels\": [],\n \"m_ColorMode\": 1,\n \"m_DefaultColor\": {\n \"r\": 0.0,\n \"g\": 0.0,\n \"b\": 0.0,\n \"a\": 1.0\n }\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.CategoryData\",\n \"m_ObjectId\": \"b3c08c077c544603a1261e98eaefee1c\",\n \"m_Name\": \"\",\n \"m_ChildObjectList\": [\n {\n \"m_Id\": \"9c2b866edc8d44c2bbfbdce463ada26b\"\n }\n ]\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.BlockNode\",\n \"m_ObjectId\": \"b9bb6f7516f642ac85682bd5a27c4378\",\n \"m_Group\": {\n \"m_Id\": \"\"\n },\n \"m_Name\": \"VertexDescription.Normal\",\n \"m_DrawState\": {\n \"m_Expanded\": true,\n \"m_Position\": {\n \"serializedVersion\": \"2\",\n \"x\": 0.0,\n \"y\": 0.0,\n \"width\": 0.0,\n \"height\": 0.0\n }\n },\n \"m_Slots\": [\n {\n \"m_Id\": \"05fd35135cc64632927330fbd8f217b2\"\n }\n ],\n \"synonyms\": [],\n \"m_Precision\": 0,\n \"m_PreviewExpanded\": true,\n \"m_DismissedVersion\": 0,\n \"m_PreviewMode\": 0,\n \"m_CustomColors\": {\n \"m_SerializableColors\": []\n },\n \"m_SerializedDescriptor\": \"VertexDescription.Normal\"\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.BlockNode\",\n \"m_ObjectId\": \"ba1b5c492e664adea1d7be8cf58a0ba3\",\n \"m_Group\": {\n \"m_Id\": \"\"\n },\n \"m_Name\": \"VertexDescription.Position\",\n \"m_DrawState\": {\n \"m_Expanded\": true,\n \"m_Position\": {\n \"serializedVersion\": \"2\",\n \"x\": 0.0,\n \"y\": 0.0,\n \"width\": 0.0,\n \"height\": 0.0\n }\n },\n \"m_Slots\": [\n {\n \"m_Id\": \"2157cc6adf074255adc7152ca23ef707\"\n }\n ],\n \"synonyms\": [],\n \"m_Precision\": 0,\n \"m_PreviewExpanded\": true,\n \"m_DismissedVersion\": 0,\n \"m_PreviewMode\": 0,\n \"m_CustomColors\": {\n \"m_SerializableColors\": []\n },\n \"m_SerializedDescriptor\": \"VertexDescription.Position\"\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.NormalMaterialSlot\",\n \"m_ObjectId\": \"bf8a88b5a5ba45e9b5de055969ead565\",\n \"m_Id\": 0,\n \"m_DisplayName\": \"Normal (Tangent Space)\",\n \"m_SlotType\": 0,\n \"m_Hidden\": false,\n \"m_ShaderOutputName\": \"NormalTS\",\n \"m_StageCapability\": 2,\n \"m_Value\": {\n \"x\": 0.0,\n \"y\": 0.0,\n \"z\": 0.0\n },\n \"m_DefaultValue\": {\n \"x\": 0.0,\n \"y\": 0.0,\n \"z\": 0.0\n },\n \"m_Labels\": [],\n \"m_Space\": 3\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.ColorRGBMaterialSlot\",\n \"m_ObjectId\": \"c19b971a18ab4226b275dcdedde15328\",\n \"m_Id\": 0,\n \"m_DisplayName\": \"Base Color\",\n \"m_SlotType\": 0,\n \"m_Hidden\": false,\n \"m_ShaderOutputName\": \"BaseColor\",\n \"m_StageCapability\": 2,\n \"m_Value\": {\n \"x\": 0.5,\n \"y\": 0.5,\n \"z\": 0.5\n },\n \"m_DefaultValue\": {\n \"x\": 0.5,\n \"y\": 0.5,\n \"z\": 0.5\n },\n \"m_Labels\": [],\n \"m_ColorMode\": 0,\n \"m_DefaultColor\": {\n \"r\": 0.5,\n \"g\": 0.5,\n \"b\": 0.5,\n \"a\": 1.0\n }\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.TangentMaterialSlot\",\n \"m_ObjectId\": \"c303636b50774eeba423fdc824edafcb\",\n \"m_Id\": 0,\n \"m_DisplayName\": \"Tangent\",\n \"m_SlotType\": 0,\n \"m_Hidden\": false,\n \"m_ShaderOutputName\": \"Tangent\",\n \"m_StageCapability\": 1,\n \"m_Value\": {\n \"x\": 0.0,\n \"y\": 0.0,\n \"z\": 0.0\n },\n \"m_DefaultValue\": {\n \"x\": 0.0,\n \"y\": 0.0,\n \"z\": 0.0\n },\n \"m_Labels\": [],\n \"m_Space\": 0\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.Rendering.HighDefinition.ShaderGraph.SystemData\",\n \"m_ObjectId\": \"c7a17405a5eb43bd811615a9797dc7bf\",\n \"m_MaterialNeedsUpdateHash\": 0,\n \"m_SurfaceType\": 0,\n \"m_RenderingPass\": 1,\n \"m_BlendMode\": 0,\n \"m_ZTest\": 4,\n \"m_ZWrite\": false,\n \"m_TransparentCullMode\": 2,\n \"m_OpaqueCullMode\": 2,\n \"m_SortPriority\": 0,\n \"m_AlphaTest\": false,\n \"m_ExcludeFromTUAndAA\": false,\n \"m_TransparentDepthPrepass\": false,\n \"m_TransparentDepthPostpass\": false,\n \"m_SupportLodCrossFade\": false,\n \"m_DoubleSidedMode\": 0,\n \"m_DOTSInstancing\": false,\n \"m_CustomVelocity\": false,\n \"m_Tessellation\": false,\n \"m_TessellationMode\": 0,\n \"m_TessellationFactorMinDistance\": 20.0,\n \"m_TessellationFactorMaxDistance\": 50.0,\n \"m_TessellationFactorTriangleSize\": 100.0,\n \"m_TessellationShapeFactor\": 0.75,\n \"m_TessellationBackFaceCullEpsilon\": -0.25,\n \"m_TessellationMaxDisplacement\": 0.009999999776482582,\n \"m_DebugSymbols\": false,\n \"m_Version\": 2,\n \"inspectorFoldoutMask\": 0\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.DynamicValueMaterialSlot\",\n \"m_ObjectId\": \"de268bd54d9845efb769c98a559fad03\",\n \"m_Id\": 1,\n \"m_DisplayName\": \"B\",\n \"m_SlotType\": 0,\n \"m_Hidden\": false,\n \"m_ShaderOutputName\": \"B\",\n \"m_StageCapability\": 3,\n \"m_Value\": {\n \"e00\": 2.0,\n \"e01\": 2.0,\n \"e02\": 2.0,\n \"e03\": 2.0,\n \"e10\": 2.0,\n \"e11\": 2.0,\n \"e12\": 2.0,\n \"e13\": 2.0,\n \"e20\": 2.0,\n \"e21\": 2.0,\n \"e22\": 2.0,\n \"e23\": 2.0,\n \"e30\": 2.0,\n \"e31\": 2.0,\n \"e32\": 2.0,\n \"e33\": 2.0\n },\n \"m_DefaultValue\": {\n \"e00\": 1.0,\n \"e01\": 0.0,\n \"e02\": 0.0,\n \"e03\": 0.0,\n \"e10\": 0.0,\n \"e11\": 1.0,\n \"e12\": 0.0,\n \"e13\": 0.0,\n \"e20\": 0.0,\n \"e21\": 0.0,\n \"e22\": 1.0,\n \"e23\": 0.0,\n \"e30\": 0.0,\n \"e31\": 0.0,\n \"e32\": 0.0,\n \"e33\": 1.0\n }\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.BlockNode\",\n \"m_ObjectId\": \"e5d2cd2a53e7443e8fc83edb6c1d2a8d\",\n \"m_Group\": {\n \"m_Id\": \"\"\n },\n \"m_Name\": \"SurfaceDescription.Metallic\",\n \"m_DrawState\": {\n \"m_Expanded\": true,\n \"m_Position\": {\n \"serializedVersion\": \"2\",\n \"x\": 0.0,\n \"y\": 0.0,\n \"width\": 0.0,\n \"height\": 0.0\n }\n },\n \"m_Slots\": [\n {\n \"m_Id\": \"98e12cccbfc246d2923ceba66bcc46ff\"\n }\n ],\n \"synonyms\": [],\n \"m_Precision\": 0,\n \"m_PreviewExpanded\": true,\n \"m_DismissedVersion\": 0,\n \"m_PreviewMode\": 0,\n \"m_CustomColors\": {\n \"m_SerializableColors\": []\n },\n \"m_SerializedDescriptor\": \"SurfaceDescription.Metallic\"\n}\n\n{\n \"m_SGVersion\": 0,\n \"m_Type\": \"UnityEditor.ShaderGraph.BlockNode\",\n \"m_ObjectId\": \"f73e3e015d994ba7aaf1e73a1cb12573\",\n \"m_Group\": {\n \"m_Id\": \"\"\n },\n \"m_Name\": \"SurfaceDescription.Alpha\",\n \"m_DrawState\": {\n \"m_Expanded\": true,\n \"m_Position\": {\n \"serializedVersion\": \"2\",\n \"x\": 0.0,\n \"y\": 0.0,\n \"width\": 0.0,\n \"height\": 0.0\n }\n },\n \"m_Slots\": [\n {\n \"m_Id\": \"2f19d250137c408ba5bf64252635ecdf\"\n }\n ],\n \"synonyms\": [],\n \"m_Precision\": 0,\n \"m_PreviewExpanded\": true,\n \"m_DismissedVersion\": 0,\n \"m_PreviewMode\": 0,\n \"m_CustomColors\": {\n \"m_SerializableColors\": []\n },\n \"m_SerializedDescriptor\": \"SurfaceDescription.Alpha\"\n}\n\n" m_AssetMaybeChangedOnDisk: 0 m_AssetMaybeDeleted: 0 --- !u!114 &24 MonoBehaviour: m_ObjectHideFlags: 52 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 1 m_Script: {fileID: 12014, guid: 0000000000000000e000000000000000, type: 0} m_Name: m_EditorClassIdentifier: m_MinSize: {x: 230, y: 250} m_MaxSize: {x: 10000, y: 10000} m_TitleContent: m_Text: Project m_Image: {fileID: -5179483145760003458, guid: 0000000000000000d000000000000000, type: 0} m_Tooltip: m_TextWithWhitespace: "Project\u200B" m_Pos: serializedVersion: 2 x: 0 y: 876 width: 1111 height: 470 m_SerializedDataModeController: m_DataMode: 0 m_PreferredDataMode: 0 m_SupportedDataModes: isAutomatic: 1 m_ViewDataDictionary: {fileID: 0} m_OverlayCanvas: m_LastAppliedPresetName: Default m_SaveData: [] m_ContainerData: [] m_OverlaysVisible: 1 m_SearchFilter: m_NameFilter: m_ClassNames: [] m_AssetLabels: [] m_AssetBundleNames: [] m_ReferencingInstanceIDs: m_SceneHandles: m_ShowAllHits: 0 m_SkipHidden: 0 m_SearchArea: 1 m_Folders: - Assets m_Globs: [] m_ProductIds: m_AnyWithAssetOrigin: 0 m_OriginalText: m_ImportLogFlags: 0 m_FilterByTypeIntersection: 0 m_ViewMode: 1 m_StartGridSize: 64 m_LastFolders: - Assets/_MainAssets/Models m_LastFoldersGridSize: -1 m_LastProjectPath: C:\Users\emil2\CourseProjectFPS m_LockTracker: m_IsLocked: 1 m_FolderTreeState: scrollPos: {x: 0, y: 79} m_SelectedIDs: 1abd0000 m_LastClickedID: 48410 m_ExpandedIDs: 000000007aa90000 m_RenameOverlay: m_UserAcceptedRename: 0 m_Name: m_OriginalName: m_EditFieldRect: serializedVersion: 2 x: 0 y: 0 width: 0 height: 0 m_UserData: 0 m_IsWaitingForDelay: 0 m_IsRenaming: 0 m_OriginalEventType: 11 m_IsRenamingFilename: 1 m_TrimLeadingAndTrailingWhitespace: 0 m_ClientGUIView: {fileID: 0} m_SearchString: m_CreateAssetUtility: m_EndAction: {fileID: 0} m_InstanceID: 0 m_Path: m_Icon: {fileID: 0} m_ResourceFile: m_AssetTreeState: scrollPos: {x: 0, y: 0} m_SelectedIDs: m_LastClickedID: 0 m_ExpandedIDs: 000000007aa90000 m_RenameOverlay: m_UserAcceptedRename: 0 m_Name: m_OriginalName: m_EditFieldRect: serializedVersion: 2 x: 0 y: 0 width: 0 height: 0 m_UserData: 0 m_IsWaitingForDelay: 0 m_IsRenaming: 0 m_OriginalEventType: 11 m_IsRenamingFilename: 1 m_TrimLeadingAndTrailingWhitespace: 0 m_ClientGUIView: {fileID: 0} m_SearchString: m_CreateAssetUtility: m_EndAction: {fileID: 0} m_InstanceID: 0 m_Path: m_Icon: {fileID: 0} m_ResourceFile: m_ListAreaState: m_SelectedInstanceIDs: 00030100 m_LastClickedInstanceID: 66304 m_HadKeyboardFocusLastEvent: 1 m_ExpandedInstanceIDs: c62300006ec80000e6cb0000 m_RenameOverlay: m_UserAcceptedRename: 0 m_Name: m_OriginalName: m_EditFieldRect: serializedVersion: 2 x: 0 y: 0 width: 0 height: 0 m_UserData: 0 m_IsWaitingForDelay: 0 m_IsRenaming: 0 m_OriginalEventType: 11 m_IsRenamingFilename: 1 m_TrimLeadingAndTrailingWhitespace: 0 m_ClientGUIView: {fileID: 12} m_CreateAssetUtility: m_EndAction: {fileID: 0} m_InstanceID: 0 m_Path: m_Icon: {fileID: 0} m_ResourceFile: m_NewAssetIndexInList: -1 m_ScrollPosition: {x: 0, y: 0} m_GridSize: 64 m_SkipHiddenPackages: 0 m_DirectoriesAreaWidth: 207 --- !u!114 &25 MonoBehaviour: m_ObjectHideFlags: 52 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 1 m_Script: {fileID: 12003, guid: 0000000000000000e000000000000000, type: 0} m_Name: m_EditorClassIdentifier: m_MinSize: {x: 100, y: 100} m_MaxSize: {x: 4000, y: 4000} m_TitleContent: m_Text: Console m_Image: {fileID: -4950941429401207979, guid: 0000000000000000d000000000000000, type: 0} m_Tooltip: m_TextWithWhitespace: "Console\u200B" m_Pos: serializedVersion: 2 x: 0 y: 24 width: 707.8 height: 147.59998 m_SerializedDataModeController: m_DataMode: 0 m_PreferredDataMode: 0 m_SupportedDataModes: isAutomatic: 1 m_ViewDataDictionary: {fileID: 0} m_OverlayCanvas: m_LastAppliedPresetName: Default m_SaveData: [] m_ContainerData: [] m_OverlaysVisible: 1 --- !u!114 &26 MonoBehaviour: m_ObjectHideFlags: 52 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 12071, guid: 0000000000000000e000000000000000, type: 0} m_Name: m_EditorClassIdentifier: m_MinSize: {x: 50, y: 50} m_MaxSize: {x: 4000, y: 4000} m_TitleContent: m_Text: Animation m_Image: {fileID: -3237396543322336831, guid: 0000000000000000d000000000000000, type: 0} m_Tooltip: m_TextWithWhitespace: "Animation\u200B" m_Pos: serializedVersion: 2 x: 0 y: 622.4 width: 707.8 height: 147.59998 m_SerializedDataModeController: m_DataMode: 0 m_PreferredDataMode: 0 m_SupportedDataModes: isAutomatic: 1 m_ViewDataDictionary: {fileID: 0} m_OverlayCanvas: m_LastAppliedPresetName: Default m_SaveData: [] m_ContainerData: [] m_OverlaysVisible: 1 m_LockTracker: m_IsLocked: 0 m_LastSelectedObjectID: 52378 --- !u!114 &27 MonoBehaviour: m_ObjectHideFlags: 52 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 12014, guid: 0000000000000000e000000000000000, type: 0} m_Name: m_EditorClassIdentifier: m_MinSize: {x: 230, y: 250} m_MaxSize: {x: 10000, y: 10000} m_TitleContent: m_Text: Project m_Image: {fileID: -5179483145760003458, guid: 0000000000000000d000000000000000, type: 0} m_Tooltip: m_TextWithWhitespace: "Project\u200B" m_Pos: serializedVersion: 2 x: 709.8 y: 24 width: 472.39996 height: 147.59998 m_SerializedDataModeController: m_DataMode: 0 m_PreferredDataMode: 0 m_SupportedDataModes: isAutomatic: 1 m_ViewDataDictionary: {fileID: 0} m_OverlayCanvas: m_LastAppliedPresetName: Default m_SaveData: [] m_ContainerData: [] m_OverlaysVisible: 1 m_SearchFilter: m_NameFilter: m_ClassNames: [] m_AssetLabels: [] m_AssetBundleNames: [] m_ReferencingInstanceIDs: m_SceneHandles: m_ShowAllHits: 0 m_SkipHidden: 0 m_SearchArea: 1 m_Folders: - Assets m_Globs: [] m_ProductIds: m_AnyWithAssetOrigin: 0 m_OriginalText: m_ImportLogFlags: 0 m_FilterByTypeIntersection: 0 m_ViewMode: 1 m_StartGridSize: 16 m_LastFolders: - Assets m_LastFoldersGridSize: -1 m_LastProjectPath: C:\Users\emil2\No Time To Rest m_LockTracker: m_IsLocked: 1 m_FolderTreeState: scrollPos: {x: 0, y: 0} m_SelectedIDs: f4a50000 m_LastClickedID: 42484 m_ExpandedIDs: 000000007aa90000 m_RenameOverlay: m_UserAcceptedRename: 0 m_Name: m_OriginalName: m_EditFieldRect: serializedVersion: 2 x: 0 y: 0 width: 0 height: 0 m_UserData: 0 m_IsWaitingForDelay: 0 m_IsRenaming: 0 m_OriginalEventType: 11 m_IsRenamingFilename: 1 m_TrimLeadingAndTrailingWhitespace: 0 m_ClientGUIView: {fileID: 0} m_SearchString: m_CreateAssetUtility: m_EndAction: {fileID: 0} m_InstanceID: 0 m_Path: m_Icon: {fileID: 0} m_ResourceFile: m_AssetTreeState: scrollPos: {x: 0, y: 0} m_SelectedIDs: m_LastClickedID: 0 m_ExpandedIDs: 000000007aa90000 m_RenameOverlay: m_UserAcceptedRename: 0 m_Name: m_OriginalName: m_EditFieldRect: serializedVersion: 2 x: 0 y: 0 width: 0 height: 0 m_UserData: 0 m_IsWaitingForDelay: 0 m_IsRenaming: 0 m_OriginalEventType: 11 m_IsRenamingFilename: 1 m_TrimLeadingAndTrailingWhitespace: 0 m_ClientGUIView: {fileID: 0} m_SearchString: m_CreateAssetUtility: m_EndAction: {fileID: 0} m_InstanceID: 0 m_Path: m_Icon: {fileID: 0} m_ResourceFile: m_ListAreaState: m_SelectedInstanceIDs: m_LastClickedInstanceID: 0 m_HadKeyboardFocusLastEvent: 0 m_ExpandedInstanceIDs: m_RenameOverlay: m_UserAcceptedRename: 0 m_Name: m_OriginalName: m_EditFieldRect: serializedVersion: 2 x: 0 y: 0 width: 0 height: 0 m_UserData: 0 m_IsWaitingForDelay: 0 m_IsRenaming: 0 m_OriginalEventType: 11 m_IsRenamingFilename: 1 m_TrimLeadingAndTrailingWhitespace: 0 m_ClientGUIView: {fileID: 13} m_CreateAssetUtility: m_EndAction: {fileID: 0} m_InstanceID: 0 m_Path: m_Icon: {fileID: 0} m_ResourceFile: m_NewAssetIndexInList: -1 m_ScrollPosition: {x: 0, y: 0} m_GridSize: 16 m_SkipHiddenPackages: 0 m_DirectoriesAreaWidth: 119 --- !u!114 &28 MonoBehaviour: m_ObjectHideFlags: 52 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 1 m_Script: {fileID: 12019, guid: 0000000000000000e000000000000000, type: 0} m_Name: m_EditorClassIdentifier: m_MinSize: {x: 275, y: 50} m_MaxSize: {x: 4000, y: 4000} m_TitleContent: m_Text: Inspector m_Image: {fileID: -440750813802333266, guid: 0000000000000000d000000000000000, type: 0} m_Tooltip: m_TextWithWhitespace: "Inspector\u200B" m_Pos: serializedVersion: 2 x: 1331.2001 y: 79.200005 width: 203.80005 height: 690.8 m_SerializedDataModeController: m_DataMode: 0 m_PreferredDataMode: 0 m_SupportedDataModes: isAutomatic: 1 m_ViewDataDictionary: {fileID: 0} m_OverlayCanvas: m_LastAppliedPresetName: Default m_SaveData: [] m_ContainerData: [] m_OverlaysVisible: 1 m_ObjectsLockedBeforeSerialization: [] m_InstanceIDsLockedBeforeSerialization: m_PreviewResizer: m_CachedPref: 160 m_ControlHash: -371814159 m_PrefName: Preview_InspectorPreview m_LastInspectedObjectInstanceID: -1 m_LastVerticalScrollValue: 0 m_GlobalObjectId: m_InspectorMode: 0 m_LockTracker: m_IsLocked: 0 m_PreviewWindow: {fileID: 0} --- !u!114 &29 MonoBehaviour: m_ObjectHideFlags: 52 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 12019, guid: 0000000000000000e000000000000000, type: 0} m_Name: m_EditorClassIdentifier: m_MinSize: {x: 275, y: 50} m_MaxSize: {x: 4000, y: 4000} m_TitleContent: m_Text: Inspector m_Image: {fileID: -440750813802333266, guid: 0000000000000000d000000000000000, type: 0} m_Tooltip: m_TextWithWhitespace: "Inspector\u200B" m_Pos: serializedVersion: 2 x: 1857 y: 79 width: 702 height: 1267 m_SerializedDataModeController: m_DataMode: 0 m_PreferredDataMode: 0 m_SupportedDataModes: isAutomatic: 1 m_ViewDataDictionary: {fileID: 0} m_OverlayCanvas: m_LastAppliedPresetName: Default m_SaveData: [] m_ContainerData: [] m_OverlaysVisible: 1 m_ObjectsLockedBeforeSerialization: [] m_InstanceIDsLockedBeforeSerialization: m_PreviewResizer: m_CachedPref: 151 m_ControlHash: 1412526313 m_PrefName: Preview_InspectorPreview m_LastInspectedObjectInstanceID: -6786 m_LastVerticalScrollValue: 0 m_GlobalObjectId: m_InspectorMode: 0 m_LockTracker: m_IsLocked: 0 m_PreviewWindow: {fileID: 0}