Files
No-Time-To-Rest/Assets/Scripts/Game/DeployController.cs
T
2025-03-30 19:17:13 +03:00

11 lines
268 B
C#

using UnityEngine;
using UnityEngine.SceneManagement;
public class DeployController : MonoBehaviour
{
public void Deploy(string sceneName) {
LevelInfo level = GameController.i.GetLevel(sceneName);
SceneManager.LoadScene(level.scene.name);
}
}