Files
No-Time-To-Rest/Assets/Scripts/Game/DeployController.cs
T

15 lines
347 B
C#

using UnityEngine;
using UnityEngine.SceneManagement;
public class DeployController : MonoBehaviour
{
public void Start() {
GameController.SetCursorState(false);
}
public void Deploy(string sceneName) {
LevelInfo level = GameController.i.GetLevel(sceneName);
SceneManager.LoadScene(level.scene.name);
}
}