Files
No-Time-To-Rest/Assets/Scripts/Game/LevelController.cs
T
2025-03-30 19:17:13 +03:00

13 lines
322 B
C#

using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
public class LevelController : MonoBehaviour
{
public List<Transform> spawnPoints;
public void Start() {
Dictionary<GameObject, int> enemies = GameController.i.PopEnemies(SceneManager.GetActiveScene().name);
}
}