# QA Wave 3-6 Findings ## Scenarios Verified 1. **No Math.random in generators** — `grep -r "Math.random" src/components/generators/` returned 0 matches across 28 files. CLEAN. 2. **DiceGenerator imports dice-engine** — Found `import { parseDiceNotation, rollDice, rollAdvantage, buildNotation } from "@/lib/dice-engine";` at line 274. 3. **DiceGenerator line count** — 760 lines (< 800 limit, was 958 before dedup). 4. **Build produces 62 pages** — `npm run build` output: `[build] 62 page(s) built in 3.60s`. 5. **Tests pass** — `npm run test`: 3 test files passed, 51 tests passed. 6. **random.ts uses crypto.getRandomValues** — Confirmed at lines 14, 23, 28. 7. **i18n.ts uses document.documentElement.lang** — Confirmed at line 4. 8. **28/28 generators use new imports** — All import from `@/lib/client/random`, `@/lib/client/i18n`, or `@/lib/dice-engine`. ## Edge Cases Checked - **NumberGenerator**: validates integer inputs, checks `min >= max`. - **PasswordGenerator**: validates at least one character type is selected. - **CardGenerator**: validates count >= 1, count <= 52, and unique draw <= 52. - **ListGenerator**: validates non-empty list, count >= 1, unique pick <= list length. - **ShufflerGenerator**: validates at least 2 items before shuffling. ## Integration - All generators use shared `random.ts` (crypto-based) and `i18n.ts` (document.documentElement.lang). - No inline dice engine duplication remains in DiceGenerator. - Build and tests are green.