Files
SciMesh/coordinator/internal/domain/task.go
T
Emil 7547a30bde
coordinator / test (push) Waiting to run
Add job cancellation and dataset row limit
2026-07-23 23:14:25 +03:00

305 lines
9.2 KiB
Go

// Package domain holds SciMesh's entities and the rules that govern them. It
// is the innermost layer: it imports nothing from this module and knows nothing
// about HTTP, SQL, or configuration. Every state transition a task can undergo
// is a method here, so the rules are unit-testable without a database.
package domain
import (
"time"
"github.com/google/uuid"
)
type TaskStatus string
const (
TaskPending TaskStatus = "pending"
TaskLeased TaskStatus = "leased"
TaskRunning TaskStatus = "running"
TaskCompleted TaskStatus = "completed"
TaskFailed TaskStatus = "failed"
TaskCancelled TaskStatus = "cancelled"
)
// ErrCodeLeaseExpired marks tasks failed by the reaper rather than by a worker.
const ErrCodeLeaseExpired = "lease_expired"
// Task is one independently executable chunk of a job.
//
// Nullable columns are pointers so "no lease" stays distinguishable from
// "lease owned by the empty string" — a plain string cannot express both.
type Task struct {
ID uuid.UUID
JobID uuid.UUID
ChunkIndex int
Workload string
InputURI string // external input URI; empty for uploaded shards
InputArtifactID *uuid.UUID // coordinator-stored shard; nil for URI inputs
InputSHA256 string
Parameters map[string]any
Status TaskStatus
Attempt int
MaxAttempts int
LeaseOwner *string
LeaseExpiresAt *time.Time
ResultArtifactID *uuid.UUID
Metrics map[string]any
ErrorCode *string
ErrorMessage *string
CreatedAt time.Time
StartedAt *time.Time
CompletedAt *time.Time
Version int
}
// NewTask builds a pending task. maxAttempts <= 0 falls back to the default.
func NewTask(jobID uuid.UUID, chunkIndex int, workload, inputURI, inputSHA256 string,
params map[string]any, maxAttempts int, now time.Time) (*Task, error) {
if inputURI == "" {
return nil, ErrInvalidInput
}
if inputSHA256 == "" {
return nil, ErrInvalidInput // checksum is mandatory: workers verify inputs
}
if chunkIndex < 0 {
return nil, ErrInvalidInput
}
if maxAttempts <= 0 {
maxAttempts = DefaultMaxAttempts
}
return &Task{
ID: uuid.New(),
JobID: jobID,
ChunkIndex: chunkIndex,
Workload: workload,
InputURI: inputURI,
InputSHA256: inputSHA256,
Parameters: params,
Status: TaskPending,
Attempt: 0,
MaxAttempts: maxAttempts,
CreatedAt: now,
}, nil
}
// NewShardTask builds a pending task whose input is a coordinator-stored shard
// artifact rather than an external URI. The worker fetches it from the
// coordinator, so no InputURI is set — inputSHA256 is the shard's checksum.
func NewShardTask(jobID uuid.UUID, chunkIndex int, workload string, inputArtifactID uuid.UUID,
inputSHA256 string, params map[string]any, maxAttempts int, now time.Time) (*Task, error) {
if inputArtifactID == uuid.Nil || inputSHA256 == "" || chunkIndex < 0 {
return nil, ErrInvalidInput
}
if maxAttempts <= 0 {
maxAttempts = DefaultMaxAttempts
}
return &Task{
ID: uuid.New(),
JobID: jobID,
ChunkIndex: chunkIndex,
Workload: workload,
InputArtifactID: &inputArtifactID,
InputSHA256: inputSHA256,
Parameters: params,
Status: TaskPending,
Attempt: 0,
MaxAttempts: maxAttempts,
CreatedAt: now,
}, nil
}
// DefaultMaxAttempts applies when a task does not specify its own ceiling.
const DefaultMaxAttempts = 3
// CanRetry reports whether any attempts remain.
func (t *Task) CanRetry() bool { return t.Attempt < t.MaxAttempts }
// IsLeaseHeldBy reports whether worker currently holds this task at attempt.
func (t *Task) IsLeaseHeldBy(worker string, attempt int, now time.Time) bool {
return t.LeaseOwner != nil && t.LeaseExpiresAt != nil && now.Before(*t.LeaseExpiresAt) &&
*t.LeaseOwner == worker && t.Attempt == attempt &&
(t.Status == TaskLeased || t.Status == TaskRunning)
}
// AsClaimed projects the task into the trimmed view handed to a worker:
// everything needed to execute, nothing it has no business seeing.
func (t *Task) AsClaimed() ClaimedTask {
ct := ClaimedTask{
TaskID: t.ID,
JobID: t.JobID,
ChunkIndex: t.ChunkIndex,
Workload: t.Workload,
InputURI: t.InputURI,
InputArtifactID: t.InputArtifactID,
InputSHA256: t.InputSHA256,
Parameters: t.Parameters,
Attempt: t.Attempt,
}
if t.LeaseOwner != nil {
ct.LeaseOwner = *t.LeaseOwner
}
if t.LeaseExpiresAt != nil {
ct.LeaseExpiresAt = *t.LeaseExpiresAt
}
return ct
}
// verifyLease is the guard every worker-driven transition shares: the caller
// must own the lease and reference the attempt it was granted.
func (t *Task) verifyLease(worker string, attempt int, now time.Time) error {
// A task is worker-owned while leased or running: the first heartbeat moves
// it from leased to running, but ownership rules are identical for both.
if t.Status != TaskLeased && t.Status != TaskRunning {
return ErrTaskNotLeased
}
if t.LeaseOwner == nil || *t.LeaseOwner != worker {
return ErrLeaseConflict
}
if t.Attempt != attempt {
return ErrStaleAttempt
}
if t.LeaseExpiresAt == nil || !now.Before(*t.LeaseExpiresAt) {
return ErrLeaseConflict
}
return nil
}
// RenewLease extends the lease of the worker that holds it. The first heartbeat
// also acknowledges start, moving the task from leased to running.
func (t *Task) RenewLease(worker string, attempt int, now, until time.Time) error {
if err := t.verifyLease(worker, attempt, now); err != nil {
return err
}
t.LeaseExpiresAt = &until
if t.Status == TaskLeased {
t.Status = TaskRunning
}
t.Version++
return nil
}
// CompleteWith records a successful result.
//
// Idempotency comes first deliberately: a worker whose network dropped will
// retry the same manifest, and that must succeed rather than trip the lease
// check on a task the coordinator already finished. A *different* manifest for
// an already-completed task is a genuine conflict.
func (t *Task) CompleteWith(resultArtifactID uuid.UUID, metrics map[string]any,
worker string, attempt int, now time.Time) error {
if resultArtifactID == uuid.Nil {
return ErrInvalidInput
}
if t.Status == TaskCompleted {
if t.Attempt == attempt && t.ResultArtifactID != nil && *t.ResultArtifactID == resultArtifactID {
return nil // same attempt, same artifact — replay of a successful call
}
return ErrResultConflict
}
if err := t.verifyLease(worker, attempt, now); err != nil {
return err
}
t.Status = TaskCompleted
t.ResultArtifactID = &resultArtifactID
t.Metrics = metrics
t.CompletedAt = &now
t.LeaseOwner = nil
t.LeaseExpiresAt = nil
t.ErrorCode = nil
t.ErrorMessage = nil
t.Version++
return nil
}
// Fail records a worker-reported failure. A retryable failure with attempts
// left returns the task to the queue; otherwise it terminates as failed.
func (t *Task) Fail(worker string, attempt int, code, message string, retryable bool, now time.Time) error {
if err := t.verifyLease(worker, attempt, now); err != nil {
return err
}
t.ErrorCode = &code
t.ErrorMessage = &message
t.LeaseOwner = nil
t.LeaseExpiresAt = nil
t.Version++
if retryable && t.CanRetry() {
t.Status = TaskPending
return nil
}
t.Status = TaskFailed
t.CompletedAt = &now
return nil
}
// ExpireLease is applied by the reaper when a lease elapses without a
// heartbeat: requeue while attempts remain, otherwise fail terminally.
func (t *Task) ExpireLease(now time.Time) {
// Both a leased and a running task can go silent and must be reclaimed.
if t.Status != TaskLeased && t.Status != TaskRunning {
return
}
t.LeaseOwner = nil
t.LeaseExpiresAt = nil
t.Version++
if t.CanRetry() {
t.Status = TaskPending
return
}
code, msg := ErrCodeLeaseExpired, "lease expired after the final attempt"
t.ErrorCode = &code
t.ErrorMessage = &msg
t.Status = TaskFailed
t.CompletedAt = &now
}
// Cancel prevents any further worker transition for a task that has not
// reached a terminal result. A cancelled lease deliberately becomes invalid:
// a worker still running locally must not upload or complete after its job was
// stopped by the operator.
func (t *Task) Cancel(now time.Time) bool {
if t.Status == TaskCompleted || t.Status == TaskFailed || t.Status == TaskCancelled {
return false
}
t.Status = TaskCancelled
t.LeaseOwner = nil
t.LeaseExpiresAt = nil
t.ErrorCode = nil
t.ErrorMessage = nil
t.CompletedAt = &now
t.Version++
return true
}
// ClaimedTask is the worker-facing projection of a leased task. Input is either
// an external URI or a coordinator-stored shard (InputArtifactID set); the
// transport turns the latter into a coordinator download URL.
type ClaimedTask struct {
TaskID uuid.UUID
JobID uuid.UUID
ChunkIndex int
Workload string
InputURI string
InputArtifactID *uuid.UUID
InputSHA256 string
Parameters map[string]any
Attempt int
LeaseOwner string
LeaseExpiresAt time.Time
}
// ResultManifest is a completed task's output, ordered for the stitcher. It
// points at the coordinator-owned result artifact rather than a worker URI.
type ResultManifest struct {
TaskID uuid.UUID
ChunkIndex int
ResultArtifactID uuid.UUID
Metrics map[string]any
}