8 Commits
8 changed files with 304 additions and 15 deletions
+13 -12
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@@ -1,18 +1,19 @@
#include <iostream> #include <iostream>
#include "tools/matrix.h" #include "tools/matrix.h"
#include "tools/math.h"
#include "simplex.h"
int main() { int main() {
int n, m; ColumnVector C(6);
ColumnVector C(n); Matrix A(6, 4);
Matrix A(n, m); int Carr[C.getColumns()] = {-5, -4, 0, 0, 0, 0};
ColumnVector b(n); for (int i = 0; i < C.getRows(); ++i) {
double eps; C[i] = Carr[i];
double eps_default; }
A = {{6, 4, 1, 0, 0, 0}, {1, 2, 0, 1, 0, 0}, {-1, 1, 0, 0, 1, 0}, {0, 1, 0, 0, 0, 1}};
std::cin >> C; ColumnVector b(A.getRows());
std::cin >> A; b = {24, 6, 1, 2};
std::cin >> b; std::cout << A << std::endl;
std::cin >> eps; std::cout << C << std::endl;
return 0; return 0;
} }
+50 -2
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@@ -1,6 +1,7 @@
#include <algorithm> #include <algorithm>
#include <iostream> #include <iostream>
#include "tools/matrix.h" #include "tools/matrix.h"
#include "tools/math.h"
enum solver_state { enum solver_state {
unbounded, unbounded,
@@ -10,10 +11,55 @@ enum solver_state {
struct Result { struct Result {
solver_state state; solver_state state;
ColumnVector *solution; ColumnVector *solution;
double objective_fucntion_value; double objective_function_value;
}; };
Result Simplex(ColumnVector C, Matrix A, ColumnVector b, double eps = 0.01, bool maximize) { struct FracturedMatrix {
Matrix A;
ColumnVector C;
ColumnVector b;
int pivot_column_index;
int pivot_row_index;
FracturedMatrix();
FracturedMatrix(const FracturedMatrix& other) : A(other.A), C(other.C), b(other.b), pivot_column_index(other.pivot_column_index), pivot_row_index(other.pivot_row_index) {}
FracturedMatrix(Matrix A, ColumnVector C, ColumnVector b, int pivot_column_index, int pivot_row_index) : A(A), C(C), b(b), pivot_column_index(pivot_column_index), pivot_row_index(pivot_row_index) {}
FracturedMatrix& FracturedMatrix::operator=(const FracturedMatrix& other) {
A = other.A;
C = other.C;
b = other.b;
pivot_column_index = other.pivot_column_index;
pivot_row_index = other.pivot_row_index;
return *this;
}
};
Result Simplex(ColumnVector C, Matrix A, ColumnVector b, double eps = 0.01, bool maximize=true) {
std::cout << "C: " << C << std::endl;
std::cout << "A: " << A << std::endl;
std::cout << "b: " << b << std::endl;
int n = C.getRows();
int m = A.getColumns();
while (b[0] < eps) {
//3
int pivot_column_index = 0;
pivot_column_index = Math::max_index(C);
//4
ColumnVector ratio_vector(m);
for (int i = 0; i < m; i++) {
ratio_vector[i] = b[i] / A[i][pivot_column_index];
}
int pivot_row_index = Math::min_index(ratio_vector);
//5
struct FracturedMatrix fractured_matrix();
fractured_matrix = eleminate(A, C, b, pivot_column_index, pivot_row_index);
}
/*
Result result; Result result;
std::vector<int> basicVars(A.getColumns() - A.getRows()); std::vector<int> basicVars(A.getColumns() - A.getRows());
basicVars[0] = -1; basicVars[0] = -1;
@@ -43,7 +89,9 @@ Result Simplex(ColumnVector C, Matrix A, ColumnVector b, double eps = 0.01, bool
} }
} }
result.objective_fucntion_value = b[0]; result.objective_fucntion_value = b[0];
} }
*/
} }
/* /*
+20
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@@ -0,0 +1,20 @@
#ifndef SIMPLEX_H
#define SIMPLEX_H
#include <vector>
#include "tools/matrix.h"
enum solver_state {
unbounded,
bounded
};
struct Result {
solver_state state;
ColumnVector *solution;
double objective_fucntion_value;
};
Result Simplex(ColumnVector C, Matrix A, ColumnVector b, double eps = 0.01, bool maximize = true);
#endif // SIMPLEX_H
+101
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@@ -0,0 +1,101 @@
#include "elimination.h"
#include "matrix.h"
#include "math.h"
struct FracturedMatrix {
Matrix A;
ColumnVector C;
ColumnVector b;
int pivot_column_index;
int pivot_row_index;
};
struct DestroyMatrix {
Matrix A;
ColumnVector C;
ColumnVector b;
};
DestroyMatrix destroyGeneralMatrix(Matrix& generalMatrix) {
int rows = generalMatrix.getRows();
int cols = generalMatrix.getColumns();
Matrix A(rows - 1, cols - 1);
ColumnVector C(cols - 1);
ColumnVector b(rows - 1);
for (int j = 0; j < cols - 1; ++j) {
C[j] = generalMatrix[0][j];
}
for (int i = 1; i < rows; ++i) {
b[i - 1] = generalMatrix[i - 1][cols - 1];
}
for (int i = 1; i < rows; ++i) {
for (int j = 0; j < cols - 1; ++j) {
A[i - 1][j] = generalMatrix[i][j];
}
}
return {A, C, b};
}
Matrix createGeneralMatrix(Matrix& A, ColumnVector& C, ColumnVector& b) {
Matrix generalMatrix(A.getRows() + 1, A.getColumns() + 1);
for (int i = 0; i < A.getColumns(); i++) {
generalMatrix[0][i] = C[i];
}
for (int j = 0; j < A.getRows(); j++) {
generalMatrix[j][A.getColumns()] = b[j];
}
for (int i = 0; i < A.getRows(); i++) {
for (int j = 0; j < A.getColumns(); j++) {
generalMatrix[i + 1][j] = A[i][j];
}
}
return generalMatrix;
}
FracturedMatrix elimination(Matrix A, ColumnVector C, ColumnVector b, int pivot_column_index, int pivot_row_index) {
Matrix generalMatrix = createGeneralMatrix(A, C, b);
int rows = generalMatrix.getRows();
int cols = generalMatrix.getColumns();
double pivotElement = generalMatrix[pivot_row_index][pivot_column_index];
for (int j = 0; j < cols; ++j) {
generalMatrix[pivot_row_index][j] /= pivotElement;
}
for (int i = 0; i < rows; ++i) {
if (i == pivot_row_index)
continue;
double pivotColumnCoefficient = generalMatrix[i][pivot_column_index];
for (int j = 0; j < cols; ++j) {
generalMatrix[i][j] -= pivotColumnCoefficient * generalMatrix[pivot_row_index][j];
}
}
DestroyMatrix destroyedMatrix = destroyGeneralMatrix(generalMatrix);
pivot_column_index = Math::max_index(destroyedMatrix.C);
ColumnVector ratio_vector(A.getRows());
for (int i = 0; i < A.getRows(); i++) {
ratio_vector[i] = b[i] / A[i][pivot_column_index];
}
int pivot_row_index = Math::min_index(ratio_vector);
return {A, C, b, pivot_column_index, pivot_row_index};
}
+13
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@@ -0,0 +1,13 @@
#ifndef ELIMINATION_H
#define ELIMINATION_H
class Elimination {
public:
Matrix elimination(Matrix A, ColumnVector C, ColumnVector b, double eps);
};
#endif //ELIMINATION_H
+91
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@@ -0,0 +1,91 @@
#include "math.h"
#include "matrix.h"
double min(ColumnVector columnVector) {
double temp = columnVector[0];
for (int j = 0; j < columnVector.getColumns(); j++) {
if (columnVector[j] < temp) {
temp = columnVector[j];
}
}
return temp;
}
double max(ColumnVector columnVector) {
double temp = columnVector[0];
for (int j = 0; j < columnVector.getColumns(); j++) {
if (columnVector[j] > temp) {
temp = columnVector[j];
}
}
return temp;
}
int min_index(ColumnVector columnVector) {
int temp_index = 0;
double temp = columnVector[0];
for (int j = 0; j < columnVector.getColumns(); j++) {
if (columnVector[j] < temp) {
temp_index = j;
temp = columnVector[j];
}
}
return temp_index;
}
int max_index(ColumnVector columnVector) {
int temp_index = 0;
double temp = columnVector[0];
for (int j = 0; j < columnVector.getColumns(); j++) {
if (columnVector[j] > temp) {
temp_index = j;
temp = columnVector[j];
}
}
return temp_index;
}
double min(std::vector<double> array) {
double temp = array[0];
for (size_t i = 1; i < array.size(); i++) {
if (array[i] < temp) {
temp = array[i];
}
}
return temp;
}
double max(std::vector<double> array) {
double temp = array[0];
for (size_t i = 1; i < array.size(); i++) {
if (array[i] > temp) {
temp = array[i];
}
}
return temp;
}
int min_index(std::vector<double> array) {
int temp_index = 0;
double temp = array[0];
for (size_t i = 1; i < array.size(); i++) {
if (array[i] < temp) {
temp_index = i;
temp = array[i];
}
}
return temp_index;
}
int max_index(std::vector<double> array) {
int temp_index = 0;
double temp = array[0];
for (size_t i = 1; i < array.size(); i++) {
if (array[i] > temp) {
temp_index = i;
temp = array[i];
}
}
return temp_index;
}
+15
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@@ -0,0 +1,15 @@
#ifndef MATH_H
#define MATH_H
#include <vector>
double min(ColumnVector columnVector);
double max(ColumnVector columnVector);
int min_index(ColumnVector columnVector);
int max_index(ColumnVector columnVector);
double min(std::vector<double> array);
double max(std::vector<double> array);
int min_index(std::vector<double> array);
int max_index(std::vector<double> array);
#endif // MATH_H
+1 -1
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@@ -77,7 +77,7 @@ std::ostream& operator<<(std::ostream& cout, ColumnVector& vectorObj) {
Matrix::Matrix(int n, int m) { Matrix::Matrix(int n, int m) {
rows = n; rows = n;
columns = m; columns = m;
matrix.resize(n); matrix.resize(n, ColumnVector(m));
for (auto& row : matrix) { for (auto& row : matrix) {
row = ColumnVector(m); row = ColumnVector(m);
} }