#include "matrix.h" ColumnVector::ColumnVector(int n) { rows = n; columns = 1; columnVector.resize(n); } ColumnVector::ColumnVector(const ColumnVector& other) { rows = other.rows; columns = other.columns; columnVector = other.columnVector; } int ColumnVector::getRows() const { return rows; } int ColumnVector::getColumns() const { return columns; } double& ColumnVector::operator[](int row) { return columnVector[row]; } ColumnVector& ColumnVector::operator=(const ColumnVector& other) { rows = other.rows; columns = other.columns; columnVector = other.columnVector; return *this; } ColumnVector ColumnVector::operator+(ColumnVector& other) { if (rows != other.rows) { throw std::runtime_error("Error: the dimensional problem occurred"); } ColumnVector result(rows); for (int i = 0; i < rows; ++i) { result[i] = columnVector[i] + other[i]; } return result; } ColumnVector ColumnVector::operator-(ColumnVector& other) { if (rows != other.rows) { throw std::runtime_error("Error: the dimensional problem occurred"); } ColumnVector result(rows); for (int i = 0; i < rows; ++i) { result[i] = columnVector[i] - other[i]; } return result; } std::istream& operator>>(std::istream& cin, ColumnVector& vectorObj) { for (int i = 0; i < vectorObj.rows; ++i) { cin >> vectorObj[i]; } return cin; } std::ostream& operator<<(std::ostream& cout, ColumnVector& vectorObj) { for (int i = 0; i < vectorObj.rows; ++i) { if (i == vectorObj.rows - 1) { cout << vectorObj[i] << std::endl; } else { cout << vectorObj[i] << ' '; } } return cout; } Matrix::Matrix(int n, int m) { rows = n; columns = m; matrix.resize(n, ColumnVector(m)); } Matrix::Matrix(const Matrix& other) { rows = other.rows; columns = other.columns; matrix = other.matrix; } int Matrix::getRows() const { return rows; } int Matrix::getColumns() const { return columns; } ColumnVector& Matrix::operator[](int row) { return matrix[row]; } Matrix& Matrix::operator=(const Matrix& other) { rows = other.rows; columns = other.columns; matrix = other.matrix; return *this; } Matrix Matrix::operator+(Matrix& other) const { if (rows != other.rows || columns != other.columns) { throw std::runtime_error("Error: the dimensional problem occurred"); } Matrix result(rows, columns); for (int i = 0; i < rows; ++i) { for (int j = 0; j < columns; ++j) { auto x = matrix[i]; auto y = other[i]; result[i][j] = x[j] + y[j]; } } return result; } Matrix Matrix::operator-(Matrix& other) const { if (rows != other.rows || columns != other.columns) { throw std::runtime_error("Error: the dimensional problem occurred"); } Matrix result(rows, columns); for (int i = 0; i < rows; ++i) { for (int j = 0; j < columns; ++j) { auto x = matrix[i]; auto y = other[i]; result[i][j] = x[j] - y[j]; } } return result; } Matrix Matrix::operator*(Matrix& other) const { if (columns != other.rows) { throw std::runtime_error("Error: the dimensional problem occurred"); } Matrix result(rows, other.columns); for (int i = 0; i < rows; ++i) { for (int j = 0; j < other.columns; ++j) { result[i][j] = 0; for (int k = 0; k < columns; ++k) { auto x = matrix[i]; auto y = other[k]; result[i][j] += x[k] * y[j]; } } } return result; } ColumnVector Matrix::operator*(ColumnVector other) const { if (columns != other.getRows()) { throw std::runtime_error("Error: the dimensional problem occurred"); } ColumnVector result(rows); for (int i = 0; i < rows; ++i) { result[i] = 0; for (int k = 0; k < columns; ++k) { auto x = matrix[i]; result[i] += x[k] * other[k]; } } return result; } Matrix Matrix::transpose() const { Matrix result(columns, rows); for (int i = 0; i < rows; ++i) { for (int j = 0; j < columns; ++j) { auto x = matrix[i]; result[j][i] = x[j]; } } return result; } std::istream& operator>>(std::istream& cin, Matrix& matrixObj) { for (int i = 0; i < matrixObj.rows; ++i) { for (int j = 0; j < matrixObj.columns; ++j) { cin >> matrixObj[i][j]; } } return cin; } std::ostream& operator<<(std::ostream& cout, Matrix& matrixObj) { for (int i = 0; i < matrixObj.rows; ++i) { for (int j = 0; j < matrixObj.columns; ++j) { if (j == matrixObj.columns - 1) { cout << matrixObj[i][j] << std::endl; } else { cout << matrixObj[i][j] << ' '; } } } return cout; }