A* done, start making tests
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map_grid = []
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minDists = []
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keymaker = []
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def main():
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global map_grid, minDists
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map_grid = [['.' for _ in range(9)] for _ in range(9)]
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minDists = [[100 for _ in range(9)] for _ in range(9)]
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n = int(input())
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position_input = input().split()
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x = position_input[0]
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y = position_input[1]
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#keymaker.append(int(x))
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#keymaker.append(int(y))
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#print(keymaker)
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minDists[0][0] = 0
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findShortestPath(0, 0)
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if minDists[y][x] == 100:
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print("e -1")
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else:
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print("e " + str(minDists[y][x]))
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def exploreMap(x, y):
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#if x == keymaker[0] and y == keymaker[1]:
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# print("e " + str(minDists[y][x]))
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# exit(0)
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print(f"m {x} {y}")
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n = int(input())
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for _ in range(n):
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inpt = input().split()
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posX, posY, character = inpt[0], inpt[1], inpt[2]
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posX = int(posX)
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posY = int(posY)
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character = character[0]
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map_grid[posY][posX] = character
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def findShortestPath(x, y):
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exploreMap(x, y)
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if x + 1 < 9 and map_grid[y][x + 1] not in ('P', 'A', 'S') and minDists[y][x + 1] > minDists[y][x] + 1:
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minDists[y][x + 1] = minDists[y][x] + 1
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findShortestPath(x + 1, y)
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exploreMap(x, y)
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if x - 1 >= 0 and map_grid[y][x - 1] not in ('P', 'A', 'S') and minDists[y][x - 1] > minDists[y][x] + 1:
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minDists[y][x - 1] = minDists[y][x] + 1
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findShortestPath(x - 1, y)
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exploreMap(x, y)
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if y + 1 < 9 and map_grid[y + 1][x] not in ('P', 'A', 'S') and minDists[y + 1][x] > minDists[y][x] + 1:
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minDists[y + 1][x] = minDists[y][x] + 1
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findShortestPath(x, y + 1)
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exploreMap(x, y)
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if y - 1 >= 0 and map_grid[y - 1][x] not in ('P', 'A', 'S') and minDists[y - 1][x] > minDists[y][x] + 1:
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minDists[y - 1][x] = minDists[y][x] + 1
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findShortestPath(x, y - 1)
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exploreMap(x, y)
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if __name__ == "__main__":
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main()
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