239 lines
7.0 KiB
Python
239 lines
7.0 KiB
Python
import time
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MAP_SIZE = 9
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start = (0, 0)
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neo = start
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observer = neo
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keymaster = ()
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green_cells = [] #open cells +
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red_cells = [] #closed cells -
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black_cells = [] #blocked cells =
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blue_cells = [] #traversed cells #
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steps_count = 0
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#accumulated_g = 0
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map_dict = dict()
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def initialize_weighted_map_dict():
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for x in range(MAP_SIZE):
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for y in range(MAP_SIZE):
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map_dict[(x, y)] = [0, 0, 0, '.'] # (x,y) : (h, g, f, status) ??? [float("inf"), float("inf"), float("inf"), '.']
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def print_map():
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map_str = ""
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for x in range(MAP_SIZE):
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for y in range(MAP_SIZE):
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if map_dict[(x,y)][3] in "kon":
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set_status((x,y), '.')
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for x in range(MAP_SIZE):
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for y in range(MAP_SIZE):
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set_status(keymaster, 'k')
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set_status(observer, 'o')
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set_status(neo, 'n')
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map_str += " " + map_dict[(x, y)][3] + " "
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map_str += "\n"
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print(map_str)
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def get_g(cell): # TODO MAYBE FIX NEEDED
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#new_g = accumulated_g + 1
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#if accumulated_g + 1 < map_dict[cell][1]:
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# new_g = map_dict[cell][1]
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return map_dict[cell][1] + 1
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def get_h(cell):
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return abs(keymaster[0] - cell[0]) + abs(keymaster[1] - cell[1])
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def get_f(cell):
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if map_dict[cell][3] == '=':
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return float("inf")
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return get_g(cell) + get_h(cell)
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def get_walkable_cells(actor:tuple):
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potential_positions = [
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(actor[0], actor[1] + 1), (actor[0], actor[1] - 1),
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(actor[0] - 1, actor[1]), (actor[0] + 1, actor[1])
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]
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return [pos for pos in potential_positions if pos[0] in range(MAP_SIZE) and pos[1] in range(MAP_SIZE)]
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def get_position_input():
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position_input_list = input().split(" ")
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return int(position_input_list[0]), int(position_input_list[1])
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def set_status(position:tuple, status:str):
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if status == ".":
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map_dict[position] = [0, 0, 0, '.']
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else:
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map_dict[position][3] = status
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def print_cells_paremeters(cells:list):
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str = ""
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for cell in cells:
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str += f"({cell[0]},{cell[1]}): {map_dict[cell][0]} + {map_dict[cell][1]} = {map_dict[cell][2]} ({map_dict[cell][3]}) | "
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print(str)
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def print_cells_dict_paremeters(cells_dict:dict):
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str = ""
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for cell in cells_dict.items():
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str += f"({cell[0][0]},{cell[0][1]}): {cell[1][0]} + {cell[1][1]} = {cell[1][2]} ({cell[1][3]}) | "
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print(str)
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def get_local_walkable_cells(actor):
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local_walkable_cells = dict()
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for cell in get_walkable_cells(actor):
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if actor == observer and map_dict[cell][3] == "=":
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local_walkable_cells[cell] = [map_dict[cell][0], map_dict[cell][1], float("inf"), map_dict[cell][3]]
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elif actor == observer and map_dict[cell][3] == "-":
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local_walkable_cells[cell] = [map_dict[cell][0], map_dict[cell][1], map_dict[cell][2] + 100000, map_dict[cell][3]]
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else:
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local_walkable_cells[cell] = [map_dict[cell][0], map_dict[cell][1], map_dict[cell][2], map_dict[cell][3]]
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return local_walkable_cells
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def calculate_next_cell(actor):
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# making local mutable walkable cells dictionary
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walkable_cells_dict = dict()
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#walkable_cells_dict = get_local_walkable_cells(actor)
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for cell in get_walkable_cells(actor):
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if actor == observer and map_dict[cell][3] == "=":
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walkable_cells_dict[cell] = [map_dict[cell][0], map_dict[cell][1], map_dict[cell][2], map_dict[cell][3]]
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elif actor == observer and map_dict[cell][3] == "-":
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walkable_cells_dict[cell] = [map_dict[cell][0], map_dict[cell][1], 1000000 + map_dict[cell][2], map_dict[cell][3]]
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else:
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walkable_cells_dict[cell] = [map_dict[cell][0], map_dict[cell][1], map_dict[cell][2], map_dict[cell][3]]
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fs = []
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for cell_values in walkable_cells_dict.values():
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fs.append(cell_values[2]) # get_f(cell, accumulated_g)
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min_f = min(fs)
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min_cells_by_f = []
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for cell in walkable_cells_dict.keys():
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if walkable_cells_dict[cell][2] == min_f: # get_f(cell, accumulated_g)
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min_cells_by_f.append(cell)
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hs = []
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for cell in min_cells_by_f:
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hs.append(walkable_cells_dict[cell][0]) #get_h(cell)
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min_h = min(hs)
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min_cells_by_h = []
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for cell in min_cells_by_f:
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if walkable_cells_dict[cell][0] == min_h: #get_h(cell)
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min_cells_by_h.append(cell)
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next_cell = min_cells_by_h[0]
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return next_cell
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def read_system():
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number_of_items = int(input())
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if number_of_items == 0:
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return False
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items = {}
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for _ in range(number_of_items):
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x, y, status = input().split(' ')
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items[(int(x), int(y))] = status
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return items
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def regenerate_route():
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global green_cells, red_cells, black_cells, neo, observer
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observer = neo
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previous_cell = ()
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finish = False
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green_cell_found = False
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while not finish:
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map_dict[observer][1] += 5
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# setting green cells
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for cell in get_walkable_cells(observer):
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if map_dict[cell][3] not in "kon-#=":
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set_status(cell, '+')
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for cell in get_walkable_cells(observer):
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map_dict[cell][0] = get_h(cell)
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map_dict[cell][1] = get_g(cell)
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map_dict[cell][2] = get_f(cell)
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# check if there is any green cell
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green_count = 0
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for cell in get_walkable_cells(observer):
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if map_dict[cell][3] == "+":
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green_cell_found = True
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green_count += 1
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set_status(observer, "-")
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if green_count == 0 and green_cell_found:
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print("return")
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print_cells_paremeters(get_walkable_cells(observer))
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#print_map()
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regenerate_route()
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break
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next_cell = calculate_next_cell(observer)
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#print_cells_paremeters(get_walkable_cells(observer))
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print_cells_paremeters(get_walkable_cells(observer))
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print_map()
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previous_cell = observer
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observer = next_cell
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set_status(previous_cell, '-')
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#accumulated_g += 1
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red_cells.append(next_cell)
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time.sleep(0.1)
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if observer == keymaster:
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finish = True
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def do_step():
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global neo
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next_cell = calculate_next_cell(neo)
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neo = next_cell
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print(f"m {neo[0]} {neo[1]}")
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perception_radius = 2 #input()
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keymaster = (6,4) #get_position_input()
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initialize_weighted_map_dict()
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set_status((0,4),'=')
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set_status((1,3),'=')
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set_status((2,2),'=')
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set_status((3,1),'=')
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#set_status((4,0),'=') # TODO MAKE ERROR IF ALL PATHS ARE BLOCKED
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regenerate_route()
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finish = False
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while (finish == False):
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do_step()
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print_map()
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recieved_inputs = read_system()
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for inpt in recieved_inputs.items():
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if inpt[1] == "P":
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set_status(inpt[0], "=")
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'''#refreshing the path
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for item in map_dict.items():
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if item[1][3] not in "=":
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set_status(item[0],".")'''
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regenerate_route()
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