{ "name": "player_falls_and_lands", "description": "Player spawned above ground should fall and land on solid surface", "seed": 42, "init_mode": "empty", "setup": [ {"type": "fill_rect", "x": 120, "y": 130, "w": 10, "h": 1, "material": "stone"}, {"type": "spawn", "kind": "player", "x": 125, "y": 120} ], "steps": 60, "assertions": [ {"type": "player_alive"}, {"type": "player_on_ground"} ] }