Files
Verbatim/graphify-out/.graphify_labels.json
T
Emil 285688bcad feat: smaller cells (10x10px) for higher detail
Cells reduced from 16x16 to 10x10 pixels. Same window size now
shows more of the world — finer detail, more cells visible.
Adaptive viewport recalculates grid_w/grid_h from new cell size.

109 tests, 0 failures
2026-06-21 10:04:21 +03:00

1 line
1.3 KiB
JSON

{"0": "Vulkan Core Setup", "1": "Terminal Renderer & Game Loop", "2": "Graphics Vulkan Renderer", "3": "AI Pipe Protocol", "4": "AI Game Session", "5": "CLI Entry & GPU Mode", "6": "AI State Export", "7": "Terminal Input Handler", "8": "Entity System", "9": "Cellular Automaton", "10": "Replay System", "11": "Edge Case Tests", "12": "AI Actions & Grid", "13": "Material Physics Tests", "14": "Player Controller", "15": "Cell & Material Types", "16": "Material Interaction Tests", "17": "Player Control Tests", "18": "AI Agent Roadmap", "19": "Verlet Physics Solver", "20": "Render & Phase Roadmap", "21": "Collision Robustness Tests", "22": "Render Mode & UI Roadmap", "23": "Window Input (winit)", "24": "Determinism Tests", "25": "Ragdoll Death Tests", "26": "Grid Collision Resolver", "27": "Material Registry", "28": "Entity Types & Game Loop", "29": "Adaptive Viewport", "30": "Headless Dump & Combat Plan", "31": "Entity Damage Tests", "32": "Entity Movement Tests", "33": "Lava Physics Tests", "34": "Sand Physics Tests", "35": "Acid Physics Tests", "36": "Water Physics Tests", "37": "Ragdoll Physics Plan", "38": "Integration Tests", "39": "Per-Cell Color Plan", "40": "Game Run & Input", "41": "Slope Stepping", "42": "Renderer Trait", "43": "AI Module Root", "44": "Physics Module Root", "45": "Library Root", "46": "World Module Root"}