Files
Verbatim/src/render/vulkan.rs
T
Emil 357db17c2f feat: GPU optimization — lighting, viewport CA, benchmark mode, 531 FPS
- Resolution: 8x8 world cells, 2x2 UI cells (UI_SCALE=4)
- GPU lighting: vertex-shader computed, light source list buffer (max 64)
  instead of O(N×R²) grid scan, O(N×S) per cell
- Viewport-aware CA: iterate only active chunks, not all 250×250
- Flat array entity/item/shadow maps instead of HashMaps
- Flat 128-entry ASCII atlas array instead of HashMap lookup
- Partial grid upload: viewport + 30-cell margin only
- Pre-allocated viewport arrays in renderer structs (zero alloc/frame)
- Skip CPU lighting for GPU modes (pass None)
- Benchmark mode: --mode benchmark with per-subsystem timing
- GpuLightSource struct, light_count in push constants
- gather_sources_in_range() for viewport-scoped source gathering

Benchmark (600 ticks, release):
  Graphics: 531 FPS (was 386, +38%), render 1013us (was 1699us, -40%)
  ASCII:    402 FPS (was 313, +28%), render 1502us (was 2346us, -36%)

All 171 tests + 14 scenarios pass.
2026-06-21 16:09:45 +03:00

1853 lines
65 KiB
Rust

use ash::vk;
use fontdue::{Font, FontSettings};
use std::ffi::CString;
use std::sync::Arc;
use crate::entity::{EntityKind, EntityManager};
use crate::render::lighting;
use crate::world::cell::MaterialId;
use crate::world::grid::{Grid, WORLD_H, WORLD_W};
const CHAR_W: u32 = 8;
const CHAR_H: u32 = 8;
const UI_CELL_SIZE: u32 = 2;
const ATLAS_COLS: usize = 16;
const ATLAS_ROWS: usize = 8;
const ATLAS_W: u32 = (ATLAS_COLS as u32) * CHAR_W;
const ATLAS_H: u32 = (ATLAS_ROWS as u32) * CHAR_H;
const MAX_FRAMES: usize = 2;
fn entity_priority(kind: EntityKind) -> u32 {
match kind {
EntityKind::Player => 3,
EntityKind::Goblin => 2,
EntityKind::Slime => 1,
EntityKind::Corpse => 0,
}
}
fn background_color(wx: i32, wy: i32, vy: i32, view_h: i32) -> [u8; 4] {
let t = (vy as f32 / view_h as f32).clamp(0.0, 1.0);
let base_r = (10.0 + t * 15.0) as u8;
let base_g = (10.0 + t * 25.0) as u8;
let base_b = (25.0 + t * 35.0) as u8;
let hash = ((wx.wrapping_mul(73856093)) ^ (wy.wrapping_mul(19349663))).abs();
if hash % 80 == 0 {
let brightness = (60 + (hash % 120) as u8).min(255);
return [brightness, brightness, brightness + 20, 255];
}
[base_r, base_g, base_b, 255]
}
#[repr(C)]
#[derive(Clone, Copy, Default)]
struct CellInstance {
grid_x: f32,
grid_y: f32,
atlas_u: f32,
atlas_v: f32,
atlas_w: f32,
atlas_h: f32,
fg: [u8; 4],
bg: [u8; 4],
}
#[repr(C)]
#[derive(bytemuck::NoUninit, Clone, Copy, Default)]
struct GpuLightSource {
pos: [f32; 2],
radius: f32,
_pad0: f32,
color: [f32; 3],
_pad1: f32,
}
const MAX_LIGHT_SOURCES: usize = 64;
#[repr(C)]
#[derive(bytemuck::NoUninit, Clone, Copy)]
struct PushConstants {
screen_size: [f32; 2],
cell_size: [f32; 2],
world_size: [i32; 2],
cam_pos: [i32; 2],
ambient: [f32; 3],
is_ui: u32,
light_count: u32,
}
pub struct VulkanRenderer {
grid_w: usize,
grid_h: usize,
entry: ash::Entry,
instance: ash::Instance,
surface: vk::SurfaceKHR,
physical_device: vk::PhysicalDevice,
device: ash::Device,
graphics_queue: vk::Queue,
swapchain_loader: ash::khr::swapchain::Device,
swapchain: vk::SwapchainKHR,
swapchain_image_views: Vec<vk::ImageView>,
swapchain_extent: vk::Extent2D,
present_mode: vk::PresentModeKHR,
render_pass: vk::RenderPass,
pipeline: vk::Pipeline,
pipeline_layout: vk::PipelineLayout,
framebuffers: Vec<vk::Framebuffer>,
command_pool: vk::CommandPool,
command_buffers: Vec<vk::CommandBuffer>,
image_available: Vec<vk::Semaphore>,
render_finished: Vec<vk::Semaphore>,
in_flight: Vec<vk::Fence>,
frame_index: usize,
vertex_buffer: vk::Buffer,
vertex_memory: vk::DeviceMemory,
index_buffer: vk::Buffer,
index_memory: vk::DeviceMemory,
atlas_image: vk::Image,
atlas_memory: vk::DeviceMemory,
atlas_view: vk::ImageView,
atlas_sampler: vk::Sampler,
atlas_map: [(f32, f32, f32, f32); 128],
instance_buffer: vk::Buffer,
instance_memory: vk::DeviceMemory,
instance_ptr: *mut CellInstance,
instance_count: usize,
ui_instance_buffer: vk::Buffer,
ui_instance_memory: vk::DeviceMemory,
ui_instance_ptr: *mut CellInstance,
ui_instance_capacity: usize,
grid_buffer: vk::Buffer,
grid_memory: vk::DeviceMemory,
grid_ptr: *mut u32,
light_buffer: vk::Buffer,
light_memory: vk::DeviceMemory,
light_ptr: *mut GpuLightSource,
ent_pri_buf: Vec<u8>,
entity_char_buf: Vec<char>,
entity_color_buf: Vec<[u8; 4]>,
item_char_buf: Vec<char>,
item_color_buf: Vec<[u8; 4]>,
shadow_buf: Vec<bool>,
descriptor_pool: vk::DescriptorPool,
descriptor_set: vk::DescriptorSet,
descriptor_set_layout: vk::DescriptorSetLayout,
window: Arc<winit::window::Window>,
}
impl VulkanRenderer {
pub fn new(window: Arc<winit::window::Window>) -> Result<Self, String> {
let grid_w = 160usize;
let grid_h = 50usize;
let pixel_w = (grid_w as u32) * CHAR_W;
let pixel_h = (grid_h as u32) * CHAR_H;
let entry = unsafe { ash::Entry::load().map_err(|e| format!("Vulkan load: {e}"))? };
// Get required instance extensions from the window's display handle (platform-agnostic)
use raw_window_handle::HasDisplayHandle;
let dh = window
.display_handle()
.map_err(|e| format!("display_handle: {e}"))?;
let required_exts = ash_window::enumerate_required_extensions(dh.as_raw())
.map_err(|e| format!("enumerate_required_extensions: {e:?}"))?;
let instance = create_instance(&entry, required_exts)?;
let surface = create_surface(&entry, &instance, &window)?;
let surface_loader = ash::khr::surface::Instance::new(&entry, &instance);
let (physical_device, queue_family) =
pick_physical_device(&instance, &surface_loader, surface)?;
let (device, graphics_queue) = create_device(&instance, physical_device, queue_family)?;
let swapchain_loader = ash::khr::swapchain::Device::new(&instance, &device);
let (swapchain, swapchain_images, swapchain_format, swapchain_extent, present_mode) =
create_swapchain(
&device,
&swapchain_loader,
&surface_loader,
physical_device,
surface,
queue_family,
pixel_w,
pixel_h,
)?;
let swapchain_image_views: Vec<_> = swapchain_images
.iter()
.map(|&img| create_image_view(&device, img, swapchain_format))
.collect();
let render_pass = create_render_pass(&device, swapchain_format)?;
let (descriptor_set_layout, descriptor_pool, descriptor_set) = create_descriptor(&device)?;
let (pipeline_layout, pipeline) =
create_pipeline(&device, render_pass, descriptor_set_layout)?;
let framebuffers: Vec<_> = swapchain_image_views
.iter()
.map(|&view| create_framebuffer(&device, render_pass, view, swapchain_extent))
.collect();
let command_pool = create_command_pool(&device, queue_family)?;
let command_buffers = create_command_buffers(&device, command_pool, framebuffers.len())?;
let (image_available, render_finished, in_flight) = create_sync(&device)?;
let (vertex_buffer, vertex_memory, index_buffer, index_memory) =
create_vertex_index_buffers(&device, &instance, physical_device)?;
let (atlas_image, atlas_memory, atlas_view, atlas_sampler, atlas_map) =
create_atlas_texture(
&device,
&instance,
physical_device,
&graphics_queue,
command_pool,
)?;
let instance_count = grid_w * grid_h;
let (instance_buffer, instance_memory, instance_ptr) =
create_instance_buffer(&device, &instance, physical_device, instance_count)?;
let ui_instance_capacity = 65536usize;
let (ui_instance_buffer, ui_instance_memory, ui_instance_ptr) =
create_instance_buffer(&device, &instance, physical_device, ui_instance_capacity)?;
let grid_data = vec![0u32; WORLD_W * WORLD_H];
let (grid_buffer, grid_memory) = create_buffer_with_data(
&device,
&instance,
physical_device,
&grid_data,
vk::BufferUsageFlags::STORAGE_BUFFER,
)?;
let grid_ptr = unsafe {
let sz = (WORLD_W * WORLD_H * std::mem::size_of::<u32>()) as vk::DeviceSize;
let ptr = device
.map_memory(grid_memory, 0, sz, vk::MemoryMapFlags::default())
.map_err(|e| format!("map grid: {e:?}"))?;
ptr as *mut u32
};
let light_data = vec![GpuLightSource::default(); MAX_LIGHT_SOURCES];
let light_buffer_size =
(MAX_LIGHT_SOURCES * std::mem::size_of::<GpuLightSource>()) as vk::DeviceSize;
let (light_buffer, light_memory) = create_buffer_with_data(
&device,
&instance,
physical_device,
&light_data,
vk::BufferUsageFlags::STORAGE_BUFFER,
)?;
let light_ptr = unsafe {
let ptr = device
.map_memory(
light_memory,
0,
light_buffer_size,
vk::MemoryMapFlags::default(),
)
.map_err(|e| format!("map light: {e:?}"))?;
ptr as *mut GpuLightSource
};
update_descriptor_set(
&device,
descriptor_set,
atlas_view,
atlas_sampler,
grid_buffer,
light_buffer,
);
Ok(Self {
grid_w,
grid_h,
entry,
instance,
surface,
physical_device,
device,
graphics_queue,
swapchain_loader,
swapchain,
swapchain_image_views,
swapchain_extent,
present_mode,
render_pass,
pipeline,
pipeline_layout,
framebuffers,
command_pool,
command_buffers,
image_available,
render_finished,
in_flight,
frame_index: 0,
vertex_buffer,
vertex_memory,
index_buffer,
index_memory,
atlas_image,
atlas_memory,
atlas_view,
atlas_sampler,
atlas_map,
instance_buffer,
instance_memory,
instance_ptr,
instance_count,
ui_instance_buffer,
ui_instance_memory,
ui_instance_ptr,
ui_instance_capacity,
grid_buffer,
grid_memory,
grid_ptr,
light_buffer,
light_memory,
light_ptr,
ent_pri_buf: Vec::new(),
entity_char_buf: Vec::new(),
entity_color_buf: Vec::new(),
item_char_buf: Vec::new(),
item_color_buf: Vec::new(),
shadow_buf: Vec::new(),
descriptor_pool,
descriptor_set,
descriptor_set_layout,
window,
})
}
pub fn render(
&mut self,
grid: &Grid,
entities: &EntityManager,
items: &crate::entity::item::ItemManager,
ui: &crate::ui::UiLayer,
cam_x: i32,
cam_y: i32,
_lighting: Option<&lighting::LightGrid>,
) {
self.check_resize();
let vp_size = self.grid_w * self.grid_h;
if self.ent_pri_buf.len() != vp_size {
self.ent_pri_buf.resize(vp_size, 0);
self.entity_char_buf.resize(vp_size, '\0');
self.entity_color_buf.resize(vp_size, [0, 0, 0, 0]);
self.item_char_buf.resize(vp_size, '\0');
self.item_color_buf.resize(vp_size, [0, 0, 0, 0]);
self.shadow_buf.resize(vp_size, false);
}
self.ent_pri_buf.fill(0);
self.entity_char_buf.fill('\0');
self.entity_color_buf.fill([0, 0, 0, 0]);
self.item_char_buf.fill('\0');
self.item_color_buf.fill([0, 0, 0, 0]);
self.shadow_buf.fill(false);
let ent_pri = &mut self.ent_pri_buf;
let entity_char = &mut self.entity_char_buf;
let entity_color = &mut self.entity_color_buf;
let item_char = &mut self.item_char_buf;
let item_color = &mut self.item_color_buf;
for item in items.all() {
let sx = item.x - cam_x;
let sy = item.y - cam_y;
if sx >= 0 && sx < self.grid_w as i32 && sy >= 0 && sy < self.grid_h as i32 {
let idx = sy as usize * self.grid_w + sx as usize;
item_char[idx] = item.display_char();
item_color[idx] = [item.color()[0], item.color()[1], item.color()[2], 255];
}
}
for e in entities.all() {
for b in &e.bodies {
if !b.alive {
continue;
}
let sx = b.x as i32 - cam_x;
let sy = b.y as i32 - cam_y;
if sx >= 0 && sx < self.grid_w as i32 && sy >= 0 && sy < self.grid_h as i32 {
let idx = sy as usize * self.grid_w + sx as usize;
let ch = match e.kind {
EntityKind::Player if e.alive => '@',
EntityKind::Goblin if e.alive => 'g',
EntityKind::Slime if e.alive => 's',
_ => '%',
};
let fg = if e.on_fire {
[255, 160, 40, 255]
} else {
b.color
};
let pri = entity_priority(e.kind);
if pri as u8 > ent_pri[idx] {
ent_pri[idx] = pri as u8;
entity_char[idx] = ch;
entity_color[idx] = fg;
}
}
}
}
let shadow_buf = &mut self.shadow_buf;
for idx in 0..vp_size {
if ent_pri[idx] == 0 {
continue;
}
let ex = idx % self.grid_w;
let ey = idx / self.grid_w;
for dy in -1i32..=1 {
for dx in -1i32..=1 {
if dx == 0 && dy == 0 {
continue;
}
let sx = ex as i32 + dx;
let sy = ey as i32 + dy;
if sx < 0 || sx >= self.grid_w as i32 || sy < 0 || sy >= self.grid_h as i32 {
continue;
}
let sidx = sy as usize * self.grid_w + sx as usize;
if ent_pri[sidx] > 0 {
continue;
}
let wx = cam_x + sx;
let wy = cam_y + sy;
if !grid.in_bounds(wx, wy) || grid.get(wx, wy).is_empty() {
shadow_buf[sidx] = true;
}
}
}
}
unsafe {
let margin = 30i32;
let x_min = (cam_x - margin).max(0) as usize;
let x_max = (cam_x + self.grid_w as i32 + margin).min(WORLD_W as i32) as usize;
let y_min = (cam_y - margin).max(0) as usize;
let y_max = (cam_y + self.grid_h as i32 + margin).min(WORLD_H as i32) as usize;
for y in y_min..y_max {
let row_offset = y * WORLD_W;
for x in x_min..x_max {
let i = row_offset + x;
*self.grid_ptr.add(i) = grid.cells[i].material as u32;
}
}
}
let sources =
lighting::gather_sources_in_range(grid, cam_x, cam_y, self.grid_w, self.grid_h, 30);
let light_count = sources.len().min(MAX_LIGHT_SOURCES) as u32;
unsafe {
let light_slice = std::slice::from_raw_parts_mut(self.light_ptr, MAX_LIGHT_SOURCES);
for (i, src) in sources.iter().take(MAX_LIGHT_SOURCES).enumerate() {
light_slice[i] = GpuLightSource {
pos: [src.x as f32, src.y as f32],
radius: src.radius as f32,
_pad0: 0.0,
color: [
src.color[0] as f32 / 255.0,
src.color[1] as f32 / 255.0,
src.color[2] as f32 / 255.0,
],
_pad1: 0.0,
};
}
}
let instances =
unsafe { std::slice::from_raw_parts_mut(self.instance_ptr, self.instance_count) };
let gh = self.grid_h as i32;
for dy in 0..self.grid_h {
for dx in 0..self.grid_w {
let idx = dy * self.grid_w + dx;
let wx = cam_x + dx as i32;
let wy = cam_y + dy as i32;
let bg = background_color(wx, wy, dy as i32, gh);
let (ch, fg, bg) = if ent_pri[idx] > 0 {
(entity_char[idx], entity_color[idx], bg)
} else if item_char[idx] != '\0' {
(item_char[idx], item_color[idx], bg)
} else if shadow_buf[idx] {
(' ', [0, 0, 0, 255], bg)
} else if !grid.in_bounds(wx, wy) {
('?', [80, 80, 80, 255], bg)
} else {
let cell = grid.get(wx, wy);
if cell.is_empty() {
(' ', bg, bg)
} else {
let fg = if cell.material == MaterialId::Lava {
let r = 200u8.saturating_add(cell.variant / 2);
[r, 60, 20, 255]
} else {
[cell.fg[0], cell.fg[1], cell.fg[2], 255]
};
let bg = [cell.bg[0], cell.bg[1], cell.bg[2], 255];
(cell.material.display_char(), fg, bg)
}
};
let (au, av, aw, ah) = self.atlas_map[(ch as usize) & 127];
instances[idx] = CellInstance {
grid_x: dx as f32,
grid_y: dy as f32,
atlas_u: au,
atlas_v: av,
atlas_w: aw,
atlas_h: ah,
fg,
bg,
};
}
}
let ui_instances = unsafe {
std::slice::from_raw_parts_mut(self.ui_instance_ptr, self.ui_instance_capacity)
};
let mut ui_count = 0usize;
for (x, y) in ui.keys() {
if ui_count >= self.ui_instance_capacity {
break;
}
let cell = ui.get(*x, *y).unwrap();
let (au, av, aw, ah) = self.atlas_map[(cell.ch as usize) & 127];
ui_instances[ui_count] = CellInstance {
grid_x: *x as f32,
grid_y: *y as f32,
atlas_u: au,
atlas_v: av,
atlas_w: aw,
atlas_h: ah,
fg: [cell.fg[0], cell.fg[1], cell.fg[2], cell.alpha],
bg: [cell.bg[0], cell.bg[1], cell.bg[2], cell.alpha],
};
ui_count += 1;
}
let frame = self.frame_index;
let device = &self.device;
unsafe {
let _ = device.wait_for_fences(&[self.in_flight[frame]], true, u64::MAX);
let _ = device.reset_fences(&[self.in_flight[frame]]);
let image_index = match self.swapchain_loader.acquire_next_image(
self.swapchain,
u64::MAX,
self.image_available[frame],
vk::Fence::null(),
) {
Ok((idx, _)) => idx as usize,
Err(e) => {
eprintln!("acquire: {e:?}");
return;
}
};
let cmd = self.command_buffers[frame];
let _ = device.reset_command_buffer(cmd, vk::CommandBufferResetFlags::default());
let _ = device.begin_command_buffer(cmd, &vk::CommandBufferBeginInfo::default());
let clear = vk::ClearValue {
color: vk::ClearColorValue {
float32: [10.0 / 255.0, 10.0 / 255.0, 15.0 / 255.0, 1.0],
},
};
let rp_info = vk::RenderPassBeginInfo::default()
.render_pass(self.render_pass)
.framebuffer(self.framebuffers[image_index])
.render_area(vk::Rect2D {
offset: vk::Offset2D::default(),
extent: self.swapchain_extent,
})
.clear_values(std::slice::from_ref(&clear));
device.cmd_begin_render_pass(cmd, &rp_info, vk::SubpassContents::INLINE);
device.cmd_bind_pipeline(cmd, vk::PipelineBindPoint::GRAPHICS, self.pipeline);
let viewport = vk::Viewport {
x: 0.0,
y: 0.0,
width: self.swapchain_extent.width as f32,
height: self.swapchain_extent.height as f32,
min_depth: 0.0,
max_depth: 1.0,
};
let scissor = vk::Rect2D {
offset: vk::Offset2D::default(),
extent: self.swapchain_extent,
};
device.cmd_set_viewport(cmd, 0, std::slice::from_ref(&viewport));
device.cmd_set_scissor(cmd, 0, std::slice::from_ref(&scissor));
device.cmd_bind_vertex_buffers(
cmd,
0,
&[self.vertex_buffer, self.instance_buffer],
&[0, 0],
);
device.cmd_bind_index_buffer(cmd, self.index_buffer, 0, vk::IndexType::UINT16);
device.cmd_bind_descriptor_sets(
cmd,
vk::PipelineBindPoint::GRAPHICS,
self.pipeline_layout,
0,
&[self.descriptor_set],
&[],
);
let ambient = lighting::ambient_light();
let pc = PushConstants {
screen_size: [
self.swapchain_extent.width as f32,
self.swapchain_extent.height as f32,
],
cell_size: [CHAR_W as f32, CHAR_H as f32],
world_size: [WORLD_W as i32, WORLD_H as i32],
cam_pos: [cam_x, cam_y],
ambient: [
ambient[0] as f32 / 255.0,
ambient[1] as f32 / 255.0,
ambient[2] as f32 / 255.0,
],
is_ui: 0,
light_count,
};
device.cmd_push_constants(
cmd,
self.pipeline_layout,
vk::ShaderStageFlags::VERTEX,
0,
bytemuck::bytes_of(&pc),
);
device.cmd_draw_indexed(cmd, 6, self.instance_count as u32, 0, 0, 0);
if ui_count > 0 {
device.cmd_bind_vertex_buffers(
cmd,
0,
&[self.vertex_buffer, self.ui_instance_buffer],
&[0, 0],
);
let ui_pc = PushConstants {
screen_size: [
self.swapchain_extent.width as f32,
self.swapchain_extent.height as f32,
],
cell_size: [UI_CELL_SIZE as f32, UI_CELL_SIZE as f32],
world_size: [WORLD_W as i32, WORLD_H as i32],
cam_pos: [0, 0],
ambient: [0.0, 0.0, 0.0],
is_ui: 1,
light_count: 0,
};
device.cmd_push_constants(
cmd,
self.pipeline_layout,
vk::ShaderStageFlags::VERTEX,
0,
bytemuck::bytes_of(&ui_pc),
);
device.cmd_draw_indexed(cmd, 6, ui_count as u32, 0, 0, 0);
}
device.cmd_end_render_pass(cmd);
let _ = device.end_command_buffer(cmd);
let wait_stages = [vk::PipelineStageFlags::COLOR_ATTACHMENT_OUTPUT];
let submit_info = vk::SubmitInfo::default()
.wait_semaphores(std::slice::from_ref(&self.image_available[frame]))
.wait_dst_stage_mask(&wait_stages)
.command_buffers(std::slice::from_ref(&cmd))
.signal_semaphores(std::slice::from_ref(&self.render_finished[frame]));
let _ = device.queue_submit(
self.graphics_queue,
std::slice::from_ref(&submit_info),
self.in_flight[frame],
);
let img_idx = image_index as u32;
let present_info = vk::PresentInfoKHR::default()
.wait_semaphores(std::slice::from_ref(&self.render_finished[frame]))
.swapchains(std::slice::from_ref(&self.swapchain))
.image_indices(std::slice::from_ref(&img_idx));
let _ = self
.swapchain_loader
.queue_present(self.graphics_queue, &present_info);
}
self.frame_index = (self.frame_index + 1) % MAX_FRAMES;
}
pub fn grid_w(&self) -> usize {
self.grid_w
}
pub fn grid_h(&self) -> usize {
self.grid_h
}
fn check_resize(&mut self) {
let sl = ash::khr::surface::Instance::new(&self.entry, &self.instance);
let caps = match unsafe {
sl.get_physical_device_surface_capabilities(self.physical_device, self.surface)
} {
Ok(c) => c,
Err(_) => return,
};
let new_extent = if caps.current_extent.width != u32::MAX {
caps.current_extent
} else {
// Wayland: surface extent is undefined, use window inner size
let inner = self.window.inner_size();
vk::Extent2D {
width: inner.width.max(1),
height: inner.height.max(1),
}
};
if new_extent.width == self.swapchain_extent.width
&& new_extent.height == self.swapchain_extent.height
{
return;
}
if new_extent.width == 0 || new_extent.height == 0 {
return;
}
unsafe {
let _ = self.device.device_wait_idle();
}
for &fb in &self.framebuffers {
unsafe {
self.device.destroy_framebuffer(fb, None);
}
}
for &v in &self.swapchain_image_views {
unsafe {
self.device.destroy_image_view(v, None);
}
}
let sci = vk::SwapchainCreateInfoKHR::default()
.surface(self.surface)
.min_image_count(caps.min_image_count.max(2))
.image_format(vk::Format::B8G8R8A8_UNORM)
.image_color_space(vk::ColorSpaceKHR::SRGB_NONLINEAR)
.image_extent(new_extent)
.image_array_layers(1)
.image_usage(vk::ImageUsageFlags::COLOR_ATTACHMENT)
.image_sharing_mode(vk::SharingMode::EXCLUSIVE)
.pre_transform(caps.current_transform)
.composite_alpha(vk::CompositeAlphaFlagsKHR::OPAQUE)
.present_mode(self.present_mode)
.clipped(true)
.old_swapchain(self.swapchain);
let new_swapchain = match unsafe { self.swapchain_loader.create_swapchain(&sci, None) } {
Ok(s) => s,
Err(_) => return,
};
let new_images = match unsafe { self.swapchain_loader.get_swapchain_images(new_swapchain) }
{
Ok(i) => i,
Err(_) => return,
};
let new_views: Vec<_> = new_images
.iter()
.map(|&img| {
let vi = vk::ImageViewCreateInfo::default()
.image(img)
.view_type(vk::ImageViewType::TYPE_2D)
.format(vk::Format::B8G8R8A8_UNORM)
.subresource_range(vk::ImageSubresourceRange {
aspect_mask: vk::ImageAspectFlags::COLOR,
base_mip_level: 0,
level_count: 1,
base_array_layer: 0,
layer_count: 1,
});
unsafe {
self.device
.create_image_view(&vi, None)
.expect("image_view")
}
})
.collect();
let new_framebuffers: Vec<_> = new_views
.iter()
.map(|&view| {
let fci = vk::FramebufferCreateInfo::default()
.render_pass(self.render_pass)
.attachments(std::slice::from_ref(&view))
.width(new_extent.width)
.height(new_extent.height)
.layers(1);
unsafe { self.device.create_framebuffer(&fci, None).expect("fb") }
})
.collect();
unsafe {
self.device
.free_command_buffers(self.command_pool, &self.command_buffers);
}
let cai = vk::CommandBufferAllocateInfo::default()
.command_pool(self.command_pool)
.level(vk::CommandBufferLevel::PRIMARY)
.command_buffer_count(new_framebuffers.len() as u32);
let new_cmd_bufs = unsafe {
self.device
.allocate_command_buffers(&cai)
.expect("cmd_bufs")
};
let new_grid_w = (new_extent.width / CHAR_W) as usize;
let new_grid_h = (new_extent.height / CHAR_H) as usize;
let new_count = new_grid_w * new_grid_h;
if new_count != self.instance_count {
unsafe {
self.device.unmap_memory(self.instance_memory);
self.device.destroy_buffer(self.instance_buffer, None);
self.device.free_memory(self.instance_memory, None);
}
let inst_sz = (new_count * std::mem::size_of::<CellInstance>()) as vk::DeviceSize;
let ibi = vk::BufferCreateInfo::default()
.size(inst_sz)
.usage(vk::BufferUsageFlags::VERTEX_BUFFER)
.sharing_mode(vk::SharingMode::EXCLUSIVE);
self.instance_buffer =
unsafe { self.device.create_buffer(&ibi, None) }.expect("inst buf");
let ireq = unsafe {
self.device
.get_buffer_memory_requirements(self.instance_buffer)
};
let find_mem = |filter: u32, props: vk::MemoryPropertyFlags| -> u32 {
let mp = unsafe {
self.instance
.get_physical_device_memory_properties(self.physical_device)
};
for (i, mt) in mp.memory_types.iter().enumerate() {
if (filter & (1 << i)) != 0 && mt.property_flags.contains(props) {
return i as u32;
}
}
0
};
let imt = find_mem(
ireq.memory_type_bits,
vk::MemoryPropertyFlags::HOST_VISIBLE | vk::MemoryPropertyFlags::HOST_COHERENT,
);
self.instance_memory = unsafe {
self.device.allocate_memory(
&vk::MemoryAllocateInfo::default()
.allocation_size(ireq.size)
.memory_type_index(imt),
None,
)
}
.expect("inst mem");
self.instance_ptr = unsafe {
self.device
.bind_buffer_memory(self.instance_buffer, self.instance_memory, 0)
.expect("bind");
let ptr = self
.device
.map_memory(
self.instance_memory,
0,
inst_sz,
vk::MemoryMapFlags::default(),
)
.expect("map");
ptr as *mut CellInstance
};
self.instance_count = new_count;
}
unsafe {
self.swapchain_loader
.destroy_swapchain(self.swapchain, None);
}
self.swapchain = new_swapchain;
self.swapchain_image_views = new_views;
self.framebuffers = new_framebuffers;
self.command_buffers = new_cmd_bufs;
self.swapchain_extent = new_extent;
self.grid_w = new_grid_w;
self.grid_h = new_grid_h;
}
}
impl Drop for VulkanRenderer {
fn drop(&mut self) {
unsafe {
let _ = self.device.device_wait_idle();
for &f in &self.in_flight {
self.device.destroy_fence(f, None);
}
for &s in &self.image_available {
self.device.destroy_semaphore(s, None);
}
for &s in &self.render_finished {
self.device.destroy_semaphore(s, None);
}
self.device.destroy_command_pool(self.command_pool, None);
for &fb in &self.framebuffers {
self.device.destroy_framebuffer(fb, None);
}
self.device.destroy_pipeline(self.pipeline, None);
self.device
.destroy_pipeline_layout(self.pipeline_layout, None);
self.device.destroy_render_pass(self.render_pass, None);
self.device.destroy_sampler(self.atlas_sampler, None);
self.device.destroy_image_view(self.atlas_view, None);
self.device.destroy_image(self.atlas_image, None);
self.device.free_memory(self.atlas_memory, None);
self.device.destroy_buffer(self.instance_buffer, None);
self.device.free_memory(self.instance_memory, None);
self.device.destroy_buffer(self.ui_instance_buffer, None);
self.device.free_memory(self.ui_instance_memory, None);
self.device.destroy_buffer(self.grid_buffer, None);
self.device.free_memory(self.grid_memory, None);
self.device.destroy_buffer(self.light_buffer, None);
self.device.free_memory(self.light_memory, None);
self.device.destroy_buffer(self.vertex_buffer, None);
self.device.free_memory(self.vertex_memory, None);
self.device.destroy_buffer(self.index_buffer, None);
self.device.free_memory(self.index_memory, None);
self.device
.destroy_descriptor_pool(self.descriptor_pool, None);
self.device
.destroy_descriptor_set_layout(self.descriptor_set_layout, None);
for &v in &self.swapchain_image_views {
self.device.destroy_image_view(v, None);
}
self.swapchain_loader
.destroy_swapchain(self.swapchain, None);
let sl = ash::khr::surface::Instance::new(&self.entry, &self.instance);
sl.destroy_surface(self.surface, None);
self.device.destroy_device(None);
self.instance.destroy_instance(None);
}
}
}
fn create_instance(
entry: &ash::Entry,
required_exts: &'static [*const std::ffi::c_char],
) -> Result<ash::Instance, String> {
let app_name = CString::new("Verbatim").unwrap();
let app_info = vk::ApplicationInfo::default()
.application_name(&app_name)
.api_version(vk::API_VERSION_1_2);
// Start with platform-required extensions (from ash_window)
let mut ext_ptrs: Vec<*const i8> = required_exts.iter().map(|&p| p as *const i8).collect();
// Add debug utils extension if available
let avail_exts =
unsafe { entry.enumerate_instance_extension_properties(None) }.unwrap_or_default();
let has_debug_utils = avail_exts.iter().any(|e| {
let name = unsafe { std::ffi::CStr::from_ptr(e.extension_name.as_ptr() as *const i8) };
name.to_str().unwrap_or("") == "VK_EXT_debug_utils"
});
if has_debug_utils {
ext_ptrs.push(b"VK_EXT_debug_utils\0".as_ptr() as *const i8);
}
let create_info = vk::InstanceCreateInfo::default()
.application_info(&app_info)
.enabled_extension_names(&ext_ptrs);
unsafe {
entry
.create_instance(&create_info, None)
.map_err(|e| format!("instance: {e:?}"))
}
}
fn create_surface(
entry: &ash::Entry,
instance: &ash::Instance,
window: &winit::window::Window,
) -> Result<vk::SurfaceKHR, String> {
use raw_window_handle::{HasDisplayHandle, HasWindowHandle};
let wh = window.window_handle().map_err(|e| format!("wh: {e}"))?;
let dh = window.display_handle().map_err(|e| format!("dh: {e}"))?;
let wh_raw = wh.as_raw();
let dh_raw = dh.as_raw();
unsafe {
ash_window::create_surface(entry, instance, dh_raw, wh_raw, None)
.map_err(|e| format!("surface: {e:?}"))
}
}
fn pick_physical_device(
instance: &ash::Instance,
sl: &ash::khr::surface::Instance,
surface: vk::SurfaceKHR,
) -> Result<(vk::PhysicalDevice, u32), String> {
let devices = unsafe {
instance
.enumerate_physical_devices()
.map_err(|e| format!("enum: {e:?}"))?
};
for &pd in &devices {
let props = unsafe { instance.get_physical_device_properties(pd) };
if props.device_type == vk::PhysicalDeviceType::CPU {
continue;
}
let qfs = unsafe { instance.get_physical_device_queue_family_properties(pd) };
for (i, qf) in qfs.iter().enumerate() {
if qf.queue_flags.contains(vk::QueueFlags::GRAPHICS) {
let ok = unsafe { sl.get_physical_device_surface_support(pd, i as u32, surface) }
.unwrap_or(false);
if ok {
return Ok((pd, i as u32));
}
}
}
}
Err("No GPU".to_string())
}
fn create_device(
instance: &ash::Instance,
pd: vk::PhysicalDevice,
qf: u32,
) -> Result<(ash::Device, vk::Queue), String> {
let qp = [1.0f32];
let qi = vk::DeviceQueueCreateInfo::default()
.queue_family_index(qf)
.queue_priorities(&qp);
let ext_names: Vec<CString> = vec![CString::new("VK_KHR_swapchain").unwrap()];
let ext_ptrs: Vec<*const i8> = ext_names.iter().map(|n| n.as_ptr()).collect();
let ci = vk::DeviceCreateInfo::default()
.queue_create_infos(std::slice::from_ref(&qi))
.enabled_extension_names(&ext_ptrs);
unsafe {
let device = instance
.create_device(pd, &ci, None)
.map_err(|e| format!("device: {e:?}"))?;
let queue = device.get_device_queue(qf, 0);
Ok((device, queue))
}
}
fn create_swapchain(
_device: &ash::Device,
sl: &ash::khr::swapchain::Device,
surface_loader: &ash::khr::surface::Instance,
pd: vk::PhysicalDevice,
surface: vk::SurfaceKHR,
qf: u32,
pw: u32,
ph: u32,
) -> Result<
(
vk::SwapchainKHR,
Vec<vk::Image>,
vk::Format,
vk::Extent2D,
vk::PresentModeKHR,
),
String,
> {
let caps = unsafe { surface_loader.get_physical_device_surface_capabilities(pd, surface) }
.map_err(|e| format!("caps: {e:?}"))?;
let present_modes =
unsafe { surface_loader.get_physical_device_surface_present_modes(pd, surface) }
.unwrap_or_default();
let present_mode = present_modes
.iter()
.copied()
.find(|&m| m == vk::PresentModeKHR::MAILBOX)
.unwrap_or(vk::PresentModeKHR::FIFO);
let format = vk::SurfaceFormatKHR {
format: vk::Format::B8G8R8A8_UNORM,
color_space: vk::ColorSpaceKHR::SRGB_NONLINEAR,
};
let extent = if caps.current_extent.width != u32::MAX {
caps.current_extent
} else {
vk::Extent2D {
width: pw,
height: ph,
}
};
let ic = caps.min_image_count.max(2);
let qf_slice = [qf];
let ci = vk::SwapchainCreateInfoKHR::default()
.surface(surface)
.min_image_count(ic)
.image_format(format.format)
.image_color_space(format.color_space)
.image_extent(extent)
.image_array_layers(1)
.image_usage(vk::ImageUsageFlags::COLOR_ATTACHMENT)
.image_sharing_mode(vk::SharingMode::EXCLUSIVE)
.queue_family_indices(&qf_slice)
.pre_transform(caps.current_transform)
.composite_alpha(vk::CompositeAlphaFlagsKHR::OPAQUE)
.present_mode(present_mode)
.clipped(true);
let swapchain =
unsafe { sl.create_swapchain(&ci, None) }.map_err(|e| format!("swapchain: {e:?}"))?;
let images =
unsafe { sl.get_swapchain_images(swapchain) }.map_err(|e| format!("images: {e:?}"))?;
Ok((swapchain, images, format.format, extent, present_mode))
}
fn create_image_view(device: &ash::Device, image: vk::Image, format: vk::Format) -> vk::ImageView {
let ci = vk::ImageViewCreateInfo::default()
.image(image)
.view_type(vk::ImageViewType::TYPE_2D)
.format(format)
.subresource_range(vk::ImageSubresourceRange {
aspect_mask: vk::ImageAspectFlags::COLOR,
base_mip_level: 0,
level_count: 1,
base_array_layer: 0,
layer_count: 1,
});
unsafe { device.create_image_view(&ci, None).expect("image_view") }
}
fn create_render_pass(device: &ash::Device, format: vk::Format) -> Result<vk::RenderPass, String> {
let att = vk::AttachmentDescription::default()
.format(format)
.samples(vk::SampleCountFlags::TYPE_1)
.load_op(vk::AttachmentLoadOp::CLEAR)
.store_op(vk::AttachmentStoreOp::STORE)
.initial_layout(vk::ImageLayout::UNDEFINED)
.final_layout(vk::ImageLayout::PRESENT_SRC_KHR);
let att_ref = vk::AttachmentReference::default()
.attachment(0)
.layout(vk::ImageLayout::COLOR_ATTACHMENT_OPTIMAL);
let subpass = vk::SubpassDescription::default()
.pipeline_bind_point(vk::PipelineBindPoint::GRAPHICS)
.color_attachments(std::slice::from_ref(&att_ref));
let dep = vk::SubpassDependency::default()
.src_subpass(vk::SUBPASS_EXTERNAL)
.dst_subpass(0)
.src_stage_mask(vk::PipelineStageFlags::COLOR_ATTACHMENT_OUTPUT)
.dst_stage_mask(vk::PipelineStageFlags::COLOR_ATTACHMENT_OUTPUT)
.dst_access_mask(vk::AccessFlags::COLOR_ATTACHMENT_WRITE);
let ci = vk::RenderPassCreateInfo::default()
.attachments(std::slice::from_ref(&att))
.subpasses(std::slice::from_ref(&subpass))
.dependencies(std::slice::from_ref(&dep));
unsafe {
device
.create_render_pass(&ci, None)
.map_err(|e| format!("render_pass: {e:?}"))
}
}
fn create_descriptor(
device: &ash::Device,
) -> Result<
(
vk::DescriptorSetLayout,
vk::DescriptorPool,
vk::DescriptorSet,
),
String,
> {
let bindings = [
vk::DescriptorSetLayoutBinding::default()
.binding(0)
.descriptor_type(vk::DescriptorType::COMBINED_IMAGE_SAMPLER)
.descriptor_count(1)
.stage_flags(vk::ShaderStageFlags::FRAGMENT),
vk::DescriptorSetLayoutBinding::default()
.binding(1)
.descriptor_type(vk::DescriptorType::STORAGE_BUFFER)
.descriptor_count(1)
.stage_flags(vk::ShaderStageFlags::VERTEX | vk::ShaderStageFlags::FRAGMENT),
vk::DescriptorSetLayoutBinding::default()
.binding(2)
.descriptor_type(vk::DescriptorType::STORAGE_BUFFER)
.descriptor_count(1)
.stage_flags(vk::ShaderStageFlags::VERTEX),
];
let li = vk::DescriptorSetLayoutCreateInfo::default().bindings(&bindings);
let layout = unsafe { device.create_descriptor_set_layout(&li, None) }
.map_err(|e| format!("ds_layout: {e:?}"))?;
let pool_sizes = [
vk::DescriptorPoolSize {
ty: vk::DescriptorType::COMBINED_IMAGE_SAMPLER,
descriptor_count: 1,
},
vk::DescriptorPoolSize {
ty: vk::DescriptorType::STORAGE_BUFFER,
descriptor_count: 2,
},
];
let pi = vk::DescriptorPoolCreateInfo::default()
.pool_sizes(&pool_sizes)
.max_sets(1);
let pool = unsafe { device.create_descriptor_pool(&pi, None) }
.map_err(|e| format!("ds_pool: {e:?}"))?;
let ai = vk::DescriptorSetAllocateInfo::default()
.descriptor_pool(pool)
.set_layouts(std::slice::from_ref(&layout));
let sets =
unsafe { device.allocate_descriptor_sets(&ai) }.map_err(|e| format!("alloc_ds: {e:?}"))?;
Ok((layout, pool, sets[0]))
}
fn create_pipeline(
device: &ash::Device,
rp: vk::RenderPass,
ds_layout: vk::DescriptorSetLayout,
) -> Result<(vk::PipelineLayout, vk::Pipeline), String> {
let vert_spv = include_bytes!("../../assets/shaders/cell_vert.spv");
let frag_spv = include_bytes!("../../assets/shaders/cell_frag.spv");
let vert_code: Vec<u32> = vert_spv
.chunks_exact(4)
.map(|c| u32::from_ne_bytes([c[0], c[1], c[2], c[3]]))
.collect();
let frag_code: Vec<u32> = frag_spv
.chunks_exact(4)
.map(|c| u32::from_ne_bytes([c[0], c[1], c[2], c[3]]))
.collect();
let vm = unsafe {
device.create_shader_module(
&vk::ShaderModuleCreateInfo::default().code(&vert_code),
None,
)
}
.map_err(|e| format!("vert: {e:?}"))?;
let fm = unsafe {
device.create_shader_module(
&vk::ShaderModuleCreateInfo::default().code(&frag_code),
None,
)
}
.map_err(|e| format!("frag: {e:?}"))?;
let main = CString::new("main").unwrap();
let vs = vk::PipelineShaderStageCreateInfo::default()
.stage(vk::ShaderStageFlags::VERTEX)
.module(vm)
.name(&main);
let fs = vk::PipelineShaderStageCreateInfo::default()
.stage(vk::ShaderStageFlags::FRAGMENT)
.module(fm)
.name(&main);
let bindings = [
vk::VertexInputBindingDescription {
binding: 0,
stride: 8,
input_rate: vk::VertexInputRate::VERTEX,
},
vk::VertexInputBindingDescription {
binding: 1,
stride: std::mem::size_of::<CellInstance>() as u32,
input_rate: vk::VertexInputRate::INSTANCE,
},
];
let attrs = [
vk::VertexInputAttributeDescription {
location: 0,
binding: 0,
format: vk::Format::R32G32_SFLOAT,
offset: 0,
},
vk::VertexInputAttributeDescription {
location: 1,
binding: 1,
format: vk::Format::R32G32_SFLOAT,
offset: 0,
},
vk::VertexInputAttributeDescription {
location: 2,
binding: 1,
format: vk::Format::R32G32B32A32_SFLOAT,
offset: 8,
},
vk::VertexInputAttributeDescription {
location: 3,
binding: 1,
format: vk::Format::R8G8B8A8_UNORM,
offset: 24,
},
vk::VertexInputAttributeDescription {
location: 4,
binding: 1,
format: vk::Format::R8G8B8A8_UNORM,
offset: 28,
},
];
let vi = vk::PipelineVertexInputStateCreateInfo::default()
.vertex_binding_descriptions(&bindings)
.vertex_attribute_descriptions(&attrs);
let ia = vk::PipelineInputAssemblyStateCreateInfo::default()
.topology(vk::PrimitiveTopology::TRIANGLE_LIST);
let dynamic_states = [vk::DynamicState::VIEWPORT, vk::DynamicState::SCISSOR];
let dynamic_state =
vk::PipelineDynamicStateCreateInfo::default().dynamic_states(&dynamic_states);
let vs_state = vk::PipelineViewportStateCreateInfo::default()
.viewport_count(1)
.scissor_count(1);
let rs = vk::PipelineRasterizationStateCreateInfo::default()
.line_width(1.0)
.cull_mode(vk::CullModeFlags::NONE);
let ms = vk::PipelineMultisampleStateCreateInfo::default()
.rasterization_samples(vk::SampleCountFlags::TYPE_1);
let cba = vk::PipelineColorBlendAttachmentState::default()
.blend_enable(true)
.src_color_blend_factor(vk::BlendFactor::SRC_ALPHA)
.dst_color_blend_factor(vk::BlendFactor::ONE_MINUS_SRC_ALPHA)
.color_blend_op(vk::BlendOp::ADD)
.src_alpha_blend_factor(vk::BlendFactor::ONE)
.dst_alpha_blend_factor(vk::BlendFactor::ZERO)
.alpha_blend_op(vk::BlendOp::ADD)
.color_write_mask(vk::ColorComponentFlags::RGBA);
let cb =
vk::PipelineColorBlendStateCreateInfo::default().attachments(std::slice::from_ref(&cba));
let pcr = vk::PushConstantRange {
stage_flags: vk::ShaderStageFlags::VERTEX,
offset: 0,
size: std::mem::size_of::<PushConstants>() as u32,
};
let li = vk::PipelineLayoutCreateInfo::default()
.set_layouts(std::slice::from_ref(&ds_layout))
.push_constant_ranges(std::slice::from_ref(&pcr));
let layout = unsafe { device.create_pipeline_layout(&li, None) }
.map_err(|e| format!("pipeline_layout: {e:?}"))?;
let stages = [vs, fs];
let pi = vk::GraphicsPipelineCreateInfo::default()
.stages(&stages)
.vertex_input_state(&vi)
.input_assembly_state(&ia)
.viewport_state(&vs_state)
.rasterization_state(&rs)
.multisample_state(&ms)
.color_blend_state(&cb)
.dynamic_state(&dynamic_state)
.layout(layout)
.render_pass(rp)
.subpass(0);
let pipes = unsafe {
device.create_graphics_pipelines(vk::PipelineCache::null(), std::slice::from_ref(&pi), None)
}
.map_err(|(_, e)| format!("pipeline: {e:?}"))?;
unsafe {
device.destroy_shader_module(vm, None);
device.destroy_shader_module(fm, None);
}
Ok((layout, pipes[0]))
}
fn create_framebuffer(
device: &ash::Device,
rp: vk::RenderPass,
view: vk::ImageView,
ext: vk::Extent2D,
) -> vk::Framebuffer {
let ci = vk::FramebufferCreateInfo::default()
.render_pass(rp)
.attachments(std::slice::from_ref(&view))
.width(ext.width)
.height(ext.height)
.layers(1);
unsafe { device.create_framebuffer(&ci, None).expect("fb") }
}
fn create_command_pool(device: &ash::Device, qf: u32) -> Result<vk::CommandPool, String> {
let ci = vk::CommandPoolCreateInfo::default()
.queue_family_index(qf)
.flags(vk::CommandPoolCreateFlags::RESET_COMMAND_BUFFER);
unsafe {
device
.create_command_pool(&ci, None)
.map_err(|e| format!("cmd_pool: {e:?}"))
}
}
fn create_command_buffers(
device: &ash::Device,
pool: vk::CommandPool,
count: usize,
) -> Result<Vec<vk::CommandBuffer>, String> {
let ai = vk::CommandBufferAllocateInfo::default()
.command_pool(pool)
.level(vk::CommandBufferLevel::PRIMARY)
.command_buffer_count(count as u32);
unsafe {
device
.allocate_command_buffers(&ai)
.map_err(|e| format!("cmd_bufs: {e:?}"))
}
}
fn create_sync(
device: &ash::Device,
) -> Result<(Vec<vk::Semaphore>, Vec<vk::Semaphore>, Vec<vk::Fence>), String> {
let mut ia = Vec::new();
let mut rf = Vec::new();
let mut ifl = Vec::new();
for _ in 0..MAX_FRAMES {
unsafe {
ia.push(
device
.create_semaphore(&vk::SemaphoreCreateInfo::default(), None)
.map_err(|e| format!("sem: {e:?}"))?,
);
rf.push(
device
.create_semaphore(&vk::SemaphoreCreateInfo::default(), None)
.map_err(|e| format!("sem: {e:?}"))?,
);
ifl.push(
device
.create_fence(
&vk::FenceCreateInfo::default().flags(vk::FenceCreateFlags::SIGNALED),
None,
)
.map_err(|e| format!("fence: {e:?}"))?,
);
}
}
Ok((ia, rf, ifl))
}
fn find_mem_type(
instance: &ash::Instance,
pd: vk::PhysicalDevice,
filter: u32,
props: vk::MemoryPropertyFlags,
) -> Result<u32, String> {
let mp = unsafe { instance.get_physical_device_memory_properties(pd) };
for (i, mt) in mp.memory_types.iter().enumerate() {
if (filter & (1 << i)) != 0 && mt.property_flags.contains(props) {
return Ok(i as u32);
}
}
Err("No memory type".to_string())
}
fn create_buffer_with_data<T: Copy>(
device: &ash::Device,
instance: &ash::Instance,
pd: vk::PhysicalDevice,
data: &[T],
usage: vk::BufferUsageFlags,
) -> Result<(vk::Buffer, vk::DeviceMemory), String> {
let size = (data.len() * std::mem::size_of::<T>()) as vk::DeviceSize;
let bi = vk::BufferCreateInfo::default()
.size(size)
.usage(usage)
.sharing_mode(vk::SharingMode::EXCLUSIVE);
let buf = unsafe { device.create_buffer(&bi, None) }.map_err(|e| format!("buf: {e:?}"))?;
let req = unsafe { device.get_buffer_memory_requirements(buf) };
let mt = find_mem_type(
instance,
pd,
req.memory_type_bits,
vk::MemoryPropertyFlags::HOST_VISIBLE | vk::MemoryPropertyFlags::HOST_COHERENT,
)?;
let ai = vk::MemoryAllocateInfo::default()
.allocation_size(req.size)
.memory_type_index(mt);
let mem = unsafe { device.allocate_memory(&ai, None) }.map_err(|e| format!("mem: {e:?}"))?;
unsafe {
device.bind_buffer_memory(buf, mem, 0).expect("bind");
let ptr = device
.map_memory(mem, 0, size, vk::MemoryMapFlags::default())
.expect("map");
std::ptr::copy_nonoverlapping(data.as_ptr() as *const u8, ptr as *mut u8, size as usize);
device.unmap_memory(mem);
}
Ok((buf, mem))
}
fn create_vertex_index_buffers(
device: &ash::Device,
instance: &ash::Instance,
pd: vk::PhysicalDevice,
) -> Result<(vk::Buffer, vk::DeviceMemory, vk::Buffer, vk::DeviceMemory), String> {
let verts: [f32; 8] = [0.0, 0.0, 1.0, 0.0, 0.0, 1.0, 1.0, 1.0];
let indices: [u16; 6] = [0, 1, 2, 1, 3, 2];
let (vb, vm) = create_buffer_with_data(
device,
instance,
pd,
&verts,
vk::BufferUsageFlags::VERTEX_BUFFER,
)?;
let (ib, im) = create_buffer_with_data(
device,
instance,
pd,
&indices,
vk::BufferUsageFlags::INDEX_BUFFER,
)?;
Ok((vb, vm, ib, im))
}
fn create_atlas_texture(
device: &ash::Device,
instance: &ash::Instance,
pd: vk::PhysicalDevice,
queue: &vk::Queue,
pool: vk::CommandPool,
) -> Result<
(
vk::Image,
vk::DeviceMemory,
vk::ImageView,
vk::Sampler,
[(f32, f32, f32, f32); 128],
),
String,
> {
let font_bytes: &[u8] = include_bytes!("../../assets/DejaVuSansMono.ttf");
let font = Font::from_bytes(
font_bytes,
FontSettings {
collection_index: 0,
scale: CHAR_H as f32,
load_substitutions: false,
},
)
.expect("font");
let mut atlas_data = vec![0u8; (ATLAS_W * ATLAS_H) as usize];
let mut atlas_map = [(0.0f32, 0.0f32, 0.0f32, 0.0f32); 128];
let chars: Vec<char> = " !\"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\\]^_`abcdefghijklmnopqrstuvwxyz{|}~?".chars().collect();
for (i, &ch) in chars.iter().enumerate() {
let col = i % ATLAS_COLS;
let row = i / ATLAS_COLS;
atlas_map[(ch as usize) & 127] = (
(col as f32 * CHAR_W as f32) / ATLAS_W as f32,
(row as f32 * CHAR_H as f32) / ATLAS_H as f32,
CHAR_W as f32 / ATLAS_W as f32,
CHAR_H as f32 / ATLAS_H as f32,
);
let (metrics, bitmap) = font.rasterize(ch, CHAR_H as f32);
for y in 0..metrics.height.min(CHAR_H as usize) {
for x in 0..metrics.width.min(CHAR_W as usize) {
let a = bitmap[y * metrics.width + x];
if a > 0 {
let px = (x as i32 + metrics.xmin).max(0) as usize;
let py = (y as i32 + CHAR_H as i32 - metrics.height as i32 - metrics.ymin)
.max(0) as usize;
if px < CHAR_W as usize && py < CHAR_H as usize {
atlas_data[(row * CHAR_H as usize + py) * ATLAS_W as usize
+ col * CHAR_W as usize
+ px] = a;
}
}
}
}
}
let ii = vk::ImageCreateInfo::default()
.image_type(vk::ImageType::TYPE_2D)
.extent(vk::Extent3D {
width: ATLAS_W,
height: ATLAS_H,
depth: 1,
})
.mip_levels(1)
.array_layers(1)
.format(vk::Format::R8_UNORM)
.tiling(vk::ImageTiling::OPTIMAL)
.initial_layout(vk::ImageLayout::UNDEFINED)
.usage(vk::ImageUsageFlags::TRANSFER_DST | vk::ImageUsageFlags::SAMPLED)
.samples(vk::SampleCountFlags::TYPE_1)
.sharing_mode(vk::SharingMode::EXCLUSIVE);
let image = unsafe { device.create_image(&ii, None) }.map_err(|e| format!("img: {e:?}"))?;
let req = unsafe { device.get_image_memory_requirements(image) };
let mt = find_mem_type(
instance,
pd,
req.memory_type_bits,
vk::MemoryPropertyFlags::DEVICE_LOCAL,
)?;
let mem = unsafe {
device.allocate_memory(
&vk::MemoryAllocateInfo::default()
.allocation_size(req.size)
.memory_type_index(mt),
None,
)
}
.map_err(|e| format!("img mem: {e:?}"))?;
unsafe {
device.bind_image_memory(image, mem, 0).expect("bind img");
}
// Staging
let sz = atlas_data.len() as vk::DeviceSize;
let sbi = vk::BufferCreateInfo::default()
.size(sz)
.usage(vk::BufferUsageFlags::TRANSFER_SRC)
.sharing_mode(vk::SharingMode::EXCLUSIVE);
let sbuf = unsafe { device.create_buffer(&sbi, None) }.expect("staging buf");
let sreq = unsafe { device.get_buffer_memory_requirements(sbuf) };
let smt = find_mem_type(
instance,
pd,
sreq.memory_type_bits,
vk::MemoryPropertyFlags::HOST_VISIBLE | vk::MemoryPropertyFlags::HOST_COHERENT,
)?;
let smem = unsafe {
device.allocate_memory(
&vk::MemoryAllocateInfo::default()
.allocation_size(sreq.size)
.memory_type_index(smt),
None,
)
}
.expect("staging mem");
unsafe {
device
.bind_buffer_memory(sbuf, smem, 0)
.expect("bind staging");
let ptr = device
.map_memory(smem, 0, sz, vk::MemoryMapFlags::default())
.expect("map staging");
std::ptr::copy_nonoverlapping(atlas_data.as_ptr(), ptr as *mut u8, atlas_data.len());
device.unmap_memory(smem);
}
// Copy
let cmd = unsafe {
let c = device
.allocate_command_buffers(
&vk::CommandBufferAllocateInfo::default()
.command_pool(pool)
.level(vk::CommandBufferLevel::PRIMARY)
.command_buffer_count(1),
)
.expect("alloc")[0];
device
.begin_command_buffer(
c,
&vk::CommandBufferBeginInfo::default()
.flags(vk::CommandBufferUsageFlags::ONE_TIME_SUBMIT),
)
.expect("begin");
let b1 = vk::ImageMemoryBarrier::default()
.old_layout(vk::ImageLayout::UNDEFINED)
.new_layout(vk::ImageLayout::TRANSFER_DST_OPTIMAL)
.src_queue_family_index(vk::QUEUE_FAMILY_IGNORED)
.dst_queue_family_index(vk::QUEUE_FAMILY_IGNORED)
.image(image)
.subresource_range(vk::ImageSubresourceRange {
aspect_mask: vk::ImageAspectFlags::COLOR,
base_mip_level: 0,
level_count: 1,
base_array_layer: 0,
layer_count: 1,
})
.src_access_mask(vk::AccessFlags::default())
.dst_access_mask(vk::AccessFlags::TRANSFER_WRITE);
device.cmd_pipeline_barrier(
c,
vk::PipelineStageFlags::TOP_OF_PIPE,
vk::PipelineStageFlags::TRANSFER,
vk::DependencyFlags::default(),
&[],
&[],
std::slice::from_ref(&b1),
);
device.cmd_copy_buffer_to_image(
c,
sbuf,
image,
vk::ImageLayout::TRANSFER_DST_OPTIMAL,
std::slice::from_ref(
&vk::BufferImageCopy::default()
.buffer_row_length(ATLAS_W)
.buffer_image_height(ATLAS_H)
.image_subresource(vk::ImageSubresourceLayers {
aspect_mask: vk::ImageAspectFlags::COLOR,
mip_level: 0,
base_array_layer: 0,
layer_count: 1,
})
.image_extent(vk::Extent3D {
width: ATLAS_W,
height: ATLAS_H,
depth: 1,
}),
),
);
let b2 = vk::ImageMemoryBarrier::default()
.old_layout(vk::ImageLayout::TRANSFER_DST_OPTIMAL)
.new_layout(vk::ImageLayout::SHADER_READ_ONLY_OPTIMAL)
.src_queue_family_index(vk::QUEUE_FAMILY_IGNORED)
.dst_queue_family_index(vk::QUEUE_FAMILY_IGNORED)
.image(image)
.subresource_range(vk::ImageSubresourceRange {
aspect_mask: vk::ImageAspectFlags::COLOR,
base_mip_level: 0,
level_count: 1,
base_array_layer: 0,
layer_count: 1,
})
.src_access_mask(vk::AccessFlags::TRANSFER_WRITE)
.dst_access_mask(vk::AccessFlags::SHADER_READ);
device.cmd_pipeline_barrier(
c,
vk::PipelineStageFlags::TRANSFER,
vk::PipelineStageFlags::FRAGMENT_SHADER,
vk::DependencyFlags::default(),
&[],
&[],
std::slice::from_ref(&b2),
);
device.end_command_buffer(c).expect("end");
let si = vk::SubmitInfo::default().command_buffers(std::slice::from_ref(&c));
device
.queue_submit(*queue, std::slice::from_ref(&si), vk::Fence::null())
.expect("submit");
device.queue_wait_idle(*queue).expect("wait");
c
};
unsafe {
device.free_command_buffers(pool, &[cmd]);
device.destroy_buffer(sbuf, None);
device.free_memory(smem, None);
}
let vi = vk::ImageViewCreateInfo::default()
.image(image)
.view_type(vk::ImageViewType::TYPE_2D)
.format(vk::Format::R8_UNORM)
.subresource_range(vk::ImageSubresourceRange {
aspect_mask: vk::ImageAspectFlags::COLOR,
base_mip_level: 0,
level_count: 1,
base_array_layer: 0,
layer_count: 1,
});
let view = unsafe { device.create_image_view(&vi, None) }.expect("atlas view");
let si = vk::SamplerCreateInfo::default()
.mag_filter(vk::Filter::LINEAR)
.min_filter(vk::Filter::LINEAR)
.address_mode_u(vk::SamplerAddressMode::CLAMP_TO_EDGE)
.address_mode_v(vk::SamplerAddressMode::CLAMP_TO_EDGE)
.address_mode_w(vk::SamplerAddressMode::CLAMP_TO_EDGE)
.border_color(vk::BorderColor::INT_OPAQUE_BLACK)
.unnormalized_coordinates(false);
let sampler = unsafe { device.create_sampler(&si, None) }.expect("sampler");
Ok((image, mem, view, sampler, atlas_map))
}
fn create_instance_buffer(
device: &ash::Device,
instance: &ash::Instance,
pd: vk::PhysicalDevice,
count: usize,
) -> Result<(vk::Buffer, vk::DeviceMemory, *mut CellInstance), String> {
let sz = (count * std::mem::size_of::<CellInstance>()) as vk::DeviceSize;
let bi = vk::BufferCreateInfo::default()
.size(sz)
.usage(vk::BufferUsageFlags::VERTEX_BUFFER)
.sharing_mode(vk::SharingMode::EXCLUSIVE);
let buf = unsafe { device.create_buffer(&bi, None) }.map_err(|e| format!("inst buf: {e:?}"))?;
let req = unsafe { device.get_buffer_memory_requirements(buf) };
let mt = find_mem_type(
instance,
pd,
req.memory_type_bits,
vk::MemoryPropertyFlags::HOST_VISIBLE | vk::MemoryPropertyFlags::HOST_COHERENT,
)?;
let mem = unsafe {
device.allocate_memory(
&vk::MemoryAllocateInfo::default()
.allocation_size(req.size)
.memory_type_index(mt),
None,
)
}
.map_err(|e| format!("inst mem: {e:?}"))?;
unsafe {
device.bind_buffer_memory(buf, mem, 0).expect("bind inst");
let ptr = device
.map_memory(mem, 0, sz, vk::MemoryMapFlags::default())
.expect("map inst");
Ok((buf, mem, ptr as *mut CellInstance))
}
}
fn update_descriptor_set(
device: &ash::Device,
set: vk::DescriptorSet,
view: vk::ImageView,
sampler: vk::Sampler,
grid_buffer: vk::Buffer,
light_buffer: vk::Buffer,
) {
let ii = vk::DescriptorImageInfo::default()
.image_layout(vk::ImageLayout::SHADER_READ_ONLY_OPTIMAL)
.image_view(view)
.sampler(sampler);
let bi = vk::DescriptorBufferInfo::default()
.buffer(grid_buffer)
.offset(0)
.range((WORLD_W * WORLD_H * std::mem::size_of::<u32>()) as vk::DeviceSize);
let li = vk::DescriptorBufferInfo::default()
.buffer(light_buffer)
.offset(0)
.range((MAX_LIGHT_SOURCES * std::mem::size_of::<GpuLightSource>()) as vk::DeviceSize);
let writes = [
vk::WriteDescriptorSet::default()
.dst_set(set)
.dst_binding(0)
.descriptor_type(vk::DescriptorType::COMBINED_IMAGE_SAMPLER)
.image_info(std::slice::from_ref(&ii)),
vk::WriteDescriptorSet::default()
.dst_set(set)
.dst_binding(1)
.descriptor_type(vk::DescriptorType::STORAGE_BUFFER)
.buffer_info(std::slice::from_ref(&bi)),
vk::WriteDescriptorSet::default()
.dst_set(set)
.dst_binding(2)
.descriptor_type(vk::DescriptorType::STORAGE_BUFFER)
.buffer_info(std::slice::from_ref(&li)),
];
unsafe {
device.update_descriptor_sets(&writes, &[]);
}
}