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Verbatim/benchmark_results.json
T
Emil 3e53d709f7 perf: fix lag — chunk gen budget, dirty rect limit 2048, active chunk radius 2
- stream_chunks: max 2 chunk generations per tick (was unlimited)
- stream_chunks: save every 10 ticks, 1 chunk at a time (was every tick)
- stream_chunks: unload every 120 ticks (was 60)
- CA dirty rect limit 4096→2048, subdivide instead of skip
- Layer step dirty rect limit 4096→2048
- update_active_chunks: simplified — radius 2 around player for infinite,
  direct activation for bounded, no HashSet allocation
- ensure_chunk: early return after cache load (skip redundant insert)
- 129 FPS avg, p99 11ms (was 50 FPS, p99 265ms)
2026-06-22 13:54:47 +03:00

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361 B
JSON

{
"mode": "graphics",
"ticks": 600,
"total_time_ms": 4648.7,
"avg_fps": 129.1,
"avg_frame_time_ms": 7.72,
"p99_frame_time_ms": 11.03,
"min_frame_time_ms": 7.13,
"subsystems": {
"ca_step_avg_us": 1121,
"ca_step_p99_us": 1713,
"ca_step_min_us": 496,
"render_avg_us": 3543,
"render_p99_us": 4374,
"render_min_us": 3289
}
}