Files
Verbatim/Cargo.toml
T
Emil 6e9e90fb34 feat: Vulkan renderer with instanced rendering (Phase 4)
VulkanRenderer using ash 0.38 + winit:
- Instance with KHR_surface + xlib + wayland extensions
- Physical device selection (first GPU with graphics+present)
- Swapchain (FIFO present mode, B8G8R8A8_UNORM)
- Render pass with color attachment
- Graphics pipeline with instanced rendering:
  - Vertex buffer: unit quad (4 verts, 6 indices)
  - Instance buffer: 8000 CellInstance structs (32 bytes each)
  - 2 vertex bindings: per-vertex (quad pos) + per-instance (grid pos,
    atlas UV, fg/bg colors)
  - Push constants: screen size + cell size
- Glyph atlas: R8_UNORM texture, uploaded via staging buffer
  - fontdue rasterizes DejaVu Sans Mono at startup
  - Linear filtering sampler
- Descriptor set: combined image sampler for atlas
- 2 frames in flight with semaphores + fences
- Persistent mapped instance buffer (zero-copy per frame)

Shaders (pre-compiled SPIR-V):
- cell.vert: positions quad from instance data, maps to clip space
- cell.frag: samples atlas alpha, blends fg/bg

--mode vulkan: tries Vulkan, falls back to softbuffer window mode
109 tests, 0 failures
2026-06-21 00:34:01 +03:00

24 lines
410 B
TOML

[package]
name = "verbatim"
version = "0.1.0"
edition = "2024"
[dependencies]
crossterm = "0.28"
clap = { version = "4", features = ["derive"] }
serde = { version = "1", features = ["derive"] }
serde_json = "1"
fontdue = "0.9"
winit = "0.30"
softbuffer = "0.4"
log = "0.4"
ash = "0.38"
ash-window = "0.13"
raw-window-handle = "0.6"
bytemuck = "1"
[profile.release]
opt-level = 3
lto = true
codegen-units = 1