chat: mission mode (/mission, --mission) — autonomous goal runs in background with retries, corrections, state-aware retry hints; input() moved to thread so missions run while the REPL waits; configurable nudge_limit

This commit is contained in:
opencode
2026-08-08 13:54:44 +03:00
parent f4cb04a47f
commit 6a509aacc6
5 changed files with 1499 additions and 14 deletions
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@@ -82,9 +82,19 @@ you> иди к маяку → look_at + move step by step (auto-conti
you> повернись налево → turn(-90) you> повернись налево → turn(-90)
you> осмотрись → vision + description you> осмотрись → vision + description
you> активируй маяк → interact (when close) you> активируй маяк → interact (when close)
you> /mission → autonomous goal: reach & activate the beacon,
keeps trying until done (retries + corrections)
you> /mission дойди до маяка
you> /status /stop → mission progress / cancel
you> /state /look /map /models /model gemma4:12b /steps N /help /exit you> /state /look /map /models /model gemma4:12b /steps N /help /exit
``` ```
Missions run in the background while the REPL stays usable — watch the
capsule on http://127.0.0.1:8000 as it works. Start one directly:
`python -m testbed.chat --mission [--mission-steps 50] [--mission-retries 3]`.
The mission keeps trying (corrections when it drifts, nudges when it stalls,
fresh attempts on failure) until the goal is achieved; `/stop` cancels it.
Each turn's transcript is printed; the current frame lands in `chat_frame.png` Each turn's transcript is printed; the current frame lands in `chat_frame.png`
and the sensor-built map in `chat_map.png`. Any OpenAI-compatible endpoint and the sensor-built map in `chat_map.png`. Any OpenAI-compatible endpoint
works: `python -m testbed.chat --base-url https://api.openai.com/v1 works: `python -m testbed.chat --base-url https://api.openai.com/v1
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@@ -44,7 +44,12 @@ You are talking to the capsule's brain (LLM). Type what you want, e.g.:
'повернись налево' / 'turn left' — quick turn 'повернись налево' / 'turn left' — quick turn
'осмотрись' / 'look around' — vision + description 'осмотрись' / 'look around' — vision + description
'активируй маяк' / 'activate it' — interact (must be close) 'активируй маяк' / 'activate it' — interact (must be close)
Commands: /state /look /map /models /model X /steps N /help /exit""" Missions (autonomous goal, keeps trying until done):
/mission — goal: reach and activate the beacon
/mission <text> — any goal, e.g. /mission дойди до маяка
/status — mission progress + capsule state
/stop — cancel the mission (REPL stays usable)
Other commands: /state /look /map /models /model X /steps N /help /exit"""
async def chat_loop(client: AICCClient, manifest, args: argparse.Namespace) -> int: async def chat_loop(client: AICCClient, manifest, args: argparse.Namespace) -> int:
@@ -82,9 +87,10 @@ async def chat_loop(client: AICCClient, manifest, args: argparse.Namespace) -> i
await asyncio.to_thread(_write) await asyncio.to_thread(_write)
print(f" frame saved to chat_frame.png ({out['width']}x{out['height']})") print(f" frame saved to chat_frame.png ({out['width']}x{out['height']})")
def save_map() -> None: def save_map(quiet: bool = False) -> None:
if controller.pos is None: if controller.pos is None:
print(" (no position yet — ask the capsule to move first)") if not quiet:
print(" (no position yet — ask the capsule to move first)")
return return
from testbed.room.mapview import draw_sensor_map from testbed.room.mapview import draw_sensor_map
@@ -96,18 +102,134 @@ async def chat_loop(client: AICCClient, manifest, args: argparse.Namespace) -> i
} }
img = draw_sensor_map(layout, controller.pos, controller.yaw, controller.path) img = draw_sensor_map(layout, controller.pos, controller.yaw, controller.path)
img.save("chat_map.png") img.save("chat_map.png")
print( if not quiet:
f" map saved to chat_map.png (pos {controller.pos[0]:.1f}, {controller.pos[1]:.1f})" print(
) f" map saved to chat_map.png (pos {controller.pos[0]:.1f}, {controller.pos[1]:.1f})"
)
async def cmd_models() -> None: async def cmd_models() -> None:
print(" fetching models…") print(" fetching models…")
for m in ollama_models(args.base_url, args.api_key): for m in ollama_models(args.base_url, args.api_key):
print(f" {m}") print(f" {m}")
while True: # -- mission: autonomous goal run in the background ---------------------
# The REPL stays responsive: /status to check progress, /stop to cancel.
mission: asyncio.Task | None = None
mission_goal = "reach the beacon and activate it"
def mission_log(role: str, msg: str) -> None:
print(f" [{role}] {msg}")
async def map_saver() -> None:
while True:
try:
save_map(quiet=True)
except Exception as exc: # noqa: BLE001 - never let the saver die
print(f" [map] save error: {type(exc).__name__}: {exc}")
await asyncio.sleep(3.0)
async def mission_runner(goal_text: str) -> None:
from testbed.llm_agent import run_llm_agent_loop
controller.messages.append(
{
"role": "user",
"content": (
f"MISSION (set by the user): {goal_text}. "
"Keep calling tools and do not stop until the goal is achieved. "
"Report only when done."
),
}
)
saver = asyncio.create_task(map_saver())
try: try:
text = input("you> ").strip() for attempt in range(1, args.mission_retries + 2):
print(
f"[mission] attempt {attempt}/{args.mission_retries + 1}: {goal_text}"
)
try:
summary = await run_llm_agent_loop(
controller,
args.mission_steps,
log=mission_log,
nudge_limit=args.mission_nudges,
)
except RuntimeError as exc:
print(f" [mission] LLM error: {exc}")
break
save_map()
if summary["interacted"]:
print(f"\n[mission] DONE: {summary['result']}")
return
print(
f" [mission] attempt {attempt} stopped ({summary['result']}, "
f"{summary['steps']} steps) — retrying"
)
controller.messages.append(
{
"role": "user",
"content": (
"You have not achieved the mission yet. "
+ (
controller.state_hint() + " "
if controller.state_hint()
else ""
)
+ "Keep trying: call tools and do not stop until the goal is achieved."
),
}
)
print(
f"[mission] gave up after {args.mission_retries + 1} attempts — "
"say '/mission' to retry or command the capsule manually"
)
finally:
saver.cancel()
def start_mission(goal_text: str | None = None) -> None:
nonlocal mission, mission_goal
if mission is not None and not mission.done():
print("[mission] already running — /stop first (or wait)")
return
mission_goal = goal_text or mission_goal
mission = asyncio.create_task(mission_runner(mission_goal))
async def stop_mission() -> None:
nonlocal mission
if mission is not None and not mission.done():
mission.cancel()
try:
await mission
except asyncio.CancelledError:
pass
mission = None
print("[mission] stopped")
else:
print(" (no mission running)")
async def cmd_status() -> None:
if mission is not None and not mission.done():
print(f"[mission] running: {mission_goal}")
else:
print(" (no mission running)")
await cmd_state()
if args.mission:
start_mission()
while True:
# Surface a finished mission task so its result is reported once.
if mission is not None and mission.done():
try:
mission.result()
except Exception as exc: # noqa: BLE001 - report mission failure
print(f"[mission] error: {type(exc).__name__}: {exc}")
mission = None
print("[mission] finished — you can start another with /mission")
try:
# input() in a thread: a blocking read here would freeze the
# event loop and stall a running mission task.
text = (await asyncio.to_thread(input, "you> ")).strip()
except (EOFError, KeyboardInterrupt): except (EOFError, KeyboardInterrupt):
print("\n[chat] bye") print("\n[chat] bye")
return 0 return 0
@@ -115,11 +237,29 @@ async def chat_loop(client: AICCClient, manifest, args: argparse.Namespace) -> i
continue continue
low = text.lower() low = text.lower()
if low in ("/exit", "exit", "quit", "выход"): if low in ("/exit", "exit", "quit", "выход"):
if mission is not None and not mission.done():
mission.cancel()
try:
await mission
except asyncio.CancelledError:
pass
print("[chat] bye") print("[chat] bye")
return 0 return 0
if low == "/help": if low == "/help":
print(HELP) print(HELP)
continue continue
if low == "/mission":
start_mission()
continue
if low.startswith("/mission "):
start_mission(low.split(maxsplit=1)[1])
continue
if low == "/stop":
await stop_mission()
continue
if low == "/status":
await cmd_status()
continue
if low == "/state": if low == "/state":
await cmd_state() await cmd_state()
continue continue
@@ -194,6 +334,7 @@ async def run(args: argparse.Namespace) -> int:
"""Run the chat session, reconnecting to the bridge if the connection dies.""" """Run the chat session, reconnecting to the bridge if the connection dies."""
attempts = 0 attempts = 0
while True: while True:
session_rc: int | None = None
try: try:
transport = WebSocketClientTransport(args.url) transport = WebSocketClientTransport(args.url)
async with AICCClient(transport) as client: async with AICCClient(transport) as client:
@@ -202,12 +343,16 @@ async def run(args: argparse.Namespace) -> int:
f"[handshake] session {manifest.session_id} world {manifest.world.name}" f"[handshake] session {manifest.session_id} world {manifest.world.name}"
) )
print(f"[handshake] tools: {[t.id for t in manifest.tools]}") print(f"[handshake] tools: {[t.id for t in manifest.tools]}")
return await chat_loop(client, manifest, args) session_rc = await chat_loop(client, manifest, args)
except asyncio.CancelledError: except asyncio.CancelledError:
raise raise
except KeyboardInterrupt: except KeyboardInterrupt:
raise raise
except Exception as exc: # noqa: BLE001 - connection lost: reconnect except Exception as exc: # noqa: BLE001 - connection lost: reconnect
if session_rc is not None:
# chat_loop exited cleanly; only cleanup failed — ignore.
print(f" (cleanup note: {type(exc).__name__})")
return session_rc
attempts += 1 attempts += 1
print(f"\n[chat] connection lost ({type(exc).__name__}: {exc})") print(f"\n[chat] connection lost ({type(exc).__name__}: {exc})")
if attempts >= 3: if attempts >= 3:
@@ -219,6 +364,8 @@ async def run(args: argparse.Namespace) -> int:
"[chat] reconnecting in 2 seconds… (the room keeps its state on the bridge)" "[chat] reconnecting in 2 seconds… (the room keeps its state on the bridge)"
) )
await asyncio.sleep(2.0) await asyncio.sleep(2.0)
else:
return session_rc if session_rc is not None else 0
def main() -> int: def main() -> int:
@@ -243,6 +390,29 @@ def main() -> int:
default=8, default=8,
help="how many tool steps the model may chain per request (0 = one action per turn)", help="how many tool steps the model may chain per request (0 = one action per turn)",
) )
parser.add_argument(
"--mission",
action="store_true",
help="start an autonomous mission on connect: reach and activate the beacon",
)
parser.add_argument(
"--mission-steps",
type=int,
default=50,
help="tool steps per mission attempt (default 50)",
)
parser.add_argument(
"--mission-retries",
type=int,
default=2,
help="restarts after a failed attempt (default 2)",
)
parser.add_argument(
"--mission-nudges",
type=int,
default=3,
help="how many consecutive nudges a mission may use before giving up (default 3)",
)
args = parser.parse_args() args = parser.parse_args()
try: try:
return asyncio.run(run(args)) return asyncio.run(run(args))
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@@ -363,6 +363,7 @@ async def run_llm_agent_loop(
*, *,
log: LogFn, log: LogFn,
recorder: Any | None = None, recorder: Any | None = None,
nudge_limit: int = 1,
) -> dict[str, Any]: ) -> dict[str, Any]:
"""Drive the controller until the mission is done or steps run out.""" """Drive the controller until the mission is done or steps run out."""
summary: dict[str, Any] = { summary: dict[str, Any] = {
@@ -450,11 +451,13 @@ async def run_llm_agent_loop(
if not turn.calls: if not turn.calls:
# Nudge a model that drifted into plain text back to acting. # Nudge a model that drifted into plain text back to acting.
silent = (not turn.text) or len(turn.text) < 8 silent = (not turn.text) or len(turn.text) < 8
already_nudged = ( consecutive_nudges = 0
bool(controller.messages) for msg in reversed(controller.messages):
and controller.messages[-1].get("content") == NUDGE if msg.get("content") == NUDGE:
) consecutive_nudges += 1
if silent or already_nudged: else:
break
if silent or consecutive_nudges >= nudge_limit:
summary["result"] = "model produced no tool call" summary["result"] = "model produced no tool call"
return summary return summary
controller.messages.append({"role": "user", "content": NUDGE}) controller.messages.append({"role": "user", "content": NUDGE})