Files
lingua-engine/docs
EmilandClaude Sonnet 5 ae6c4aba33 Final review pass: fix regressions, close a real spec gap
- Restore scheduler parallelism (dropped by accident in the ECS ->
  GameObject/Component rewrite; nothing about the object model
  actually prevents parallel execution of systems with disjoint
  declared access), plus the structural-change queuing that makes
  that safe.
- Rename leftover ECS-era `Entity` references to `GameObject`.
- Add per-project plugin configuration (project.json): the doc had no
  mechanism backing the "configurable per project" requirement, even
  though the README already claimed it.
- State the indie/small-team scope explicitly — it's the unstated
  premise behind several tradeoffs already in the doc (GC, GameObject
  over ECS, no custom RHI).

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01N1qPfzq8TDCUMFMV3UwV5N
2026-09-02 00:19:19 +03:00
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