From 0290559abfe47e0ceabd43148221c0e2ff0cbae0 Mon Sep 17 00:00:00 2001 From: Emil Date: Sat, 12 Sep 2026 23:54:33 +0300 Subject: [PATCH] Feature the Gothic hall photo at the top of README --- README.md | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/README.md b/README.md index 6dc5aac..cae1b59 100644 --- a/README.md +++ b/README.md @@ -2,12 +2,12 @@ A Minecraft building editor for collaboration between a human and an AI agent. +![Daylight screenshot of the Gothic hall built and inspected in Minecraft](docs/builds/gothic-hall-polished-day.png) + +An unedited in-game capture of our Gothic hall: 30,125 blocks and 53 lanterns. See the [build report](docs/builds/GOTHIC_HALL.md) for the reference, checked incremental edits, and dusk and interior photos. + Working prototype: a Paper plugin, an editing core, an MCP/ACP Bridge, and a Fabric camera mod. Building, conflicts, undo, crash recovery, and `.schem` have been tested against local Paper through HTTP and real MCP stdio. The camera has been tested in Prism with one client: a real 1280×720 PNG was delivered through MCP. Signing in to the separate Codex profile and completing the first model turn through ACP still need verification. -![Reference-based Gothic hall built and inspected in Minecraft](docs/builds/gothic-hall-polished-evening.png) - -[Gothic hall build report](docs/builds/GOTHIC_HALL.md): 30,125 blocks, 53 lanterns, checked incremental edits, and real day, dusk, and interior captures. - ## Features - Reads bounded regions and builds boxes, lines, cylinders, and repeated elements.