import com.google.gson.JsonParser; import io.github.minecraftbuilder.core.TerrainRecipe; import java.io.*; import java.nio.file.*; /** Offline composition experiment, not a world writer or a production recipe. */ public final class NaturalTerrainStudy { private static final io.github.minecraftbuilder.terrainworld.NaturalTerrain terrain = new io.github.minecraftbuilder.terrainworld.NaturalTerrain(28092005); static float height(int x,int z) { return terrain.height(x,z); } public static void main(String[] args) throws Exception { var old=new TerrainRecipe(JsonParser.parseString(Files.readString(Path.of(args[0]))).getAsJsonObject()); Path output=Path.of(args[1]);Files.createDirectories(output); try(var a=new DataOutputStream(new BufferedOutputStream(Files.newOutputStream(output.resolve("before.f32")))); var b=new DataOutputStream(new BufferedOutputStream(Files.newOutputStream(output.resolve("natural.f32"))))) { for(int z=-384;z<384;z++)for(int x=-384;x<384;x++) {a.writeFloat(old.surfaceHeight(x,z));b.writeFloat(height(x,z));} } } }