Expand voxel gameplay, lighting, full-height streaming and world imports
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Add shared Rust/WASM physics, worker meshing and diagnostics, 64-chunk full-height streaming, atlas texture support, and baseline world import. Document the current implementation and include the supplied in-game lobby screenshot.
This commit is contained in:
Emil
2026-09-17 02:10:53 +03:00
parent 26748912c6
commit c7e86663d8
111 changed files with 24257 additions and 598 deletions
Generated
+9
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@@ -1467,6 +1467,14 @@ dependencies = [
"serde_json",
]
[[package]]
name = "shacraft-physics"
version = "0.1.0"
dependencies = [
"serde",
"serde_json",
]
[[package]]
name = "shacraft-server"
version = "0.1.0"
@@ -1483,6 +1491,7 @@ dependencies = [
"sha2",
"shacraft-content",
"shacraft-core",
"shacraft-physics",
"tempfile",
"tokio",
"tower",