Expand voxel gameplay, lighting, full-height streaming and world imports
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Add shared Rust/WASM physics, worker meshing and diagnostics, 64-chunk full-height streaming, atlas texture support, and baseline world import. Document the current implementation and include the supplied in-game lobby screenshot.
This commit is contained in:
Emil
2026-09-17 02:10:53 +03:00
parent 26748912c6
commit c7e86663d8
111 changed files with 24257 additions and 598 deletions
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