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Emil c7e86663d8
MVP checks / mvp (push) Canceled after 0s
Expand voxel gameplay, lighting, full-height streaming and world imports
Add shared Rust/WASM physics, worker meshing and diagnostics, 64-chunk full-height streaming, atlas texture support, and baseline world import. Document the current implementation and include the supplied in-game lobby screenshot.
2026-09-17 02:10:53 +03:00

29 lines
809 B
TOML

[package]
name = "shacraft-server"
version.workspace = true
edition.workspace = true
license.workspace = true
[dependencies]
anyhow.workspace = true
clap.workspace = true
serde.workspace = true
serde_json.workspace = true
shacraft-core.workspace = true
shacraft-content = { path = "../shacraft-content" }
shacraft-physics = { path = "../shacraft-physics" }
axum = { version = "0.8.9", features = ["ws"] }
tokio = { version = "1", features = ["full"] }
tower-http = { version = "0.6", features = ["fs", "limit", "trace"] }
tower = { version = "0.5", features = ["limit", "load-shed"] }
futures-util = "0.3"
sha2 = "0.10"
base64 = "0.22"
png = "0.17"
wasmi = "2"
uuid = { version = "1", features = ["v4", "serde"] }
rusqlite = { version = "=0.40.2", features = ["bundled"] }
[dev-dependencies]
tempfile = "3"