Initial commit

This commit is contained in:
Emil Shanaty
2025-02-08 12:22:40 +03:00
committed by GitHub
commit a1ef6eb8bd
16 changed files with 1098 additions and 0 deletions
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#define GLFW_INCLUDE_VULKAN
#include <GLFW/glfw3.h>
#include <iostream>
#include <stdexcept>
#include <cstdlib>
#include <set>
#include <fstream>
VkResult CreateDebugUtilsMessengerEXT(VkInstance instance, const VkDebugUtilsMessengerCreateInfoEXT *pCreateInfo,
const VkAllocationCallbacks *pAllocator,
VkDebugUtilsMessengerEXT *pDebugMessenger) {
auto func = (PFN_vkCreateDebugUtilsMessengerEXT) vkGetInstanceProcAddr(instance, "vkCreateDebugUtilsMessengerEXT");
if (func != nullptr) {
return func(instance, pCreateInfo, pAllocator, pDebugMessenger);
} else {
return VK_ERROR_EXTENSION_NOT_PRESENT;
}
}
void DestroyDebugUtilsMessengerEXT(VkInstance instance, VkDebugUtilsMessengerEXT debugMessenger,
const VkAllocationCallbacks *pAllocator) {
auto func = (PFN_vkDestroyDebugUtilsMessengerEXT) vkGetInstanceProcAddr(instance,
"vkDestroyDebugUtilsMessengerEXT");
if (func != nullptr) {
func(instance, debugMessenger, pAllocator);
}
}
struct QueueFamilyIndices {
std::optional<uint32_t> graphicsFamily;
std::optional<uint32_t> presentFamily;
bool isComplete() {
return graphicsFamily.has_value() && presentFamily.has_value();
}
};
struct SwapChainSupportDetails {
VkSurfaceCapabilitiesKHR capabilities;
std::vector<VkSurfaceFormatKHR> formats;
std::vector<VkPresentModeKHR> presentModes;
bool isAdequate() const {
return !formats.empty() && !presentModes.empty();
}
VkSurfaceFormatKHR chooseSwapSurfaceFormat() {
for (const auto& format : formats) {
if (format.format == VK_FORMAT_B8G8R8A8_SRGB &&
format.colorSpace == VK_COLOR_SPACE_SRGB_NONLINEAR_KHR) {
return format;
}
}
if (!formats.empty())
return formats[0];
return {VK_FORMAT_UNDEFINED, VK_COLOR_SPACE_MAX_ENUM_KHR};
}
VkPresentModeKHR chooseSwapPresentMode() {
for (const auto& presentMode : presentModes) {
if (presentMode == VK_PRESENT_MODE_MAILBOX_KHR) {
return presentMode;
}
}
return VK_PRESENT_MODE_IMMEDIATE_KHR;
}
VkExtent2D chooseSwapExtent(GLFWwindow *window) {
if (capabilities.currentExtent.width != std::numeric_limits<uint32_t>::max()) {
return capabilities.currentExtent;
}
int width, height;
glfwGetFramebufferSize(window, &width, &height);
VkExtent2D actualExtent {
static_cast<uint32_t>(width),
static_cast<uint32_t>(height)
};
actualExtent.width = std::clamp(actualExtent.width,
capabilities.minImageExtent.width,
capabilities.maxImageExtent.width);
actualExtent.height = std::clamp(actualExtent.height,
capabilities.minImageExtent.height,
capabilities.maxImageExtent.height);
return actualExtent;
}
uint32_t chooseImageCount() {
uint32_t imageCount = capabilities.minImageCount + 1;
if (capabilities.maxImageCount > 0 && imageCount > capabilities.maxImageCount) {
imageCount = capabilities.maxImageCount;
}
return imageCount;
}
};
static std::vector<char> readFile(const std::filesystem::path & filepath) {
std::ifstream file(filepath, std::ios::ate | std::ios::binary);
if (!file.is_open()) {
throw std::runtime_error(std::string("failed to open a file: ") + filepath.string());
}
auto fileSize = file.tellg();
std::vector<char> buffer(fileSize);
file.seekg(0);
file.read(buffer.data(), fileSize);
file.close();
return buffer;
}
class HelloTriangleApplication {
private:
const int WIDTH = 800;
const int HEIGHT = 600;
const std::string appName = "Vulkan on MacOS";
const std::string engineName = "The Best Engine";
const std::vector<const char *> deviceExtensions = {
VK_KHR_SWAPCHAIN_EXTENSION_NAME,
"VK_KHR_portability_subset",
};
const std::vector<const char *> validationLayers = {
"VK_LAYER_KHRONOS_validation"
};
#ifdef NDEBUG
const bool enableValidationLayers = false;
#else
const bool enableValidationLayers = true;
#endif
GLFWwindow *window = nullptr;
VkInstance instance = VK_NULL_HANDLE;
VkDebugUtilsMessengerEXT debugMessenger = VK_NULL_HANDLE;
VkPhysicalDevice physicalDevice = VK_NULL_HANDLE;
VkDevice device = VK_NULL_HANDLE;
VkQueue graphicsQueue = VK_NULL_HANDLE;
VkQueue presentQueue = VK_NULL_HANDLE;
VkSurfaceKHR surface = VK_NULL_HANDLE;
VkSwapchainKHR swapChain = VK_NULL_HANDLE;
std::vector<VkImage> swapChainImages;
VkFormat swapChainImageFormat = VK_FORMAT_UNDEFINED;
VkExtent2D swapChainExtent = {};
std::vector<VkImageView> swapChainImageViews;
VkRenderPass renderPass = VK_NULL_HANDLE;
VkPipelineLayout pipelineLayout = VK_NULL_HANDLE;
VkPipeline graphicsPipeline = VK_NULL_HANDLE;
std::vector<VkFramebuffer> swapChainFramebuffers;
VkCommandPool commandPool = VK_NULL_HANDLE;
VkCommandBuffer commandBuffer = VK_NULL_HANDLE;
VkSemaphore imageAvailableSemaphore = VK_NULL_HANDLE;
VkSemaphore renderFinishedSemaphore = VK_NULL_HANDLE;
VkFence inFlightFence = VK_NULL_HANDLE;
public:
void run() {
initWindow();
initVulkan();
mainLoop();
cleanup();
}
private:
void initWindow() {
glfwInit();
glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API);
glfwWindowHint(GLFW_RESIZABLE, GLFW_FALSE);
window = glfwCreateWindow(
WIDTH, HEIGHT,
appName.c_str(),
nullptr, nullptr);
}
void initVulkan() {
createInstance();
setupDebugMessenger();
createSurface();
pickPhysicalDevice();
createLogicalDevice();
createSwapChain();
createImageViews();
createRenderPass();
createGraphicsPipeline();
createFramebuffers();
createCommandPool();
createCommandBuffer();
createSyncObjects();
}
bool checkValidationLayerSupport() {
uint32_t layerCount = 0;
vkEnumerateInstanceLayerProperties(&layerCount, nullptr);
std::vector<VkLayerProperties> availableLayers(layerCount);
vkEnumerateInstanceLayerProperties(&layerCount, availableLayers.data());
for (const auto &layerName: validationLayers) {
bool layerFound = false;
for (const auto &layerProperties: availableLayers) {
if (strcmp(layerName, layerProperties.layerName) == 0) {
layerFound = true;
break;
}
}
if (!layerFound) {
return false;
}
}
return true;
}
std::vector<const char *> getRequiredExtensions() const {
uint32_t glfwExtensionCount = 0;
const char **glfwExtensions;
glfwExtensions = glfwGetRequiredInstanceExtensions(&glfwExtensionCount);
std::vector<const char *> extensions(glfwExtensions, glfwExtensions + glfwExtensionCount);
if (enableValidationLayers) {
extensions.push_back(VK_EXT_DEBUG_UTILS_EXTENSION_NAME);
}
extensions.push_back(VK_KHR_PORTABILITY_ENUMERATION_EXTENSION_NAME);
extensions.push_back(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME);
return extensions;
}
static void populateDebugMessengerCreateInfo(VkDebugUtilsMessengerCreateInfoEXT &createInfo) {
createInfo = {};
createInfo.sType = VK_STRUCTURE_TYPE_DEBUG_UTILS_MESSENGER_CREATE_INFO_EXT;
createInfo.messageSeverity =
VK_DEBUG_UTILS_MESSAGE_SEVERITY_VERBOSE_BIT_EXT | VK_DEBUG_UTILS_MESSAGE_SEVERITY_WARNING_BIT_EXT |
VK_DEBUG_UTILS_MESSAGE_SEVERITY_ERROR_BIT_EXT;
createInfo.messageType =
VK_DEBUG_UTILS_MESSAGE_TYPE_GENERAL_BIT_EXT | VK_DEBUG_UTILS_MESSAGE_TYPE_VALIDATION_BIT_EXT |
VK_DEBUG_UTILS_MESSAGE_TYPE_PERFORMANCE_BIT_EXT;
createInfo.pfnUserCallback = debugCallback;
}
void createInstance() {
VkApplicationInfo appInfo{};
appInfo.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO;
appInfo.pNext = nullptr;
appInfo.pApplicationName = appName.c_str();
appInfo.applicationVersion = VK_MAKE_VERSION(1, 0, 0);
appInfo.pEngineName = engineName.c_str();
appInfo.engineVersion = VK_MAKE_VERSION(1, 0, 0);
appInfo.apiVersion = VK_API_VERSION_1_0;
VkInstanceCreateInfo createInfo{};
createInfo.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
createInfo.pApplicationInfo = &appInfo;
auto requiredExtensions = getRequiredExtensions();
createInfo.enabledExtensionCount = requiredExtensions.size();
createInfo.ppEnabledExtensionNames = requiredExtensions.data();
createInfo.flags |= VK_INSTANCE_CREATE_ENUMERATE_PORTABILITY_BIT_KHR;
createInfo.enabledLayerCount = 0;
VkDebugUtilsMessengerCreateInfoEXT debugCreateInfo{};
if (enableValidationLayers) {
if (!checkValidationLayerSupport()) {
throw std::runtime_error("validation layers are requested, but not available");
}
createInfo.enabledLayerCount = validationLayers.size();
createInfo.ppEnabledLayerNames = validationLayers.data();
populateDebugMessengerCreateInfo(debugCreateInfo);
createInfo.pNext = &debugCreateInfo;
}
if (vkCreateInstance(&createInfo, nullptr, &instance) != VK_SUCCESS) {
throw std::runtime_error("failed to create an instance");
}
uint32_t extensionCount = 0;
vkEnumerateInstanceExtensionProperties(nullptr, &extensionCount, nullptr);
std::vector<VkExtensionProperties> extensions(extensionCount);
vkEnumerateInstanceExtensionProperties(nullptr, &extensionCount, extensions.data());
std::cout << "available extensions:\n";
for (const auto &extension: extensions) {
std::cout << '\t' << extension.extensionName << '\n';
}
}
static VKAPI_ATTR VkBool32 VKAPI_CALL debugCallback(
VkDebugUtilsMessageSeverityFlagBitsEXT messageSeverity,
VkDebugUtilsMessageTypeFlagsEXT messageType,
const VkDebugUtilsMessengerCallbackDataEXT *pCallbackData,
void *pUserData) {
std::cerr << "validation layer: " << pCallbackData->pMessage << std::endl;
return VK_FALSE;
}
void setupDebugMessenger() {
if (!enableValidationLayers) return;
VkDebugUtilsMessengerCreateInfoEXT createInfo;
populateDebugMessengerCreateInfo(createInfo);
if (CreateDebugUtilsMessengerEXT(instance, &createInfo, nullptr, &debugMessenger) != VK_SUCCESS) {
throw std::runtime_error("failed to set up debug messenger");
}
}
void createSurface() {
if (glfwCreateWindowSurface(instance, window, nullptr, &surface) != VK_SUCCESS) {
throw std::runtime_error("failed to create window surface");
}
}
SwapChainSupportDetails querySwapChainSupport(VkPhysicalDevice dev) {
SwapChainSupportDetails details{};
vkGetPhysicalDeviceSurfaceCapabilitiesKHR(dev, surface, &details.capabilities);
uint32_t formatCount;
vkGetPhysicalDeviceSurfaceFormatsKHR(dev, surface, &formatCount, nullptr);
details.formats.resize(formatCount);
vkGetPhysicalDeviceSurfaceFormatsKHR(dev, surface, &formatCount, details.formats.data());
uint32_t presentModeCount;
vkGetPhysicalDeviceSurfacePresentModesKHR(dev, surface, &presentModeCount, nullptr);
details.presentModes.resize(formatCount);
vkGetPhysicalDeviceSurfacePresentModesKHR(dev, surface, &presentModeCount, details.presentModes.data());
return details;
}
QueueFamilyIndices findQueueFamilies(VkPhysicalDevice dev) {
QueueFamilyIndices indices;
uint32_t queueFamilyCount = 0;
vkGetPhysicalDeviceQueueFamilyProperties(dev, &queueFamilyCount, nullptr);
std::vector<VkQueueFamilyProperties> queueFamilies(queueFamilyCount);
vkGetPhysicalDeviceQueueFamilyProperties(dev, &queueFamilyCount, queueFamilies.data());
int i = 0;
for (const auto& queueFamily : queueFamilies) {
if (queueFamily.queueFlags & VK_QUEUE_GRAPHICS_BIT) {
indices.graphicsFamily = i;
}
VkBool32 presentSupport = false;
vkGetPhysicalDeviceSurfaceSupportKHR(dev, i, surface, &presentSupport);
if (presentSupport) {
indices.presentFamily = i;
}
if (indices.isComplete()) {
break;
}
i++;
}
return indices;
}
bool checkDeviceExtensionSupport(VkPhysicalDevice dev) {
uint32_t extensionCount;
vkEnumerateDeviceExtensionProperties(dev, nullptr,
&extensionCount, nullptr);
std::vector<VkExtensionProperties> availableExtensions(extensionCount);
vkEnumerateDeviceExtensionProperties(dev, nullptr,
&extensionCount, availableExtensions.data());
std::set<std::string> requiredExtensions(deviceExtensions.begin(), deviceExtensions.end());
for (const auto& extension : availableExtensions) {
requiredExtensions.erase(extension.extensionName);
}
return requiredExtensions.empty();
}
void pickPhysicalDevice() {
uint32_t deviceCount = 0;
vkEnumeratePhysicalDevices(instance, &deviceCount, nullptr);
if (deviceCount == 0) {
throw std::runtime_error("failed to find a Vulkan-supporting GPU");
}
std::vector<VkPhysicalDevice> devices(deviceCount);
vkEnumeratePhysicalDevices(instance, &deviceCount, devices.data());
auto isDeviceSuitable = [&](VkPhysicalDevice dev) {
VkPhysicalDeviceProperties deviceProperties;
vkGetPhysicalDeviceProperties(dev, &deviceProperties);
std::cout << "device: " << deviceProperties.deviceName;
bool hasQueues = findQueueFamilies(dev).isComplete();
std::cout << " has queues: " << hasQueues;
bool isSupportExtensions = checkDeviceExtensionSupport(dev);
std::cout << ", supports extensions: " << isSupportExtensions;
bool swapChainAdequate = false;
if (isSupportExtensions) {
swapChainAdequate = querySwapChainSupport(dev).isAdequate();
}
std::cout << ", swapchain is not empty: " << swapChainAdequate << "\n";
return hasQueues && isSupportExtensions && swapChainAdequate;
};
for (const auto &dev: devices) {
if (isDeviceSuitable(dev)) {
physicalDevice = dev;
break;
}
}
if (physicalDevice == VK_NULL_HANDLE) {
throw std::runtime_error("can't find a suitable physical device");
}
}
void createLogicalDevice() {
QueueFamilyIndices indices = findQueueFamilies(physicalDevice);
const std::set<uint32_t> uniqueQueueFamilies = {
indices.graphicsFamily.value(),
indices.presentFamily.value()
};
std::vector<VkDeviceQueueCreateInfo> queueCreateInfos;
float queuePriority = 1.0f;
for (uint32_t queueFamily : uniqueQueueFamilies){
VkDeviceQueueCreateInfo queueCreateInfo{};
queueCreateInfo.sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
queueCreateInfo.queueFamilyIndex = queueFamily;
queueCreateInfo.queueCount = 1;
queueCreateInfo.pQueuePriorities = &queuePriority;
queueCreateInfos.push_back(queueCreateInfo);
}
VkPhysicalDeviceFeatures deviceFeatures{};
VkDeviceCreateInfo createInfo{};
createInfo.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO;
createInfo.pQueueCreateInfos = queueCreateInfos.data();
createInfo.queueCreateInfoCount = queueCreateInfos.size();
createInfo.pEnabledFeatures = &deviceFeatures;
createInfo.enabledExtensionCount = deviceExtensions.size();
createInfo.ppEnabledExtensionNames = deviceExtensions.data();
createInfo.enabledLayerCount = 0;
if (enableValidationLayers) {
createInfo.enabledLayerCount = validationLayers.size();
createInfo.ppEnabledLayerNames = validationLayers.data();
}
if (vkCreateDevice(physicalDevice, &createInfo, nullptr, &device) != VK_SUCCESS) {
throw std::runtime_error("failed to create logical device!");
}
vkGetDeviceQueue(device, indices.graphicsFamily.value(), 0, &graphicsQueue);
vkGetDeviceQueue(device, indices.presentFamily.value(), 0, &presentQueue);
}
void createSwapChain() {
auto swapChinSupport = querySwapChainSupport(physicalDevice);
auto surfaceFormat = swapChinSupport.chooseSwapSurfaceFormat();
auto presentMode = swapChinSupport.chooseSwapPresentMode();
auto extent = swapChinSupport.chooseSwapExtent(window);
uint32_t imageCount = swapChinSupport.chooseImageCount();
VkSwapchainCreateInfoKHR createInfo{};
createInfo.sType = VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR;
createInfo.surface = surface;
createInfo.minImageCount = imageCount;
createInfo.imageFormat = surfaceFormat.format;
createInfo.imageColorSpace = surfaceFormat.colorSpace;
createInfo.imageExtent = extent;
createInfo.imageArrayLayers = 1;
createInfo.imageUsage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
createInfo.imageSharingMode = VK_SHARING_MODE_EXCLUSIVE;
createInfo.preTransform = swapChinSupport.capabilities.currentTransform;
createInfo.compositeAlpha = VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR;
createInfo.presentMode = presentMode;
createInfo.clipped = VK_TRUE;
createInfo.oldSwapchain = VK_NULL_HANDLE;
QueueFamilyIndices indices = findQueueFamilies(physicalDevice);
uint32_t queueFamilyIndices[] = {indices.graphicsFamily.value(), indices.presentFamily.value()};
if (indices.graphicsFamily != indices.presentFamily) {
createInfo.imageSharingMode = VK_SHARING_MODE_CONCURRENT;
createInfo.queueFamilyIndexCount = 2;
createInfo.pQueueFamilyIndices = queueFamilyIndices;
}
if (vkCreateSwapchainKHR(device, &createInfo, nullptr, &swapChain) != VK_SUCCESS) {
throw std::runtime_error("failed to create a swap chain");
}
vkGetSwapchainImagesKHR(device, swapChain, &imageCount, nullptr);
swapChainImages.resize(imageCount);
vkGetSwapchainImagesKHR(device, swapChain, &imageCount, swapChainImages.data());
swapChainImageFormat = surfaceFormat.format;
swapChainExtent = extent;
}
void createImageViews() {
swapChainImageViews.resize(swapChainImages.size());
for (uint32_t i = 0; i < swapChainImages.size(); i++) {
VkImageViewCreateInfo createInfo{};
createInfo.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
createInfo.image = swapChainImages[i];
createInfo.viewType = VK_IMAGE_VIEW_TYPE_2D;
createInfo.format = swapChainImageFormat;
createInfo.components.r = VK_COMPONENT_SWIZZLE_IDENTITY;
createInfo.components.g = VK_COMPONENT_SWIZZLE_IDENTITY;
createInfo.components.b = VK_COMPONENT_SWIZZLE_IDENTITY;
createInfo.components.a = VK_COMPONENT_SWIZZLE_IDENTITY;
createInfo.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
createInfo.subresourceRange.baseMipLevel = 0;
createInfo.subresourceRange.levelCount = 1;
createInfo.subresourceRange.baseArrayLayer = 0;
createInfo.subresourceRange.layerCount = 1;
if (vkCreateImageView(device, &createInfo, nullptr, &swapChainImageViews[i]) != VK_SUCCESS) {
throw std::runtime_error("failed to create na image view");
}
}
}
VkShaderModule createShaderModule(const std::vector<char>& code) {
VkShaderModuleCreateInfo createInfo{};
createInfo.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO;
createInfo.codeSize = code.size();
createInfo.pCode = reinterpret_cast<const uint32_t*>(code.data());
VkShaderModule shaderModule;
if (vkCreateShaderModule(device, &createInfo, nullptr, &shaderModule) != VK_SUCCESS) {
throw std::runtime_error("failed to create a shader module");
}
return shaderModule;
}
void createRenderPass() {
VkAttachmentDescription colorAttachment{};
colorAttachment.format = swapChainImageFormat;
colorAttachment.samples = VK_SAMPLE_COUNT_1_BIT;
colorAttachment.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
colorAttachment.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
colorAttachment.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
colorAttachment.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
colorAttachment.finalLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR;
VkAttachmentReference colorAttachmentRef{};
colorAttachmentRef.attachment = 0;
colorAttachmentRef.layout = VK_IMAGE_LAYOUT_ATTACHMENT_OPTIMAL;
VkSubpassDescription subpass{};
subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
subpass.colorAttachmentCount = 1;
subpass.pColorAttachments = &colorAttachmentRef;
VkSubpassDependency dependency{};
dependency.srcSubpass = VK_SUBPASS_EXTERNAL;
dependency.dstSubpass = 0;
dependency.srcStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
dependency.srcAccessMask = 0;
dependency.dstStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
dependency.dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_READ_BIT;
VkRenderPassCreateInfo renderPassInfo{};
renderPassInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
renderPassInfo.attachmentCount = 1;
renderPassInfo.pAttachments = &colorAttachment;
renderPassInfo.subpassCount = 1;
renderPassInfo.pSubpasses = &subpass;
renderPassInfo.dependencyCount = 1;
renderPassInfo.pDependencies = &dependency;
if(vkCreateRenderPass(device, &renderPassInfo, nullptr, &renderPass) != VK_SUCCESS) {
throw std::runtime_error("failed to create a render pass");
}
}
void createGraphicsPipeline() {
auto vertShaderCode = readFile("shaders/vert.spv");
auto fragShaderCode = readFile("shaders/frag.spv");
VkShaderModule vertShaderModule = createShaderModule(vertShaderCode);
VkShaderModule fragShaderModule = createShaderModule(fragShaderCode);
VkPipelineShaderStageCreateInfo vertShaderStageInfo{};
vertShaderStageInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
vertShaderStageInfo.stage = VK_SHADER_STAGE_VERTEX_BIT;
vertShaderStageInfo.module = vertShaderModule;
vertShaderStageInfo.pName = "main";
VkPipelineShaderStageCreateInfo fragShaderStageInfo{};
fragShaderStageInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
fragShaderStageInfo.stage = VK_SHADER_STAGE_FRAGMENT_BIT;
fragShaderStageInfo.module = fragShaderModule;
fragShaderStageInfo.pName = "main";
std::vector<VkPipelineShaderStageCreateInfo> shaderStages = {
vertShaderStageInfo,
fragShaderStageInfo
};
VkPipelineVertexInputStateCreateInfo vertexInputState{};
vertexInputState.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO;
vertexInputState.vertexBindingDescriptionCount = 0;
vertexInputState.vertexAttributeDescriptionCount = 0;
VkPipelineInputAssemblyStateCreateInfo inputAssemblyState{};
inputAssemblyState.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
inputAssemblyState.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST;
inputAssemblyState.primitiveRestartEnable = VK_FALSE;
VkPipelineViewportStateCreateInfo viewportState{};
viewportState.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO;
viewportState.viewportCount = 1;
viewportState.scissorCount = 1;
VkPipelineRasterizationStateCreateInfo rasterizerState{};
rasterizerState.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;
rasterizerState.depthClampEnable = VK_FALSE;
rasterizerState.rasterizerDiscardEnable = VK_FALSE;
rasterizerState.polygonMode = VK_POLYGON_MODE_FILL;
rasterizerState.lineWidth = 1.0f;
rasterizerState.cullMode = VK_CULL_MODE_BACK_BIT;
rasterizerState.frontFace = VK_FRONT_FACE_CLOCKWISE;
rasterizerState.depthBiasEnable = VK_FALSE;
VkPipelineMultisampleStateCreateInfo multisamplingState{};
multisamplingState.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
multisamplingState.sampleShadingEnable = VK_FALSE;
multisamplingState.rasterizationSamples = VK_SAMPLE_COUNT_1_BIT;
VkPipelineColorBlendAttachmentState colorBlendAttachment{};
colorBlendAttachment.colorWriteMask = VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT | VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT;
colorBlendAttachment.blendEnable = VK_FALSE;
VkPipelineColorBlendStateCreateInfo colorBlendState{};
colorBlendState.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO;
colorBlendState.logicOpEnable = VK_FALSE;
colorBlendState.logicOp = VK_LOGIC_OP_COPY;
colorBlendState.attachmentCount = 1;
colorBlendState.pAttachments = &colorBlendAttachment;
colorBlendState.blendConstants[0] = 0.0f;
colorBlendState.blendConstants[1] = 0.0f;
colorBlendState.blendConstants[2] = 0.0f;
colorBlendState.blendConstants[3] = 0.0f;
std::vector<VkDynamicState> dynamicStates = {
VK_DYNAMIC_STATE_VIEWPORT,
VK_DYNAMIC_STATE_SCISSOR
};
VkPipelineDynamicStateCreateInfo dynamicState{};
dynamicState.sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO;
dynamicState.dynamicStateCount = static_cast<uint32_t>(dynamicStates.size());
dynamicState.pDynamicStates = dynamicStates.data();
VkPipelineLayoutCreateInfo pipelineLayoutInfo{};
pipelineLayoutInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
pipelineLayoutInfo.setLayoutCount = 0;
pipelineLayoutInfo.pushConstantRangeCount = 0;
if (vkCreatePipelineLayout(device, &pipelineLayoutInfo, nullptr, &pipelineLayout) != VK_SUCCESS) {
throw std::runtime_error("failed to create pipeline layout!");
}
VkGraphicsPipelineCreateInfo pipelineInfo{};
pipelineInfo.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
pipelineInfo.stageCount = shaderStages.size();
pipelineInfo.pStages = shaderStages.data();
pipelineInfo.pVertexInputState = &vertexInputState;
pipelineInfo.pInputAssemblyState = &inputAssemblyState;
pipelineInfo.pViewportState = &viewportState;
pipelineInfo.pRasterizationState = &rasterizerState;
pipelineInfo.pMultisampleState = &multisamplingState;
pipelineInfo.pDepthStencilState = nullptr;
pipelineInfo.pColorBlendState = &colorBlendState;
pipelineInfo.pDynamicState = &dynamicState;
pipelineInfo.layout = pipelineLayout;
pipelineInfo.renderPass = renderPass;
pipelineInfo.subpass = 0;
pipelineInfo.basePipelineHandle = VK_NULL_HANDLE;
pipelineInfo.basePipelineIndex = -1;
if (vkCreateGraphicsPipelines(device, VK_NULL_HANDLE, 1, &pipelineInfo, nullptr, &graphicsPipeline) != VK_SUCCESS) {
throw std::runtime_error("failed to create a graphics pipeline");
}
vkDestroyShaderModule(device, fragShaderModule, nullptr);
vkDestroyShaderModule(device, vertShaderModule, nullptr);
}
void createFramebuffers() {
swapChainFramebuffers.resize(swapChainImageViews.size());
for (uint8_t i = 0; i < swapChainImageViews.size(); i++) {
std::vector<VkImageView> attachments = {
swapChainImageViews[i]
};
VkFramebufferCreateInfo framebufferInfo{};
framebufferInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
framebufferInfo.renderPass = renderPass;
framebufferInfo.attachmentCount = attachments.size();
framebufferInfo.pAttachments = attachments.data();
framebufferInfo.width = swapChainExtent.width;
framebufferInfo.height = swapChainExtent.height;
framebufferInfo.layers = 1;
if (vkCreateFramebuffer(device, &framebufferInfo, nullptr, &swapChainFramebuffers[i]) != VK_SUCCESS) {
throw std::runtime_error("failed to create a framebuffer");
}
}
}
void createCommandPool() {
auto queueFamilyIndices = findQueueFamilies(physicalDevice);
VkCommandPoolCreateInfo poolInfo{};
poolInfo.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
poolInfo.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
poolInfo.queueFamilyIndex = queueFamilyIndices.graphicsFamily.value();
if (vkCreateCommandPool(device, &poolInfo, nullptr, &commandPool) != VK_SUCCESS) {
throw std::runtime_error("failed to create a command pool");
}
}
void createCommandBuffer() {
VkCommandBufferAllocateInfo allocInfo{};
allocInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
allocInfo.commandPool = commandPool;
allocInfo.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
allocInfo.commandBufferCount = 1;
if (vkAllocateCommandBuffers(device, &allocInfo, &commandBuffer) != VK_SUCCESS) {
throw std::runtime_error("failed to allocate a command buffer");
}
}
void createSyncObjects() {
VkSemaphoreCreateInfo semaphoreInfo{};
semaphoreInfo.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO;
VkFenceCreateInfo fenceInfo{};
fenceInfo.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
fenceInfo.flags = VK_FENCE_CREATE_SIGNALED_BIT;
if (vkCreateSemaphore(device, &semaphoreInfo, nullptr, &imageAvailableSemaphore) != VK_SUCCESS ||
vkCreateSemaphore(device, &semaphoreInfo, nullptr, &renderFinishedSemaphore) != VK_SUCCESS ||
vkCreateFence(device, &fenceInfo, nullptr, &inFlightFence) != VK_SUCCESS) {
throw std::runtime_error("failed to create semaphores!");
}
}
void recordCommandBuffer(VkCommandBuffer commandBuffer, uint32_t imageIndex) {
VkCommandBufferBeginInfo beginInfo{};
beginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
if (vkBeginCommandBuffer(commandBuffer, &beginInfo) != VK_SUCCESS) {
throw std::runtime_error("failed to begin recording command buffer!");
}
VkRenderPassBeginInfo renderPassInfo{};
renderPassInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
renderPassInfo.renderPass = renderPass;
renderPassInfo.framebuffer = swapChainFramebuffers[imageIndex];
renderPassInfo.renderArea.offset = {0, 0};
renderPassInfo.renderArea.extent = swapChainExtent;
VkClearValue clearColor = {{{0.0f, 0.0f, 0.4f, 1.0f}}};
renderPassInfo.clearValueCount = 1;
renderPassInfo.pClearValues = &clearColor;
vkCmdBeginRenderPass(commandBuffer, &renderPassInfo, VK_SUBPASS_CONTENTS_INLINE);
vkCmdBindPipeline(commandBuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, graphicsPipeline);
VkViewport viewport{};
viewport.x = 0.0f;
viewport.y = 0.0f;
viewport.width = static_cast<float>(swapChainExtent.width);
viewport.height = static_cast<float>(swapChainExtent.height);
viewport.minDepth = 0.0f;
viewport.maxDepth = 1.0f;
vkCmdSetViewport(commandBuffer, 0, 1, &viewport);
VkRect2D scissor{};
scissor.offset = {0, 0};
scissor.extent = swapChainExtent;
vkCmdSetScissor(commandBuffer, 0, 1, &scissor);
vkCmdDraw(commandBuffer, 3, 1, 0, 0);
vkCmdEndRenderPass(commandBuffer);
if (vkEndCommandBuffer(commandBuffer) != VK_SUCCESS) {
throw std::runtime_error("failed to record a command buffer");
}
}
void drawFrame() {
vkWaitForFences(device, 1, &inFlightFence, VK_TRUE, UINT64_MAX);
vkResetFences(device, 1, &inFlightFence);
uint32_t imageIndex;
vkAcquireNextImageKHR(device, swapChain, UINT64_MAX, imageAvailableSemaphore, VK_NULL_HANDLE, &imageIndex);
vkResetCommandBuffer(commandBuffer, 0);
recordCommandBuffer(commandBuffer, imageIndex);
VkSubmitInfo submitInfo{};
submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
std::vector<VkSemaphore> waitSemaphores = {imageAvailableSemaphore};
std::vector<VkPipelineStageFlags> waitStages = {VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT};
std::vector<VkCommandBuffer> commandBuffers = {commandBuffer};
std::vector<VkSemaphore> signalSemaphores = {renderFinishedSemaphore};
submitInfo.waitSemaphoreCount = waitSemaphores.size();
submitInfo.pWaitSemaphores = waitSemaphores.data();
submitInfo.pWaitDstStageMask = waitStages.data();
submitInfo.commandBufferCount = commandBuffers.size();
submitInfo.pCommandBuffers = commandBuffers.data();
submitInfo.signalSemaphoreCount = signalSemaphores.size();
submitInfo.pSignalSemaphores = signalSemaphores.data();
if (vkQueueSubmit(graphicsQueue, 1, &submitInfo, inFlightFence) != VK_SUCCESS) {
throw std::runtime_error("failed to submit draw command buffer!");
}
VkPresentInfoKHR presentInfo{};
presentInfo.sType = VK_STRUCTURE_TYPE_PRESENT_INFO_KHR;
presentInfo.waitSemaphoreCount = signalSemaphores.size();
presentInfo.pWaitSemaphores = signalSemaphores.data();
std::vector<VkSwapchainKHR> swapChains = {swapChain};
presentInfo.swapchainCount = swapChains.size();
presentInfo.pSwapchains = swapChains.data();
presentInfo.pImageIndices = &imageIndex;
vkQueuePresentKHR(presentQueue, &presentInfo);
}
void mainLoop() {
while (!glfwWindowShouldClose(window)) {
glfwPollEvents();
drawFrame();
}
}
void cleanup() {
vkDeviceWaitIdle(device);
vkDestroySemaphore(device, imageAvailableSemaphore, nullptr);
vkDestroySemaphore(device, renderFinishedSemaphore, nullptr);
vkDestroyFence(device, inFlightFence, nullptr);
vkDestroyCommandPool(device, commandPool, nullptr);
for (auto framebuffer : swapChainFramebuffers) {
vkDestroyFramebuffer(device, framebuffer, nullptr);
}
vkDestroyPipeline(device, graphicsPipeline, nullptr);
vkDestroyPipelineLayout(device, pipelineLayout, nullptr);
vkDestroyRenderPass(device, renderPass, nullptr);
for (auto imageView : swapChainImageViews) {
vkDestroyImageView(device, imageView, nullptr);
}
vkDestroySwapchainKHR(device, swapChain, nullptr);
vkDestroyDevice(device, nullptr);
if (enableValidationLayers) {
DestroyDebugUtilsMessengerEXT(instance, debugMessenger, nullptr);
}
vkDestroySurfaceKHR(instance, surface, nullptr);
vkDestroyInstance(instance, nullptr);
glfwDestroyWindow(window);
glfwTerminate();
}
};
int main() {
HelloTriangleApplication app;
try {
app.run();
} catch (const std::exception &e) {
std::cerr << e.what() << std::endl;
return EXIT_FAILURE;
}
return EXIT_SUCCESS;
}