P1a: material import, sixteen faces, sample engine and quarry

This commit is contained in:
Emil
2026-11-01 00:56:51 +03:00
parent db4368efae
commit ebdeca3b92
28 changed files with 2799 additions and 114 deletions
+237 -36
View File
@@ -12,7 +12,7 @@ use cpal::traits::{DeviceTrait, HostTrait, StreamTrait};
use cpal::{BufferSize, FromSample, SampleFormat, SizedSample, Stream, StreamConfig};
use rtrb::{Consumer, Producer, RingBuffer};
use thiserror::Error;
use zhila_core::Engine as EngineControl;
use zhila_core::{Engine as EngineControl, MaterialSnapshot};
use zhila_protocol::{
AudioInfo, LOOP_STEPS, MAX_BPM, MAX_GAIN, MIN_BPM, MIN_GAIN, MeterFrame, Pattern,
STEPS_PER_BAR, VEIN_COUNT, VeinId,
@@ -20,13 +20,27 @@ use zhila_protocol::{
const VOICES: usize = 32;
#[derive(Debug, Clone, Copy)]
/// (vein index, velocity, optional (core index, face index)) for one step.
type StepTrigger = (usize, u8, Option<(usize, u8)>);
enum AudioCommand {
Play,
Stop,
Strike { vein: u8, velocity: f32 },
Strike {
vein: u8,
velocity: f32,
},
StrikeFace {
core: String,
face: u8,
velocity: f32,
},
SetTempo(f32),
SetGain { vein: u8, gain: f32 },
SetGain {
vein: u8,
gain: f32,
},
SetMaterial(Arc<MaterialSnapshot>),
}
struct Levels {
@@ -63,6 +77,14 @@ impl Levels {
}
}
struct SampleVoice {
core_index: usize,
start: usize,
end: usize,
position: f64,
rate: f64,
}
struct Voice {
active: bool,
vein: usize,
@@ -78,6 +100,7 @@ struct Voice {
hp: f32,
prev: f32,
rng: u32,
sample: Option<SampleVoice>,
}
impl Voice {
@@ -97,6 +120,7 @@ impl Voice {
hp: 0.0,
prev: 0.0,
rng: 0x9e37_79b9,
sample: None,
}
}
@@ -110,19 +134,52 @@ impl Voice {
self.lp = 0.0;
self.hp = 0.0;
self.prev = 0.0;
let (freq, attack, decay, pan) = match vein {
VeinId::Bass => (55.0, 0.004, 3.2, 0.0),
VeinId::Crack => (0.0, 0.001, 38.0, 0.35),
VeinId::Voice => (220.0, 0.09, 1.1, -0.25),
VeinId::Noise => (0.0, 0.004, 5.0, 0.55),
VeinId::Silt => (1318.5, 0.002, 14.0, -0.45),
self.sample = None;
let (freq, attack, decay) = match vein {
VeinId::Bass => (55.0, 0.004, 3.2),
VeinId::Crack => (0.0, 0.001, 38.0),
VeinId::Voice => (220.0, 0.09, 1.1),
VeinId::Noise => (0.0, 0.004, 5.0),
VeinId::Silt => (1318.5, 0.002, 14.0),
};
self.freq = freq;
self.attack = attack;
self.decay = decay;
let angle = (pan + 1.0) * FRAC_PI_4;
self.gain_l = angle.cos();
self.gain_r = angle.sin();
let (gain_l, gain_r) = pan_for(vein);
self.gain_l = gain_l;
self.gain_r = gain_r;
}
fn trigger_sample(
&mut self,
vein: VeinId,
velocity: f32,
core_index: usize,
start: usize,
end: usize,
rate: f64,
) {
self.active = true;
self.vein = vein.index();
self.phase = 0.0;
self.freq = 0.0;
self.t = 0.0;
self.velocity = velocity.clamp(0.0, 1.0);
self.attack = 0.004;
self.decay = 4.0;
self.lp = 0.0;
self.hp = 0.0;
self.prev = 0.0;
let (gain_l, gain_r) = pan_for(vein);
self.gain_l = gain_l;
self.gain_r = gain_r;
self.sample = Some(SampleVoice {
core_index,
start,
end,
position: start as f64,
rate,
});
}
fn noise(&mut self) -> f32 {
@@ -130,8 +187,35 @@ impl Voice {
(self.rng as f32 / u32::MAX as f32) * 2.0 - 1.0
}
fn next(&mut self, sample_rate: f32) -> f32 {
fn next(&mut self, sample_rate: f32, material: Option<&MaterialSnapshot>) -> f32 {
self.t += 1.0 / sample_rate;
if let Some(voice) = self.sample.as_mut() {
let Some(core) = material.and_then(|material| material.cores.get(voice.core_index))
else {
self.active = false;
return 0.0;
};
if voice.position >= voice.end as f64 {
self.active = false;
return 0.0;
}
let index = voice.position.floor() as usize;
let fraction = (voice.position - index as f64) as f32;
let first = core.samples.get(index).copied().unwrap_or(0.0);
let second = core.samples.get(index + 1).copied().unwrap_or(first);
let raw = first + (second - first) * fraction;
let remaining =
((voice.end as f64 - voice.position) / voice.rate / sample_rate as f64) as f32;
let fade_in = (self.t / 0.004).min(1.0);
let fade_out = (remaining / 0.004).min(1.0);
voice.position += voice.rate;
if voice.position >= voice.end as f64 {
self.active = false;
}
let _ = voice.start;
return raw * fade_in.min(fade_out) * self.velocity;
}
let attack = (self.t / self.attack).min(1.0);
let env = attack * (-self.t * self.decay).exp();
if env < 0.0002 || self.t > 8.0 {
@@ -173,6 +257,18 @@ impl Voice {
}
}
fn pan_for(vein: VeinId) -> (f32, f32) {
let pan = match vein {
VeinId::Bass => 0.0,
VeinId::Crack => 0.35,
VeinId::Voice => -0.25,
VeinId::Noise => 0.55,
VeinId::Silt => -0.45,
};
let angle = (pan + 1.0) * FRAC_PI_4;
(angle.cos(), angle.sin())
}
struct AudioState {
rx: Consumer<AudioCommand>,
sample_rate: f32,
@@ -181,7 +277,8 @@ struct AudioState {
playing: bool,
step: usize,
pending: f64,
pattern: [[u8; LOOP_STEPS]; VEIN_COUNT],
fallback: Pattern,
material: Option<Arc<MaterialSnapshot>>,
voices: [Voice; VOICES],
gains: [f32; VEIN_COUNT],
master_env: f32,
@@ -192,13 +289,6 @@ struct AudioState {
impl AudioState {
fn new(sample_rate: u32, channels: u16, pattern: &Pattern, rx: Consumer<AudioCommand>) -> Self {
let mut grid = [[0u8; LOOP_STEPS]; VEIN_COUNT];
for row in &pattern.rows {
let index = row.vein.index();
for (step, velocity) in row.velocities.iter().take(LOOP_STEPS).enumerate() {
grid[index][step] = *velocity;
}
}
Self {
rx,
sample_rate: sample_rate as f32,
@@ -207,7 +297,8 @@ impl AudioState {
playing: false,
step: 0,
pending: 0.0,
pattern: grid,
fallback: pattern.clone(),
material: None,
voices: std::array::from_fn(|_| Voice::inactive()),
gains: zhila_core::INITIAL_GAINS,
master_env: 0.0,
@@ -246,6 +337,34 @@ impl AudioState {
};
self.trigger(vein, velocity);
}
AudioCommand::StrikeFace {
core,
face,
velocity,
} => {
let Some(material) = self.material.as_ref().cloned() else {
return;
};
let Some(core_index) = material
.cores
.iter()
.position(|candidate| candidate.id == core)
else {
return;
};
let vein_index = material
.pattern
.rows
.iter()
.find(|row| {
row.face.as_ref().is_some_and(|reference| {
reference.core == core && reference.face == face
})
})
.map(|row| row.vein.index())
.unwrap_or(0);
self.trigger_sample(core_index, face, vein_index, velocity);
}
AudioCommand::SetTempo(bpm) => {
self.bpm = bpm.clamp(MIN_BPM, MAX_BPM);
}
@@ -254,15 +373,14 @@ impl AudioState {
self.gains[index.index()] = gain.clamp(MIN_GAIN, MAX_GAIN);
}
}
AudioCommand::SetMaterial(material) => {
self.material = Some(material);
}
}
}
fn trigger(&mut self, vein: VeinId, velocity: f32) {
if velocity <= 0.0 {
return;
}
let index = self
.voices
fn free_voice(&self) -> usize {
self.voices
.iter()
.position(|voice| !voice.active)
.unwrap_or_else(|| {
@@ -272,18 +390,86 @@ impl AudioState {
.max_by(|a, b| a.1.t.total_cmp(&b.1.t))
.map(|(index, _)| index)
.unwrap_or(0)
});
})
}
fn trigger(&mut self, vein: VeinId, velocity: f32) {
if velocity <= 0.0 {
return;
}
let index = self.free_voice();
self.rng = self.rng.wrapping_mul(1_664_525).wrapping_add(1_013_904_223);
self.voices[index].trigger(vein, velocity, self.rng);
}
fn trigger_sample(
&mut self,
core_index: usize,
face_index: u8,
vein_index: usize,
velocity: f32,
) {
if velocity <= 0.0 {
return;
}
let Some(material) = self.material.as_ref().cloned() else {
return;
};
let Some(core) = material.cores.get(core_index) else {
return;
};
let Some(face) = core.faces.iter().find(|face| face.index == face_index) else {
return;
};
let start = face.start as usize;
let end = face.end as usize;
if start >= end || end > core.samples.len() {
return;
}
let Some(vein) = VeinId::from_index(vein_index) else {
return;
};
let rate = core.sample_rate as f64 / self.sample_rate as f64;
let index = self.free_voice();
self.voices[index].trigger_sample(vein, velocity, core_index, start, end, rate);
}
fn trigger_step(&mut self) {
let step = self.step;
for vein in 0..VEIN_COUNT {
let velocity = self.pattern[vein][step];
if velocity > 0
&& let Some(vein) = VeinId::from_index(vein)
{
let (plan, count) = {
let material = self.material.as_ref().cloned();
let pattern = material
.as_ref()
.map(|material| &material.pattern)
.unwrap_or(&self.fallback);
let mut plan: [StepTrigger; 8] = [(0, 0, None); 8];
let mut count = 0;
for row in &pattern.rows {
if count >= plan.len() {
break;
}
let velocity = row.velocities.get(step).copied().unwrap_or(0);
if velocity == 0 {
continue;
}
let face = row.face.as_ref().and_then(|reference| {
material.as_ref().and_then(|material| {
material
.cores
.iter()
.position(|core| core.id == reference.core)
.map(|core_index| (core_index, reference.face))
})
});
plan[count] = (row.vein.index(), velocity, face);
count += 1;
}
(plan, count)
};
for (vein_index, velocity, face) in plan.into_iter().take(count) {
if let Some((core_index, face_index)) = face {
self.trigger_sample(core_index, face_index, vein_index, velocity as f32 / 127.0);
} else if let Some(vein) = VeinId::from_index(vein_index) {
self.trigger(vein, velocity as f32 / 127.0);
}
}
@@ -299,6 +485,7 @@ impl AudioState {
self.handle(command);
}
let material = self.material.as_ref().cloned();
for frame in data.chunks_mut(self.channels) {
if self.playing {
if self.pending <= 0.0 {
@@ -315,7 +502,7 @@ impl AudioState {
if !voice.active {
continue;
}
let sample = voice.next(self.sample_rate);
let sample = voice.next(self.sample_rate, material.as_deref());
let index = voice.vein;
let amplitude = sample * self.gains[index];
left += amplitude * voice.gain_l;
@@ -374,6 +561,14 @@ impl EngineControl for Control {
});
}
fn strike_face(&self, core: &str, face: u8, velocity: f32) {
self.send(AudioCommand::StrikeFace {
core: core.to_string(),
face,
velocity,
});
}
fn set_tempo(&self, bpm: f32) {
self.send(AudioCommand::SetTempo(bpm));
}
@@ -385,6 +580,10 @@ impl EngineControl for Control {
});
}
fn set_material(&self, material: Arc<MaterialSnapshot>) {
self.send(AudioCommand::SetMaterial(material));
}
fn info(&self) -> AudioInfo {
self.info.clone()
}
@@ -527,8 +726,10 @@ impl EngineControl for NullEngine {
fn play(&self) {}
fn stop(&self) {}
fn strike(&self, _vein: VeinId, _velocity: f32) {}
fn strike_face(&self, _core: &str, _face: u8, _velocity: f32) {}
fn set_tempo(&self, _bpm: f32) {}
fn set_gain(&self, _vein: VeinId, _gain: f32) {}
fn set_material(&self, _material: Arc<MaterialSnapshot>) {}
fn info(&self) -> AudioInfo {
self.info.clone()
}