feat: spawn spheres via MCP — shape parameter cube/sphere
- SpawnModelCommand: added Shape property (default 'cube') - AiCommandProcessor: if shape='sphere', uses ProceduralMesh.CreateSphere instead of loading OBJ file; physics uses DynamicSphere instead of DynamicBox - EngineMcpTools: added 'shape' parameter to SpawnModel tool - Engine.AI now references Engine.Graphics for ProceduralMesh access
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@@ -6,6 +6,7 @@ using Engine.AI.Commands;
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using Engine.AI.Serialization;
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using Engine.Core;
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using Engine.Core.Components;
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using Engine.Graphics;
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using Flecs.NET.Core;
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namespace Engine.AI;
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@@ -78,7 +79,17 @@ public sealed class AiCommandProcessor
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private AiCommandResult SpawnModel(SpawnModelCommand command)
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{
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var mesh = _modelLoader(command.ModelPath);
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Mesh mesh;
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if (command.Shape == "sphere")
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{
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var r = MathF.Max(MathF.Max(command.Scale.X, command.Scale.Y), command.Scale.Z) * 0.5f;
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mesh = ProceduralMesh.CreateSphere(r, 24, 12, new Vector3(0.5f, 0.6f, 0.9f));
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}
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else
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{
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mesh = _modelLoader(command.ModelPath);
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}
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var entity = _world.Entity(command.Name)
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.Set(new Transform(command.Position, command.Rotation, command.Scale))
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.Set(mesh);
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@@ -86,11 +97,17 @@ public sealed class AiCommandProcessor
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if (command.Physics)
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{
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var maxScale = MathF.Max(MathF.Max(command.Scale.X, command.Scale.Y), command.Scale.Z);
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var rb = RigidBody.DynamicBox(new Vector3(maxScale * 0.5f), mass: maxScale * 2f);
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entity.Set(rb);
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if (command.Shape == "sphere")
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{
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entity.Set(RigidBody.DynamicSphere(maxScale * 0.5f, mass: maxScale * 2f));
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}
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else
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{
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entity.Set(RigidBody.DynamicBox(new Vector3(maxScale * 0.5f), mass: maxScale * 2f));
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}
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}
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return AiCommandResult.Ok($"Spawned entity '{command.Name}' with model '{command.ModelPath}' (id {(ulong)entity.Id}).");
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return AiCommandResult.Ok($"Spawned entity '{command.Name}' with shape '{command.Shape}' (id {(ulong)entity.Id}).");
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}
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private AiCommandResult SetTransform(SetTransformCommand command)
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@@ -13,4 +13,5 @@ public sealed record SpawnModelCommand : AiCommand
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public Quaternion Rotation { get; init; } = Quaternion.Identity;
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public Vector3 Scale { get; init; } = Vector3.One;
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public bool Physics { get; init; } = false;
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public string Shape { get; init; } = "cube";
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}
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@@ -13,6 +13,7 @@
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<ItemGroup>
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<ProjectReference Include="..\Engine.Core\Engine.Core.csproj" />
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<ProjectReference Include="..\Engine.Graphics\Engine.Graphics.csproj" />
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</ItemGroup>
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<ItemGroup Condition="'$(Configuration)' != 'ReleaseAOT'">
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@@ -25,7 +25,8 @@ public sealed class EngineMcpTools
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[Description("Optional position as [x, y, z] (default: 0,0,0)")] IReadOnlyList<double>? position = null,
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[Description("Optional rotation as [x, y, z, w] quaternion (default: identity)")] IReadOnlyList<double>? rotation = null,
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[Description("Optional scale as [x, y, z] (default: 1,1,1)")] IReadOnlyList<double>? scale = null,
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[Description("Optional: enable physics (default: false)")] bool physics = false)
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[Description("Optional: enable physics (default: false)")] bool physics = false,
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[Description("Optional: shape type 'cube' or 'sphere' (default: cube)")] string shape = "cube")
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{
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var cmd = new SpawnModelCommand
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{
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@@ -34,7 +35,8 @@ public sealed class EngineMcpTools
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Position = ToVector3(position, Vector3.Zero),
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Rotation = ToQuaternion(rotation, Quaternion.Identity),
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Scale = ToVector3(scale, Vector3.One),
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Physics = physics
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Physics = physics,
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Shape = shape
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};
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return EnqueueAndReturnMessage(cmd);
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