emil28092005 24eb547711 feat: spawn spheres via MCP — shape parameter cube/sphere
- SpawnModelCommand: added Shape property (default 'cube')
- AiCommandProcessor: if shape='sphere', uses ProceduralMesh.CreateSphere
  instead of loading OBJ file; physics uses DynamicSphere instead of DynamicBox
- EngineMcpTools: added 'shape' parameter to SpawnModel tool
- Engine.AI now references Engine.Graphics for ProceduralMesh access
2026-06-18 22:19:42 +03:00
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