Independent C++ engine for 2D/3D desktop games on Linux and Windows: Vulkan 1.3 renderer, native editor usable by hand or via MCP, Blender import, optional Lua.
Updated 2026-09-24 12:44:37 +00:00
AI-native 3D game engine in C#: pure P/Invoke Vulkan 1.3 renderer, PBR, Jolt physics, ECS and an MCP interface for AI agents.
Updated 2026-09-20 19:35:32 +00:00
Algorithm-agnostic distributed computing platform for scientific workloads.
Updated 2026-09-20 19:29:06 +00:00