fix: move camera to z=-7 for more distance

This commit is contained in:
emil28092005
2026-06-18 13:20:50 +03:00
parent edfcf33578
commit 45fcccbd34
+1 -1
View File
@@ -272,7 +272,7 @@ internal sealed unsafe class VulkanRenderer : IRenderer, Engine.Graphics.IScreen
{
var aspect = (float)_swapchain.Extent.Width / (float)_swapchain.Extent.Height;
var proj = Matrix4x4.CreatePerspectiveFieldOfView(MathF.PI / 4f, aspect, 0.1f, 100f);
var view = Matrix4x4.CreateLookAt(new Vector3(0, 0, -4), Vector3.Zero, Vector3.UnitY); return view * proj;
var view = Matrix4x4.CreateLookAt(new Vector3(0, 0, -7), Vector3.Zero, Vector3.UnitY); return view * proj;
}
private static void TransitionImageLayout(VkCommandBuffer cmd, VkImage image,