fix: slow down rotation to 0.2 rad/s

This commit is contained in:
emil28092005
2026-06-18 13:18:45 +03:00
parent 0541f5d13c
commit 567d88825d
+1 -1
View File
@@ -188,7 +188,7 @@ internal sealed unsafe class VulkanRenderer : IRenderer, Engine.Graphics.IScreen
Vk.vkCmdBindIndexBuffer(cmd, _indexBuffer.Buffer, 0, 1);
float angle = _totalTime * 0.5f;
float angle = _totalTime * 0.2f;
Vk.vkCmdPushConstants(cmd, _pipeline.PipelineLayout, VkShaderStageFlags.Vertex, 0, 4, &angle);
Vk.vkCmdDrawIndexed(cmd, _indexCount, 1, 0, 0, 0);