feat: rotate cube around Y axis instead of Z

This commit is contained in:
emil28092005
2026-06-18 13:18:07 +03:00
parent f8cbacb422
commit 0541f5d13c
2 changed files with 3 additions and 3 deletions
@@ -18,9 +18,9 @@ void main() {
float c = cos(pc.angle);
float s = sin(pc.angle);
vec3 rotated = vec3(
inPosition.x * c - inPosition.y * s,
inPosition.x * s + inPosition.y * c,
inPosition.z
inPosition.x * c - inPosition.z * s,
inPosition.y,
inPosition.x * s + inPosition.z * c
);
gl_Position = vp * vec4(rotated, 1.0);
fragColor = inColor;
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