feat: ECS scene with 7 objects — torus knot + 6 rotating cubes
- VulkanRenderer: mesh cache by entity ID, lazy buffer creation - RenderWorld iterates entities with Transform+Mesh, draws each with per-entity model matrix via push constants - Program.cs: creates scene with 1 torus knot (center, scale 1.5) + 6 cubes at different positions, all rotating around Y at different speeds - Camera at (0, 2, -8) looking at origin, FreeFly controls - 0 validation errors, ~2100 FPS with 7 objects
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@@ -2,6 +2,7 @@ using System.Numerics;
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using Engine.Core;
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using Engine.Core.Components;
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using Engine.Graphics;
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using Engine.Graphics.Loaders;
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using Engine.Graphics.Vulkan;
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using Flecs.NET.Core;
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@@ -11,7 +12,7 @@ class Program
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{
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static async Task Main(string[] args)
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{
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Console.WriteLine("Cortex Engine — Vulkan (pure P/Invoke)...");
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Console.WriteLine("Cortex Engine — Vulkan ECS Scene (pure P/Invoke)...");
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try
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{
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@@ -25,7 +26,7 @@ class Program
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var cameraEntity = world.Entity("Camera")
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.Set(new Camera(
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new Vector3(0, 0, -6),
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new Vector3(0, 2, -8),
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new Vector3(0, 0, 0),
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Vector3.UnitY,
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MathF.PI / 4f,
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@@ -36,11 +37,38 @@ class Program
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var cameraController = new FreeFlyCameraController(cameraEntity);
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Console.WriteLine("Camera: FreeFly (WASD + right-click mouse look, Q/E up/down, Shift boost)");
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var torusKnot = LoadMesh("Content/torusknot.obj", new Vector3(0.8f, 0.6f, 0.3f));
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var cube = LoadMesh("Content/cube.obj", new Vector3(0.5f, 0.7f, 0.9f));
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world.Entity("TorusKnot")
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.Set(new Transform(Vector3.Zero, Quaternion.Identity, new Vector3(1.5f)))
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.Set(torusKnot);
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var cubePositions = new Vector3[]
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{
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new(-4, 0, 0),
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new(4, 0, 0),
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new(0, -3, 0),
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new(0, 3, 0),
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new(-3, 2, 3),
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new(3, -2, -3),
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};
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for (var i = 0; i < cubePositions.Length; i++)
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{
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world.Entity($"Cube{i}")
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.Set(new Transform(cubePositions[i], Quaternion.Identity, new Vector3(1.5f)))
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.Set(cube);
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}
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Console.WriteLine($"[Scene] 1 torus knot + {cubePositions.Length} cubes");
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var lastWidth = window.Width;
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var lastHeight = window.Height;
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var frames = 0;
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var lastFpsTime = 0.0;
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var timing = new Timing();
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var totalTime = 0.0f;
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while (!window.ShouldClose)
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{
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@@ -60,6 +88,28 @@ class Program
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cameraController.Update(input, (float)timing.DeltaTime);
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totalTime += (float)timing.DeltaTime;
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var angle = totalTime * 0.3f;
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var torusEntity = world.Lookup("TorusKnot");
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if ((ulong)torusEntity.Id != 0)
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{
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var t = torusEntity.Get<Transform>();
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t.Rotation = Quaternion.CreateFromAxisAngle(Vector3.UnitY, angle);
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torusEntity.Set(t);
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}
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for (var i = 0; i < cubePositions.Length; i++)
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{
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var cubeEntity = world.Lookup($"Cube{i}");
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if ((ulong)cubeEntity.Id != 0)
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{
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var t = cubeEntity.Get<Transform>();
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t.Rotation = Quaternion.CreateFromAxisAngle(Vector3.UnitY, angle * (1f + i * 0.2f));
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cubeEntity.Set(t);
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}
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}
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renderer.RenderWorld(world);
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frames++;
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@@ -81,4 +131,20 @@ class Program
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await Task.CompletedTask;
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}
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static Mesh LoadMesh(string path, Vector3 color)
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{
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if (!File.Exists(path))
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{
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var altPath = Path.Combine(AppContext.BaseDirectory, path);
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if (!File.Exists(altPath))
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{
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altPath = Path.Combine(AppContext.BaseDirectory, "Content", Path.GetFileName(path));
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if (!File.Exists(altPath))
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throw new FileNotFoundException($"Mesh file not found: {path}");
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}
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return ObjLoader.Load(altPath, color);
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}
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return ObjLoader.Load(path, color);
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}
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}
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@@ -13,9 +13,8 @@ internal sealed unsafe class VulkanRenderer : IRenderer, Engine.Graphics.IScreen
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private readonly VulkanSwapchain _swapchain;
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private readonly VulkanPipeline _pipeline;
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private readonly VulkanFrameResources _frameResources;
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private readonly VulkanVertexBuffer _vertexBuffer;
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private readonly VulkanIndexBuffer _indexBuffer;
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private readonly uint _indexCount;
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private readonly Dictionary<ulong, (VulkanVertexBuffer vb, VulkanIndexBuffer ib, uint indexCount)> _meshCache = new();
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private int _frameIndex;
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private bool _disposed;
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@@ -38,15 +37,6 @@ internal sealed unsafe class VulkanRenderer : IRenderer, Engine.Graphics.IScreen
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_frameResources = new VulkanFrameResources(ctx.Device, ctx.GraphicsQueueFamilyIndex,
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swapchain.ImageCount, ctx, _pipeline.DescriptorSetLayout);
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var mesh = LoadMesh("Content/torusknot.obj");
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_indexCount = (uint)mesh.Indices.Length;
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_vertexBuffer = new VulkanVertexBuffer(ctx.Device, ctx.PhysicalDevice,
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_frameResources.CommandPool, ctx.GraphicsQueue, ctx, mesh.Vertices);
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_indexBuffer = new VulkanIndexBuffer(ctx.Device, _frameResources.CommandPool,
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ctx.GraphicsQueue, ctx, mesh.Indices);
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}
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public void RenderWorld(World world)
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@@ -71,10 +61,28 @@ internal sealed unsafe class VulkanRenderer : IRenderer, Engine.Graphics.IScreen
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vp = Matrix4x4.CreateLookAt(new Vector3(0, 0, -6), Vector3.Zero, Vector3.UnitY) * proj;
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}
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Render(vp);
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var drawCalls = new List<(VkBuffer vertexBuf, VkBuffer indexBuf, uint indexCount, Matrix4x4 model)>();
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world.Each((Entity e, ref Transform t, ref Mesh m) =>
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{
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var eid = (ulong)e.Id;
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if (!_meshCache.TryGetValue(eid, out var entry))
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{
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var vb = new VulkanVertexBuffer(_ctx.Device, _ctx.PhysicalDevice,
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_frameResources.CommandPool, _ctx.GraphicsQueue, _ctx, m.Vertices);
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var ib = new VulkanIndexBuffer(_ctx.Device, _frameResources.CommandPool,
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_ctx.GraphicsQueue, _ctx, m.Indices);
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entry = (vb, ib, (uint)m.Indices.Length);
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_meshCache[eid] = entry;
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}
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private void Render(Matrix4x4 vp)
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drawCalls.Add((entry.vb.Buffer, entry.ib.Buffer, entry.indexCount, t.GetMatrix()));
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});
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Render(vp, drawCalls);
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}
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private void Render(Matrix4x4 vp, List<(VkBuffer vertexBuf, VkBuffer indexBuf, uint indexCount, Matrix4x4 model)> drawCalls)
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{
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_frameResources.WaitFrame(_frameIndex);
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@@ -86,7 +94,7 @@ internal sealed unsafe class VulkanRenderer : IRenderer, Engine.Graphics.IScreen
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{
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_swapchain.Recreate(_ctx.SurfaceExtent.Width == 0 ? 1280 : (int)_ctx.SurfaceExtent.Width,
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_ctx.SurfaceExtent.Height == 0 ? 720 : (int)_ctx.SurfaceExtent.Height);
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Render(vp);
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Render(vp, drawCalls);
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return;
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}
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@@ -185,17 +193,17 @@ internal sealed unsafe class VulkanRenderer : IRenderer, Engine.Graphics.IScreen
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Vk.vkCmdBindDescriptorSets(cmd, VkPipelineBindPoint.Graphics, _pipeline.PipelineLayout,
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0, 1, &descSet, 0, null);
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var bufferHandle = _vertexBuffer.Buffer;
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foreach (var dc in drawCalls)
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{
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var vertexBuf = dc.vertexBuf;
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ulong offset = 0;
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Vk.vkCmdBindVertexBuffers(cmd, 0, 1, &bufferHandle, &offset);
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Vk.vkCmdBindVertexBuffers(cmd, 0, 1, &vertexBuf, &offset);
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Vk.vkCmdBindIndexBuffer(cmd, dc.indexBuf, 0, 1);
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Vk.vkCmdBindIndexBuffer(cmd, _indexBuffer.Buffer, 0, 1);
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var angle = _totalTime * 0.2f;
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var rot = Matrix4x4.CreateRotationY(angle);
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var model = rot;
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var model = dc.model;
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Vk.vkCmdPushConstants(cmd, _pipeline.PipelineLayout, VkShaderStageFlags.Vertex, 0, 64, &model);
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Vk.vkCmdDrawIndexed(cmd, _indexCount, 1, 0, 0, 0);
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Vk.vkCmdDrawIndexed(cmd, dc.indexCount, 1, 0, 0, 0);
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}
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Vk.vkCmdEndRendering(cmd);
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@@ -332,22 +340,6 @@ internal sealed unsafe class VulkanRenderer : IRenderer, Engine.Graphics.IScreen
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Vk.vkCmdPipelineBarrier2(cmd, &depInfo);
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}
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private static Mesh LoadMesh(string path)
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{
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if (!File.Exists(path))
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{
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var altPath = Path.Combine(AppContext.BaseDirectory, path);
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if (!File.Exists(altPath))
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{
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altPath = Path.Combine(AppContext.BaseDirectory, "Content", Path.GetFileName(path));
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if (!File.Exists(altPath))
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throw new FileNotFoundException($"Mesh file not found: {path}");
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}
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return ObjLoader.Load(altPath, new Vector3(0.8f, 0.6f, 0.3f));
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}
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return ObjLoader.Load(path, new Vector3(0.8f, 0.6f, 0.3f));
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}
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private static byte[] LoadShader(string path)
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{
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if (!File.Exists(path))
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@@ -390,8 +382,13 @@ internal sealed unsafe class VulkanRenderer : IRenderer, Engine.Graphics.IScreen
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Vk.vkDeviceWaitIdle(_ctx.Device);
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_vertexBuffer?.Dispose();
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_indexBuffer?.Dispose();
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foreach (var (vb, ib, _) in _meshCache.Values)
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{
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vb.Dispose();
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ib.Dispose();
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}
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_meshCache.Clear();
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_frameResources?.Dispose();
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_pipeline?.Dispose();
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}
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