feat: fixed 60 FPS render loop + 30 FPS video output

- Main loop: frame limiter at 60 FPS via Thread.Sleep when frame completes
  faster than target (16.67ms). Prevents unnecessary GPU/CPU usage.
- FFmpeg: fixed framerate 60 input, -vf fps=30 downsamples to 30 FPS output
- Removed unused skipFrames variable
- Stable timing for physics + video recording
This commit is contained in:
emil28092005
2026-06-19 09:25:10 +03:00
parent e813e5e90b
commit e3b2cab9f0
2 changed files with 16 additions and 4 deletions
Binary file not shown.