Format Player visibility option
This commit is contained in:
@@ -253,8 +253,7 @@ int player_main(int argc, char** argv) {
|
||||
else
|
||||
throw std::invalid_argument("--visibility must be direct, gpu-frustum, "
|
||||
"or gpu-occlusion");
|
||||
}
|
||||
else if (arg == "--frames")
|
||||
} else if (arg == "--frames")
|
||||
maximumFrames = count(value());
|
||||
else if (arg == "--headless")
|
||||
headless = true;
|
||||
|
||||
Reference in New Issue
Block a user