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# Faset Engine Manual
Faset is a C++ engine for desktop 2D and 3D games on Linux and Windows.
This manual focuses on writing gameplay: small working examples, the functions they use,
and how those functions interact with scenes, physics, and the editor.
!!! note "MVP scope"
The C++ MVP includes the Editor, compiled gameplay tutorials, two playable games,
Blender import and standalone Linux/Windows export. Acceptance used a physical
Linux GPU and software Vulkan on Windows. See the
[acceptance dossier](https://github.com/emil28092005/Faset_Engine/blob/main/docs/validation/mvp-acceptance.md)
for exact source revisions and coverage limits. The optional Lua module is
documented separately; those historical acceptance results do not certify later
changes. Advanced graphics remain later milestones.
Start with [how gameplay works](scripting/index.md), then read
[frame and physics updates](scripting/lifecycle.md). See
[Build from source](getting-started/build.md) for the toolchain and build commands.
The engine, editor, built-in diagnostics, and API identifiers use English.
Your game content and project text can use other languages.
## Learning path
The manual grows alongside tested engine capabilities, in this order:
1. Build and run an example game.
2. Create a C++ behavior and expose a property in the Inspector.
3. Handle input and move a character.
4. Use physics, collision events, and deferred object creation.
5. Work with scene templates, assets, and references.
6. Import from Blender and export a standalone game.
For interpreted gameplay, follow [Lua gameplay](scripting/lua.md): declare component
fields, write callbacks, and reload scripts during development Play. The Lua-only
example in `examples/lua` uses the same physics and scene model as the C++ tutorials.
## Preview this manual
From the repository root, create a Python virtual environment and install the pinned documentation tools:
```sh
python3 -m venv .cache/docs-venv
.cache/docs-venv/bin/python -m pip install -r docs/requirements.txt
.cache/docs-venv/bin/python -m mkdocs serve
```
On Windows, use `py -m venv .cache/docs-venv` and
`.cache/docs-venv/Scripts/python.exe` in place of the Unix interpreter path.
The manual also remains readable directly as Markdown in the repository.