Files
Faset_Engine/cmake/Player.cmake
T

25 lines
1.3 KiB
CMake

if(TARGET faset_gameplay)
add_executable(faset_schema_exporter ${PROJECT_SOURCE_DIR}/apps/schema_exporter_main.cpp)
target_link_libraries(faset_schema_exporter PRIVATE faset_core faset_gameplay)
endif()
if(TARGET faset_runtime AND TARGET faset_render AND TARGET faset_assets)
add_library(faset_scene_view STATIC
${PROJECT_SOURCE_DIR}/src/player/SceneView.cpp
${PROJECT_SOURCE_DIR}/src/player/scene_io.cpp)
target_include_directories(faset_scene_view PUBLIC ${PROJECT_SOURCE_DIR}/include)
target_link_libraries(faset_scene_view PUBLIC faset_render faset_core PRIVATE faset_asset_data)
if(TARGET faset_stb)
target_link_libraries(faset_scene_view PRIVATE faset_stb)
target_compile_definitions(faset_scene_view PRIVATE FASET_HAS_STB=1)
endif()
add_executable(faset_player ${PROJECT_SOURCE_DIR}/apps/player_main.cpp)
target_link_libraries(faset_player PRIVATE faset_scene_view faset_runtime faset_gameplay)
install(TARGETS faset_player RUNTIME DESTINATION .)
if(BUILD_TESTING)
add_executable(faset_player_tests ${PROJECT_SOURCE_DIR}/tests/runtime_player_tests.cpp)
target_link_libraries(faset_player_tests PRIVATE faset_scene_view faset_runtime faset_assets)
add_test(NAME player_scene_contracts COMMAND faset_player_tests)
endif()
endif()