add: horses can learn now

This commit is contained in:
KOSMOGOR
2025-04-10 14:04:56 +03:00
parent 46be023d9c
commit 010ccf313a
3 changed files with 11 additions and 22 deletions
+8 -14
View File
@@ -5,8 +5,8 @@ import numpy as np
class NeuralNetwork(nn.Module):
def __init__(self, inputSize):
super().__init__()
self.hidden = nn.Linear(inputSize, 10)
self.output = nn.Linear(10, 3)
self.hidden = nn.Linear(inputSize, 32)
self.output = nn.Linear(32, 3)
def forward(self, x):
x = torch.relu(self.hidden(x))
@@ -19,16 +19,16 @@ class GeneticAlgorithm:
self.mutationRate = mutationRate
self.percentageBest = percentageBest
self.inputSize = inputSize
self.device = torch.device("cuda" if torch.cuda.is_available() else "cpu")
self.initialize_population()
def initialize_population(self):
self.population = [NeuralNetwork(self.inputSize) for _ in range(self.populationSize)]
self.population = [NeuralNetwork(self.inputSize).to(self.device) for _ in range(self.populationSize)]
def crossover(self, parent1: NeuralNetwork, parent2: NeuralNetwork):
child1 = NeuralNetwork()
child2 = NeuralNetwork()
child1 = NeuralNetwork(self.inputSize).to(self.device)
child2 = NeuralNetwork(self.inputSize).to(self.device)
point = len(child1.hidden.weight.data) // 2
print([x for x in child1.parameters()])
child1.hidden.weight.data = torch.cat((parent1.hidden.weight.data[:point], parent2.hidden.weight.data[point:]), dim=0)
child2.hidden.weight.data = torch.cat((parent2.hidden.weight.data[:point], parent1.hidden.weight.data[point:]), dim=0)
child1.output.weight.data = parent1.output.weight.data.clone().detach()
@@ -55,11 +55,5 @@ class GeneticAlgorithm:
while len(self.population) > self.populationSize: self.population.pop()
def predict(self, data: list, i):
data = torch.tensor(data, requires_grad=False).float()
return self.population[i](data)
def predict_all(self, data: list):
result = []
for i in range(self.populationSize):
result.append(self.population[i](data[i]))
return result
data = torch.tensor(data, requires_grad=False).float().to(self.device)
return self.population[i](data)
+3 -1
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@@ -3,7 +3,7 @@ import sys
from gameobjects import *
from genetic_alg import GeneticAlgorithm
POPULATION_SIZE = 5
POPULATION_SIZE = 50
MUTATION_RATE = 0.5
POPULATION_BEST = 0.2
FRAME_RATE = 160 #TODO: FIX THE INCORRECT FRAME RATE CORRELATION
@@ -45,6 +45,7 @@ def init_game():
horse.set_vacceleration(0)
horse.set_vspeed(0)
horse.frame_counter = 0
horse.fitness = 0
spawner = Spawner("images/Barrier.png")
new_barrier = spawner.spawn()
barriers.append(new_barrier)
@@ -124,6 +125,7 @@ while True:
if all(horse.stopped for horse in horses):
UI.iteration_num += 1
genecticAlg.learn([x.fitness for x in horses])
init_game()
pygame.display.flip() # Update the display
-7
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@@ -1,7 +0,0 @@
import torch
import torch.nn as nn
import torch.nn.functional as nnf
import numpy as np
t = torch.tensor([1, 2, 3]).float()
print(torch.argmax(t))