add: BARRIER_DELAY variable
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@@ -8,6 +8,7 @@ MUTATION_RATE = 0.5
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POPULATION_BEST = 0.2
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POPULATION_BEST = 0.2
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FRAME_RATE = 160 #TODO: FIX THE INCORRECT FRAME RATE CORRELATION
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FRAME_RATE = 160 #TODO: FIX THE INCORRECT FRAME RATE CORRELATION
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BARRIER_SPEED = 10
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BARRIER_SPEED = 10
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BARRIER_DELAY = 75
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pygame.init()
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pygame.init()
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@@ -45,7 +46,7 @@ def init_game():
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horse.set_vspeed(0)
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horse.set_vspeed(0)
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horse.frame_counter = 0
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horse.frame_counter = 0
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horse.fitness = 0
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horse.fitness = 0
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spawner = Spawner("images/Barrier.png", 125)
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spawner = Spawner("images/Barrier.png", BARRIER_DELAY)
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new_barrier = spawner.spawn()
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new_barrier = spawner.spawn()
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barriers.append(new_barrier)
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barriers.append(new_barrier)
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gameobjects.extend(horses)
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gameobjects.extend(horses)
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