add: now enemies properly spawn on deploy
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@@ -57,3 +57,6 @@ MonoBehaviour:
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hp: 0
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maxHp: 100
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factory: 2
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enemies:
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- prefab: {fileID: 3602081654026665026, guid: 7ab59219438e4a241affd5e9441d9d9f, type: 3}
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weight: 1
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@@ -44,4 +44,5 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: 67f50dd8d32d83d4891b1a18fd12ec38, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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enemies: []
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deployScene: {fileID: 102900000, guid: 3dbb8dbb9a7a2f2a0bd1311c83d35a6a, type: 3}
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spawnPoints: []
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