add: now enemies properly spawn on deploy
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@@ -44,4 +44,5 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: 67f50dd8d32d83d4891b1a18fd12ec38, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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enemies: []
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deployScene: {fileID: 102900000, guid: 3dbb8dbb9a7a2f2a0bd1311c83d35a6a, type: 3}
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spawnPoints: []
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