add: now enemies properly spawn on deploy

This commit is contained in:
KOSMOGOR
2025-04-24 15:54:50 +03:00
parent 415cd48769
commit 202cdb5702
6 changed files with 180 additions and 8 deletions
+5
View File
@@ -3,6 +3,11 @@ using UnityEngine.SceneManagement;
public class DeployController : MonoBehaviour
{
public void Start() {
Cursor.lockState = CursorLockMode.None;
Cursor.visible = true;
}
public void Deploy(string sceneName) {
LevelInfo level = GameController.i.GetLevel(sceneName);
SceneManager.LoadScene(level.scene.name);