Merge commit '6699035d665f097663b6b9d70f0a9fb6efff3483'

This commit is contained in:
KOSMOGOR
2025-03-08 20:18:13 +03:00
3 changed files with 57 additions and 34 deletions
+38 -1
View File
@@ -176,6 +176,37 @@ PrefabInstance:
m_AddedGameObjects: []
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: b7eb279b00f6fbf4bb09461381196875, type: 3}
--- !u!1 &1074333935
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1074333936}
m_Layer: 0
m_Name: LegsPosition
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1074333936
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1074333935}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: -0.9, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 2060574367}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1560783767
GameObject:
m_ObjectHideFlags: 0
@@ -309,7 +340,7 @@ GameObject:
- component: {fileID: 1692628190}
- component: {fileID: 1692628189}
- component: {fileID: 1692628188}
m_Layer: 0
m_Layer: 6
m_Name: Cube
m_TagString: Untagged
m_Icon: {fileID: 0}
@@ -581,6 +612,11 @@ MonoBehaviour:
crouchHeightMultiplier: 0.5
jumpForce: 5
gravityMultiplier: 1
legsPosition: {fileID: 1074333936}
legsRadius: 0.2
groundMask:
serializedVersion: 2
m_Bits: 64
isCrouching: 0
--- !u!143 &2060574363
CharacterController:
@@ -674,6 +710,7 @@ Transform:
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 1907799224}
- {fileID: 1074333936}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &2060574368
+17 -7
View File
@@ -2,24 +2,31 @@ using UnityEngine;
public class PlayerMovement : MonoBehaviour
{
[Header("Horizontal movement")]
public float speed = 1f;
public float sprintSpeedMultiplier = 2f;
public float crouchSpeedMultiplier = 0.5f;
public float crouchHeightMultiplier = 0.5f;
[Header("Vertical movement")]
public float jumpForce = 1f;
public float gravityMultiplier = 1f;
public Transform legsPosition;
public float legsRadius = 0.5f;
public LayerMask groundMask;
[Header("Debug info")]
[SerializeField] bool isCrouching = false;
[SerializeField] Vector3 gravityVelocity;
[SerializeField] bool grounded;
CharacterController characterController;
[SerializeField] bool isCrouching = false;
Vector3 gravityVelocity;
bool grounded;
void Start() {
characterController = GetComponent<CharacterController>();
}
void Update() {
grounded = characterController.isGrounded;
grounded = GetOnGround();
HandleCrouching();
HandleMovement();
HandleJumping();
@@ -36,12 +43,11 @@ public class PlayerMovement : MonoBehaviour
characterController.height /= crouchHeightMultiplier;
characterController.center -= Vector3.down * (characterController.height * (1 - crouchHeightMultiplier)) / 2;
}
// if (characterController.isGrounded) rb.AddForce(Vector3.up * (characterController.height / 5), ForceMode.VelocityChange);
}
}
void HandleJumping() {
if (Input.GetKeyDown(KeyCode.Space) && grounded) {
if (Input.GetKey(KeyCode.Space) && grounded) {
gravityVelocity = Vector3.up * (jumpForce * gravityMultiplier);
}
}
@@ -58,11 +64,15 @@ public class PlayerMovement : MonoBehaviour
}
void DoGravity() {
if (grounded && gravityVelocity.y < 0) gravityVelocity = Vector3.down * 0.5f;
if (grounded && gravityVelocity.y < 0) gravityVelocity = Vector3.zero;
gravityVelocity += Physics.gravity * Time.deltaTime;
characterController.Move(gravityVelocity * (Time.deltaTime * gravityMultiplier));
}
bool GetOnGround() {
return Physics.CheckSphere(legsPosition.position, legsRadius, groundMask);
}
void OnControllerColliderHit(ControllerColliderHit hit) {
hit.gameObject.SendMessage("ReverseOnControllerColliderHit", hit, SendMessageOptions.DontRequireReceiver);
}
+2 -26
View File
@@ -2,7 +2,7 @@
%TAG !u! tag:unity3d.com,2011:
--- !u!78 &1
TagManager:
serializedVersion: 2
serializedVersion: 3
tags: []
layers:
- Default
@@ -11,7 +11,7 @@ TagManager:
-
- Water
- UI
-
- Ground
-
-
-
@@ -50,27 +50,3 @@ TagManager:
- Light Layer 5
- Light Layer 6
- Light Layer 7
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-