Merge branch 'main' into emil
This commit is contained in:
@@ -1,6 +1,6 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &4744918993632247556
|
||||
--- !u!1 &1084592339258698369
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
@@ -8,10 +8,41 @@ GameObject:
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 4079669462148839300}
|
||||
- component: {fileID: 5693866633655101298}
|
||||
- component: {fileID: 7355054851733484538}
|
||||
- component: {fileID: 6310942981051980035}
|
||||
- component: {fileID: 2033391409425088012}
|
||||
m_Layer: 0
|
||||
m_Name: LegsPosition
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &2033391409425088012
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1084592339258698369}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: -0.9, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 6890030909251295590}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &1629483633304816955
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 4506534449155536579}
|
||||
- component: {fileID: 1094126809165627842}
|
||||
- component: {fileID: 6485933102256554919}
|
||||
- component: {fileID: 1432024724141933518}
|
||||
m_Layer: 0
|
||||
m_Name: Main Camera
|
||||
m_TagString: MainCamera
|
||||
@@ -19,28 +50,28 @@ GameObject:
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &4079669462148839300
|
||||
--- !u!4 &4506534449155536579
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 4744918993632247556}
|
||||
m_GameObject: {fileID: 1629483633304816955}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0.5, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 2258969748614946840}
|
||||
m_Father: {fileID: 6890030909251295590}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!20 &5693866633655101298
|
||||
--- !u!20 &1094126809165627842
|
||||
Camera:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 4744918993632247556}
|
||||
m_GameObject: {fileID: 1629483633304816955}
|
||||
m_Enabled: 1
|
||||
serializedVersion: 2
|
||||
m_ClearFlags: 1
|
||||
@@ -85,21 +116,21 @@ Camera:
|
||||
m_OcclusionCulling: 1
|
||||
m_StereoConvergence: 10
|
||||
m_StereoSeparation: 0.022
|
||||
--- !u!81 &7355054851733484538
|
||||
--- !u!81 &6485933102256554919
|
||||
AudioListener:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 4744918993632247556}
|
||||
m_GameObject: {fileID: 1629483633304816955}
|
||||
m_Enabled: 1
|
||||
--- !u!114 &6310942981051980035
|
||||
--- !u!114 &1432024724141933518
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 4744918993632247556}
|
||||
m_GameObject: {fileID: 1629483633304816955}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: a79441f348de89743a2939f4d699eac1, type: 3}
|
||||
@@ -137,7 +168,7 @@ MonoBehaviour:
|
||||
m_MipBias: 0
|
||||
m_VarianceClampScale: 0.9
|
||||
m_ContrastAdaptiveSharpening: 0
|
||||
--- !u!1 &7614691828756161553
|
||||
--- !u!1 &9016311960615966999
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
@@ -145,13 +176,12 @@ GameObject:
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 2258969748614946840}
|
||||
- component: {fileID: 2279166656180073014}
|
||||
- component: {fileID: 6431962544344112139}
|
||||
- component: {fileID: 4523643939267655006}
|
||||
- component: {fileID: 4951597813642074275}
|
||||
- component: {fileID: 1679079740342129362}
|
||||
- component: {fileID: 5239348240812869442}
|
||||
- component: {fileID: 6890030909251295590}
|
||||
- component: {fileID: 1892283461227420150}
|
||||
- component: {fileID: 7857072580326449292}
|
||||
- component: {fileID: 1437407097293080706}
|
||||
- component: {fileID: 397169322893853401}
|
||||
- component: {fileID: 1198108720433238150}
|
||||
m_Layer: 0
|
||||
m_Name: Player
|
||||
m_TagString: Untagged
|
||||
@@ -159,37 +189,38 @@ GameObject:
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &2258969748614946840
|
||||
--- !u!4 &6890030909251295590
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7614691828756161553}
|
||||
m_GameObject: {fileID: 9016311960615966999}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 2, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 4079669462148839300}
|
||||
- {fileID: 4506534449155536579}
|
||||
- {fileID: 2033391409425088012}
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &2279166656180073014
|
||||
--- !u!33 &1892283461227420150
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7614691828756161553}
|
||||
m_GameObject: {fileID: 9016311960615966999}
|
||||
m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0}
|
||||
--- !u!23 &6431962544344112139
|
||||
--- !u!23 &7857072580326449292
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7614691828756161553}
|
||||
m_GameObject: {fileID: 9016311960615966999}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
@@ -228,40 +259,13 @@ MeshRenderer:
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
--- !u!54 &4523643939267655006
|
||||
Rigidbody:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7614691828756161553}
|
||||
serializedVersion: 4
|
||||
m_Mass: 1
|
||||
m_Drag: 0
|
||||
m_AngularDrag: 0.05
|
||||
m_CenterOfMass: {x: 0, y: 0, z: 0}
|
||||
m_InertiaTensor: {x: 1, y: 1, z: 1}
|
||||
m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ImplicitCom: 1
|
||||
m_ImplicitTensor: 1
|
||||
m_UseGravity: 1
|
||||
m_IsKinematic: 0
|
||||
m_Interpolate: 0
|
||||
m_Constraints: 0
|
||||
m_CollisionDetection: 0
|
||||
--- !u!143 &4951597813642074275
|
||||
--- !u!143 &1437407097293080706
|
||||
CharacterController:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7614691828756161553}
|
||||
m_GameObject: {fileID: 9016311960615966999}
|
||||
m_Material: {fileID: 0}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
@@ -280,13 +284,13 @@ CharacterController:
|
||||
m_SkinWidth: 0.08
|
||||
m_MinMoveDistance: 0.001
|
||||
m_Center: {x: 0, y: 0, z: 0}
|
||||
--- !u!114 &1679079740342129362
|
||||
--- !u!114 &397169322893853401
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7614691828756161553}
|
||||
m_GameObject: {fileID: 9016311960615966999}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: ecc089d81c2c4574693f263b2365fdc5, type: 3}
|
||||
@@ -296,16 +300,23 @@ MonoBehaviour:
|
||||
sprintSpeedMultiplier: 2
|
||||
crouchSpeedMultiplier: 0.5
|
||||
crouchHeightMultiplier: 0.5
|
||||
jumpForce: 1
|
||||
jumpForce: 5
|
||||
gravityMultiplier: 1
|
||||
legsPosition: {fileID: 2033391409425088012}
|
||||
legsRadius: 0.2
|
||||
groundMask:
|
||||
serializedVersion: 2
|
||||
m_Bits: 64
|
||||
isCrouching: 0
|
||||
--- !u!114 &5239348240812869442
|
||||
gravityVelocity: {x: 0, y: 0, z: 0}
|
||||
grounded: 0
|
||||
--- !u!114 &1198108720433238150
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7614691828756161553}
|
||||
m_GameObject: {fileID: 9016311960615966999}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 1241dd14aac57cb40a0e8493ced10162, type: 3}
|
||||
|
||||
@@ -358,7 +358,7 @@ GameObject:
|
||||
- component: {fileID: 1692628190}
|
||||
- component: {fileID: 1692628189}
|
||||
- component: {fileID: 1692628188}
|
||||
m_Layer: 0
|
||||
m_Layer: 6
|
||||
m_Name: Cube
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
@@ -709,44 +709,69 @@ MeshFilter:
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2060574361}
|
||||
m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0}
|
||||
--- !u!4 &2060574367
|
||||
Transform:
|
||||
--- !u!1001 &3997104640432974468
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2060574361}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 2, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 1907799224}
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!114 &2060574368
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2060574361}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 1241dd14aac57cb40a0e8493ced10162, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
horSpeed: 140
|
||||
verSpeed: 100
|
||||
verUpperBound: 45
|
||||
verLowerBound: -45
|
||||
m_Modification:
|
||||
serializedVersion: 3
|
||||
m_TransformParent: {fileID: 0}
|
||||
m_Modifications:
|
||||
- target: {fileID: 6890030909251295590, guid: 53e225dcb536a6f46b5844bb8db07fe4, type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6890030909251295590, guid: 53e225dcb536a6f46b5844bb8db07fe4, type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: 2
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6890030909251295590, guid: 53e225dcb536a6f46b5844bb8db07fe4, type: 3}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6890030909251295590, guid: 53e225dcb536a6f46b5844bb8db07fe4, type: 3}
|
||||
propertyPath: m_LocalRotation.w
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6890030909251295590, guid: 53e225dcb536a6f46b5844bb8db07fe4, type: 3}
|
||||
propertyPath: m_LocalRotation.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6890030909251295590, guid: 53e225dcb536a6f46b5844bb8db07fe4, type: 3}
|
||||
propertyPath: m_LocalRotation.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6890030909251295590, guid: 53e225dcb536a6f46b5844bb8db07fe4, type: 3}
|
||||
propertyPath: m_LocalRotation.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6890030909251295590, guid: 53e225dcb536a6f46b5844bb8db07fe4, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6890030909251295590, guid: 53e225dcb536a6f46b5844bb8db07fe4, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6890030909251295590, guid: 53e225dcb536a6f46b5844bb8db07fe4, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 9016311960615966999, guid: 53e225dcb536a6f46b5844bb8db07fe4, type: 3}
|
||||
propertyPath: m_Name
|
||||
value: Player
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_RemovedGameObjects: []
|
||||
m_AddedGameObjects: []
|
||||
m_AddedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: 53e225dcb536a6f46b5844bb8db07fe4, type: 3}
|
||||
--- !u!1660057539 &9223372036854775807
|
||||
SceneRoots:
|
||||
m_ObjectHideFlags: 0
|
||||
m_Roots:
|
||||
- {fileID: 1560783769}
|
||||
- {fileID: 1692628191}
|
||||
- {fileID: 2060574367}
|
||||
- {fileID: 3997104640432974468}
|
||||
- {fileID: 1555151540}
|
||||
- {fileID: 840308438}
|
||||
|
||||
@@ -2,24 +2,31 @@ using UnityEngine;
|
||||
|
||||
public class PlayerMovement : MonoBehaviour
|
||||
{
|
||||
[Header("Horizontal movement")]
|
||||
public float speed = 1f;
|
||||
public float sprintSpeedMultiplier = 2f;
|
||||
public float crouchSpeedMultiplier = 0.5f;
|
||||
public float crouchHeightMultiplier = 0.5f;
|
||||
[Header("Vertical movement")]
|
||||
public float jumpForce = 1f;
|
||||
public float gravityMultiplier = 1f;
|
||||
public Transform legsPosition;
|
||||
public float legsRadius = 0.5f;
|
||||
public LayerMask groundMask;
|
||||
|
||||
[Header("Debug info")]
|
||||
[SerializeField] bool isCrouching = false;
|
||||
[SerializeField] Vector3 gravityVelocity;
|
||||
[SerializeField] bool grounded;
|
||||
|
||||
CharacterController characterController;
|
||||
[SerializeField] bool isCrouching = false;
|
||||
Vector3 gravityVelocity;
|
||||
bool grounded;
|
||||
|
||||
void Start() {
|
||||
characterController = GetComponent<CharacterController>();
|
||||
}
|
||||
|
||||
void Update() {
|
||||
grounded = characterController.isGrounded;
|
||||
grounded = GetOnGround();
|
||||
HandleCrouching();
|
||||
HandleMovement();
|
||||
HandleJumping();
|
||||
@@ -36,12 +43,11 @@ public class PlayerMovement : MonoBehaviour
|
||||
characterController.height /= crouchHeightMultiplier;
|
||||
characterController.center -= Vector3.down * (characterController.height * (1 - crouchHeightMultiplier)) / 2;
|
||||
}
|
||||
// if (characterController.isGrounded) rb.AddForce(Vector3.up * (characterController.height / 5), ForceMode.VelocityChange);
|
||||
}
|
||||
}
|
||||
|
||||
void HandleJumping() {
|
||||
if (Input.GetKeyDown(KeyCode.Space) && grounded) {
|
||||
if (Input.GetKey(KeyCode.Space) && grounded) {
|
||||
gravityVelocity = Vector3.up * (jumpForce * gravityMultiplier);
|
||||
}
|
||||
}
|
||||
@@ -58,11 +64,15 @@ public class PlayerMovement : MonoBehaviour
|
||||
}
|
||||
|
||||
void DoGravity() {
|
||||
if (grounded && gravityVelocity.y < 0) gravityVelocity = Vector3.down * 0.5f;
|
||||
if (grounded && gravityVelocity.y < 0) gravityVelocity = Vector3.zero;
|
||||
gravityVelocity += Physics.gravity * Time.deltaTime;
|
||||
characterController.Move(gravityVelocity * (Time.deltaTime * gravityMultiplier));
|
||||
}
|
||||
|
||||
bool GetOnGround() {
|
||||
return Physics.CheckSphere(legsPosition.position, legsRadius, groundMask);
|
||||
}
|
||||
|
||||
void OnControllerColliderHit(ControllerColliderHit hit) {
|
||||
hit.gameObject.SendMessage("ReverseOnControllerColliderHit", hit, SendMessageOptions.DontRequireReceiver);
|
||||
}
|
||||
|
||||
@@ -11,6 +11,7 @@
|
||||
"com.unity.render-pipelines.universal": "17.0.3",
|
||||
"com.unity.test-framework": "1.4.5",
|
||||
"com.unity.timeline": "1.8.7",
|
||||
"com.unity.toolchain.linux-x86_64": "2.0.10",
|
||||
"com.unity.toolchain.win-x86_64-linux-x86_64": "2.0.10",
|
||||
"com.unity.ugui": "2.0.0",
|
||||
"com.unity.visualscripting": "1.9.5",
|
||||
|
||||
@@ -218,6 +218,16 @@
|
||||
},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.toolchain.linux-x86_64": {
|
||||
"version": "2.0.10",
|
||||
"depth": 0,
|
||||
"source": "registry",
|
||||
"dependencies": {
|
||||
"com.unity.sysroot": "2.0.10",
|
||||
"com.unity.sysroot.linux-x86_64": "2.0.9"
|
||||
},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.toolchain.win-x86_64-linux-x86_64": {
|
||||
"version": "2.0.10",
|
||||
"depth": 0,
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!78 &1
|
||||
TagManager:
|
||||
serializedVersion: 2
|
||||
serializedVersion: 3
|
||||
tags: []
|
||||
layers:
|
||||
- Default
|
||||
@@ -11,7 +11,7 @@ TagManager:
|
||||
-
|
||||
- Water
|
||||
- UI
|
||||
-
|
||||
- Ground
|
||||
-
|
||||
-
|
||||
-
|
||||
@@ -50,27 +50,3 @@ TagManager:
|
||||
- Light Layer 5
|
||||
- Light Layer 6
|
||||
- Light Layer 7
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
|
||||
Reference in New Issue
Block a user