Files
No-Time-To-Rest/Assets/Scripts/Game/GameController.cs
T
KOSMOGOR f899107d08 update: player prefab
fix: pistol not firing with higher fire rate
2025-03-17 15:36:15 +03:00

22 lines
378 B
C#

using System;
using System.Collections.Generic;
using UnityEditor;
using UnityEngine;
public class GameController : MonoBehaviour
{
public List<LevelInfo> levels;
}
[Serializable]
public class LevelInfo {
public SceneAsset scene;
public List<EnemyInLevel> enemies;
}
[Serializable]
public class EnemyInLevel {
public GameObject enemy;
public int count;
}