214 lines
4.6 KiB
C++
214 lines
4.6 KiB
C++
#include "matrix.h"
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ColumnVector::ColumnVector(int n) {
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rows = n;
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columns = 1;
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columnVector.resize(n);
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}
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ColumnVector::ColumnVector(const ColumnVector& other) {
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rows = other.rows;
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columns = other.columns;
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columnVector = other.columnVector;
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}
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int ColumnVector::getRows() const {
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return rows;
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}
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int ColumnVector::getColumns() const {
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return columns;
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}
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double& ColumnVector::operator[](int row) {
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return columnVector[row];
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}
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ColumnVector& ColumnVector::operator=(const ColumnVector& other) {
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rows = other.rows;
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columns = other.columns;
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columnVector = other.columnVector;
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return *this;
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}
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ColumnVector ColumnVector::operator+(ColumnVector& other) {
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if (rows != other.rows) {
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throw std::runtime_error("Error: the dimensional problem occurred");
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}
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ColumnVector result(rows);
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for (int i = 0; i < rows; ++i) {
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result[i] = columnVector[i] + other[i];
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}
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return result;
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}
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ColumnVector ColumnVector::operator-(ColumnVector& other) {
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if (rows != other.rows) {
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throw std::runtime_error("Error: the dimensional problem occurred");
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}
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ColumnVector result(rows);
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for (int i = 0; i < rows; ++i) {
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result[i] = columnVector[i] - other[i];
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}
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return result;
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}
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std::istream& operator>>(std::istream& cin, ColumnVector& vectorObj) {
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for (int i = 0; i < vectorObj.rows; ++i) {
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cin >> vectorObj[i];
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}
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return cin;
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}
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std::ostream& operator<<(std::ostream& cout, ColumnVector& vectorObj) {
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for (int i = 0; i < vectorObj.rows; ++i) {
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if (i == vectorObj.rows - 1) {
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cout << vectorObj[i] << std::endl;
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}
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else {
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cout << vectorObj[i] << ' ';
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}
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}
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return cout;
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}
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Matrix::Matrix(int n, int m) {
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rows = n;
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columns = m;
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matrix.resize(n);
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for (auto& row : matrix) {
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row = ColumnVector(m);
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}
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}
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Matrix::Matrix(const Matrix& other) {
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rows = other.rows;
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columns = other.columns;
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matrix = other.matrix;
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}
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int Matrix::getRows() const {
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return rows;
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}
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int Matrix::getColumns() const {
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return columns;
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}
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ColumnVector& Matrix::operator[](int row) {
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return matrix[row];
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}
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Matrix& Matrix::operator=(const Matrix& other) {
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rows = other.rows;
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columns = other.columns;
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matrix = other.matrix;
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return *this;
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}
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Matrix Matrix::operator+(Matrix& other) const {
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if (rows != other.rows || columns != other.columns) {
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throw std::runtime_error("Error: the dimensional problem occurred");
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}
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Matrix result(rows, columns);
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for (int i = 0; i < rows; ++i) {
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for (int j = 0; j < columns; ++j) {
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auto x = matrix[i];
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auto y = other[i];
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result[i][j] = x[j] + y[j];
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}
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}
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return result;
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}
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Matrix Matrix::operator-(Matrix& other) const {
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if (rows != other.rows || columns != other.columns) {
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throw std::runtime_error("Error: the dimensional problem occurred");
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}
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Matrix result(rows, columns);
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for (int i = 0; i < rows; ++i) {
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for (int j = 0; j < columns; ++j) {
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auto x = matrix[i];
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auto y = other[i];
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result[i][j] = x[j] - y[j];
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}
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}
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return result;
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}
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Matrix Matrix::operator*(Matrix& other) const {
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if (columns != other.rows) {
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throw std::runtime_error("Error: the dimensional problem occurred");
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}
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Matrix result(rows, other.columns);
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for (int i = 0; i < rows; ++i) {
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for (int j = 0; j < other.columns; ++j) {
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result[i][j] = 0;
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for (int k = 0; k < columns; ++k) {
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auto x = matrix[i];
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auto y = other[k];
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result[i][j] += x[k] * y[j];
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}
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}
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}
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return result;
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}
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ColumnVector Matrix::operator*(ColumnVector other) const {
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if (columns != other.getRows()) {
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throw std::runtime_error("Error: the dimensional problem occurred");
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}
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ColumnVector result(rows);
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for (int i = 0; i < rows; ++i) {
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result[i] = 0;
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for (int k = 0; k < columns; ++k) {
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auto x = matrix[i];
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result[i] += x[k] * other[k];
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}
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}
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return result;
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}
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Matrix Matrix::transpose() const {
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Matrix result(columns, rows);
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for (int i = 0; i < rows; ++i) {
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for (int j = 0; j < columns; ++j) {
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auto x = matrix[i];
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result[j][i] = x[j];
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}
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}
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return result;
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}
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std::istream& operator>>(std::istream& cin, Matrix& matrixObj) {
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for (int i = 0; i < matrixObj.rows; ++i) {
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for (int j = 0; j < matrixObj.columns; ++j) {
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cin >> matrixObj[i][j];
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}
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}
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return cin;
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}
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std::ostream& operator<<(std::ostream& cout, Matrix& matrixObj) {
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for (int i = 0; i < matrixObj.rows; ++i) {
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for (int j = 0; j < matrixObj.columns; ++j) {
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if (j == matrixObj.columns - 1) {
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cout << matrixObj[i][j] << std::endl;
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}
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else {
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cout << matrixObj[i][j] << ' ';
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}
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}
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}
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return cout;
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}
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