Soundgen is a Rust workspace for generating 8-bit/chiptune sound effects, UI sounds, and ambient textures for game audio assets. It features JSON-first sound specs, an MCP server for LLM tool-use, an egui GUI editor, and a runtime library with NES-authentic DAC emulation. Features: - 6 voice types: pulse, triangle, noise, DPCM, wavetable, FM - Effects: ADSR envelope, frequency sweep, biquad filter, vibrato - 13 built-in presets (SFX/UI/ambient) as JSON data files - MCP server: list_presets, generate_sfx, render_sound tools - Pattern-based sequencer (JSON song format) - egui GUI: virtual keyboard, preset browser, channel editor, undo/redo - Runtime: NES nonlinear DAC + SoundBank for game embedding - 90 tests, 0 warnings Crates: - soundgen-core: synthesis engine (no I/O) - soundgen-fmt: SoundSpec JSON schema + PresetRegistry - soundgen-io: WAV writer + audio playback - soundgen-seq: sequencer (patterns, songs) - soundgen-cli: gen/render/render-song/list-presets - soundgen-mcp: MCP server for LLM integration - soundgen-gui: egui editor - soundgen-runtime: NES DAC + SoundBank
42 lines
857 B
YAML
42 lines
857 B
YAML
name: CI
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on:
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push:
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branches: [main]
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pull_request:
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branches: [main]
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env:
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CARGO_TERM_COLOR: always
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jobs:
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test:
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runs-on: ubuntu-latest
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steps:
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- uses: actions/checkout@v4
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- name: Install ALSA dev
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run: sudo apt-get update && sudo apt-get install -y libasound2-dev
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- uses: dtolnay/rust-toolchain@stable
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- name: Build
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run: cargo build --workspace --verbose
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- name: Build GUI
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run: cargo build -p soundgen-gui --verbose
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- name: Test
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run: cargo test --workspace --verbose
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- name: Build examples
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run: cargo build --workspace --examples --verbose
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- name: Clippy
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run: cargo clippy --workspace -- -D warnings
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continue-on-error: true
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- name: Format check
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run: cargo fmt --all -- --check
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continue-on-error: true
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