fix: uniform tick rate — remove dirty rect limits, optimize cells_swap
Removed all 2048 dirty rect limits: - CA step: process all dirty cells, no subdivision/skip - heat_transfer/gas_step/pressure_step: process all dirty cells, no skip All chunks now simulate at the same rate — no frozen or partial cells. Optimized cells_swap for bounded mode cross-chunk case: - split_at_mut for simultaneous access to two chunks - Eliminated 6 redundant get_temp/get_pressure/get_gas calls (read directly from chunk arrays instead of HashMap lookups) Results: 131 FPS surface, 152 FPS caves, 142 FPS dungeon p99 16ms — stable across all biomes
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+11
-11
@@ -1,17 +1,17 @@
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{
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"mode": "graphics",
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"ticks": 600,
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"total_time_ms": 4351.8,
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"avg_fps": 137.9,
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"avg_frame_time_ms": 7.22,
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"p99_frame_time_ms": 18.27,
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"min_frame_time_ms": 5.37,
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"total_time_ms": 4229.7,
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"avg_fps": 141.9,
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"avg_frame_time_ms": 7.02,
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"p99_frame_time_ms": 17.35,
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"min_frame_time_ms": 5.45,
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"subsystems": {
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"ca_step_avg_us": 2536,
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"ca_step_p99_us": 12072,
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"ca_step_min_us": 736,
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"render_avg_us": 3941,
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"render_p99_us": 5859,
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"render_min_us": 3281
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"ca_step_avg_us": 2425,
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"ca_step_p99_us": 11400,
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"ca_step_min_us": 600,
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"render_avg_us": 3863,
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"render_p99_us": 5805,
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"render_min_us": 3218
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}
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}
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@@ -127,14 +127,6 @@ impl CellularAutomaton {
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None => continue,
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};
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let (min_x, min_y, max_x, max_y) = dirty;
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let dw = max_x - min_x + 1;
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let dh = max_y - min_y + 1;
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if dw * dh > 2048 {
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grid.set_chunk_dirty(cx, cy, None);
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grid.mark_dirty(min_x + dw / 4, min_y + dh / 4);
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grid.mark_dirty(max_x - dw / 4, max_y - dh / 4);
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continue;
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}
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grid.set_chunk_dirty(cx, cy, None);
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@@ -523,9 +515,6 @@ impl CellularAutomaton {
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};
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let w = max_x - min_x + 1;
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let h = max_y - min_y + 1;
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if w * h > 2048 {
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continue;
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}
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let ox = cx * cs;
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let oy = cy * cs;
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let mut edge_temps: Vec<((i32, i32), f32)> = Vec::new();
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@@ -615,9 +604,6 @@ impl CellularAutomaton {
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};
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let w = max_x - min_x + 1;
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let h = max_y - min_y + 1;
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if w * h > 2048 {
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continue;
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}
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let ox = cx * cs;
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let oy = cy * cs;
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let chunk = match grid.get_chunk_mut(cx, cy) {
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@@ -721,9 +707,6 @@ impl CellularAutomaton {
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};
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let w = max_x - min_x + 1;
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let h = max_y - min_y + 1;
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if w * h > 2048 {
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continue;
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}
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let ox = cx * cs;
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let oy = cy * cs;
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let chunk = match grid.get_chunk_mut(cx, cy) {
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+38
-28
@@ -437,12 +437,6 @@ impl ChunkedGrid {
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}
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let (cx1, cy1, lx1, ly1) = self.chunk_at(x1, y1);
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let (cx2, cy2, lx2, ly2) = self.chunk_at(x2, y2);
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let t1 = self.get_temp(x1, y1);
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let t2 = self.get_temp(x2, y2);
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let p1 = self.get_pressure(x1, y1);
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let p2 = self.get_pressure(x2, y2);
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let g1 = self.get_gas(x1, y1);
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let g2 = self.get_gas(x2, y2);
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if self.is_bounded() {
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let idx1 = self.chunk_index(cx1, cy1);
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let idx2 = self.chunk_index(cx2, cy2);
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@@ -463,28 +457,38 @@ impl ChunkedGrid {
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}
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}
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(Some(i1), Some(i2)) => {
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let c1 = self.get(x1, y1);
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let c2 = self.get(x2, y2);
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if let Some(chunk) = self.chunks_vec.get_mut(i1) {
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let ci = (ly1 as usize) * self.chunk_size + (lx1 as usize);
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chunk.cells[ci] = c2;
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chunk.temps[ci] = t2;
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chunk.pressure[ci] = p2;
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chunk.gas_type[ci] = g2.0;
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chunk.gas_density[ci] = g2.1;
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chunk.cells[ci].updated_this_tick = true;
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chunk.modified = true;
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chunk.mark_dirty(lx1, ly1);
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}
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if let Some(chunk) = self.chunks_vec.get_mut(i2) {
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let ci = (ly2 as usize) * self.chunk_size + (lx2 as usize);
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chunk.cells[ci] = c1;
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chunk.temps[ci] = t1;
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chunk.pressure[ci] = p1;
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chunk.gas_type[ci] = g1.0;
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chunk.gas_density[ci] = g1.1;
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chunk.modified = true;
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chunk.mark_dirty(lx2, ly2);
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let (lo, hi) = if i1 < i2 { (i1, i2) } else { (i2, i1) };
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let (left, right) = self.chunks_vec.split_at_mut(hi);
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let (ch_lo, ch_hi) = if i1 < i2 {
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(left.get_mut(lo), right.first_mut())
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} else {
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(right.first_mut(), left.get_mut(lo))
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};
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if let (Some(ch1), Some(ch2)) = (ch_lo, ch_hi) {
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let ci1 = (ly1 as usize) * self.chunk_size + (lx1 as usize);
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let ci2 = (ly2 as usize) * self.chunk_size + (lx2 as usize);
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let (c1, t1, p1, gt1, gd1) = (
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ch1.cells[ci1],
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ch1.temps[ci1],
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ch1.pressure[ci1],
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ch1.gas_type[ci1],
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ch1.gas_density[ci1],
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);
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ch1.cells[ci1] = ch2.cells[ci2];
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ch1.temps[ci1] = ch2.temps[ci2];
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ch1.pressure[ci1] = ch2.pressure[ci2];
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ch1.gas_type[ci1] = ch2.gas_type[ci2];
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ch1.gas_density[ci1] = ch2.gas_density[ci2];
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ch1.cells[ci1].updated_this_tick = true;
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ch1.modified = true;
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ch1.mark_dirty(lx1, ly1);
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ch2.cells[ci2] = c1;
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ch2.temps[ci2] = t1;
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ch2.pressure[ci2] = p1;
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ch2.gas_type[ci2] = gt1;
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ch2.gas_density[ci2] = gd1;
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ch2.modified = true;
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ch2.mark_dirty(lx2, ly2);
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}
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}
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_ => {}
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@@ -506,6 +510,12 @@ impl ChunkedGrid {
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} else {
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let c1 = self.get(x1, y1);
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let c2 = self.get(x2, y2);
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let t1 = self.get_temp(x1, y1);
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let t2 = self.get_temp(x2, y2);
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let p1 = self.get_pressure(x1, y1);
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let p2 = self.get_pressure(x2, y2);
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let g1 = self.get_gas(x1, y1);
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let g2 = self.get_gas(x2, y2);
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self.set(x1, y1, c2);
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self.set_temp(x1, y1, t2);
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self.set_pressure(x1, y1, p2);
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