9ce45cff4a3310ba6cd56974256dd36cf96a6df1
- AudioEngine with rodio (WAV playback, throttling, volume, toggle) - 15 embedded sounds: jump, shoot, hit, explosion, death, pickup, descend, powerup, step, lava_bubble, acid_sizzle, water_splash, fire_crackle, ui_click, goblin_growl - Sound events: shoot, hit, explosion (fireball), pickup, descend, powerup, jump, combat hit, ambient material sounds (lava/fire/acid/water) - M key toggles audio in GPU modes - Ambient sounds: scans 15-cell radius around player, plays throttled sounds for nearby lava/fire/acid/water - AudioEngine gracefully degrades when no audio device available - All 185 tests + 14 scenarios pass
Languages
Rust
98.6%
GLSL
1%
Python
0.4%